**Growing Pains and 5G: A Match Made in Heaven**
As we sat down to watch some demos at an Ericsson event, it became clear that growing pains were about to take on a whole new meaning. The event was showcasing several games that highlighted the differences between 5G, 4G, and 3G networks. Our host, dressed in a Seaver household-inspired outfit, set us up for what promised to be an entertaining ride.
**Latency and Slow Connections**
The first game we saw was "Strike a Light", which cleverly demonstrated the impact of latency on gameplay. As our host played, it became apparent that 5G's lower latency made all the difference. The slower and slower gameplay became increasingly frustrating, with even the simplest actions taking an eternity to register. It was as if the player was stuck in a perpetual state of slow motion, unable to react quickly enough to avoid mistakes. This was a stark contrast to what our host experienced on 4G and 3G networks, where latency still lingered but not to the same extent.
**360-Degree Scans with 5G**
But the highlight of the demo came when we saw a 360-degree scan of our host being taken using 5G. The resulting video was stunning, showcasing the incredible potential of this technology. With a file size of 567 megabytes, it was clear that this was no ordinary image capture. Our host joked about holding themselves in a "selfie" β a phrase that seemed to take on a whole new meaning in this context.
**The White Walkers and 5G**
Next up was a demo that had us all talking: a game where our host had to fend off White Walkers using an ancient torch. As they navigated the dark cave, the White Walker suddenly burst forth from nowhere, sending our host's character running for cover. But with 5G on their side, they were able to quickly dispatch the icy assassin and continue on their quest.
**Funky's Day**
One of our hosts mentioned a conversation about walking into a cave with nothing but a torch and some directions, only to find themselves face-to-face with a White Walker. It seemed like a scene straight out of Game of Thrones. The host joked that they'd rather be dealing with the White Walkers than the latency issues we'd been experiencing earlier.
**Google's Magic**
As we took a break from gaming, we were treated to a demonstration of Google's latest magic tricks. Using their new 5G-enabled headset, our host was able to bring up a bus stop ad and interact with it in real-time using just their phone. It was like having a personal assistant at their beck and call.
**Nokia's Ad-Boosting Tech**
Another highlight came courtesy of Nokia, who showcased an innovative way to enhance outdoor advertising using 5G. By scanning a QR code or website on their phone, our host could unlock exclusive content and interact with it in ways that were previously impossible.
**Real Illusion Booth: Facial Capture**
Finally, we had the chance to experience the Real Illusion Booth at Ericsson's event. Without any pre-loaded apps, this booth used facial recognition technology to capture our host's expressions and animate them onto a character on screen. It was both creepy and mesmerizing, with our host joking about their "creepy eyes".
**A New Era for 5G**
As the demo came to an end, our host shared some personal thoughts on 5G. Initially skeptical of its hype, they were now convinced that this technology had tremendous potential for the future. With no one able to predict exactly what kind of innovations 5G will enable, it was clear that this was just the beginning of something exciting.
**A Final Showdown: Batman Arkham City**
As we wrapped up our day at Ericsson's event, we were treated to a thrilling game of Batman Arkham City. This time, however, our host had the chance to play an augmented reality version using their phone. With 5G on board, they were able to fully immerse themselves in the action, taking down enemies and solving puzzles with ease.
As the day drew to a close, it was clear that growing pains would never be the same again β thanks to the wonders of 5G.