**The Ultimate Test: Pushing Minecraft to its Limits**
In this article, we'll delve into the world of Minecraft and explore the limits of one of the most popular games on the market. We'll take a look at what happens when we push the game's graphics capabilities to their absolute limit, using an 11,900k Intel CPU and a powerful graphics card. The results are nothing short of astonishing, but also heart-wrenching.
**A Rig that Can Handle Anything**
We began by setting up our rig with an 11,900k Intel CPU and a high-end graphics card. We had to ensure that the system was properly configured to handle the game's demands, so we added four add-ons: Java, Minecraft, Windows, and a bunch of other stuff that made sense for this particular setup. Our goal was to see how far we could push the system before it would start to choke under the load.
**The Initial Results**
We started by running the game on its default settings, with a render distance of 12 chunks and no optimizations or tweaks to boost performance. The initial results were nothing short of impressive - our frame rate was a staggering 30-32 frames per second, with an average GP utilization of around 90%. Our CPU threads were utilized extensively, with all 16 of them working tirelessly to bring the game into view.
**The Frame Rate Takes a Hit**
But as soon as we started moving our character, the frame rate began to take a hit. We went from a smooth 30-32 FPS to a stuttering 14 FPS, which is still acceptable for most players but was unacceptable for us. The GPU was still maxed out, with a GP utilization of around 90% or more, but the CPU had picked up all the slack while moving our character. This meant that we could see every single thread being utilized, even when we were just standing still.
**The System is Choking**
As we continued to explore the game's world, it became clear that our system was choking under the load. Our frame rate dropped below 10 FPS in some areas, and we could barely look at the leaves on trees without the image skipping left and right. The GPU was sweating like crazy, with temperatures soaring into the red zone. We were experiencing frame rates of around 2-3 FPS while walking, which is essentially unplayable.
**The Cause of the Problem**
So what was causing this behemoth of a system to come crashing down? The answer lies in the game's graphics capabilities and the sheer number of chunks being loaded into view. With 32 chunks maxed out, every single thread on our CPU was working tirelessly to bring these chunks into view. This meant that our GPU was under an enormous amount of stress, with GP utilization reaching levels of up to 94%. It was a perfect storm of graphics processing and system resources.
**A System that's Unplayable**
Despite the game looking stunningly beautiful in certain areas, such as the jungles with foliage, our frame rate was simply unacceptable. We could barely move around without the image skipping left and right, and every single chunk in the background would take an eternity to load into view. This meant that the system had essentially become unplayable.
**The Verdict**
In conclusion, our experiment has shown that even with a powerful rig like ours, Minecraft can be pushed to its limits in terms of graphics processing. While it's certainly not possible to run at high frame rates and maintain a smooth experience without sacrificing some quality, we were still left stunned by the sheer scale of what's possible in this game.
Let us know what you think about our experiment in the comments below!
"WEBVTTKind: captionsLanguage: enWhat's it gonna take What's it gonna take to Brick my PC while playing Minecraft I play Minecraft a lot I make no secret of that we have uh well we used to have a public Lobby that we played on quite a bit in the Discord server which you can find in this video's description but in this video I want to find out what it takes to Brick my rig and we're talking specifically about that rig right there that's my editing rig and I use it for yeah handling all of my edits I also game on it and it's it's no slouch right I'll show you the specs in a minute but I want to see and I want to look at this from a PC Tech Guys perspective he's a lot of Minecraft Gamers have done this but they haven't actually looked at the system utilizations I want to see what exactly happens when we tack on mod after mod and enhance the textures and add shaders etc etc what will happen to the system can we bottleneck the graphics card in Minecraft job Edition that's a freaking difficult task at least with vanilla stuff but uh we're gonna load it up with a bunch of aftermarket gear and see what happens to it I think you'll enjoy just watching my computer absolutely crap itself it's it's gonna happen folks we will do our we're gonna do everything we can to make sure that our system craps itself I'm ready to bring it to its knees are you ready Stay With Me Be quiet silent Wings 4 offer incredible performance and no compromise silence thanks to six pole Motors and minimal vibration a new blade Arrangement was engineered from scratch for extraordinarily high air pressure in an all-black Sleek design ensures they look fantastic pun intended in any PC build choose between 120 and 140 millimeter