Ultimate Chicken Horse combines the games 'Chicken' and 'Horse'

**Exploring "Ultimate Chicken Horse": A Fun and Tricky Party Platformer**

In this interview conducted by Tom from PC Gamer at PAX South, we get an inside look into *Ultimate Chicken Horse*, a unique party platformer developed by Rich. The game combines creativity, strategy, and a bit of mischief, making it an exciting addition to the gaming world.

### Introduction to Ultimate Chicken Horse

Tom kicks off the interview by asking Rich to explain the game for those who may not be familiar with it. Rich describes *Ultimate Chicken Horse* as a party platformer where players take turns building the level as they play. The objective is to place traps, hazards, platforms, and other elements in such a way that the level becomes just challenging enough for your friends but still manageable for yourself. If everyone reaches the end of the level unharmed, it means the level was too easy, which is why the goal is to "screw your friends over" without making the level so difficult that you can't complete it yourself. Rich humorously explains that the name of the game comes from combining "chicken" (doing something reckless) and "horse" (methodically adding one thing after another), reflecting the dynamic between players who might act impulsively or strategically.

### Gameplay Mechanics: Party Mode

When asked about how the pieces appear in the game, Rich clarifies that in *Party Mode*, blocks pop up randomly. Each player takes turns grabbing these blocks and placing them in the level before attempting to navigate through their own creation. The goal is to strike a balance between making the level difficult for others while keeping it passable for oneself. However, Rich acknowledges that there might be situations where a player creates an overly dangerous setup, such as placing an arrow trap directly at the entrance, which could lead to everyone dying on sight. To address this, the game includes bombs that players can use to remove blocks if things get too extreme. Additionally, there’s a designated box at both the start and end of the level where no building is allowed, making it nearly impossible to completely block off an area unless a player intentionally tries to do so—effectively labeling themselves as a troll.

Rich also touches on the skill cap and whether *Ultimate Chicken Horse* aims for deep strategy or remains a simple, fun party game. He explains that while the game isn’t overly strategic, it does become more intense when players start playing to their strengths. For instance, one player might excel at wall-jumping, while another might be adept at timing their movements to fit into tight spaces. This dynamic leads to competitive play where each player tries to counteract the others' abilities, making for an engaging and unpredictable experience.

### Creative Mode: Strategizing with Glue

Beyond *Party Mode*, Rich introduces *Creative Mode*. In this mode, players aren’t limited to random blocks; instead, they can choose any block from the game’s inventory. This freedom allows for more strategic planning, such as constructing complex contraptions like moving spinning blocks or even adding Irish shooters (likely a playful reference to something explosive or tricky). The inclusion of glue in *Creative Mode* lets players connect blocks together, enabling them to build elaborate and intricate setups. Rich highlights that this mode is where the game truly shines, as it encourages creativity and innovation among players.

### Modding and Future Updates

When asked about modding support, Rich mentions that while there are plans for a sandbox mode in the future, *Ultimate Chicken Horse* isn’t yet supporting mods or the Steam Workshop. The game is set to launch on Steam around March 3rd, with console releases following afterward. One of the exciting features planned for the future is a sandbox mode where players can design and upload their own levels online. Friends could then download these custom levels and challenge each other in unique and imaginative worlds created by the community.

### Conclusion

Tom wraps up the interview by thanking Rich for sharing insights into *Ultimate Chicken Horse*. He encourages viewers to stay tuned for more coverage from PAX South, promising that there’s plenty more to explore.

*Stay tuned to PC Gamer for more updates and insights from PAX South!*

This article captures the essence of *Ultimate Chicken Horse*, offering a detailed look at its gameplay mechanics, modes, and future plans as shared by Rich during his interview with Tom.