Kingpin + TiN on Pascal Voltage, 1080 Ti Kingpin Card

The New Generation of Graphics Cards: A Revolutionary Leap Forward

In recent years, graphics cards have undergone significant transformations to meet the growing demands of gamers and enthusiasts alike. The latest generation of graphics cards is designed to push the boundaries of performance, power efficiency, and design quality. With the introduction of new technologies and innovative designs, these cards are poised to revolutionize the way we experience gaming and compute.

One of the key features of the new generation of graphics cards is their adjustability. According to David Wang, a renowned expert in the field, "We're not just pushing the limits of what's possible with current technology, but also exploring new possibilities that were previously thought to be impossible." To achieve this, manufacturers have employed advanced digital component and controller technologies, which enable precise voltage control and temperature management.

The use of digital components and controllers allows for greater flexibility and customization. For instance, the digital component and controllers are used in conjunction with software tools to optimize performance, reduce power consumption, and enhance cooling. This approach enables users to fine-tune their graphics cards to meet specific requirements, whether it's overclocking or reducing thermal output.

In addition to their technical capabilities, the new generation of graphics cards also boasts impressive design features. The SuperNOVA 1080i model, for example, showcases a sleek and compact design that is both aesthetically pleasing and functional. With its robust construction and attention to detail, this card is designed to withstand the rigors of intense gaming sessions.

Another notable aspect of the new generation of graphics cards is their ability to interact with each other seamlessly. According to David Wang, "When designing a graphics card, we need to consider not only the individual components but also how they work together as a system." This requires careful consideration of factors such as thermal management, power delivery, and memory layout.

The software team has been instrumental in developing supporting tools and applications that make it easy for users to manage their graphics cards. From voltage control to memory management, these tools provide a comprehensive solution for optimizing performance and reducing heat output.

One of the key design considerations for the SuperNOVA 1080i model is its ability to accommodate different cooling solutions. With its built-in fan headers and thermal interface material, this card can be paired with a wide range of coolers to suit individual needs. Whether you prefer liquid or air cooling, this card provides the flexibility to fine-tune your cooling solution.

In terms of performance, the SuperNOVA 1080i model is capable of delivering impressive results. With its cutting-edge technology and robust design, it can handle even the most demanding games and applications with ease. Whether you're a hardcore gamer or an enthusiast looking for a powerful tool, this card is sure to impress.

From a design perspective, the SuperNOVA 1080i model showcases a range of innovative features that set it apart from its competitors. From the sleek and compact design to the attention to detail in every aspect of construction, this card is a testament to the power of modern engineering.

In conclusion, the new generation of graphics cards represents a major leap forward in performance, power efficiency, and design quality. With their advanced digital component and controller technologies, these cards provide unparalleled flexibility and customization options. Whether you're a gamer or an enthusiast, the SuperNOVA 1080i model is sure to impress with its impressive performance, robust design, and innovative features.

For those interested in learning more about the design process behind this card, we have included a teardown article that provides a detailed look at the internal components and construction of the SuperNOVA 1080i. Additionally, we will be publishing follow-up coverage later on to provide further insights into the capabilities and limitations of this innovative graphics card.

Final Thoughts from David Wang

David Wang, a renowned expert in the field of graphics cards, shared his final thoughts on the new generation of graphics cards. "I think what's most exciting about these new cards is that they're not just incremental improvements – they represent a fundamental shift in how we approach graphics processing."

According to Wang, one of the key challenges faced by designers is balancing performance with power efficiency and heat output. "It's like trying to solve a complex puzzle," he said. "You need to consider all the different factors that come into play, from the cooling system to the memory layout, and find a solution that works for everyone."

Wang also emphasized the importance of flexibility and customization in design. "We want our cards to be flexible enough that they can adapt to any situation," he said. "Whether you're running demanding games or compute workloads, we need to make sure that our cards can keep up."

Overall, Wang's comments highlight the innovative spirit behind the new generation of graphics cards. With their cutting-edge technology and attention to detail, these cards are poised to revolutionize the way we experience gaming and compute.