variants pwm or not multiple mounting corners and Pro Models for an integrated three-phase speed switch wrap it all up with a five-year manufacturer's warranty and you've got yourself one formidable fan learn more about be quiet silent Wings fours by clicking the link below right away let me give you a quick rundown of my editing rig and like I said it's not like the craziest you know five thousand dollar end-all be all best system out there in fact I make it a point to not use the best hardware at my disposal just because I I don't really need it so I've got a 30 70 in here perfectly fine it's a great card but it's not you know it's not a 30 90 t or anything like that like some of you probably think it is I'm using 11th gen Intel Core I9 11900k right now I was on 12th gen reverted back for reasons I'll explain in a separate video but um yeah so it's not even the latest platform I've got 32 I believe it's 32 or 64 gigs of ddr4 I think it's 32. and uh yeah so I mean it's it's a sweet rig for what it is but it's certainly no you know crazy Ultra high-end system so let's jump into it if you want to follow along I'm using Minecraft job Edition 1.19.2 I'll have links to the shaders and things I equip in this video in the video description if you want to check those out just be warned yeah the frame rate will be absolutely awful hello there this is me and Minecraft I know I spent a ton of time on this uh on this character I can really tell super original anyway you can see that we've got our uh we've got a system utilizations here on the left side and this is what I think is going to be super valuable to us as PC enthusiasts we'll be able to see how our hard Hardware here handles this game because Java Minecraft while it can be very very fun and I'm just I'm a Java guy I don't really like the Bedrock version yeah Java is just not really all that optimized and it's a vanilla form even though we're pushing like 500 FPS here which is freaking nuts you can see that well I say that and I just lagged majorly you can see that most of our CPU threads off to the left remember it says eight core 16 thread chip thanks to hyper threading are going unused they're just kind of chilling hovering around zero to five percent or so and that's what you'll find is the trend with much of java Minecraft and even if we do things as crazy as I don't know say detonate a bunch of TNT you'll notice that system utilization system resources don't really Spike all that much you can see there's a small spike in additional CPU threads but for the most part it's not like anything super crazy is going on now we're gonna see what happens when all we do is switch between vanilla Minecraft and OptiFine which is kind of a modified client of Minecraft I I don't know all the specifics about it I don't really tweak too much with the vanilla stuff but OptiFine adds a lot of graphical features it changes utilizations and things like that you could also use sodium which will at least from what I've read leverage the graphics card quite a bit more but we're going to use OptiFine because we want to tack on some shaders and things that are compatible with it so we'll be right back so this here is me standing in the same world off on the side of a cliff next to a river with OptiFine and you'll notice that well our opengl frame rate is down to about 262 FPS our view distance is still 12 chunks the base in the game everything else has been pretty much maxed out we have not enabled anti-aliasing in here because we'll be adding our own shaders which include their own aliasing Clauses and that's going to change things up quite a bit as well you'll see so 250-ish FPS is not bad notice though the top CPU utilization is still pretty consistent at around five or six threads many of these threads are going totally unused now when we add in shaders and I believe these are BSL shaders I'll have them Linked In the description if you want to check them out you can see the game looks totally different I mean look at the water the water is just night and day looking so much better our resolution has not changed for most of our blocks but that water is looking a lot better the clouds look a lot more realistic and you'll notice the Shadows just the the lighting the streams of light that emanate from the Sun everything looks so much more realistic this totally changes the game but at a pretty substantial cost that being our frame rate the CPU is still only leveraging about wow five or six threads or so but the GPU is now it's now up there around 70 80 percent or so and that is a significant bump in GP utilization so if you want to increase the usage of a graphics card a good place to start in Minecraft is with shaders and these shaders here are pretty tough they not only again change the game but they also change the way the graphics card is being used so this is just something to consider if you're using shaders you're going to see a pretty big hit in your frame rate if it's something this heavy the next thing I wanted to do was add a texture pack this will change the look and the resolution of each block in the game as long as that block is supported by the texture pack some you'll see especially later in the video some of the blocks are