**Understanding Postscript and Creating Computer File Banners**
When it comes to printing out computer file banners, having the right font and layout is crucial. A common choice for this purpose is the lcra font, which can be used at a point size of 30. To begin creating our postscript program, we define the variable n to be six, representing the number of computer files we want to print.
**Starting the Postscript Program**
Every postscript program must start with a percent exclamation mark, indicating that we are now working in postscript from this point forward. The comment "okay so how do we do it just using a postscript for loop" is followed by a brief explanation of how postscript works. It's worth noting that postscript does everything backwards in reverse polish notation, but in practice, it's a relatively simple language to work with.
**Using the Postscript For Loop**
The next line of code is "for" starting at 1 and incrementing by 1 up to n (which is 6), doing the following code inside the curly braces. This for loop allows us to iterate over each computer file we want to print. Inside the loop, we use the postscript command "select font," which specifies the font we want to use and its point size. In this case, we're using the lcra font at 30 points.
**Printing Computer Files**
The next line of code is where the magic happens. We want six computer files printed out, each with a height of 10 points from the margin, and spaced apart by 100 points. Looking carefully at the code, you can see that we're actually printing these files upwards, not downwards. This is due to the fact that our paper size is A4, which has a width of 8.5 inches but a height of only 11.7 inches.
**Using Abbreviations and Defining Operators**
As the postscript program continues, it becomes clear that using abbreviations and defining operators can be a powerful way to simplify code. For example, we define the letter "s" to represent the operator "show," and the letter "m" to represent the operator "move to." We also use these abbreviations throughout our program to make it more concise and efficient.
**Binding Definitions**
The postscript interpreter allows us to bind definitions that can't be changed later. In this case, we're binding the definition of "s" (show) to the original postscript command, and defining "m" (move to) to also represent the original postscript command. This ensures that our code is consistent and doesn't rely on any external changes.
**Transforming the Postscript Code**
One of the benefits of using postscript is its ability to transform text into images. In this case, we're using a transform program to create an image of six computer files being printed out. The resulting image is then displayed on the screen or outputted to a printer.
**Unrolling Loops and Replicating Code**
Finally, it's worth noting that if we were to unroll the loops in our code and replicate the same operations multiple times, our file sizes would increase significantly. This realization led to the development of pdf (Portable Document Format), which uses abbreviations and other optimizations to keep files small and efficient.
**Specifying Postscript for Interpreters**
Some postscript interpreters may require us to explicitly tell them when we're done with a file. In this case, we've used the "show page" command to specify that our program is complete. However, some interpreters may use abbreviations or transformations to create an image of the output file.
**Using Transform Programs**
Transform programs are a powerful tool in postscript. In this case, we're using a transform program to take our postscript code and convert it into an image. This allows us to easily display our output on the screen or printer.
**Postscript and Abbreviations**
The use of abbreviations is a key aspect of postscript programming. By defining short names for common commands and operators, we can make our code more concise and efficient. In this case, we've defined "s" to represent "show," and "m" to represent "move to."
**Binding Definitions and Abbreviations**
The binding process is an important part of postscript programming. By binding definitions that can't be changed later, we ensure that our code remains consistent and reliable. In this case, we've bound the definition of "s" (show) to the original postscript command.
**Postscript and Graphics Cards**
Finally, it's worth noting that some computers have powerful graphics cards that make them well-suited for postscript programming. The article mentions a computer with four Titan X graphics cards, which is one of the most powerful graphics card available today.