22. The Ultimate Quest in Pillars of Eternity Hard Mode

# Creating a Monk Character: A Step-by-Step Guide

## Introduction

Welcome to the fascinating world of character creation in our RPG journey! In this article, we’ll walk through the process of bringing a monk character to life, detailing each step as if you’re watching the game creators themselves. From choosing attributes and culture to selecting backgrounds and appearances, we’ll cover it all. Let’s dive in!

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## Choosing the Culture and Attributes

The journey begins with deciding on the **culture** for our new monk character. The options include:

1. **Aedyr Empire**: A vast empire centered around the equator with a tropical climate. It offers +1 Resolve, enhancing determination, fearlessness, and emotional intensity.

2. **Dead Fire Archipelago**: Known for its lawless pirate-infested islands and dangerous sea creatures. This culture provides +1 Dexterity, making it ideal for agility and precision in combat.

3. **Xml Planes**: Located to the northeast, this fertile savanna offers +1 Intelligence due to its rich farming history and lack of imperialistic expansion.

After weighing the options, we decide to go with **Rothaye**, which grants +1 Constitution. This choice reflects our character’s resilience and strength, fitting for a monk who will face many challenges ahead.

---

## Selecting the Background

Next, we delve into the background that shapes our monk’s story. The choices are:

- **Aristocrat**: A life of luxury and privilege, with conversations filled with pedigree and bloodlines.

- **Drifter**: Never quite fitting in anywhere, moving from town to town as a transient soul.

- **Slave**: A life of bondage and servitude, never knowing freedom until now.

- **Hunter**, **Laborer**, **Merchant**, **Dissident**, **Mercenary**, or **Scholar**.

After some thought, we settle on the **Slave background**, which adds +1 Survival and +1 Athletics. This choice emphasizes our character’s journey from oppression to liberation, a narrative that will add depth to their development.

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## Customizing the Appearance

Now, it’s time to bring our monk to visual life. The appearance options include various races and hairstyles. After trying different combinations, we find the perfect look:

- **Skin Color**: A dark tone that complements his backstory.

- **Hair**: Tight braids, symbolizing resilience and cultural heritage.

- **Clothing**: Simple yet practical attire, blending into the environment while reflecting his humble beginnings.

The final result is a character who stands out for their strength and determination, with an appearance that tells their story without words.

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## Assigning Skills and Talents

With the basics set, we move on to skills and talents. Our monk has six skill points to allocate:

- **Athletics**: +5 (for climbing and jumping).

- **Survival**: +1 (reflecting his background as a slave who learned to adapt).

For talents, we choose:

- **Snakes Reflexes**: Increases reflex defense, making our character more agile and reactive in combat.

- **Heart of the Storm**: A passive talent that boosts shock damage resistance, fitting for a monk who thrives under pressure.

These choices enhance both offensive and defensive capabilities, ensuring our monk is well-rounded in battle.

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## Equipping Armor and Weapons

Finally, we equip our monk with essential gear. Despite having limited funds (93 copper pieces), we aim to make the most of what we have:

- **Weapon**: A quarterstaff for its versatility and range.

- **Armor**: Simple leather armor for now, with plans to upgrade in future episodes.

Though not the best equipment, our monk’s skills and determination will carry him through his early adventures.

---

## Conclusion

With our character created, we’re ready to face new challenges and embark on exciting quests. Stay tuned for more episodes as we continue this journey into the **Lost Library of Eternity**! Thank you for joining us—until next time, happy gaming!