not added to the pack so they'll just look the base vanilla with 16 by 16 or so but this is x64 so 64 pixels by 64 pixels by 64 pixels per block and that is going to change again the way that the game looks to me this just this looks this just looks off this doesn't look like Minecraft anymore some folks are into this I'm really not I prefer the vanilla experience again I don't mind OptiFine I don't even really mind shaders but when you start adding like and changing the textures of the blocks that's when it starts getting really weird because you still have cubes everywhere I mean it's still low res in that sense but the cubes are high res so it's kind of it's kind of deceiving kind of weird but you'll notice that our frame rate hasn't really changed all that much adding a 64 by 64 texture pack hasn't really impacted CPU or GP utilizations at all and our frame rate is still around 50 or 60. bumping this up to 128 however does change just a bit you'll notice that RAM usage is uh well it's super freaking high now almost 32 gigs of RAM system Ram being utilized that's um yeah that that's a lot our frame rate's still decent still around 50 FPS or so GP utilization has noticeably increased as well 83 percent in some cases I was measuring as high as 90. and when you start moving around because remember we're just static here we're just standing we aren't loading in extra chunks or anything that's when the CPU and the GPU both really start to lag behind oh but we aren't done yet folks we've still got a good ways to go so remember 128 by 128 pixels that you just saw we're gonna bump that to 1024 by 1024. that is going to make this game look ultra realistic combined with the shaders and OptiFine it's gonna again it's gonna make the game look awesome but at what cost holy cow does this look different or what now at the top of the screen you'll notice that the vines on this tree in the jungle are still super low res so obviously those haven't been added to this texture but I think I believe this is from Luna and I had to pay for this as well I had to join their patreon so kind of a shame that the vines aren't high-res it doesn't look like the trunk underneath it is either but look at these dang leaves holy cow look at the grass it looks like it looks like artificial grass the resolution is so unbelievably High here I can't make out individual pixels in these blocks anymore which is super weird looking and you'll notice off to the left again RAM usage or pretty much at 30 to 32 gigs that's system Ram GP utilization upwards of 90 or so CPU threads is still the same number of threads are being used anywhere between five and six and our frame rate has taken a massive plunge down to 14 FPS we haven't even touched render distance yet so the number of chunks that are loaded in right now is still 12 and we're only getting 14 FPS while standing still looking at the freaking ground imagine how much worse is going to be once you start flying around heck just walking on the ground is going to be very taxing for this rig and you can see here that our frame rate has uh well it's dropped below 10. that's um that's for sure we're still pegged on system Ram CPU is really working now heck loading in these chunks that is what has increased C thread utilization here look every single thread all 16 of them are working tirelessly to bring these chunks into view and that's actually dropped GP utilization all the way down to like sometimes even five percent I mean it can't technically be zero percent it's still working somewhat to Output the picture but the CPU has picked up all the slack while moving with this Max render distance enabled 32 chunks or I think yeah I think 32 is what you can Max it out in game that is just insane I've I've never seen Minecraft leverage this many threads in a CPU let alone threads as powerful as those found in an 11 900k from Intel and heck even standing still on top of a tree you can see it's taking forever for those chunks in the background there over the water to load in but our frame rate has dipped even harder standing still is making things worse for the rig 2 FPS look at the lease they're supposed to be moving at the same time they're supposed to be updating every frame right but these things are just skipping left and right up and down because the frame rate is so freaking low at this point we could be measuring in seconds per frame instead of frames per second so it would be SPF that's that's not good um this is totally unplayable I mean despite the game looking so good especially in the jungles with the foliage and it looks awesome the frame rate is certainly not awesome and our CPU is just choking itself to death this is this is not fun to look at well okay maybe I spoke a little too soon this tree trunk looks freaking awesome just look at how detailed it is it looks like a an actual piece of wood I could reach into the screen and grab this thing such a good looking texture pack when the textures are working of course the vines aren't they're off to the right this is a loaded rig again not Ultra top of the line but it is a high-end system and we're only getting 19 FPS out of java Minecraft our graphics card is sweating right now I can't and Jesus when I start