LGR - Top 17 Satisfying PC Game Weapons

Aahhh! So I was playing around on the old Windows 98 PC the other day and I got to thinking, why do I keep coming back to so many of these games over and over after all these years? And then I realized: a lot of it has to do with the weapons. You know, weapons that just, for whatever reason, they had that feel to them that just feels right. It's just gratification, satisfaction, awesome...ness. Of course, most of these games are really good games on their own, but even if the game isn't the best in the world, for some reason, these weapons just feel so solid that you just keep coming back for more.

So I've made another Top 17 list of the most satisfying weapons to use in PC games. I've limited myself to PC games because I can, and that's mostly what I play, so here we go! This is a rather recent game, but it's easily one of the most satisfying weapons that I've played with in a long time. The arm-mounted grappling hook is used for all sorts of things from transportation to stabbing people, to typing people up like some kind of cyborg spider.

Carmageddon 2 has so many great weapons, but few are as thrilling as the Rocket Launcher. Firing rockets at enemies is pure bliss, especially when they explode on impact. The game's physics engine makes these explosions all the more satisfying, adding to the feeling of satisfaction. The rocket launcher's power and destruction make it a favorite among gamers.

Another weapon that stands out in Carmageddon 2 is the Concrete Donkey. This behemoth of a vehicle can crush enemies with ease, its massive weight and strength making short work of any opponent. Firing the Concrete Donkey at high speeds makes for an exhilarating experience, as the sound effects and visuals combine to create a thrilling ride.

Of course, not all great games have such obvious thrills. Some weapons may be subtle, but no less effective. For example, in the game Soldier of Fortune, the Shotgun is arguably one of the most cathartic weapons in gaming history. Blowing off heads, legs, arms, and spilling intestines at a distance or close up - it's just over-the-top and satisfying because those guys totally deserve it.

The Shotgun's sheer brutality makes it a standout, but another contender for this title is the Combat Knife from Soldier of Fortune. Its pure, unhinged ferocity is unmatched in most games, making it incredibly satisfying to wield. What would happen if an absolute psycho got a hold of a Ka-Bar? The combat knife answers that question with brutal efficiency.

In other games, like Doom and Unreal Tournament, different weapons can create vastly different experiences. The BFG-9000, for example, is a classic - its ridiculous green ball of death makes short work of any foe. However, in these fast-paced multiplayer environments, the Redeemer from Unreal Tournament shines. This massive rocket launcher gets so close so often that it's pure ecstasy to run across it when low on health and watch the frags rack up.

The Redeemer is also notable for its ability to control the warhead from its perspective if you'd like, setting it off at the opportune time. It adds an extra layer of satisfaction to landing a perfect shot - knowing that you've carefully placed every detail to maximize destruction.

In other games, such as UT '99 and Worms Armageddon, simple yet satisfying weapons can create unforgettable moments. In UT '99, for example, the Flak Cannon is incredibly satisfying, especially when used in high-pressure situations. Whether it's a regular burst of super-heated metal shards turning enemies into gibs or the secondary Flak Cannon grenade from a distance, there's always pure bliss when pulling off a good game.

The experience of firing a well-placed shot with a Flak Cannon is amplified by the adrenaline rush that comes with playing in competitive multiplayer. When you get two Ingrams and prepare to annihilate your opponents, it feels amazing. Bullet time never looked so good as you overdo a kill by blasting a guy to bits with 64 rounds in a couple of seconds.

In many games, Max Payne's slow yet powerful weapons can create a sense of satisfaction that is hard to beat. However, the Ingram takes the cake when paired up and used aggressively - it's like having a precision-guided killing machine at your fingertips.

While some games have incredibly powerful arsenal options, others focus on more nuanced, strategic play. In this case, Max Payne's slow but deadly pace feels more satisfying with the Ingram, even if its accuracy is occasionally lost in its speed.

In Soldier of Fortune, the experience is different altogether. Here, weapons are simply a means to an end - to cut down enemies with ease and efficiency. The Combat Knife is perhaps the best example of this philosophy, as it strips away any subtlety from combat and leaves you with only two options: cut them down or be cut down.

Soldier of Fortune's gritty realism makes for some pretty intense action sequences when paired up with a reliable sidearm like the Shotgun. When used in close quarters combat, its sheer power can create unforgettable experiences - especially against tougher opponents who can't withstand such punishment.

In Unreal Tournament, there are many more thrills and excitement when you wield a Redeemer. Its massive size, speed, and destructive force make short work of almost any opponent, but the key to its enjoyment lies in how much anticipation goes into using it effectively. When you're low on health and see one approaching - the rush of adrenaline is palpable.

But even with these thrilling experiences, some games stand out for their sheer variety of weapons that feel solid and satisfying. Worms Armageddon's absurd arsenal may be silly but that makes every single shot all the more joyful because it adds to the fun factor.