"WEBVTTKind: captionsLanguage: enhello and welcome to the lost library of eternity episode number 22 we left off in the last episode creating our new adventurer to join our party and we chose a Alois monk class character we just finished assigning the attribute points and now we are going to move on to his culture and we have here now these cultures give us another bonus to each one of our attributes so if we look if he's from a dear the aedyr empire is currently the largest and most powerful force in this part of the world it is centered around the equator and has a tropical climate though the Empire has colonies in numerous areas of the world greater adir is at its heart and houses the majority of as human and elven nations okay so that's plus one resolved give us a 12 resolved okay that's interesting and resolve again is good for what it is yeah determination fearlessness and the emotional intensity they can project letters in combat it helps characters maintain concentration and contributes to the will and deflection defense is okay dead fire archipelago consists of the nation of Nazi TOC dozens of omoi settlements and hundreds of lawless pirate-infested islands that stretch along the southern sea dead fire is home to boreal dwarves on walk and a mixed variety of other races dead fire archipelago is the last stop for anyone headed east a multitude of monstrous sea creatures infest the ocean beyond making travel virtually impossible and look at this dexterity plus one we could have a nineteen dexterity that would be something this is an interesting one that dead fire this is an interesting okay it's of mental planes located to the northeast of Eire Glahn fought the xml planes are a large expanse of fertile savannas that are extensively farmed by human and orang residents the occipital culture is one of the oldest in the world the one of the least imperialistic having spread out little over the past several thousand years oh another one for resolve is that the same as a deer yes it is okay old valia once the crown jewel of the southern seas old valia is now the crumbled remnants of an empire of warring merchants nations counting many humans and dwarves among their ranks the old valiant countries are still forces to be reckoned with and are proud of their cultural heritage intellect +1 okay and Rao at I dominated by the amo nation of raw at I the Gulf itself is host to a number of nations most of them are moi or then and dwarven although these countries are relatively young they are some of the most advanced colonial settlements in the East the Gulf is a land of Richards and resources for those who can take them though the entire coast is often palmed by violent storms okay like this Constitution 16 that's very good the living lands now this is the living lands is the mountainous region of a large northern Island renowned for its diversity of plant and animal life it's weather is unpredictable and its ecosystems vary dramatically from Valley to Valley the living lands are home to an assortment of races in a variety of colonial and independent settlements might is plus one man okay so these are the three that make the most sense I think ok perception intelligence and resolve well we could balance a little bit more or we could load it up on dexterity Constitution and might and that's the dip that's the direction of leaning towards will read the white that wins though a large cracked southern expanse of polar ice the white that wins is home to pale elves and small colonies of daring explorers outcasts and adventurers while virtually no plant life grows in the white it is home to many Hardy species of dangerous animals that forage from the sea or prey upon each other to survive I believe this is where our friend lost us from the white that wins ok let's continue and we are going to go either with dead fire getting some nineteen dexterity where's the Constitution there it is raw a tie I like this one as well where was the light living lands no I think we're gonna go with this one here we're gonna go with Roth aye and that's the Constitution for this monk he's from Roth aye Roth I know his background Wow okay he's inner an aristocrat a drifter a laborer a merchant a slave a dissident a hunter a mercenary or a scholar okay so he's a monk some lures plus to look at this drifter stealth and mechanics you've lived your life amongst the nobility your days have been marked by lavish meals and extravagant parties your conversations peppered with talk of pedigree and bloodlines a drifter this would make sense a drifter would make sense you never quite fit in no matter where you go each new town is just a place to rest briefly before moving on to the next you are more comfortable on the road traveling the world okay this is interesting and it's a plus one stealth and a plus one mechanics labor yeah your life has been spent in the study of your craft you trained and prepared hoping to hone your skills and ply your trade and okay that's athletics in mechanic's that could come in handy as well a merchant Lauren mechanic's you've traded goods from all of the world pairing items with buyers of all kinds I don't see him as a merchant a slave you've never known freedom shackles and chains have bound your existence and someone has told you what to do your entire life is interesting this is interesting with this athletics plus one survival plus one or like this so slave and a drifter like those two dissident you've made a name for yourself as a troublemaker disrespect for authority and a lack of care regarding the rules or recurring themes in your life or like that stealth and lower dissident stealth and lore lures kind of useless for him stealth not so much that's not bad the hunter stuff in survival you live for the thrill