Gigabyte Aero 14 Gaming Benchmarks

Gaming Results at 1080p and 1440p: A Comprehensive Analysis

The gaming results fortnight at 1080p were quite impressive, with all setting levels playable. However, it's essential to note that the results will vary depending on what other players are doing in the game. When moving up to 1440p, the frame rates still ran well, but only at lower settings like Epic and above. The 1% lows were significantly affected by the increased resolution, with only Epic settings showing some issues.

Overwatch was tested playing with the bots, even at Epic settings, which ran very well as shown by the 1% lows that were above the refresh rate of the panel. When moving back to 1440p, only Epic settings started causing problems, but they still worked quite well at all setting levels. Counter-Strike: Global Offensive (CSGO) was going well at 1080p, with this game not requiring many resources to work well. However, when playing at 1440p, the frame rates didn't drop as much as expected, and most people will likely stay at 1080p or below if playing competitively.

Rainbow Six Siege was tested using the built-in benchmark, even at Ultra settings, which ran pretty well with the 1% lows above the refresh rate of the display. The frame rates dropped a bit but not too far behind the averages, making it suitable for most settings. The rest of the games were tested at 1080p only, as generally, the frame rates weren't high enough to justify playing at 1440p.

PubG was tested using the replay feature, and the 1% lows are a bit below the averages, which seems normal for this game. However, take the results with a grain of salt, as they can vary depending on what's happening in the game. Far Cry 5 was tested with the built-in benchmark, and while not amazing, it was still playable at most setting levels without issue. Assassin's Creed Origins was also tested, showing similar results.

Dota 2 was tested using a fairly intensive replay, which should be considered as a worst-case scenario for this game. Even in this test, the averages looked pretty good. Battlefield 1 was tested during the first campaign mission, running well even with Ultra settings and no noticeable issues. The Witcher 3 didn't require a high frame rate to play but showed some stuttering at Ultra settings; however, it ran well at all setting levels.

Tomb Raider: Rise of the Tomb Raider was tested with the built-in benchmark, showing that medium or lowest settings could take us above the refresh rate of the display. Ghost Recon was another resource-intensive game that ran well even with Vulcan and max settings, averaging above the refresh rate of the display. Doom was tested using Vulcan, running well at all setting levels with no noticeable problems.

Shadow of War was tested with the built-in benchmark, showing medium or lowest settings could take us above the refresh rate of the display. Ashes of the Singularity was another test, and as a more demanding game, the results weren't too great.

The Laptop's Performance: A Mid-Range Choice

The Gigabyte Error 14 laptop's performance in these games is quite promising, especially with its mid-range choice of the 1050 Ti graphics card. It works well with less demanding games at 1080p with fair settings and can provide acceptable frame rates in some of those games at 1440p. However, it may need to be upgraded to something more powerful like a 1060 graphics card for smoother performance in more demanding triple-A games.

As the testing shows, the results are quite decent, making this laptop suitable for less demanding games. While not ideal for competitive gaming or more resource-intensive titles, it's still a viable choice for casual gamers. The full review will cover under-volt mode and temperature testing to give readers a comprehensive understanding of how the Gigabyte Error 14 laptop performs in real-world usage.

The Future of Gaming

As technology advances, gaming laptops will continue to play an essential role in delivering immersive gaming experiences. As we've seen with the Gigabyte Error 14 laptop, mid-range choices can still provide excellent performance without breaking the bank. However, for those seeking smoother performance or competitive gameplay, upgrading to more powerful hardware may be necessary.

The Future Tech Videos

Stay tuned for future tech videos, including a comprehensive review of the Gigabyte Error 14 laptop and more in-depth analysis of its features, performance, and temperature testing. Don't forget to subscribe for all the latest tech content and updates on the latest gaming laptops and technology trends.

