FPGA TurboGrafx 16 - PC Engine - SuperGrafx 15 Games Tested MisTer DE 10-Nano

The Art of Retro Gaming with the DE 10 Nano FPGA Development Board

What's Going On Guys: CTA is Prying Back Again Today

Hello and welcome back to my channel, where we explore the world of retro gaming and FPGA technology. Today, I'm excited to share with you my latest project using the DE 10 Nano FPGA Development Board. This board has been a game-changer for retro gaming enthusiasts like myself, allowing us to create custom FPGA designs that can run a wide range of classic games. In this video, we'll be focusing on the Turbo Graphics 16 (TG16) core, which is one of the most iconic and beloved consoles from the 1990s.

The DE 10 Nano Board: A Game-Changer for Retro Gaming

So, what exactly is an FPGA? FPGA stands for Field-Programmable Gate Array, which is a type of integrated circuit that can be programmed and reprogrammed after manufacturing. This allows developers to create custom designs and configurations that can be used in a wide range of applications, including retro gaming.

The DE 10 Nano Board is a powerful FPGA development board that's designed specifically for retro gaming and FPGA enthusiasts. It features a large amount of memory, a fast processor, and a variety of input/output interfaces, making it an ideal platform for creating custom FPGA designs.

Setting Up the DE 10 Nano Board

Before we begin, I want to highlight that this is not software emulation like you'd run on your PC or Raspberry Pi. This is hardware emulation, where we're actually recreating the original console's hardware and software inside a custom FPGA design. The MR project aims to recreate these retro consoles in FPGA, running them as accurately as possible down to the sound.

I'm using the DE 10 Nano Board for this project because it offers a lot of flexibility and customization options that make it perfect for creating custom FPGA designs. I've also made several videos on previous projects, which can be found in the description below.

Testing Out Turbo Graphics 16 / PC Engine Games

In this video, we're going to test out 10 Turbo Graphics 16 (TG16) games, including five Super Graphics titles. To do this, I need a USB SNES controller to plug into the board and connect my console. The interface is pretty straightforward, with a large OLED display that shows the game's logo, title screen, and gameplay.

The setup process was relatively easy, thanks to the DE 10 Nano Board's user-friendly interface and comprehensive documentation. I'm using a ROM data swap function to load my games, which allows me to switch between different titles quickly and easily.

Testing Out Scan Doubling Features

One of the features that caught my attention on the DE 10 Nano Board is its scan doubling capability. This feature allows for smoother gameplay by reducing screen tearing and artifacts. I'm excited to test out this feature in some of our games, including Bonk's Adventure.

The main interface of Mister running on the DE 10 Nano Board looks pretty cool, with a modern design that pays homage to classic consoles while still offering plenty of functionality and customization options. Of course, it does take up a bit more space than I'd like, but overall, it's an impressive display that really brings the retro gaming experience to life.

Future Plans and Upcoming Videos

As always, I'm excited to share my progress with you and show off some amazing retro gaming projects in the future. In upcoming videos, we'll be exploring other FPGA cores, including the Sega Genesis/Mega Drive and Amiga consoles. We'll also be discussing how to customize the DE 10 Nano Board for different uses and applications.

I'd love to hear from you about your thoughts on our performance with PC engine Turbo graphics 16 and Super graphics titles. Hit that like button if you enjoyed this video, and don't forget to subscribe for more retro gaming content. Thanks for watching!

