Microsoft shows off HoloLens 2 mixed reality headset at MWC
The Power of Spatial Audio and Mixed Reality Collaboration: A New Era for Companies Like Mattel
Spatial audio is revolutionizing the way companies collaborate and work together. By using this technology, whole spaces around us can be utilized to collaborate as if we're all here together in the same room. This is not just a novelty, but a game-changer for industries like manufacturing, design, and product development.
Companies like Mattel are already harnessing the power of spatial audio and mixed reality (MR) collaboration to transform their work processes. At Mattel, they are undergoing a massive digital transformation that touches all aspects of their business. From designing and developing products to marketing and manufacturing, technology is playing an increasingly important role.
One of the key areas where spatial audio and MR are being used at Mattel is in their design and development process. Traditionally, designers, engineers, marketers, and manufacturers would meet face-to-face to discuss ideas and collaborate on projects. However, with the rise of remote work and global teams, this became increasingly difficult. Spatial audio and MR have provided a solution to this problem.
To demonstrate this, Mattel invited Gurjit, their CTO, onto the stage to show how spatial is being used to transform their design process. With the help of Hololens and Spatial, Gurjit explained that they can now bring together diverse teams of designers, engineers, marketers, and manufacturers from all over the world into a virtual "spatial project room". This reduces the need for travel, allowing everyone to come together in the same virtual space.
Gurjit showed how this spatial project room works by introducing his team's idea for a new line of aquatic toys. With just a few clicks, they could visualize their ideas and collaborate on them in real-time. "How about sea turtles?" one team member suggested. "That's really cool," another responded. They then discussed other ideas, such as sharks and jellyfish, all within the same virtual space.
What's impressive is that every object in this spatial environment is physical and tangible, allowing users to interact with them in a highly immersive way. Team members could scroll through images, pick up and manipulate objects, and even create 3D models of their designs. This tactile experience makes it easier to collaborate on design concepts and reduce the need for digital content.
Gurjit also showed how this technology can help streamline the design process by reducing the need for sketches and drawings. "I can actually pull up these sketches I did on my phone last night using that same spatial app," he explained. "I just pull up those photos and hit Send, and they're instantly transformed into this digital environment."
This technology also allows team members to contribute to the design process at any time, from anywhere in the world. The entire space is a persistent digital object that can be accessed and contributed to by anyone, whether they're using an AR or VR headset, or even a PC or mobile phone.
The benefits of this technology are numerous. It reduces the need for travel, allowing teams to come together more easily and reducing costs associated with business travel. It also speeds up the design process, allowing teams to collaborate on designs in real-time. Perhaps most importantly, it fosters collaboration and trust among team members who are working remotely.
One of the exciting applications of this technology is in training environments. Hololens has been used in a variety of different settings, from construction sites to operating rooms to even the International Space Station. In these environments, spatial audio and MR have enabled immersive and interactive training experiences that were previously impossible to achieve.
To demonstrate this, Maria was invited onto the stage to show how Hololens can be used for collaborative training. She explained how she had created a mixed reality experience using View Forea Veal and Azure Spatial Anchor, which allowed her to seamlessly join in on Alex's experience from afar. With just a few clicks, Maria could participate in the training scenario, interacting with 3D models of real-world equipment and even simulating gear failures.
Alex, who was already working through a simulated maintenance task using Hololens, was able to hand over control of the scenario to Maria. She then took over the simulation, using her own iPad to join in on Alex's experience. This seamless transition between remote and local participants is made possible by the power of spatial audio and MR.
As Maria explained, View Forea Veal allowed her to create a single mixed reality experience that could be accessed and contributed to by anyone, without worrying about which platform it would be viewed on. This means that team members can collaborate on training scenarios in real-time, regardless of their location or device.
The potential for spatial audio and MR in collaborative environments is vast and exciting. By harnessing the power of this technology, companies like Mattel are unlocking new possibilities for collaboration, innovation, and productivity. As we move forward into a world where remote work and global teams become increasingly common, spatial audio and MR will play an ever-more important role in transforming the way we work together.