Based on the provided WEBVTT file content, I will reorganize the sentences into a coherent and well-structured article for a web page while maintaining the original words.
Here is the rewritten article:
Kind, captions, Language: en-, MIRROR:, LGR: Oh!, LGR: Okay., LGR: Dude., MIRROR:LGR: Could you get any creepier?Mmm... probably!Please don't. LGR: Ugh. So, I guess it's December. MIRROR: Yup. Christmas. Christmas!
It seems that the conversation is centered around the holiday season approaching. As we welcome December, we are reminded that Christmas is just around the corner. It's a time for joy, love, and festive cheer.
As the host of the conversation, LGR seems to be a bit skeptical about the idea of getting creepier during this time of year. The guest responds with a mix of humor and sarcasm, implying that maybe they can manage to avoid becoming too spooky despite the holiday spirit.
Despite their playful banter, it's clear that the two are enjoying each other's company and having fun discussing the festive season. Whether you're looking for ways to spice up your holiday or simply want to get into the mood, this conversation provides a lighthearted and entertaining take on what Christmas means to us.
"WEBVTTKind: captionsLanguage: en- MIRROR: Hey!- LGR: Oh!LGR: Okay.- LGR: Dude.- MIRROR:LGR: Could you get any creepier?Mmm... probably!Please don't.LGR: Ugh. So, I guess it's December.MIRROR: Yup. Christmas.Christmas!LGR: Well, then it's time for\"Christmas Lazy Game Reviews.\"Or else my clone will never go away.MIRROR: Mmm hmmm...Aahhh...Is there no end to the ideathat Santa Claus isjust moments awayfrom snapping and going intofull homicidal maniac mode?Because I've lost track of thenumber of games I've coveredthat take this juvenileconcept and run with it.You'd think there would be abit more variety in the motivesbehind holiday massacres.Anyway, here's another one.\"Santa Slayer,\"developed by Digital Dialectand released as freeware in 1996for Windows PCs.And, man oh man.This is so far past thebottom of the barrel,we've gone subterranean.Just look at this thing.\"Santa Slayer,\" oddly enough,is a six degrees of freedomfirst-person shooter,much like what you'dexpect from games like\"Descent\" or \"Forsaken.\"However, unlike those games,this one sucks in every way imaginableand then goes out of its way to make sureyou're completely dissatisfied by the end.For one thing, even though youcan move around in any direction,you can't strafe left or right,and there's not even anyjoystick or mouse support.Meaning that moving andaiming is an absolute chore.The next issue is...literally everything else.The game play is asinine,the graphics are hideous,and the sound effects are stolenfrom Windows 95 and \"Duke 3D.\"I'm wasting my life here, folks.And I'm fully aware of it.That's not good.I should be out decking the hallsand caroling the bells or something.I'm not even sure whatthe point of this game IS!I mean, there's zero story orcontext given in the game itself,or its readme file,but you can shoot things.So, who cares, right?!There are evil elveswith machine gunsand imposter Santas flying aroundthat throw exploding presents.So, for all I know,this is just Santa having a bad fever dream.I guess the goal is to shootwhatever moves, but actually,I'm not sure.Because the game doesn't endwhen you do that!Seriously! Kill everything and nothinghappens.You just sit there,contemplating existence in silenceuntil you just decide to kill yourselfwith your own weapons.Now that's some dark holidaycommentary right there!At first, I thought there wassomething wrong with the gamebecause, after all, the wholething looks like something wrong.But nope.The readme file actually says:\"When you've killed everything,nothing will happen.\"\"Restart the game if youwant to play some more.\"\"And no, you can't getinto Santa's Workshop!\"\"What do you expect – it's free!\"What do I expect?I expect an ENDING of some kind.How hard could thathave been to implement?Even simply making thegame exit would have beenSOME kind of ending, butinstead this is the epitomeof slapdash development.Kind of impressive, really, butwhat was the point?Well, it seems this was somekind of programming exercisewith something called the Cancun Engine,although I can't find ANY otherreferences to this engine online.The team behind this, Digital Dialect,went on to do all sorts ofimpressive stuff later on, though.Things like the PC ports for\"Oddworld: Abe's Oddysee\"and \"Metal Gear Solid,\"as well as a game called \"Adrenix.\"This is another six degrees offreedom first-person shooter,and this is just pure speculation,but I'd wager that ituses the same engineas \"Santa Slayer\" here.Alllright. Maybe that's all this is.An exercise by a fledglingteam of game developersin a new 3D enginethat they used later on.Well, at least that wasproductive for THEM.But why did they botherletting this loose on the public?Surely, if this was meantas a Christmas giftto the gaming masses,then it's the malicious kind of gift.Like a bucket of snakesor blankets laced in smallpox.There is a multiplayer mode,but I can't for the life of me imaginewho would want to put themselvesthrough that kind of pain with others.The only net positive is maybe that itruns at over 600 frames per second.And according to some people's standards today,that means that it's automaticallylegendary for PC games.So...in terms of frame rate, I guess this isthe Game of the Year for 1996!On any other terms whatsoever,it's a piece of Christmas coalwith zero redeeming qualities.But what do you expect – it's free!Ugh...Ah, it's the firstChristmas video down.There's a couple or more...somethin' like that to go.I haven't decided how many I'mdoing this year, but there are morecoming soon here on LGR.So, stay tuned or subscribe if you'd like toto be notified whenever they're out.There's always Twitter andFacebook to bother me.And Patreon to bother me with money?Okay, wait...None of these things bother me!Actually, I quite like them. So do them.And as always, thank you very much for watching!My apologies it had to be acrappy game like this, though.\n"