moving I mean what 9 FPS like sometimes under 10 it's it's very difficult to look at the leaves while we're walking because I mean that just that just tanks the frame right here and look at our GP utilization 90 94 that's that's totally maxing out our card here I've never had my graphics card get this hot while playing Minecraft and um well yeah I'm not looking forward to keeping it this way let's just say that you can see that uh us walking is actually leveraging some of those CP threads a bit more as well so when we're static that's when the CP tends to chill out when we're moving when the when the images are Dynamic and I've even got loaded chunks uh behind us um coming in so it's it's fully fully maxed out here even even chunks we aren't looking at are being loaded anytime we move those extra chunks need to be loaded in that's just taxing everything it this is unplayable we've totally bricked our system and I feel I've got to admit I feel oddly good about it with that let me know if you enjoyed watching this video by giving it a thumbs up or a thumbs down I'd appreciate that feedback also leave feedback in the comment section below like I said earlier and consider subscribing if you have not already don't worry not all of our videos are going to be like this if you're wondering Greg what the heck is this I just figured I'd have a little fun and just see what it would take to to Nuke that system and uh well it didn't take it didn't take too much I think it's like three or four add-ons and that was it it was totally crapping itself that was fun to see at least from my point of view so hopefully you felt the same if not you can leave that feedback that's totally cool thanks again for watching stay tuned for the next one my name is Greg thanks for learning with meWhat's it gonna take What's it gonna take to Brick my PC while playing Minecraft I play Minecraft a lot I make no secret of that we have uh well we used to have a public Lobby that we played on quite a bit in the Discord server which you can find in this video's description but in this video I want to find out what it takes to Brick my rig and we're talking specifically about that rig right there that's my editing rig and I use it for yeah handling all of my edits I also game on it and it's it's no slouch right I'll show you the specs in a minute but I want to see and I want to look at this from a PC Tech Guys perspective he's a lot of Minecraft Gamers have done this but they haven't actually looked at the system utilizations I want to see what exactly happens when we tack on mod after mod and enhance the textures and add shaders etc etc what will happen to the system can we bottleneck the graphics card in Minecraft job Edition that's a freaking difficult task at least with vanilla stuff but uh we're gonna load it up with a bunch of aftermarket gear and see what happens to it I think you'll enjoy just watching my computer absolutely crap itself it's it's gonna happen folks we will do our we're gonna do everything we can to make sure that our system craps itself I'm ready to bring it to its knees are you ready Stay With Me Be quiet silent Wings 4 offer incredible performance and no compromise silence thanks to six pole Motors and minimal vibration a new blade Arrangement was engineered from scratch for extraordinarily high air pressure in an all-black Sleek design ensures they look fantastic pun intended in any PC build choose between 120 and 140 millimeter variants pwm or not multiple mounting corners and Pro Models for an integrated three-phase speed switch wrap it all up with a five-year manufacturer's warranty and you've got yourself one formidable fan learn more about be quiet silent Wings fours by clicking the link below right away let me give you a quick rundown of my editing rig and like I said it's not like the craziest you know five thousand dollar end-all be all best system out there in fact I make it a point to not use the best hardware at my disposal just because I I don't really need it so I've got a 30 70 in here perfectly fine it's a great card but it's not you know it's not a 30 90 t or anything like that like some of you probably think it is I'm using 11th gen Intel Core I9 11900k right now I was on 12th gen reverted back for reasons I'll explain in a separate video but um yeah so it's not even the latest platform I've got 32 I believe it's 32 or 64 gigs of ddr4 I think it's 32. and uh yeah so I mean it's it's a sweet rig for what it is but it's certainly no you know crazy Ultra high-end system so let's jump into it if you want to follow along I'm using Minecraft job Edition 1.19.2 I'll have links to the shaders and things I equip in this video in the video description if you want to check those out just be warned yeah the frame rate will be absolutely awful hello there this is me and Minecraft I know I spent a ton of time on this uh on this character I can really tell super original anyway you can see that we've got our uh we've got a system utilizations here on the left side and this is what I think is going to be super valuable to us as PC enthusiasts we'll be able to see how our hard Hardware here handles this game because Java Minecraft while it can be very very fun and I'm just I'm a Java