**Tear Down Process of the GeForce GTX 1080**
We started our tear down process by removing some screws on the underside of the card. However, upon closer inspection, we realized that the thermal properties of these screws were not as straightforward as they seemed. "It looks like we're in for a long and tedious process," I said to myself as I began to remove the first screw. The screw had a unique shape, which made it difficult to determine if it was a standard hex driver or something entirely different.
After some experimentation with various tools, including hex drivers and even needle-nose pliers, we finally managed to remove one of the screws. However, this process was far from elegant, and I couldn't help but think that there had to be a better way to do it. "I'm sure there's a more precise tool out there," I said to myself, as I realized that the standard hex driver wasn't quite suitable for the task at hand.
As we continued with the tear down process, we encountered several screws that were similarly difficult to remove. The tiny Allen key used on one of the screws was particularly frustrating, and I found myself trying various other tools in an attempt to get it out. "For lack of better tools," I said to myself, "we tried hex drivers to get these out." Despite the frustration, we eventually managed to remove all of the relevant screws, which allowed us to access the underside of the card.
Upon closer inspection, we discovered several thermal pads that were used to regulate the temperature of the card. We also found a black shroud that connected to the IO module, which would allow us to disconnect and separate the card once we figured out what was still holding it in place. After some experimentation with different tools, including hex drivers, we finally managed to remove all of the relevant screws and access the internal components of the card.
As we made our way deeper into the tear down process, we encountered several other components, including memory chips (which were confirmed to be GDDR 5X) and a vrm setup. We also found a power header with a pin out, which was connected to the board. The vrm setup and memory chips were particularly interesting, as they gave us insight into the internal workings of the card.
Eventually, we made our way to the final component: the heat sink on the right side of the card. However, in a surprising twist, we discovered that this component was actually located on the underside of the card. "Wow, I've made a discovery," I exclaimed, as we realized that this screw had come out easily with a hex driver. This unexpected turn of events allowed us to access the internal components of the card without having to remove all of the screws.
With our liquid cooler application out of the way, we could have stopped at this stage and applied the cold plate and block instead of going further. However, we were eager to continue with the tear down process and see what other surprises lay in store for us. As we made our way deeper into the card, we encountered several more components, including thermal pads, vrm setup, and power headers.
In the end, we successfully tore down the GeForce GTX 1080, revealing its internal components and shedding light on its internal workings. Our next step would be to apply a liquid cooler to the card and see if it could sustain higher clock speeds without suffering from thermal throttling issues.
**Liquid Cooler Application**
As I looked at the finished card with our new liquid cooler attached, I couldn't help but feel a sense of accomplishment. We had successfully torn down the GeForce GTX 1080, revealing its internal components and shedding light on its internal workings. The application process was relatively straightforward, and we were able to apply the cold plate and block without any major issues.
However, as we looked closer at the card, we realized that there were still some minor issues with the thermal design. In particular, the screws on the back of the card seemed to be unnecessary and only served to make the process more difficult than it had to be. "I'm going to leave those screws out," I said to myself, as I realized that they weren't actually necessary.
With the liquid cooler application complete, we were now one step closer to unlocking the full potential of our GeForce GTX 1080 card. Our next step would be to apply a overclocking solution and see if it could sustain higher clock speeds without suffering from thermal throttling issues.
**Overclocking Results**
As I looked at the overclocked card, I couldn't help but feel a sense of excitement. We had successfully torn down the GeForce GTX 1080, revealing its internal components and shedding light on its internal workings. The application of a liquid cooler had allowed us to access higher clock speeds without suffering from thermal throttling issues.
However, as we looked closer at the card, we realized that there were still some minor tweaks that needed to be made to fully unlock the potential of our GeForce GTX 1080 card. In particular, we found that the power header with a pin out was not being utilized to its full extent.
"Let's try to tweak this power header," I said to myself, as I realized that it had the potential to unlock even higher clock speeds. After some experimentation, we finally managed to get the power header working at its maximum capacity, allowing us to achieve even higher clock speeds without suffering from thermal throttling issues.
In the end, our overclocking results showed that the GeForce GTX 1080 was capable of achieving remarkable clock speeds without suffering from thermal throttling issues. Our liquid cooler application had been a success, and we were now one step closer to unlocking the full potential of our card.