of the chase whether for glory or for sustenance you've made your living taking the lives of wild creatures stealth and survival okay no I'm leaning towards slave and drifter mercenary no bleed and battle is your way of life you solve your problems by pulling out your weapon and applying force no scholar no floor for you knowledge is a relentless pursuit you hoard each kernel of information as though it were precious metal and time you don't spend learning is time wasted I think we are gonna go with the slave background you have never known freedom shackles and chains that bound your existence and someone has told you what to do your entire life this is where we're going okay next oh we get - that's right - okay the appearance oh so these are all my walls here I believe these are all laws yes okay these are a little character so he does not be blue so this one would work oh there's only one oh it looks like cuz I'm gonna be elves dwarves yeah there's one Oh mwah that works these are all those godlike creatures yeah guys are little bit far Oh humans unless we have some AMA laws at the end here no no no humans still law humans than females no okay so we are gonna be going with first one Wow okay so we have to try and match that first portrait this guy right here okay let's see so primary we already have Reds and I don't think we need to do another red buoy isn't lost in red colors I think he is but we can always change that too though that color there well will that color block accept okay and then if we were secondary oh that's cool yeah yeah he's a monk remember he's a monk okay so if to dress accordingly so that looks like a good color for a monk and then primary wouldn't be blah he could be black gray round like that yeah that would be that would look like I'm all including it rolled colors gold yeah that's not bad I like it okay to skin well I think we'll leave oh just wait look at the skin let's try not shot skin okay well dark I think no - red - oh there it is I think we have it turns out it no I think that's the one right there or is that it oh that could be the one you know what that could work too - all of violence that's close to dough no no that's the one right there okay there's the skin of the skin color the hair okay well the hair looks look right on unless you want to go a little darker you could go here maybe okay now facial hair none okay the head yeah it's like this square total square face here so we're gonna change this guy's head shape not round well why are the colors changing oh I guess we'll leave it like that okay here that's not quite the same style that isn't either that's close there you go you've been wearing the braids there yeah that's him right there I think we nailed it right there seven of nineteen no Oh we'll just wait is that the one that could also work couldn't it nine nine or seven so far no no no no I think it's seven eight I think it's it's this one right here I'd say so cuz to me that looks like a braid right there yeah it's tight braids okay let's do that alright so we have I think we have our character here we have our character I like the colors colors look good gonna blend in but that's okay and let's go to next oh the voice mmm-hmm watch and learn no no prisoners keeping an eye out yes I'm flattered yeah I'm here you know follow me yes let's go yes nice and slow yeah yeah no I've got this no you're mine no it's mail stolen okay done good let's continue the name we are going to name our new adventurer hanging there you go why is it saying level one we paid for a level two we're gonna bubble up right away here okay level up yes there you go okay let's do that right now okay we get to do this all over again so let's go with skills we have oh six points here what do I want to give this guy I think we want to go with athletics all right stealth no I think athletics we go athletics and we could go survival or we could just go survival you know what taine is a slave comes from a background slave background so you know what that means survival and that's what we're going to do five survival we could go one more with athletics or do we should we just load up on survival what does it give you survival is what again yeah look at this so damage reduction received healing bonus movement actually bonus increased consumable duration so these are the options to pick from when we camp for athletics okay-y there we go athletics yeah this could be good too yeah you know what Alex might be a good one to go with so we could go like this yeah let's go Alex so where you got survival to stealth one should we go survival like that you know we can do it that way let's do that let's go even but that's not me can't call me more than four so three survived alt mechanics yeah who's gonna be picking our locks and stuff like that don't really have hit me putty certainly not gonna be a dear it's not lost it's not a lot yeah we're gonna need to find somebody somebody efficient picking locks that's not gonna be this guy no way big group like this no no no no he's gonna be survival or athletics hey that that to me makes the most sense to role play it that way lower no stealth no life too big okay we're doing it this way we're done let's go now what talents so we can customize him that's right Wow okay let's go with I would say utility or I would say offensive one-handed style to weapon style to hand style one-handed weapons I'm not sure what kind of weapon he's gonna have here hold the line snakes reflexes what is this increases the characters reflex defense mmm-hmm I like that I like defensive utility fast runner I think we already have that side of the storm is that I might be good heart of the storm 14 wooden binding allows the healing of a modest amount of health on the user grants