guy I don't really like the Bedrock version yeah Java is just not really all that optimized and it's a vanilla form even though we're pushing like 500 FPS here which is freaking nuts you can see that well I say that and I just lagged majorly you can see that most of our CPU threads off to the left remember it says eight core 16 thread chip thanks to hyper threading are going unused they're just kind of chilling hovering around zero to five percent or so and that's what you'll find is the trend with much of java Minecraft and even if we do things as crazy as I don't know say detonate a bunch of TNT you'll notice that system utilization system resources don't really Spike all that much you can see there's a small spike in additional CPU threads but for the most part it's not like anything super crazy is going on now we're gonna see what happens when all we do is switch between vanilla Minecraft and OptiFine which is kind of a modified client of Minecraft I I don't know all the specifics about it I don't really tweak too much with the vanilla stuff but OptiFine adds a lot of graphical features it changes utilizations and things like that you could also use sodium which will at least from what I've read leverage the graphics card quite a bit more but we're going to use OptiFine because we want to tack on some shaders and things that are compatible with it so we'll be right back so this here is me standing in the same world off on the side of a cliff next to a river with OptiFine and you'll notice that well our opengl frame rate is down to about 262 FPS our view distance is still 12 chunks the base in the game everything else has been pretty much maxed out we have not enabled anti-aliasing in here because we'll be adding our own shaders which include their own aliasing Clauses and that's going to change things up quite a bit as well you'll see so 250-ish FPS is not bad notice though the top CPU utilization is still pretty consistent at around five or six threads many of these threads are going totally unused now when we add in shaders and I believe these are BSL shaders I'll have them Linked In the description if you want to check them out you can see the game looks totally different I mean look at the water the water is just night and day looking so much better our resolution has not changed for most of our blocks but that water is looking a lot better the clouds look a lot more realistic and you'll notice the Shadows just the the lighting the streams of light that emanate from the Sun everything looks so much more realistic this totally changes the game but at a pretty substantial cost that being our frame rate the CPU is still only leveraging about wow five or six threads or so but the GPU is now it's now up there around 70 80 percent or so and that is a significant bump in GP utilization so if you want to increase the usage of a graphics card a good place to start in Minecraft is with shaders and these shaders here are pretty tough they not only again change the game but they also change the way the graphics card is being used so this is just something to consider if you're using shaders you're going to see a pretty big hit in your frame rate if it's something this heavy the next thing I wanted to do was add a texture pack this will change the look and the resolution of each block in the game as long as that block is supported by the texture pack some you'll see especially later in the video some of the blocks are not added to the pack so they'll just look the base vanilla with 16 by 16 or so but this is x64 so 64 pixels by 64 pixels by 64 pixels per block and that is going to change again the way that the game looks to me this just this looks this just looks off this doesn't look like Minecraft anymore some folks are into this I'm really not I prefer the vanilla experience again I don't mind OptiFine I don't even really mind shaders but when you start adding like and changing the textures of the blocks that's when it starts getting really weird because you still have cubes everywhere I mean it's still low res in that sense but the cubes are high res so it's kind of it's kind of deceiving kind of weird but you'll notice that our frame rate hasn't really changed all that much adding a 64 by 64 texture pack hasn't really impacted CPU or GP utilizations at all and our frame rate is still around 50 or 60. bumping this up to 128 however does change just a bit you'll notice that RAM usage is uh well it's super freaking high now almost 32 gigs of RAM system Ram being utilized that's um yeah that that's a lot our frame rate's still decent still around 50 FPS or so GP utilization has noticeably increased as well 83 percent in some cases I was measuring as high as 90. and when you start moving around because remember we're just static here we're just standing we aren't loading in extra chunks or anything that's when the CPU and the GPU both really start to lag behind oh but we aren't done yet folks we've still got a good ways to go so remember 128 by 128 pixels that you just saw we're gonna bump that to 1024 by 1024. that is going to make this game look ultra realistic combined with the shaders and OptiFine it's gonna again it's gonna make the game look awesome but at what cost holy