"WEBVTTKind: captionsLanguage: enthe gigabyte error 14 is a smaller sized 14-inch laptop that still packs on Intel's 6 core CPU and NVIDIA 1050 Ti graphics so let's find out just how well it performs in a few different games just quickly before we dig into the benchmark results I'll cover off the main specs in the laptop there's an Intel i7 87 58 CPU nvidia 1050 TI graphics with 4 gig of gddr5 memory and a single 16 gig stick of ddr4 memory at 2400 megahertz so you could probably improve performance a little by running a dual channel or upgrading to faster memory the error 14 as a 1440p 60 hertz display as we're only dealing with the 1050 Ti and most of the benchmarks have been run at 1080p as this makes more sense but I've also included 1440p results for some of the less demanding titles where it made sense with that out of the way let's check out some of the gaming results fortnight at 1080p was running quite well I found a playable at all setting levels but keep in mind the results will vary quite a lot in this game depending on what other players are doing moving up to 1440p it was definitely still playable at the lower settings only an epic did I start having significant issues overwatch was tested playing with the bots even at epoch settings that ran very well as shown by the 1% lows which are above the refresh rate of the panel going to 1440p again I only noticed issues of epic settings it still worked quite well at all of the setting levels csgo was going well at 1080p this game doesn't really need many resources to work well going to 1440p didn't actually drop the frame rates by as much as I expected but I think realistically most people will stay at 1080p or below if playing competitively anyway Rainbow six siege was tested with the built-in benchmark and even the 1% lows at Ultra settings were above the refresh rate of the display so it runs pretty well at 1440p the frame rates drop a bit but the 1% lows don't drop too far behind the averages so at most settings it should work well to the rest of the games were tested at 1080p only as in general therefore rates didn't really seem high enough to justify 1440p pub G was tested using the replay feature as usual the 1% lows are a fair bit below the averages which seems normal for this game but of course take the results with a grain of salt as like fortnight it will depend on what's going on in the game so the results can vary quite a lot I've tested far cry 5 with the built-in benchmark and the results aren't amazing but it was still playable at most setting levels without issue 1% lows aren't too far below the averages Assassin's Creed origins was also tested with the built-in benchmark and again one percent lows aren't too far below the averages here dota 2 was tested using a fairly intensive replay so this should be a worst case scenario realistically you'll probably get better results than this while actually playing and even in this intensive test the averages are looking pretty good for this game testing battlefield 1 in the first campaign mission ran well for me even with ultra settings no noticeable issues in this one The Witcher 3 doesn't really need a high frame rate to play but was a little stuttery at Ultra settings it ran well at all of the setting levels leur rise of the Tomb Raider was tested with the built-in benchmark and were able to average above the refresh rate of the display at medium settings Aloha Ghost Recon is a resource intensive game and again was tested with the built-in benchmark you'll probably want to play this at lowest settings to get a good experience watchdogs do is another resource intensive game there's another that I personally think doesn't need a high frame rate to play I didn't actually notice any dips below Ultra settings it ran quite well for me at high o below doom was tested using Vulcan and even at max settings we were averaging above the refresh rate of the display it played well at all setting levels in my testing with no noticeable problems shadow ofwell was another game tested with the built-in benchmark medium or lowest settings could take us above the refresh rate of the display ashes of the singularity was also tested with the built-in benchmark as a more demanding game the results weren't too great I haven't yet tested under vaulting or overclocking as this will vary between laptops based on the hardware but I'll cover those in the full review video along with detailed temperature testing this is just how the laptop performs out of the box and games which to be honest is probably how most people will probably end using it so this is where you can at least expect at a base level so how do you guys think the gigabyte error 14 laptop did in these games the 1050 Ti is still a pretty decent mid-range choice and works well with less demanding games at 1080p with fair settings and we're even able to get acceptable frame rates in some of those games at 1440p - although as we've seen in many modern triple-a games you might need to either run with lower settings or instead look at something more powerful like 1060 graphics it all depends on what you're playing in the settings in use but hopefully this gives you an idea of what to expect with the error 14 laptop let me know what you guys saw it down in the comments and don't forget to subscribe for the full review of the gigabyte error 14 laptop as well as future tech videos