wound binding one per rest speed average affects user plus forty percent health over nine seconds no we're not doing that secrets of rhyme like heart of the storm increases shock damage and damage reduction grants heart of the storm passive I also like snakes reflexes yeah snakes reflexes nope but we're gonna make our move and we're gonna go with heart of the stone just wait Bulls will no bears fortitude no no we're gonna do it we're done part of the storm is what it is now he's level 2 okay what does he have for no we want to go to inventory sheet here oh yeah he has nothing oh oh okay well we better help him out here how much money do we have we have 93 copper pieces what can he wear Oh give him this sword simple clothing he has nothing there's absolutely nothing I'm gonna check him out a little bit more here armed to the teeth plus one weapon sets abilities second wind armed to the teeth torments reach transcendence suffering heart of the storm so he can I guess you know what's this about the +1 weapon sets don't see any possible oh right there over this that's great yeah we need some armor though oh we should have never sold that armor it was only better armor though okay this guy's fast they'll remember hey his where do we find his armor I'm still getting used to that where is that is it here I think it's there okay so his endurance is 73 that's probably most nope don't know if the deer 91 64 a lot 64 boss if it's 73 at level 2 and a deer I think is level 3 is he not okay damage is 12 to 18 what is the deer 15 to 22 10 to 15 okay this is helping I just compared them to a deer 12 to 18 verses 15 to 22 actually 34 whoa look at his accuracy 45 I think that's the best 28 38 that's because of I think we're carrying something a ring or something like that for a dressy loss has a ring that's why he's actually so high but this so so far teen has the highest actually in the party concentration of 75 84 so the same thing same level is lost okay defenses and these are deflection fortitude reflux and we'll okay so 28:43 3923 okay well let's look at first let's look at this one these two deflection and fortitude 28 and 4351 and 50 it's not because of this though do you want a 50 no that's just damage reduction monstrous damage reduction doesn't change anything so how come his defenses they're so long 28 - that's weak 19 that's like that's almost like a wizard for his deflection that's weak okay damage reduction is 5 because the part of the storm damage reduction is 8 I mean ya know 8 10 against a / 9 against a Pierce and 10 against the freeze whereas I think he's 5 against everything no just shock no damage reduction zero but 5 against shock ooh so damage reduction is not very good definitely need to get in some armor it's like lost and I think this armor no that's a lots leather armor I'm not gonna touch that yeah damage reduction is 6 okay we need to buy tain some armor are we gonna do a pie of armor with 93 copper pieces well you know what we had to sell that armor though didn't we then so much we got for it because there's a lot of 93 copper pieces left good he kept it at least one suit of armor I wouldn't have fit him anyway no no no we had to sell it nope we had to sell it because we can't pick up armor in the wild and just automatically put it on expect it to fit us so we have to we have to find some coinage here to purchase armor 14 I like this guy but yeah we have to have to help him oh you definitely have to help load it's not quarter staff you know what speed is slow but he's got fastest dexterity anyway 17 to 24 now let's do this could always do this oh yeah his damage is now 16 22 oh yeah speed is average speed is slow I don't like that I don't like that but with his high dexterity does not help I think it does yeah 24% action speed and plus 16 reflects so if we get plus 24% actions Vedas s is that already taking that into account deceptively simple quarter saves can be powerful weapons in the hands of a skilled combatant wielders can use a quarter SAS long reach to the letter crushing blows from behind their allies oh this could be good he could actually stay behind the deer because he has a range look at this there's a range of 1.75 meters where's the range with this is there is none it's a melee weapon this is interesting I think we're gonna give you the horror stop and then you can yeah you can switch the fast with the hatchet at 10 to 15 that's average so you can have your sword back in here I think we're good that's good okay we just need to find him some armor and let's just have a quick chat good day to you and just see how much it is for armor okay really be right here no not even close not even close yeah we can't even do 300 leather armor for 300 and her markup is just incredible hide armor is 300 Brigantine 300 no all right uh this is gonna be a little bit tricky we can't yeah the best number we can get is brigand Dean it's slow damage reductions ten recovery speed fifty percent that's slow hide armor that's not bad maybe buy him some hide armor save up for some hide armor leather armor thirty percent that's not bad okay you know what we have our character teen this is our party right here why is that a wound oh okay that's his special ability this will be interesting actually but we are at our 30 minute mark we are now feeling a little bit more confident about taking on some of these other tasks and I think going into the next episode because we don't have enough money we cannot arm put armor on our new adventure team but what we can do is we can accept a task and hopefully come back with enough copper pieces we need about 200 copper pieces and then we can buy him his first set of armor anyway that's it for this episode thank you very much for watching I hope you're enjoying it and