"WEBVTTKind: captionsLanguage: eneveryone I am at the EVGA HQ I'm joined by Vince and ten or Illya as his real name is and Vince you may know as kingpin so we're going to talk about the new 1080i Kingdom card we've got a teardown that will be on the channel separately but we get some more lower-level stuff here before that this video is brought to you by course there's a new vengeance RGB LED Ram which ships with custom screens ICS for better overclocking performance and stability start with the Vengeance RGB LED kit at the link in the description below let's just start off with I'm gonna let you guys guide the introductory topic here so for the kingpin card 1080i we're talking about your lead time for this was what a couple months I guess and so what kind of stuff do you start with because you're not starting from zeros what do you start with what do you know you're trying to do well well reg you made a couple other jizz chemical cars such as like 980ti made a kingpin and we try to take the throne throne parts of those designs and try to improve them and leverage the same idea for 1080p I think we were looking at PCB earlier the most immediate thing I saw was the gold plating what can you tell me about that is there any functional values of that well it's it's obviously pretty aesthetic I mean it looks great and it's themed with our upcoming motherboard as well but actually this can help to dissipate heat from the PCB because it's connected to all the internal layers on the card so it's just an additional way we can try to get the PCB to run cooler right what kind of impact is he from that thermal impact well we expect the impact maybe like 50 or so it's what you'll need to do a little bit more testing on this because this is no real example but actually like will also improve the load on the heatsink itself like there are some difference is a thermal type arrangement so we just trying to get maybe like 5c from their prior 5c from somewhere else and then this is also first to Kierkegaard which use IGF cooler a new one which we debuted on you can eighty FTW serious so we taking all the pieces together and try to get the best performance as possible because with the Pascal generation actually the thermal see they're very important to if you want to keep the maximum frequency then you even five degrees of the temperature difference could help get you maybe 20 or 30 mega values of your overclocking skills yeah there are water cooling it's a little every every five sixty makes a big difference right while speaking of cooling types on the more exotic side we were talking about one of your engineers earlier and it's baseplate I guess inseparable it's like cut in half yep so it's the point of that for an LM two pot or something or well it's modular obviously because you want to keep it on the vrm to keep it cool while you're running high-voltage high-current on Ellen to but you don't want this this base plate around the memory it just gets in the way of the pot so we wanted it modular in fact all KPS are like that starting with 780ti the base plate is modular right and then the in terms of other cooling solutions for the heat pipes I saw they're kind of stacked alright so you've got like these stacked copper heat pipes in here there's sixteen pipes total I thank you what what kind of impact you see from that from stacking them which I mean does that just give you better coverage on the cold plate to get more heat pipes into a smaller area or I think it mostly about better heat distribution yeah to take like the you have the GPU area which is not not very big so if you have the you like to heat pipes going like a wide area then they're half of them will not even touch the GPU or will have no contact so which I jumped you might to get that thermal and from GPU as quickly as possible and dissipating with the big 50 because that's like what is important not to you need to focus on the small area and take a lot of heat from that quick as possible right and then on looking at the normal thin layer the think I see the copper plating I guess right on the thins is that just an aesthetic thing that kleiner well 980ti actually has a copper cooler and so will this the whole cooler may not be copper but GPU portion for sure will be okay yeah that's why they come to so maybe you can fit it right I feel the way yeah yeah some I gotta have to it icx stop does that I'm just having the ITX sensors help you guys when you're just kind of doing overclocking or yeah we can monitor like all the critical areas like pushes vrm you don't have enough air flow and the vrm to get hydrogen like you to like an array systems like to where the library with the line then vrn can get really hot so if you can moisture that and we can actually sensor like on the vrm side like on this point that point and also a memory DRAM and we can monitor and make sure that the vrm stays cool because actually with the higher temperature on the RM side you also will be efficient so it will become more more fun by itself it's practical and without active cooling on the PWM especially in previous generations it can get very hot even at with ln2 on the GPU what's your tolerance does the pwm have for heat like what's kind of your threshold for when you start really dropping performance gdc+ yeah we're designed to have it rated as 85 c but all the components rated 105 or 125 so actually there is some safe margin and we also have the thermal protection which keeps in and around 95 c red and thus extend to an 200 percent so the voltage side we were I kind of I heard you mention earlier some misconceptions about voltage I guess with Pascal and NVIDIA what is the extent of the voltage limitations kind of with a stock card versus what are you doing with the kingpin okay well you know you can see here here's a basically like a stock type card and it's got all the voltage modifications on it already for bdmv memory be ma'am the GPU and v PL v PLL but this card has them all built in already the thing with Pascal is the GPU can really take such high voltage because of such a small area on the