The author begins by discussing their previous experience with playing games on various integrated graphics configurations. They reflect on their initial test with the AMD Ryzen 5 5600X APU, which was able to handle a modern AAA release like Hogwarts Legacy at high settings without any significant issues. However, they then switch to a lower-end configuration using the Intel Core i3-31200 processor and Intel UHD 730 Graphics.
The author notes that the Intel UHD 730 Graphics are not as powerful as the AMD Ryzen 5 5600X APU's integrated graphics, but they are still able to deliver a playable experience. They test the configuration with AMD FSR2, which allows them to drop the rendering resolution even lower to 360p, and compare it to using AMD FSR1, which limits the render resolution to 540p. The author finds that AMD FSR2 is the better choice, as it provides a more immersive experience.
The author then tests the configuration with the Intel Core i3-31200 processor and Intel UHD 730 Graphics at all settings again, dropping the rendering resolution to 360p. They note that the frame rate average is lower than expected, but the frame dips and drops are less severe than they were with the AMD APU. The author attributes this to the fact that they have only 16 GB of RAM available, which may be contributing to some instability issues.
The author then switches to a middle-of-the-road configuration using the Ryzen 5 2400G processor with Vega 11 on-board Graphics. They test the configuration with AMD FSR2 and Ultra performance settings, rendering internally at 360p. The author notes that the main menu runs smoothly, but there are still some issues with frame rate stability, particularly when transitioning between indoors and outdoors or vice versa.
To mitigate these issues, the author tests the configuration with a capped frame rate of 30 FPS, which they find provides a much smoother experience. However, they note that this is not ideal, as it means sacrificing some performance in order to achieve consistency. The author also notes that the Ryzen 5 2400G and Vega 11 Graphics are capable of delivering better results than expected, particularly when compared to other mid-range APUs.
The author concludes by reflecting on their experience with playing Hogwarts Legacy on various integrated graphics configurations. They note that while some mid-range APUs may not be able to deliver the same performance as high-end graphics cards, they can still provide a playable experience with some compromises. The author also mentions that some updates may address these issues in the future, which could potentially change the landscape for gaming on integrated graphics.
In conclusion, the article discusses the author's experience playing Hogwarts Legacy on various integrated graphics configurations, including the Intel Core i3-31200 processor and Intel UHD 730 Graphics, as well as the Ryzen 5 2400G processor with Vega 11 on-board Graphics. The author highlights some of the challenges they faced while testing these configurations, particularly in terms of frame rate stability, but also notes that some mid-range APUs can still provide a playable experience with some compromises.
"WEBVTTKind: captionsLanguage: enhello everyone and welcome to another video now you may have seen me try and play Hogwarts Legacy on a 750 Ti a couple of days ago well today we're trying to play it with no graphics card relying solely on integrated Graphics first of all I'm using the AMD ryzen 6900 HX along with the 680m on-board solution and this is probably one of the most capable pairings that you can get the 680m at this point in time I believe is the best integrated solution so we're going to start off with low fsr2 and Ultra performance this will allow the game to be rendered at 360p internally now what you're going to notice here is that the game is going to stutter quite a lot now right off the bat I think this personally is an issue with ram I don't think we've got enough RAM and therefore the humble GPU doesn't have enough access to vram in order to give us a smooth experience I think 32 gigs is actually going to be better but then again it could just be the fact that it's very early days and you know no optimizations have been made or no further optimizations have been made we haven't seen any extra patches thus far now this is with an uncapped frame rate and as you can see the game is running pretty well but it is those 1 and 0.1 percent lows that will really suffer don't get me wrong you can play it like this no problems but you are going to notice a lot of dips and drops particularly in those busier areas and when you come to fight enemies like this big troll here my suggestion would be to either put up with it or I do have something else up my sleeve so let's talk about that now now we do have frame rate cap options here 30 60 75 we've got loads of options for different refresh rates now if you were to set the cap to 30 FPS in game this will have do this will of course do sorry exactly what it says on the tin the game will be capped so to 30 frames per second but if you look at that frame time graph in the top left corner you'll see that it's still all over the place I'm just running about the holes here and although the average frame rate is pretty good it will