we'll see you soonhello and welcome to the lost library of eternity episode number 22 we left off in the last episode creating our new adventurer to join our party and we chose a Alois monk class character we just finished assigning the attribute points and now we are going to move on to his culture and we have here now these cultures give us another bonus to each one of our attributes so if we look if he's from a dear the aedyr empire is currently the largest and most powerful force in this part of the world it is centered around the equator and has a tropical climate though the Empire has colonies in numerous areas of the world greater adir is at its heart and houses the majority of as human and elven nations okay so that's plus one resolved give us a 12 resolved okay that's interesting and resolve again is good for what it is yeah determination fearlessness and the emotional intensity they can project letters in combat it helps characters maintain concentration and contributes to the will and deflection defense is okay dead fire archipelago consists of the nation of Nazi TOC dozens of omoi settlements and hundreds of lawless pirate-infested islands that stretch along the southern sea dead fire is home to boreal dwarves on walk and a mixed variety of other races dead fire archipelago is the last stop for anyone headed east a multitude of monstrous sea creatures infest the ocean beyond making travel virtually impossible and look at this dexterity plus one we could have a nineteen dexterity that would be something this is an interesting one that dead fire this is an interesting okay it's of mental planes located to the northeast of Eire Glahn fought the xml planes are a large expanse of fertile savannas that are extensively farmed by human and orang residents the occipital culture is one of the oldest in the world the one of the least imperialistic having spread out little over the past several thousand years oh another one for resolve is that the same as a deer yes it is okay old valia once the crown jewel of the southern seas old valia is now the crumbled remnants of an empire of warring merchants nations counting many humans and dwarves among their ranks the old valiant countries are still forces to be reckoned with and are proud of their cultural heritage intellect +1 okay and Rao at I dominated by the amo nation of raw at I the Gulf itself is host to a number of nations most of them are moi or then and dwarven although these countries are relatively young they are some of the most advanced colonial settlements in the East the Gulf is a land of Richards and resources for those who can take them though the entire coast is often palmed by violent storms okay like this Constitution 16 that's very good the living lands now this is the living lands is the mountainous region of a large northern Island renowned for its diversity of plant and animal life it's weather is unpredictable and its ecosystems vary dramatically from Valley to Valley the living lands are home to an assortment of races in a variety of colonial and independent settlements might is plus one man okay so these are the three that make the most sense I think ok perception intelligence and resolve well we could balance a little bit more or we could load it up on dexterity Constitution and might and that's the dip that's the direction of leaning towards will read the white that wins though a large cracked southern expanse of polar ice the white that wins is home to pale elves and small colonies of daring explorers outcasts and adventurers while virtually no plant life grows in the white it is home to many Hardy species of dangerous animals that forage from the sea or prey upon each other to survive I believe this is where our friend lost us from the white that wins ok let's continue and we are going to go either with dead fire getting some nineteen dexterity where's the Constitution there it is raw a tie I like this one as well where was the light living lands no I think we're gonna go with this one here we're gonna go with Roth aye and that's the Constitution for this monk he's from Roth aye Roth I know his background Wow okay he's inner an aristocrat a drifter a laborer a merchant a slave a dissident a hunter a mercenary or a scholar okay so he's a monk some lures plus to look at this drifter stealth and mechanics you've lived your life amongst the nobility your days have been marked by lavish meals and extravagant parties your conversations peppered with talk of pedigree and bloodlines a drifter this would make sense a drifter would make sense you never quite fit in no matter where you go each new town is just a place to rest briefly before moving on to the next you are more comfortable on the road traveling the world okay this is interesting and it's a plus one stealth and a plus one mechanics labor yeah your life has been spent in the study of your craft you trained and prepared hoping to hone your skills and ply your trade and okay that's athletics in mechanic's that could come in handy as well a merchant Lauren mechanic's you've traded goods from all of the world pairing items with buyers of all kinds I don't see him as a merchant a slave you've never known freedom shackles and chains have bound your existence and someone has told you what to do your entire life is interesting this is interesting with this athletics plus one survival plus one or like this so slave and a drifter like those two dissident you've made a name for yourself as a troublemaker disrespect for authority and a lack of care regarding the rules or recurring themes in your life or like that stealth and lower dissident stealth and lore lures kind of useless for him stealth not so much that's not bad the hunter stuff in survival you live for the thrill of the chase