die where the heat needs to dissipate this process just just runs a lot high - runs a lot hotter at the much higher frequencies compared to previous generations so there was more scaling on the high end you hear people talk about it maybe in video locked it or I think it's just the GPUs they just can't take that kind of curve check it's like the depends on the design because when they media changes we design them they can you cannot expect the same like scaling on frequency and voltage it still depends on their like what's the actual transistor can take how much voltage without actually like physical damage frame and that's all why comes into play and then you have this like curve of the voltage frequency which depends on each GPU separately right how about the power design of the card so we took it apart so I was all I are powered on and can talk me through some of that well we use the IR so we can have fully digital control for all the voltages like in including the memory and including the PLL voltage which is like really helpful for extreme overclocking but also it may have a little bit extra life in tuning knobs for water cooling table because like sometimes they won't like little bit higher than card can provide so they still can adjust in fine tune the voltage and actually sometimes there's only is overclock over voltage too much maybe you want to have just running cards on 2g for example and then you can reduce the voltage to get lower thermal so to have that adjustability and without just using the software tools then we use the digital component and controllers for everything and we already use this on the previous generation like 980ti so we kind of already know and we have already software tools for that so why not just reuse the same thing it makes it great now what we have for see some canals over here et but I guess yeah we still support the unibody even you cannot really buy it now but we actually support people some of the overclockers we already have the you but the wallets all want you to keep the same in the backward company Riveter but you also have the USB interface which is right down near the power connector which is for our upcoming software control and you can connect to the motherboard and sell all the same controls basically but without buying any extra hardware so you will just really table and I've all read out every year so yes that's the probability can read the GPU voltage memory voltage below voltage and also 3.3 and 1202 make sure that everything is fine and we also have the status LED on besides 5 LEDs we show the you that everything is ok because if you have one of those videos then ok you can see all the deuce voltages up so when you guys are when you're designing the next content card what sort of takes up the goals of your time like what takes most of your brain energy to figure out well it's like taking all the pieces together probably and combining them so they can work all community work and interact together like for example if you design the cooler seperti of the PCB then it would be work you have some key component clearances and all that and also like the thermal need to mesh like you need to make sure that your aim is cooled if you school memories fine so all that need to be coming to play together and also like from the software we have the software team to design all the supporting tools like otherwise how you wouldn't just walk with your triangles adjust the frequency sometimes we experiment with like new memory layout but just one week yeah it depends on the schedule like if you have some time to play with your crazy ideas then we'll do it in that lab and then decide if we go to go to do that in good production product or not memory layout like moving it on the TCD physically or just like traces try to trace length signal quality this types of things try none of those things which is a long time ago it was to switch to the mini DisplayPort connector so you can you if somebody use the water blog they can keep their very clean profile for the card single slot so that's what the result and then rely people like this and we liked it so we keep carried over from previous PP card it was so far everybody liked it yeah we didn't want to do two and a half plus it's too big yeah I like to run multi-gpu so well I think yeah if you run for away them this was possible you and possible it is a lot of two and a half plus any way in the market a lot yeah that's going on Duke is unit so let's suppose out here with some final notes anything really important here that you want to point out people like in terms of something you think is particularly high design quality or well you know we put everything we really put everything into this card you know I see a lot of gamers and you know dayley kind of guys always say hey you know what's the point of this card like why buy it right founders cards just good enough blah blah blah but actually we we designed this card for somebody who wants to push push the you know the generation of GPU to the limit and and like I said this car can do everything that these fully modded cards can and if you don't have the electronics expertise then you can just plug it and go right right just with a few dips and a bio splash so that's really the main point of this card well I guess it's the same idea with there like some people like to zoom the cars and they have like put the extra super charge for servicing or and some other people they will just have nice version nice car so that you go by and Ferraris like same idea like even maybe the performance of the supercharged car is little bit better like but like not everybody want to spend that much amount of time and resources to make that car to run like that right these are just to get one from the already already from the book right since the kingpin 1080i model will have more information in the description as always including the teardown and some extra information in the article itself and then hopefully have some follow-up coverage later on down the road thank you guys for joining me no problem Julia we'll see