like this onethe gigabyte error 14 is a smaller sized 14-inch laptop that still packs on Intel's 6 core CPU and NVIDIA 1050 Ti graphics so let's find out just how well it performs in a few different games just quickly before we dig into the benchmark results I'll cover off the main specs in the laptop there's an Intel i7 87 58 CPU nvidia 1050 TI graphics with 4 gig of gddr5 memory and a single 16 gig stick of ddr4 memory at 2400 megahertz so you could probably improve performance a little by running a dual channel or upgrading to faster memory the error 14 as a 1440p 60 hertz display as we're only dealing with the 1050 Ti and most of the benchmarks have been run at 1080p as this makes more sense but I've also included 1440p results for some of the less demanding titles where it made sense with that out of the way let's check out some of the gaming results fortnight at 1080p was running quite well I found a playable at all setting levels but keep in mind the results will vary quite a lot in this game depending on what other players are doing moving up to 1440p it was definitely still playable at the lower settings only an epic did I start having significant issues overwatch was tested playing with the bots even at epoch settings that ran very well as shown by the 1% lows which are above the refresh rate of the panel going to 1440p again I only noticed issues of epic settings it still worked quite well at all of the setting levels csgo was going well at 1080p this game doesn't really need many resources to work well going to 1440p didn't actually drop the frame rates by as much as I expected but I think realistically most people will stay at 1080p or below if playing competitively anyway Rainbow six siege was tested with the built-in benchmark and even the 1% lows at Ultra settings were above the refresh rate of the display so it runs pretty well at 1440p the frame rates drop a bit but the 1% lows don't drop too far behind the averages so at most settings it should work well to the rest of the games were tested at 1080p only as in general therefore rates didn't really seem high enough to justify 1440p pub G was tested using the replay feature as usual the 1% lows are a fair bit below the averages which seems normal for this game but of course take the results with a grain of salt as like fortnight it will depend on what's going on in the game so the results can vary quite a lot I've tested far cry 5 with the built-in benchmark and the results aren't amazing but it was still playable at most setting levels without issue 1% lows aren't too far below the averages Assassin's Creed origins was also tested with the built-in benchmark and again one percent lows aren't too far below the averages here dota 2 was tested using a fairly intensive replay so this should be a worst case scenario realistically you'll probably get better results than this while actually playing and even in this intensive test the averages are looking pretty good for this game testing battlefield 1 in the first campaign mission ran well for me even with ultra settings no noticeable issues in this one The Witcher 3 doesn't really need a high frame rate to play but was a little stuttery at Ultra settings it ran well at all of the setting levels leur rise of the Tomb Raider was tested with the built-in benchmark and were able to average above the refresh rate of the display at medium settings Aloha Ghost Recon is a resource intensive game and again was tested with the built-in benchmark you'll probably want to play this at lowest settings to get a good experience watchdogs do is another resource intensive game there's another that I personally think doesn't need a high frame rate to play I didn't actually notice any dips below Ultra settings it ran quite well for me at high o below doom was tested using Vulcan and even at max settings we were averaging above the refresh rate of the display it played well at all setting levels in my testing with no noticeable problems shadow ofwell was another game tested with the built-in benchmark medium or lowest settings could take us above the refresh rate of the display ashes of the singularity was also tested with the built-in benchmark as a more demanding game the results weren't too great I haven't yet tested under vaulting or overclocking as this will vary between laptops based on the hardware but I'll cover those in the full review video along with detailed temperature testing this is just how the laptop performs out of the box and games which to be honest is probably how most people will probably end using it so this is where you can at least expect at a base level so how do you guys think the gigabyte error 14 laptop did in these games the 1050 Ti is still a pretty decent mid-range choice and works well with less demanding games at 1080p with fair settings and we're even able to get acceptable frame rates in some of those games at 1440p - although as we've seen in many modern triple-a games you might need to either run with lower settings or instead look at something more powerful like 1060 graphics it all depends on what you're playing in the settings in use but hopefully this gives you an idea of what to expect with the error 14 laptop let me know what you guys saw it down in the comments and don't forget to subscribe for the full review of the gigabyte error 14 laptop as well as future tech videos like this one\n"