whether for glory or for sustenance you've made your living taking the lives of wild creatures stealth and survival okay no I'm leaning towards slave and drifter mercenary no bleed and battle is your way of life you solve your problems by pulling out your weapon and applying force no scholar no floor for you knowledge is a relentless pursuit you hoard each kernel of information as though it were precious metal and time you don't spend learning is time wasted I think we are gonna go with the slave background you have never known freedom shackles and chains that bound your existence and someone has told you what to do your entire life this is where we're going okay next oh we get - that's right - okay the appearance oh so these are all my walls here I believe these are all laws yes okay these are a little character so he does not be blue so this one would work oh there's only one oh it looks like cuz I'm gonna be elves dwarves yeah there's one Oh mwah that works these are all those godlike creatures yeah guys are little bit far Oh humans unless we have some AMA laws at the end here no no no humans still law humans than females no okay so we are gonna be going with first one Wow okay so we have to try and match that first portrait this guy right here okay let's see so primary we already have Reds and I don't think we need to do another red buoy isn't lost in red colors I think he is but we can always change that too though that color there well will that color block accept okay and then if we were secondary oh that's cool yeah yeah he's a monk remember he's a monk okay so if to dress accordingly so that looks like a good color for a monk and then primary wouldn't be blah he could be black gray round like that yeah that would be that would look like I'm all including it rolled colors gold yeah that's not bad I like it okay to skin well I think we'll leave oh just wait look at the skin let's try not shot skin okay well dark I think no - red - oh there it is I think we have it turns out it no I think that's the one right there or is that it oh that could be the one you know what that could work too - all of violence that's close to dough no no that's the one right there okay there's the skin of the skin color the hair okay well the hair looks look right on unless you want to go a little darker you could go here maybe okay now facial hair none okay the head yeah it's like this square total square face here so we're gonna change this guy's head shape not round well why are the colors changing oh I guess we'll leave it like that okay here that's not quite the same style that isn't either that's close there you go you've been wearing the braids there yeah that's him right there I think we nailed it right there seven of nineteen no Oh we'll just wait is that the one that could also work couldn't it nine nine or seven so far no no no no I think it's seven eight I think it's it's this one right here I'd say so cuz to me that looks like a braid right there yeah it's tight braids okay let's do that alright so we have I think we have our character here we have our character I like the colors colors look good gonna blend in but that's okay and let's go to next oh the voice mmm-hmm watch and learn no no prisoners keeping an eye out yes I'm flattered yeah I'm here you know follow me yes let's go yes nice and slow yeah yeah no I've got this no you're mine no it's mail stolen okay done good let's continue the name we are going to name our new adventurer hanging there you go why is it saying level one we paid for a level two we're gonna bubble up right away here okay level up yes there you go okay let's do that right now okay we get to do this all over again so let's go with skills we have oh six points here what do I want to give this guy I think we want to go with athletics all right stealth no I think athletics we go athletics and we could go survival or we could just go survival you know what taine is a slave comes from a background slave background so you know what that means survival and that's what we're going to do five survival we could go one more with athletics or do we should we just load up on survival what does it give you survival is what again yeah look at this so damage reduction received healing bonus movement actually bonus increased consumable duration so these are the options to pick from when we camp for athletics okay-y there we go athletics yeah this could be good too yeah you know what Alex might be a good one to go with so we could go like this yeah let's go Alex so where you got survival to stealth one should we go survival like that you know we can do it that way let's do that let's go even but that's not me can't call me more than four so three survived alt mechanics yeah who's gonna be picking our locks and stuff like that don't really have hit me putty certainly not gonna be a dear it's not lost it's not a lot yeah we're gonna need to find somebody somebody efficient picking locks that's not gonna be this guy no way big group like this no no no no he's gonna be survival or athletics hey that that to me makes the most sense to role play it that way lower no stealth no life too big okay we're doing it this way we're done let's go now what talents so we can customize him that's right Wow okay let's go with I would say utility or I would say offensive one-handed style to weapon style to hand style one-handed weapons I'm not sure what kind of weapon he's gonna have here hold the line snakes reflexes what is this increases the characters reflex defense mmm-hmm I like that I like defensive utility fast runner I think we already have that side of the storm is that I might be good heart of the storm 14 wooden binding allows the healing of a modest amount of health on the user grants wound binding one per