you all next timeeveryone I am at the EVGA HQ I'm joined by Vince and ten or Illya as his real name is and Vince you may know as kingpin so we're going to talk about the new 1080i Kingdom card we've got a teardown that will be on the channel separately but we get some more lower-level stuff here before that this video is brought to you by course there's a new vengeance RGB LED Ram which ships with custom screens ICS for better overclocking performance and stability start with the Vengeance RGB LED kit at the link in the description below let's just start off with I'm gonna let you guys guide the introductory topic here so for the kingpin card 1080i we're talking about your lead time for this was what a couple months I guess and so what kind of stuff do you start with because you're not starting from zeros what do you start with what do you know you're trying to do well well reg you made a couple other jizz chemical cars such as like 980ti made a kingpin and we try to take the throne throne parts of those designs and try to improve them and leverage the same idea for 1080p I think we were looking at PCB earlier the most immediate thing I saw was the gold plating what can you tell me about that is there any functional values of that well it's it's obviously pretty aesthetic I mean it looks great and it's themed with our upcoming motherboard as well but actually this can help to dissipate heat from the PCB because it's connected to all the internal layers on the card so it's just an additional way we can try to get the PCB to run cooler right what kind of impact is he from that thermal impact well we expect the impact maybe like 50 or so it's what you'll need to do a little bit more testing on this because this is no real example but actually like will also improve the load on the heatsink itself like there are some difference is a thermal type arrangement so we just trying to get maybe like 5c from their prior 5c from somewhere else and then this is also first to Kierkegaard which use IGF cooler a new one which we debuted on you can eighty FTW serious so we taking all the pieces together and try to get the best performance as possible because with the Pascal generation actually the thermal see they're very important to if you want to keep the maximum frequency then you even five degrees of the temperature difference could help get you maybe 20 or 30 mega values of your overclocking skills yeah there are water cooling it's a little every every five sixty makes a big difference right while speaking of cooling types on the more exotic side we were talking about one of your engineers earlier and it's baseplate I guess inseparable it's like cut in half yep so it's the point of that for an LM two pot or something or well it's modular obviously because you want to keep it on the vrm to keep it cool while you're running high-voltage high-current on Ellen to but you don't want this this base plate around the memory it just gets in the way of the pot so we wanted it modular in fact all KPS are like that starting with 780ti the base plate is modular right and then the in terms of other cooling solutions for the heat pipes I saw they're kind of stacked alright so you've got like these stacked copper heat pipes in here there's sixteen pipes total I thank you what what kind of impact you see from that from stacking them which I mean does that just give you better coverage on the cold plate to get more heat pipes into a smaller area or I think it mostly about better heat distribution yeah to take like the you have the GPU area which is not not very big so if you have the you like to heat pipes going like a wide area then they're half of them will not even touch the GPU or will have no contact so which I jumped you might to get that thermal and from GPU as quickly as possible and dissipating with the big 50 because that's like what is important not to you need to focus on the small area and take a lot of heat from that quick as possible right and then on looking at the normal thin layer the think I see the copper plating I guess right on the thins is that just an aesthetic thing that kleiner well 980ti actually has a copper cooler and so will this the whole cooler may not be copper but GPU portion for sure will be okay yeah that's why they come to so maybe you can fit it right I feel the way yeah yeah some I gotta have to it icx stop does that I'm just having the ITX sensors help you guys when you're just kind of doing overclocking or yeah we can monitor like all the critical areas like pushes vrm you don't have enough air flow and the vrm to get hydrogen like you to like an array systems like to where the library with the line then vrn can get really hot so if you can moisture that and we can actually sensor like on the vrm side like on this point that point and also a memory DRAM and we can monitor and make sure that the vrm stays cool because actually with the higher temperature on the RM side you also will be efficient so it will become more more fun by itself it's practical and without active cooling on the PWM especially in previous generations it can get very hot even at with ln2 on the GPU what's your tolerance does the pwm have for heat like what's kind of your threshold for when you start really dropping performance gdc+ yeah we're designed to have it rated as 85 c but all the components rated 105 or 125 so actually there is some safe margin and we also have the thermal protection which keeps in and around 95 c red and thus extend to an 200 percent so the voltage side we were I kind of I heard you mention earlier some misconceptions about voltage I guess with Pascal and NVIDIA what is the extent of the voltage limitations kind of with a stock card versus what are you doing with the kingpin okay well you know you can see here here's a basically like a stock type card and it's got all the voltage modifications on it already for bdmv memory be ma'am the GPU and v PL v PLL but this card has them all built in already the thing with Pascal is the GPU can really take such high voltage because of such a small area on the die where the heat