stick pretty close to 30. it's the stutter that can be quite off-putting so instead of using the in-game cap method I've decided that using an external solution is better something like Reaver tuner here for example now this is basically what I use along with MSI afterburner to monitor the frame rates it comes with MSR afterburner and if we actually cap the game to 30 within this program it will resolve a lot of the stutters because the 680m is capable of more than 30 FPS somewhere around 40 tends to be the average it should stick to 30 quite easily and as you can see by the frame time graph now well a lot of the stutters have seemingly disappeared but there will still be some areas whereby this isn't the case some stutter will still occur but as I said before it is very early days so we're going to have to see how future patches improve things if they do at all I want to go back to what I said about this being a ram issue I do believe that 32 gigs would be better I mean between the RAM and the vram here we're using up all of my available ddr4 but I don't think we're quite at the point yet we're 32 gigs should have to be the new Norm so I am hoping that with a few patches here and there this will be resolve back in hogsmeade now and 30 FPS once again it's still running pretty well you are going to notice a few dips and drops as I said we are still running with the low preset I'd advise you to play around with the settings and play around with the frame rate cap as well if you are using integrated Graphics because you may be able to squeeze a little more performance out of it and you may be able to turn the FSR sort of severity down a bit you could choose balanced and possibly retain the same 30 FPS average I just switched everything to low because I feel that that is certainly your best bet with Hardware like this in this footage however I did up that frame rate cap to 40 and as you can see the game still will hit that as an average or close to it but those stutters will sort of get a little bit more intense the higher the frame rate cap that you set externally or the worst those 1 and 0.1 lows are going to be I can't really explain that it's just the way that this game seems to work it's going to struggle to stick to that 40 FPS more consistently which is why I feel that 30 is definitely a better choice but I think considering that we're using no graphics card at all this is still quite impressive the 6900 HX and the 680m are of course pretty expensive you'll find them inside high-end laptops and mini PCS but I think if you do have this pairing you might find yourself quite surprised at the fact that it can stay it can handle a modern AAA release like the space to be fair what I thought I'd do now would be to sort of drop to a lower end piece of Hardware the i312 300 we've seen what the highest end integrated Graphics can do now it's time to see what Intel UHD 730 Graphics can do I'm going to go with AMD fsr2 again because this allows us to drop that rendering resolution even lower to 360p if we choose fsr1 we can only select 540p as a render rendering resolution so I think fsr2 is definitely the better bet I'm going to go with all those settings once again because there's no point trying anything else and if we jump into the gameplay now well you're probably not going to get what I'd call a playable experience but honestly this is still more impressive than I thought it would be and with the Intel chip there's not as much stutter yes the frame rate average is terrible and much lower overall but the frame dips and drops aren't as severe as they were previously with the AMD apus so perhaps that all thing about the ram isn't quite accurate or it could just be that we're running at such a low frame rate that you're not going to notice the stutters as much I mean if you look at the RAM and vram usage all of my 16 gigs has been used pretty much I don't even know how it's counting that high when I haven't got that much to spare but there we go yeah the I3 12 300 and UHD 730 Graphics aren't going to quite manage it but let's switch to something that's a little more middle of the road the ryzen 2400g with Vega 11 on-board Graphics okay so here we are once again fsr2 Ultra performance we're going with the same settings rendering internally at 360p I mean the main menu runs really well it's fantastic I've overclocked the Vega 11 up from about 1250 to 1500 megahertz not much but it is stable I actually started off with an uncapped frame rate once again and it did okay but the same issues persisted which was the stator everywhere as you you make your way into a new area it's that's where it's going to be most sort of prevalent I think going from indoors to Outdoors or vice versa but you're still going to retain a plus 30 FPS average it's just going to be really off-putting when the frame rate is dipping and dropping all over the place especially as you get into combat scenarios for example it's okay but let's switch to a capped frame rate once again this time 30 FPS and see how things improve so here we are again this time at 30 FPS now the thing is as it currently stands pre sort of updates I guess you could say you're going to have a very similar experience with a ryzen 5 2400g middle of the road Apu as you are with a 6900 HX