rest speed average affects user plus forty percent health over nine seconds no we're not doing that secrets of rhyme like heart of the storm increases shock damage and damage reduction grants heart of the storm passive I also like snakes reflexes yeah snakes reflexes nope but we're gonna make our move and we're gonna go with heart of the stone just wait Bulls will no bears fortitude no no we're gonna do it we're done part of the storm is what it is now he's level 2 okay what does he have for no we want to go to inventory sheet here oh yeah he has nothing oh oh okay well we better help him out here how much money do we have we have 93 copper pieces what can he wear Oh give him this sword simple clothing he has nothing there's absolutely nothing I'm gonna check him out a little bit more here armed to the teeth plus one weapon sets abilities second wind armed to the teeth torments reach transcendence suffering heart of the storm so he can I guess you know what's this about the +1 weapon sets don't see any possible oh right there over this that's great yeah we need some armor though oh we should have never sold that armor it was only better armor though okay this guy's fast they'll remember hey his where do we find his armor I'm still getting used to that where is that is it here I think it's there okay so his endurance is 73 that's probably most nope don't know if the deer 91 64 a lot 64 boss if it's 73 at level 2 and a deer I think is level 3 is he not okay damage is 12 to 18 what is the deer 15 to 22 10 to 15 okay this is helping I just compared them to a deer 12 to 18 verses 15 to 22 actually 34 whoa look at his accuracy 45 I think that's the best 28 38 that's because of I think we're carrying something a ring or something like that for a dressy loss has a ring that's why he's actually so high but this so so far teen has the highest actually in the party concentration of 75 84 so the same thing same level is lost okay defenses and these are deflection fortitude reflux and we'll okay so 28:43 3923 okay well let's look at first let's look at this one these two deflection and fortitude 28 and 4351 and 50 it's not because of this though do you want a 50 no that's just damage reduction monstrous damage reduction doesn't change anything so how come his defenses they're so long 28 - that's weak 19 that's like that's almost like a wizard for his deflection that's weak okay damage reduction is 5 because the part of the storm damage reduction is 8 I mean ya know 8 10 against a / 9 against a Pierce and 10 against the freeze whereas I think he's 5 against everything no just shock no damage reduction zero but 5 against shock ooh so damage reduction is not very good definitely need to get in some armor it's like lost and I think this armor no that's a lots leather armor I'm not gonna touch that yeah damage reduction is 6 okay we need to buy tain some armor are we gonna do a pie of armor with 93 copper pieces well you know what we had to sell that armor though didn't we then so much we got for it because there's a lot of 93 copper pieces left good he kept it at least one suit of armor I wouldn't have fit him anyway no no no we had to sell it nope we had to sell it because we can't pick up armor in the wild and just automatically put it on expect it to fit us so we have to we have to find some coinage here to purchase armor 14 I like this guy but yeah we have to have to help him oh you definitely have to help load it's not quarter staff you know what speed is slow but he's got fastest dexterity anyway 17 to 24 now let's do this could always do this oh yeah his damage is now 16 22 oh yeah speed is average speed is slow I don't like that I don't like that but with his high dexterity does not help I think it does yeah 24% action speed and plus 16 reflects so if we get plus 24% actions Vedas s is that already taking that into account deceptively simple quarter saves can be powerful weapons in the hands of a skilled combatant wielders can use a quarter SAS long reach to the letter crushing blows from behind their allies oh this could be good he could actually stay behind the deer because he has a range look at this there's a range of 1.75 meters where's the range with this is there is none it's a melee weapon this is interesting I think we're gonna give you the horror stop and then you can yeah you can switch the fast with the hatchet at 10 to 15 that's average so you can have your sword back in here I think we're good that's good okay we just need to find him some armor and let's just have a quick chat good day to you and just see how much it is for armor okay really be right here no not even close not even close yeah we can't even do 300 leather armor for 300 and her markup is just incredible hide armor is 300 Brigantine 300 no all right uh this is gonna be a little bit tricky we can't yeah the best number we can get is brigand Dean it's slow damage reductions ten recovery speed fifty percent that's slow hide armor that's not bad maybe buy him some hide armor save up for some hide armor leather armor thirty percent that's not bad okay you know what we have our character teen this is our party right here why is that a wound oh okay that's his special ability this will be interesting actually but we are at our 30 minute mark we are now feeling a little bit more confident about taking on some of these other tasks and I think going into the next episode because we don't have enough money we cannot arm put armor on our new adventure team but what we can do is we can accept a task and hopefully come back with enough copper pieces we need about 200 copper pieces and then we can buy him his first set of armor anyway that's it for this episode thank you very much for watching I hope you're enjoying it and we'll see you soon\n"