Why You Should Buy A VR Headset!

**The World of Virtual Reality Headsets: A Guide to Peripherals and More**

As we continue to explore the world of virtual reality headsets, it's clear that peripherals are becoming increasingly important. With the advancements in technology, VR headsets have become more affordable and accessible, making them a viable option for gamers and non-gamers alike.

Sony has already entered the market with their PlayStation VR headset, which offers a unique experience for those who own a PlayStation console. Meanwhile, Meta has developed their own VR headset, which has garnered significant attention in recent times. Microsoft has also hinted at their involvement in the VR space, although it's unclear what form this will take.

One of the biggest advantages of modern VR headsets is their wireless capabilities. This means that users can enjoy a more immersive experience without being tethered to a console or PC. The Oculus Quest 2 is a great example of this, with its built-in tracking system and motion controllers allowing for seamless gameplay. The Quest 2 also features interchangeable cushions, silicone tips for the nose, and additional battery packs that can be attached to extend playtime.

However, not all VR headsets are created equal when it comes to peripherals. For PC users, the headset can be considered a peripheral, as it's designed to work seamlessly with a computer or gaming console. This means that users can enjoy high-resolution graphics, higher frame rates, and more realistic motion tracking. The Quest 2 takes this to the next level by incorporating all of these features into its design, eliminating the need for external sensors or controllers.

Games are also becoming increasingly sophisticated when it comes to VR support. AAA titles like Beat Saber and Job Simulator have set a new standard for immersive gameplay experiences. As VR technology continues to advance, we can expect even more exciting developments in this space.

But what about the comfort aspect of VR headsets? This is an area where peripherals come into play. With various designs and materials available, users can find a headset that suits their preferences. Some headsets feature tension on the top of the crown of the head, while others apply pressure to the forehead. Interchangeable cushions and silicone tips for the nose can also be swapped out for a more comfortable fit.

Additional battery packs are another perk when it comes to peripherals. These can be attached magnetically to the headset, extending playtime without the need for frequent recharging. The Quest 2 features this design, allowing users to keep playing without interruption.

In some cases, devices work with both auxiliary and internal batteries. However, if one of these dies during a gaming session, the other battery will be charged first before running out of power. This feature allows users to hot-swap batteries mid-game, ensuring an uninterrupted experience.

As we continue to explore the world of VR headsets, it's clear that peripherals play a crucial role in enhancing the overall experience. From wireless capabilities and comfort features to advanced motion tracking and seamless gameplay, there are countless options available to suit every user's needs. Whether you're a seasoned gamer or just starting out, understanding these peripherals can help you get the most out of your VR headset.

**Technical Details: Oculus Quest 2**

The Oculus Quest 2 is a great example of a modern VR headset with advanced peripherals. One notable feature is its built-in tracking system, which eliminates the need for external sensors or controllers. This allows for seamless motion tracking and more realistic gameplay experiences.

In addition to this, the Quest 2 features interchangeable cushions, silicone tips for the nose, and additional battery packs that can be attached magnetically to extend playtime. The headset also includes a dial on the back, which can be used to adjust settings or track progress.

**Battery Life: Charging Options**

The Oculus Quest 2 has two charging options: an internal battery pack and an external auxiliary battery. When the internal battery drops below a certain level, it will automatically switch to the external battery for power. This feature allows users to hot-swap batteries mid-game, ensuring an uninterrupted experience.

It's worth noting that the Quest 2 does not charge from the external battery first, but rather supplies power to the headset until the internal battery is depleted.