high-end Apu so you're not really going to benefit going for something or playing on something more expensive at the moment because you're going to need to implement a frame rate cap in order to get the smoothest experience it's nicer to have a higher average sure and the 680m graphics found inside the ryzen 9 will be able to deliver that it's just that it means not much at all really if you're going to see some severe statters because at the end of the day I'd argue that a more consistent frame rate is certainly more important than a higher average FPS that said with the 680m you can cap it to 40 and really with the 2400 G and Vega 11 igbu you're going to want to cap it to 30 because it can't quite handle a consistent 40 FPS and there are going to be a lot of dips and drops below that but 30 is definitely your best bet with Hogwarts Legacy Legacy Legacy so far this is more like Harry potato than Harry Potter but there we go I think the results today have been interesting I am looking forward to seeing what sort of improvements are made this has quite surprised me particularly to be honest the ryzen 5 2400g and Vega 11 Graphics if you wanted to play it while you're waiting for a graphics card to arrive for example you certainly could do it's not going to be ideal but I think to be honest the results today were quite Pleasant considering the issues with the game at the moment but there we go if you enjoyed this one if you think it's been helpful leave a like on it leave a dislike if you didn't subscribe to the channel if you haven't done so already and hopefully I'll see you all again very soonhello everyone and welcome to another video now you may have seen me try and play Hogwarts Legacy on a 750 Ti a couple of days ago well today we're trying to play it with no graphics card relying solely on integrated Graphics first of all I'm using the AMD ryzen 6900 HX along with the 680m on-board solution and this is probably one of the most capable pairings that you can get the 680m at this point in time I believe is the best integrated solution so we're going to start off with low fsr2 and Ultra performance this will allow the game to be rendered at 360p internally now what you're going to notice here is that the game is going to stutter quite a lot now right off the bat I think this personally is an issue with ram I don't think we've got enough RAM and therefore the humble GPU doesn't have enough access to vram in order to give us a smooth experience I think 32 gigs is actually going to be better but then again it could just be the fact that it's very early days and you know no optimizations have been made or no further optimizations have been made we haven't seen any extra patches thus far now this is with an uncapped frame rate and as you can see the game is running pretty well but it is those 1 and 0.1 percent lows that will really suffer don't get me wrong you can play it like this no problems but you are going to notice a lot of dips and drops particularly in those busier areas and when you come to fight enemies like this big troll here my suggestion would be to either put up with it or I do have something else up my sleeve so let's talk about that now now we do have frame rate cap options here 30 60 75 we've got loads of options for different refresh rates now if you were to set the cap to 30 FPS in game this will have do this will of course do sorry exactly what it says on the tin the game will be capped so to 30 frames per second but if you look at that frame time graph in the top left corner you'll see that it's still all over the place I'm just running about the holes here and although the average frame rate is pretty good it will stick pretty close to 30. it's the stutter that can be quite off-putting so instead of using the in-game cap method I've decided that using an external solution is better something like Reaver tuner here for example now this is basically what I use along with MSI afterburner to monitor the frame rates it comes with MSR afterburner and if we actually cap the game to 30 within this program it will resolve a lot of the stutters because the 680m is capable of more than 30 FPS somewhere around 40 tends to be the average it should stick to 30 quite easily and as you can see by the frame time graph now well a lot of the stutters have seemingly disappeared but there will still be some areas whereby this isn't the case some stutter will still occur but as I said before it is very early days so we're going to have to see how future patches improve things if they do at all I want to go back to what I said about this being a ram issue I do believe that 32 gigs would be better I mean between the RAM and the vram here we're using up all of my available ddr4 but I don't think we're quite at the point yet we're 32 gigs should have to be the new Norm so I am hoping that with a few patches here and there this will be resolve back in hogsmeade now and 30 FPS once again it's still running pretty well you are going to notice a few dips and drops as I said we are still running with the low preset I'd advise you to play around with the settings and play around with the frame rate cap as well if you are using integrated Graphics because you may be able to squeeze a little more performance out of it and you may be able