"WEBVTTKind: captionsLanguage: enAahhh!So I was playing around on the old Windows 98PC the other day and I got to thinking,why do I keep coming back to so many of these gamesover and over and over after all these years?And then I realized:a lot of it has to do with the weapons.You know, weapons that just, for whatever reason,they had that feel to them that just feels right.It's just gratification,satisfaction,awesome...ness.Of course, most of these gamesare really good games on their own,but even if the game isn't the best in the world,for some reason, these weapons just feel so solidthat you just keep coming back for more.So I've made another Top 17 listof the most satisfying weapons to usein PC games.I've limited myself to PC games because I can.And that's mostly what I play, so here we go!This is a rather recent game, but it'seasily one of the most satisfying weaponsthat I've played with in a long time.The arm-mounted grappling hookis used for all sorts of thingsfrom transportation to stabbing people,to typing people up like some kind of cyborg spider.Carmageddon 2 has so many great weapons,but few come close to the Pedestrian Electro Ray.Come within a certain radius ofany pedestrians or creaturesand zap them until they fry.And the best part is it sends out multiple rays at once,easily getting all sorts of combos.I swear, this thing never gets old.Yes, you heard me.You spend all that precious time making your Sim,buy them a house with a pool,and then have them take a swim.But what happens when you remove that ladder?Well, Sims are incapable ofgetting out of the pool without it,so they simply exercise to deathand then drown from the lack of energy.At least they'll have a nice corpse.This B-movie game is a bit mixed in gameplay quality,but there is absolutely noshortage of awesome weapons,and man, are they fun to use–some more than others–and the chainsaw sword takes the cake.Just grab a can of gasoline and start slicing and dicing.Big or small, it doesn't matter.It all dies, and it's amazing.As a kid with sadistic tendencies,I loved SimAnt.Nothing like being able to play Godby creating and destroying an entire colony of ants.Maxis knew this, and all of theirgames have a good and evil side.And SimAnt's Insecticideis definitely evil.It's just pleasing to spray all of the creatures to a crisp.Spiders, red ants, whatever!And of course, winning the gamesuper quickly by spraying the red ants'queen and her eggs to death.There are several planet-destroying weapons in games,but Spore's Planet Buster feels the best to me.It's just because you spend somuch time doing so little damagefor most of the very neutral kind of game,and then many hours in,you finally get the Planet Buster.Target a planet, make one click and...Yes. Death Star goodness.Better than all three prequel trilogies combined.Duke Nukem 3D has no shortage of sweet weapons,and they all feel nice,but there's just something about the Shrink Ray.A lot of it has to do with howamazingly unique it is among games,but it feels perfect for what it is.Just point, shoot, then stomp.Heh heh!Duke's Mighty Foot never ceases to amuse.Helopolises? Helopoli? Whatever.Age can be a seriously taxing game,challenging your mind and even your reflexes.But honestly, just build up a giant army of Helopolisesesand watch the world burn.Houses, farms, and even wondersare especially gratifying to destroy.Mass genocides have never been so easy.Half-Life 2 had a great physics engine,and the Gravity Gun is the perfect weapon to show it off.Even better is the Super Gravity Gunthat you get near the end of the game.From large objects to combine troops,it's all a weapon when you have thepower of gravity at your fingertips.And seriously, what better weaponcould you get for a theoretical physicist?The game many consider as the best in the franchise,Vice City had no shortage of weapons.But especially memorable and enjoyableare the melee weapons.Brass knuckles,baseball bats,katanas,hammers,golf clubs,meat cleavers,chainsaws.Who knew that there were somany ways to kill a hooker?Now this was a close one betweenthis and F.E.A.R.'s HV Penetrator,but Painkiller wins.The ridiculous creatures, the crazy environments,and the freaking fact that it shoots giant wooden stakesAND grenadesmakes this a never-ending barrel of laughs.Tack freakish enemies to the walls,the ceilings, each other.It's just classic.Freaking Worms, man, especially Worms Armageddon.So many stupid weapons, like the Concrete Donkey.And of course, the Grandma.But to me, the most satisfying is the Sheep.There's just nothing like the momentwhen you finally got that perfect shot.That ideal moment to toss the jumping, bleating Sheepand make it explode on your friend's headdoing serious damage.UT '99 is the definition of a twitch shooter,and when played with other people,it's a constant adrenaline rush.For me, there is no more adrenaline to getthan with a well-placed Flak Cannon shot.Whether it's the regular burstof super-heated metal shardsturning enemies into gibs,or the secondary Flak Cannon grenade from a distance,it's always pure blisswhen you pull off a good game of Flak Monkey.Many of the weapons feel nice and gritty in Max Payne,just how they should.But for the most part they're all pretty slow,up until you get the Ingram.Get two of them and prepare to annihilate the enemies.There's just nothing like overdoing a killby blasting a guy to bits with64 rounds in a couple of seconds.Bullet time never looked so good.MAX:A lifetime ago, this would havegone down as a narcotics arrest.Soldier of Fortune is just nasty.When it came out, it waseasily the goriest game out there,and even a bit disturbing.It's dark, disgusting and brutal,and it's really close, to me,between the Combat Knife and the Shotgunfor being the most cathartic.The knife is just crazy.It's like what would happen if anabsolute psycho got a hold of a Ka-Bar.But the Shotgun edges ahead, I think,just due to its severity.Blow off heads, legs, arms,spill intestines,at a distance, close up, whatever.So over-the-top and so satisfyingbecause those guys totally deserve it.The Shotgun in the original Doom is an absolute classic.And of course, the BFG-9000 is as well,with its ridiculous green ball of death.But for me, the best Doom weaponis Doom II's Super Shotgun.It feels perfect, it sounds perfect,it's huge and it's also simple.Two metal barrels held together with a piece of woodand explosives in the middle.It is the perfect testosterone-filled shotgun.It may be slow, but once you blowaway three zombie soldiers at once,it doesn't matter.This gun is amazing.This was such a close call for me.The Super Shotgun may be awhole lot of fun all the time,but the Redeemer is just something else.It's because Unreal Tournament isone of those games that just teases you,especially with a weapon like the Redeemer.Just gets so close so oftenand when you're in the middle of the heat of a matcha few points down and low on healthand run across a Redeemer,it's pure ecstasy!Just hide in a corner, pop one off,and watch the frags rack up.You can even control the warheadfrom IT'S perspective if you'd like,setting it off at the opportune time.There may be more fun weapons touse all the time, like the Super Shotgun,but the Redeemer makes up for itby making you wait for that incredible shotAnd once you make it,you are on top of the worldwith the knowledge that you just completely ownedall of your friends at once.\n"