needs to dissipate this process just just runs a lot high - runs a lot hotter at the much higher frequencies compared to previous generations so there was more scaling on the high end you hear people talk about it maybe in video locked it or I think it's just the GPUs they just can't take that kind of curve check it's like the depends on the design because when they media changes we design them they can you cannot expect the same like scaling on frequency and voltage it still depends on their like what's the actual transistor can take how much voltage without actually like physical damage frame and that's all why comes into play and then you have this like curve of the voltage frequency which depends on each GPU separately right how about the power design of the card so we took it apart so I was all I are powered on and can talk me through some of that well we use the IR so we can have fully digital control for all the voltages like in including the memory and including the PLL voltage which is like really helpful for extreme overclocking but also it may have a little bit extra life in tuning knobs for water cooling table because like sometimes they won't like little bit higher than card can provide so they still can adjust in fine tune the voltage and actually sometimes there's only is overclock over voltage too much maybe you want to have just running cards on 2g for example and then you can reduce the voltage to get lower thermal so to have that adjustability and without just using the software tools then we use the digital component and controllers for everything and we already use this on the previous generation like 980ti so we kind of already know and we have already software tools for that so why not just reuse the same thing it makes it great now what we have for see some canals over here et but I guess yeah we still support the unibody even you cannot really buy it now but we actually support people some of the overclockers we already have the you but the wallets all want you to keep the same in the backward company Riveter but you also have the USB interface which is right down near the power connector which is for our upcoming software control and you can connect to the motherboard and sell all the same controls basically but without buying any extra hardware so you will just really table and I've all read out every year so yes that's the probability can read the GPU voltage memory voltage below voltage and also 3.3 and 1202 make sure that everything is fine and we also have the status LED on besides 5 LEDs we show the you that everything is ok because if you have one of those videos then ok you can see all the deuce voltages up so when you guys are when you're designing the next content card what sort of takes up the goals of your time like what takes most of your brain energy to figure out well it's like taking all the pieces together probably and combining them so they can work all community work and interact together like for example if you design the cooler seperti of the PCB then it would be work you have some key component clearances and all that and also like the thermal need to mesh like you need to make sure that your aim is cooled if you school memories fine so all that need to be coming to play together and also like from the software we have the software team to design all the supporting tools like otherwise how you wouldn't just walk with your triangles adjust the frequency sometimes we experiment with like new memory layout but just one week yeah it depends on the schedule like if you have some time to play with your crazy ideas then we'll do it in that lab and then decide if we go to go to do that in good production product or not memory layout like moving it on the TCD physically or just like traces try to trace length signal quality this types of things try none of those things which is a long time ago it was to switch to the mini DisplayPort connector so you can you if somebody use the water blog they can keep their very clean profile for the card single slot so that's what the result and then rely people like this and we liked it so we keep carried over from previous PP card it was so far everybody liked it yeah we didn't want to do two and a half plus it's too big yeah I like to run multi-gpu so well I think yeah if you run for away them this was possible you and possible it is a lot of two and a half plus any way in the market a lot yeah that's going on Duke is unit so let's suppose out here with some final notes anything really important here that you want to point out people like in terms of something you think is particularly high design quality or well you know we put everything we really put everything into this card you know I see a lot of gamers and you know dayley kind of guys always say hey you know what's the point of this card like why buy it right founders cards just good enough blah blah blah but actually we we designed this card for somebody who wants to push push the you know the generation of GPU to the limit and and like I said this car can do everything that these fully modded cards can and if you don't have the electronics expertise then you can just plug it and go right right just with a few dips and a bio splash so that's really the main point of this card well I guess it's the same idea with there like some people like to zoom the cars and they have like put the extra super charge for servicing or and some other people they will just have nice version nice car so that you go by and Ferraris like same idea like even maybe the performance of the supercharged car is little bit better like but like not everybody want to spend that much amount of time and resources to make that car to run like that right these are just to get one from the already already from the book right since the kingpin 1080i model will have more information in the description as always including the teardown and some extra information in the article itself and then hopefully have some follow-up coverage later on down the road thank you guys for joining me no problem Julia we'll see you all next time\n"