"WEBVTTKind: captionsLanguage: enwhat's going on guys CTA prying back here again today I'm back with the triassic de 10 nano FPGA Development Board and I want to test out some turbo graphics 16 / PC engine and even some super graphics games running an FPGA using mr. if you're not familiar with the de 10 nano the mr. project or even FPGA running retro consoles I have made several videos links for those are in the description simply put this is not software emulation like you run on your PC or the Raspberry Pi this is basically hardware emulation the mr. project is trying to recreate these retro consoles in FPGA and run them as accurately as possible down to the sound so with the turbo graphics 16 core that I'm gonna be using here you will not need any extra add-on boards now this is the setup that I have I'm not just gonna strip it down for this one core but if you do go ahead and purchase one of these you can run turbo graphics 16 on it like it's it's you will need some type of OTG adapter so you can plug your controllers in but for what it's worth you won't need any of those extra add-on boards just for turbo graphics 16 in this video I'm going to be testing out 10 turbo graphics 16 / PC engine games in five Super graphics games and by the way I'm just using a USB SNES controller so here's the main interface of mister running on the de 10 nano unfortunately if I try to capture video of this part here it looks horrible on YouTube when it's uploaded I guess because of all of the static and the interface here is kind of transparent so it makes it look horrible so I just took a couple screenshots and stacked them on top of each other the turbo graphics 16 chord that I'm going to be using here will be updated in the future so the date will change moving inside of the core we can load our turbo graphics 16 or PC engine game we can also load super graphics games we have ROM data swap I'm just gonna leave this set to no aspect ratio scan doubler we have HQ 2x 25% CRT and 50% CRT vertical blank sprites per line I'm going to set mine to 64 and ROM storage now we can go to SDRAM since I have the adapter I'm just gonna leave it set to ddr3 now all of the games that I'm going to be testing are listed in the description with the times damn I'm also gonna leave some box art on screen with the game so you know exactly what I'm playing the first game I'm going to test out is bonks adventure now when we get into this game here I'm gonna test out some of the scan doubling features here I just want to show you what they look like but I'm pretty much gonna leave it stock for this whole video and after we're done here I'm not gonna talk anymore just open up my settings menu here we can change the aspect ratio but we do not want sixteen by nine scan double or FX HQ 2x just smooths everything out some people like this I kind of like the stock look of it CRT 25% now this adds scan lines and they look really good with this core we can also go to 50% but for this video I'm gonna leave the scan doubler completely off now if you get a hold of one of these you do have options to mess around with and they look great you also have vertical blank sprites per line I'm setting mine to 64 just for this game we'll go back to 16 and another one so enjoy the video lots of great stuff in here and like I mentioned this core is amazing I can't believe how well it performs you you you so that's it for this video guys I really appreciate you watching I think it's doing an amazing job with turbo graphics 16 / PC engine and even super graphics I recently did a Sega Genesis / mega drive video link for that will be in the description check out the playlist I will be adding more videos over the next coming weeks I want to test out as many cores as I can about I'm really excited to get into the amiga core and I want to try to install workbench on here just to see how it performs there's a bunch of cores available on the mr. github page I'm gonna leave a link in the description if you guys have any requests at all let me know in the comments below I'd really love to hear from you guys how do you think the performance was with PC engine turbo graphics 16 and super graphics let me know down below I'm really interested in seeing what you guys think about it if you could hit that like button subscribe to the channel and like always thanks for watchingwhat's going on guys CTA prying back here again today I'm back with the triassic de 10 nano FPGA Development Board and I want to test out some turbo graphics 16 / PC engine and even some super graphics games running an FPGA using mr. if you're not familiar with the de 10 nano the mr. project or even FPGA running retro consoles I have made several videos links for those are in the description simply put this is not software emulation like you run on your PC or the Raspberry Pi this is basically hardware emulation the mr. project is trying to recreate these retro consoles in FPGA and run them as accurately as possible down to the sound so with the turbo graphics 16 core that I'm gonna be using here you will not need any extra add-on boards now this is the setup that I have I'm not just gonna strip it down for this one core but if you do go ahead and purchase one of these you can run turbo graphics 16 on it like it's it's you will need some type of OTG adapter so you can plug your controllers in but for what it's worth you won't need any of those extra add-on boards just for turbo graphics 16 in this video I'm going to be testing out 10 turbo graphics 16 / PC engine games in five Super graphics games and by the way I'm just using a USB SNES controller so here's the main interface of mister running on the de 10 nano unfortunately if I try to capture video of this part here it looks horrible on YouTube when it's uploaded I guess because of all of the static and the interface here is kind of transparent so it makes it look horrible so I just took a couple screenshots and stacked them on top of each other the turbo graphics 16 chord that I'm going to be using here will be updated in the future so the date will change moving inside of the core we can load our turbo graphics 16 or PC engine game we can also load super graphics games we have ROM data swap I'm just gonna leave this set to no aspect ratio scan doubler we have HQ 2x 25% CRT and 50% CRT vertical blank sprites per line I'm going to set mine to 64 and ROM storage now we can go to SDRAM since I have the adapter I'm just gonna leave it set to ddr3 now all of the games that I'm going to be testing are listed in the description with the times damn I'm also gonna leave some box art on screen with the game so you know exactly what I'm playing the first game I'm going to test out is bonks adventure now when we get into this game here I'm gonna test out some of the scan doubling features here I just want to show you what they look like but I'm pretty much gonna leave it stock for this whole video and after we're done here I'm not gonna talk anymore just open up my settings menu here we can change the aspect ratio but we do not want sixteen by nine scan double or FX HQ 2x just smooths everything out some people like this I kind of like the stock look of it CRT 25% now this adds scan lines and they look really good with this core we can also go to 50% but for this video I'm gonna leave the scan doubler completely off now if you get a hold of one of these you do have options to mess around with and they look great you also have vertical blank sprites per line I'm setting mine to 64 just for this game we'll go back to 16 and another one so enjoy the video lots of great stuff in here and like I mentioned this core is amazing I can't believe how well it performs you you you so that's it for this video guys I really appreciate you watching I think it's doing an amazing job with turbo graphics 16 / PC engine and even super graphics I recently did a Sega Genesis / mega drive video link for that will be in the description check out the playlist I will be adding more videos over the next coming weeks I want to test out as many cores as I can about I'm really excited to get into the amiga core and I want to try to install workbench on here just to see how it performs there's a bunch of cores available on the mr. github page I'm gonna leave a link in the description if you guys have any requests at all let me know in the comments below I'd really love to hear from you guys how do you think the performance was with PC engine turbo graphics 16 and super graphics let me know down below I'm really interested in seeing what you guys think about it if you could hit that like button subscribe to the channel and like always thanks for watching\n"