Introduction to Cheetah 3D6: A Revolutionary 3D Animating Software
Hello and welcome to this special episode of [channel name], where we're going to explore one of my favorite tools for creating stunning animations - Cheetah 3D6. As you know, I've been using this software for a while now, and I'm excited to share with you the latest updates and features that make it even more powerful and user-friendly. In this video, we'll be focusing on the physics engine, which is one of the most significant improvements in Cheetah 3D6.
The New Physics Engine: A Game-Changer for Animators
One of the biggest changes in Cheetah 3D6 is the implementation of the bullet physics engine. This means that you can now create realistic simulations of objects in motion, with precise control over their behavior. The physics engine is designed to be flexible and customizable, allowing you to fine-tune every aspect of your simulation to achieve the desired effect. With this new engine, you'll be able to create animations that feel more realistic and engaging than ever before.
Rigid Bodies: Simulating Real-World Physics
One of the most exciting features of Cheetah 3D6 is its rigid body system. This allows you to simulate real-world physics, with objects interacting with each other in a way that's both accurate and intuitive. With rigid bodies, you can create complex scenes that feel alive and dynamic, with objects moving and responding to their environment in a believable way. For example, you can create a scene where balls bounce off each other, or where objects collide and crash into each other.
Interactive Physics: A New Dimension of Creativity
One of the most impressive aspects of Cheetah 3D6 is its interactive physics engine. This means that you can actually interact with your animations in real-time, making it feel like you're part of the scene itself. With interactive physics, you can select objects and manipulate them on-screen, allowing you to experiment with different scenarios and see how they play out in real time. This level of interactivity opens up new possibilities for animation creators, enabling them to explore complex ideas and test their hypotheses in a way that's never been possible before.
Soft Bodies: Simulating Fluid Motion
In addition to rigid bodies, Cheetah 3D6 also includes soft body simulations. These allow you to create realistic simulations of fluid motion, with objects behaving like flags or other soft-bodied entities. Soft bodies are incredibly versatile and can be used to create a wide range of effects, from simple fluttering motions to complex fluid dynamics simulations. With soft bodies, you can create animations that feel more realistic and immersive than ever before.
Particle Activation: Bringing Animations to Life
Finally, Cheetah 3D6 includes particle activation, which allows you to bring your animations to life in a way that's both stunning and believable. With particle activation, you can create complex simulations of fire, smoke, or other effects, with precise control over their behavior and appearance. This feature is incredibly powerful and can be used to add depth and realism to even the simplest animations.
Conclusion: Cheetah 3D6 - The Ultimate Animation Tool
In conclusion, Cheetah 3D6 is a game-changing tool for animation creators. With its revolutionary physics engine, rigid body system, soft body simulations, and particle activation, it offers an unparalleled level of control and flexibility that's never been seen before in animation software. Whether you're a seasoned pro or just starting out, Cheetah 3D6 is the perfect choice for anyone looking to create stunning animations that feel more realistic and engaging than ever before.
"WEBVTTKind: captionsLanguage: enhello this is hron from the CC here today to talk about cheetah 3d6 the new version of cheetah 3D my preferred 3D animating software and there's a lot of new stuff with it but the main thing I'd like to focus on is with physics so I'll give you a demo of some of the samples that come with cheetah3d and then later you will be seeing some tutorials on how to actually animate with physics so the biggest new thing is the implementation of the bullet physics engine and you can do some really great things so let me just open up a few of these and give you the tour okay so rigid bodies is a nice thing we can actually have gravity and realistic physics here and actually I can interact with this while it plays back so let me just change this up a little bit so oop didn't mean to record a key frame so while I play this back as you can see things will actually fall and they will bounce and everything's nice and realistic but since this is actually just a real-time canvas which is really nice I can actually interact with it as it plays back so if I select this and I play it back I can actually interact with it and play like a Breakout game just like this and this isn't really something that serves a purpose but it proves how it actually works with physics and if I expand this I can actually get this going a little bit longer so that is pretty awesome a lot of this stuff is in cheetah 3D and it makes animating a lot easier so you don't have to do all this manual work anymore with key framing or anything you can just have the physics do it themselves so that is pretty fun a another example is rope that is a type of tag you can use if you go to the tags menu you can see there are some new options there compared to version five and this will actually simulate rope so as you can see we have a helix here in a circle and they have the sweep Creator applied and you can get your creators from here and when you play this back it actually simulates rope as you can see just like that so that's another one of that's another one of the new effectors excuse me not affectors a tag inside cheetah 3d6 another awesome example spirals with rigid bodies we got the spiral thing here it simulates gravity in a good way and it simulates rigid bodies in a fun way so when I play this back you can see the marbles will just roll down so that is pretty cool and this is fully interactive as well you can actually edit it while it's playing back or you can edit it before and just see what happens with physics if you want to experiment with that that's cool because for example I can maybe take these and those and just edit these out me just select these so now I have a gap so it will simulate the physics pretty much perfectly so when they roll down and then they hit this Gap they will actually just fly all over the place in a way there they go and they're falling out so really nice realistic and really customizable physics that is really cool it's a lot of physics physics physics that's a lot of what this is soft bodies you can simulate things like Flags really easily with soft bodies once again that's another tag you can get here's another good example of use with rigid bodies objects CL clashing together and just crashing and sending things flying it's another good example you can actually set pivots for rigid bodies so like when objects fall they will stay oriented around a certain pivot just like these and you can make anchors once again that's just a tag you can use as you can see it's right here and I can change the parameters here and it shows you what it applies to it applies to this plane right here and if you play it back it actually pulls down like that and there's also things with particle activation as you can see I have a rendered out animation here and that's just a few of the things that's just the samples that come with cheetah 3d6 so so you can get this and just experiment with it it's in the Mac App Store as well you can get the trial off of their website cheetah 3d.com so hope you enjoyed this small little demo reel and expect some more tutorials in the future oh\n"