"WEBVTTKind: captionsLanguage: enum and the last point that I'll touch on uh for this evening is enhanced immersion uh and the reason I say that is because vrs really come into um the Forefront in recent years VR and AR uh and these headsets and haptic feedback controllers that we use really can change the way that you play like it has never before especially with the the headsets got Apple that's getting ready to throw their game uh their their hand at the game uh you've got Sony that's doing it already you've got meta that's already got theirs out there Microsoft has talked about it I don't see them doing it but uh it's it's something that's very attainable now um with the price points that we see they're no longer thousands of dollars for these VR headsets and you can get a a a very good Wireless experience out the of them now you don't have to be Tethered to a PC um now if I'm not mistaken the new PlayStation VR you still have to be Tethered to that console um it's like completely wireless but um for PC you have that option to tether it and get a better experience higher frame rates higher resolution uh or not you know just for the convenience factor of not even having to put up the sensors with the new Quest you know everything is all the head tracking is built into the headset all the motion tracking is built into the headset and the and the controllers so those are some things to consider whenever it comes to peripherals because that's basically what it is you know with the uh especially for the the PC uh it can be considered more of a peripheral than a lot of people would think because you still have the ability to do one or the other yeah um and games are getting better for VR they were lackluster at first so you've got AAA titles now that are starting to support those uh so keep an eye out for that and with those peripherals there comes peripherals for the peripherals because that's a whole other thing that you've got to look at especially with the the VR headsets um I have three different ways to strap that thing to my face you know depending on what works for me take if you're going to have a gaming session with a VR headset on you have to be comfortable right true true so you've got some that tension on the top of the crown of your head you've got some that tension it's on the forehead you've got some that does both you can interchange your uh the cushions silicone tips for your nose I mean it's pretty endless um what you can do some of them you can even get additional battery packs and put on the back of the headset um to keep you Wireless for longer um which I have one of those right here I can show you that how it works thank you appreciate the visuals always always always yes yes way more than I do that's for sure my God so you can see here this is just the the quest two what I was talking about right here there's two pressure points those are movable so you can move it frontward to backwards it's independent here you've got a dial in the back oh it's like a hard Hut yep and you can pull it back and in and then also like I said there's a battery pack that you can attach to this one magnetically um for additional play time and not have to take it off of the the game session so does it obviously it's got a internal battery pack plus the does have an internal battery pack so does it use the external one first yeah no it'll use the internal one first oh okay and then it will switch over to the external you've got your your cord here which is a USBC that plugs into the side of the helmet or the The Mask there okay okay and that's just going to be drawing power from the headset itself okay but until you put that battery pack on there then that's whenever it's going to use the other got that option so whenever you're you're playing and and if it's not charged up then you know you're ready to go because it's magnetic back here and where the plug comes from the back it draws the power from both places got it okay yeah the reason why I was asking is because there are devices that I work with at work they've got the auxiliary battery as well but it'll pull from the spare batter battery and then the internal and the reason for my question was is that if you were gaming and then your your spare died and you still want to keep playing mhm you know could you swap it out but it sounds like it's using the internal than the external one so if it when it when the internal one dies does the rear one charge the first one or does it run off the it charges the first one oh okay okay I thought it was actually running off of it okay no no it's not running off of it it's it's supplying a charge to it once it drops down below a certain level then it's going to recharge so you can hot swap them right so so you can't hot Swap and keep playing very cool so that's just one instance like I said that's a peripheral for a peripheral um but periperal all the way down we've got nothing but peripherals around here today oh yes and uh that's all I gotum and the last point that I'll touch on uh for this evening is enhanced immersion uh and the reason I say that is because vrs really come into um the Forefront in recent years VR and AR uh and these headsets and haptic feedback controllers that we use really can change the way that you play like it has never before especially with the the headsets got Apple that's getting ready to throw their game uh their their hand at the game uh you've got Sony that's doing it already you've got meta that's already got theirs out there Microsoft has talked about it I don't see them doing it but uh it's it's something that's very attainable now um with the price points that we see they're no longer thousands of dollars for these VR headsets and you can get a a a very good Wireless experience out the of them now you don't have to be Tethered to a PC um now if I'm not mistaken the new PlayStation VR you still have to be Tethered to that console um it's like completely wireless but um for PC you have that option to tether it and get a better experience higher frame rates higher resolution uh or not you know just for the convenience factor of not even having to put up the sensors with the new Quest you know everything is all the head tracking is built into the headset all the motion tracking is built into the headset and the and the controllers so those are some things to consider whenever it comes to peripherals because that's basically what it is you know with the uh especially for the the PC uh it can be considered more of a peripheral than a lot of people would think because you still have the ability to do one or the other yeah um and games are getting better for VR they were lackluster at first so you've got AAA titles now that are starting to support those uh so keep an eye out for that and with those peripherals there comes peripherals for the peripherals because that's a whole other thing that you've got to look at especially with the the VR headsets um I have three different ways to strap that thing to my face you know depending on what works for me take if you're going to have a gaming session with a VR headset on you have to be comfortable right true true so you've got some that tension on the top of the crown of your head you've got some that tension it's on the forehead you've got some that does both you can interchange your uh the cushions silicone tips for your nose I mean it's pretty endless um what you can do some of them you can even get additional battery packs and put on the back of the headset um to keep you Wireless for longer um which I have one of those right here I can show you that how it works thank you appreciate the visuals always always always yes yes way more than I do that's for sure my God so you can see here this is just the the quest two what I was talking about right here there's two pressure points those are movable so you can move it frontward to backwards it's independent here you've got a dial in the back oh it's like a hard Hut yep and you can pull it back and in and then also like I said there's a battery pack that you can attach to this one magnetically um for additional play time and not have to take it off of the the game session so does it obviously it's got a internal battery pack plus the does have an internal battery pack so does it use the external one first yeah no it'll use the internal one first oh okay and then it will switch over to the external you've got your your cord here which is a USBC that plugs into the side of the helmet or the The Mask there okay okay and that's just going to be drawing power from the headset itself okay but until you put that battery pack on there then that's whenever it's going to use the other got that option so whenever you're you're playing and and if it's not charged up then you know you're ready to go because it's magnetic back here and where the plug comes from the back it draws the power from both places got it okay yeah the reason why I was asking is because there are devices that I work with at work they've got the auxiliary battery as well but it'll pull from the spare batter battery and then the internal and the reason for my question was is that if you were gaming and then your your spare died and you still want to keep playing mhm you know could you swap it out but it sounds like it's using the internal than the external one so if it when it when the internal one dies does the rear one charge the first one or does it run off the it charges the first one oh okay okay I thought it was actually running off of it okay no no it's not running off of it it's it's supplying a charge to it once it drops down below a certain level then it's going to recharge so you can hot swap them right so so you can't hot Swap and keep playing very cool so that's just one instance like I said that's a peripheral for a peripheral um but periperal all the way down we've got nothing but peripherals around here today oh yes and uh that's all I got\n"