cow does this look different or what now at the top of the screen you'll notice that the vines on this tree in the jungle are still super low res so obviously those haven't been added to this texture but I think I believe this is from Luna and I had to pay for this as well I had to join their patreon so kind of a shame that the vines aren't high-res it doesn't look like the trunk underneath it is either but look at these dang leaves holy cow look at the grass it looks like it looks like artificial grass the resolution is so unbelievably High here I can't make out individual pixels in these blocks anymore which is super weird looking and you'll notice off to the left again RAM usage or pretty much at 30 to 32 gigs that's system Ram GP utilization upwards of 90 or so CPU threads is still the same number of threads are being used anywhere between five and six and our frame rate has taken a massive plunge down to 14 FPS we haven't even touched render distance yet so the number of chunks that are loaded in right now is still 12 and we're only getting 14 FPS while standing still looking at the freaking ground imagine how much worse is going to be once you start flying around heck just walking on the ground is going to be very taxing for this rig and you can see here that our frame rate has uh well it's dropped below 10. that's um that's for sure we're still pegged on system Ram CPU is really working now heck loading in these chunks that is what has increased C thread utilization here look every single thread all 16 of them are working tirelessly to bring these chunks into view and that's actually dropped GP utilization all the way down to like sometimes even five percent I mean it can't technically be zero percent it's still working somewhat to Output the picture but the CPU has picked up all the slack while moving with this Max render distance enabled 32 chunks or I think yeah I think 32 is what you can Max it out in game that is just insane I've I've never seen Minecraft leverage this many threads in a CPU let alone threads as powerful as those found in an 11 900k from Intel and heck even standing still on top of a tree you can see it's taking forever for those chunks in the background there over the water to load in but our frame rate has dipped even harder standing still is making things worse for the rig 2 FPS look at the lease they're supposed to be moving at the same time they're supposed to be updating every frame right but these things are just skipping left and right up and down because the frame rate is so freaking low at this point we could be measuring in seconds per frame instead of frames per second so it would be SPF that's that's not good um this is totally unplayable I mean despite the game looking so good especially in the jungles with the foliage and it looks awesome the frame rate is certainly not awesome and our CPU is just choking itself to death this is this is not fun to look at well okay maybe I spoke a little too soon this tree trunk looks freaking awesome just look at how detailed it is it looks like a an actual piece of wood I could reach into the screen and grab this thing such a good looking texture pack when the textures are working of course the vines aren't they're off to the right this is a loaded rig again not Ultra top of the line but it is a high-end system and we're only getting 19 FPS out of java Minecraft our graphics card is sweating right now I can't and Jesus when I start moving I mean what 9 FPS like sometimes under 10 it's it's very difficult to look at the leaves while we're walking because I mean that just that just tanks the frame right here and look at our GP utilization 90 94 that's that's totally maxing out our card here I've never had my graphics card get this hot while playing Minecraft and um well yeah I'm not looking forward to keeping it this way let's just say that you can see that uh us walking is actually leveraging some of those CP threads a bit more as well so when we're static that's when the CP tends to chill out when we're moving when the when the images are Dynamic and I've even got loaded chunks uh behind us um coming in so it's it's fully fully maxed out here even even chunks we aren't looking at are being loaded anytime we move those extra chunks need to be loaded in that's just taxing everything it this is unplayable we've totally bricked our system and I feel I've got to admit I feel oddly good about it with that let me know if you enjoyed watching this video by giving it a thumbs up or a thumbs down I'd appreciate that feedback also leave feedback in the comment section below like I said earlier and consider subscribing if you have not already don't worry not all of our videos are going to be like this if you're wondering Greg what the heck is this I just figured I'd have a little fun and just see what it would take to to Nuke that system and uh well it didn't take it didn't take too much I think it's like three or four add-ons and that was it it was totally crapping itself that was fun to see at least from my point of view so hopefully you felt the same if not you can leave that feedback that's totally cool thanks again for watching stay tuned for the next one my name is Greg thanks for learning with me\n"