to turn the FSR sort of severity down a bit you could choose balanced and possibly retain the same 30 FPS average I just switched everything to low because I feel that that is certainly your best bet with Hardware like this in this footage however I did up that frame rate cap to 40 and as you can see the game still will hit that as an average or close to it but those stutters will sort of get a little bit more intense the higher the frame rate cap that you set externally or the worst those 1 and 0.1 lows are going to be I can't really explain that it's just the way that this game seems to work it's going to struggle to stick to that 40 FPS more consistently which is why I feel that 30 is definitely a better choice but I think considering that we're using no graphics card at all this is still quite impressive the 6900 HX and the 680m are of course pretty expensive you'll find them inside high-end laptops and mini PCS but I think if you do have this pairing you might find yourself quite surprised at the fact that it can stay it can handle a modern AAA release like the space to be fair what I thought I'd do now would be to sort of drop to a lower end piece of Hardware the i312 300 we've seen what the highest end integrated Graphics can do now it's time to see what Intel UHD 730 Graphics can do I'm going to go with AMD fsr2 again because this allows us to drop that rendering resolution even lower to 360p if we choose fsr1 we can only select 540p as a render rendering resolution so I think fsr2 is definitely the better bet I'm going to go with all those settings once again because there's no point trying anything else and if we jump into the gameplay now well you're probably not going to get what I'd call a playable experience but honestly this is still more impressive than I thought it would be and with the Intel chip there's not as much stutter yes the frame rate average is terrible and much lower overall but the frame dips and drops aren't as severe as they were previously with the AMD apus so perhaps that all thing about the ram isn't quite accurate or it could just be that we're running at such a low frame rate that you're not going to notice the stutters as much I mean if you look at the RAM and vram usage all of my 16 gigs has been used pretty much I don't even know how it's counting that high when I haven't got that much to spare but there we go yeah the I3 12 300 and UHD 730 Graphics aren't going to quite manage it but let's switch to something that's a little more middle of the road the ryzen 2400g with Vega 11 on-board Graphics okay so here we are once again fsr2 Ultra performance we're going with the same settings rendering internally at 360p I mean the main menu runs really well it's fantastic I've overclocked the Vega 11 up from about 1250 to 1500 megahertz not much but it is stable I actually started off with an uncapped frame rate once again and it did okay but the same issues persisted which was the stator everywhere as you you make your way into a new area it's that's where it's going to be most sort of prevalent I think going from indoors to Outdoors or vice versa but you're still going to retain a plus 30 FPS average it's just going to be really off-putting when the frame rate is dipping and dropping all over the place especially as you get into combat scenarios for example it's okay but let's switch to a capped frame rate once again this time 30 FPS and see how things improve so here we are again this time at 30 FPS now the thing is as it currently stands pre sort of updates I guess you could say you're going to have a very similar experience with a ryzen 5 2400g middle of the road Apu as you are with a 6900 HX high-end Apu so you're not really going to benefit going for something or playing on something more expensive at the moment because you're going to need to implement a frame rate cap in order to get the smoothest experience it's nicer to have a higher average sure and the 680m graphics found inside the ryzen 9 will be able to deliver that it's just that it means not much at all really if you're going to see some severe statters because at the end of the day I'd argue that a more consistent frame rate is certainly more important than a higher average FPS that said with the 680m you can cap it to 40 and really with the 2400 G and Vega 11 igbu you're going to want to cap it to 30 because it can't quite handle a consistent 40 FPS and there are going to be a lot of dips and drops below that but 30 is definitely your best bet with Hogwarts Legacy Legacy Legacy so far this is more like Harry potato than Harry Potter but there we go I think the results today have been interesting I am looking forward to seeing what sort of improvements are made this has quite surprised me particularly to be honest the ryzen 5 2400g and Vega 11 Graphics if you wanted to play it while you're waiting for a graphics card to arrive for example you certainly could do it's not going to be ideal but I think to be honest the results today were quite Pleasant considering the issues with the game at the moment but there we go if you enjoyed this one if you think it's been helpful leave a like on it leave a dislike if you didn't subscribe to the channel if you haven't done so already and hopefully I'll see you all again very soon\n"