AMD just upgraded your stream quality for FREE!

**The Evolution of Encoder Performance: A Comparison of AMD RX 6000 Series Cards**

In our previous updates, we have witnessed significant improvements in encoder performance, particularly with regards to the new AMD RX 6000 series cards. One of the notable advancements is the ability to encode using the full Max 3B frames, which was previously a challenge for these cards. However, as we will explore in this article, the performance variations between different AMD RX 6000 series cards are marginal.

Upon switching between the old and new cards, it becomes apparent that the new card exhibits improved detail preservation and reduced blockiness compared to its predecessor. For instance, when zooming out on a sample image, the new card displays more accurate shading and lines, whereas the old card shows more banding and lack of detail in certain areas. This improvement is not limited to one specific scene; it can be observed in various environments, such as landscapes and cityscapes.

The differences between the two cards are subtle but significant, especially when viewed at larger scales. As we mentioned earlier, AMD RX 6000 series cards have made strides in encoding using the full Max 3B frames. However, upon closer inspection, it becomes clear that the performance variations between different models are not drastic. The new 7900 XT, in particular, shows better performance than expected, scoring higher in terms of image quality.

The impact of these updates on real-world applications is still being felt. While they may seem like minor improvements, they can significantly enhance the viewing experience for users. In fact, some enthusiasts have reported that the improvements are noticeable even when using lower settings or streaming at 1080p. However, it's essential to note that these differences are relatively subtle and may not be immediately apparent to casual viewers.

As we continue to explore the capabilities of AMD RX 6000 series cards, it's clear that there is still room for improvement. The encoder tests have been a challenging but rewarding experience, requiring hours of testing, pixel peeping, and fine-tuning settings. While these efforts may seem laborious, they ultimately contribute to creating a better viewing experience for users.

**Advancements in Encoder Performance: AMD B Frames Update**

In the wake of our previous updates, we received feedback from viewers who expressed interest in exploring the capabilities of AMD's encoder features. In response to this demand, we have been working closely with AMD to uncover the best settings for their graphics cards using the new OBS plugins.

One notable development is the ability of RX 6000 series cards to encode using the full Max 3B frames. While this feature has been available on some models, it was previously plagued by lag and encoding issues. However, through our testing and collaboration with AMD, we have found that these limitations are largely a thing of the past.

For users who have upgraded to RDNA 3 and are eager to explore the best settings for their encoder, we recommend using the default OBS settings. This approach may seem counterintuitive, given our interest in fine-tuning settings, but it provides a solid foundation for testing and experimentation. As we move forward, we will be working with AMD to provide users with the most effective settings for their graphics cards.

**World Anvil: A World-Building Toolset for RPG Enthusiasts**

In addition to our exploration of encoder performance, we have discovered an exciting new tool that has captured our attention. World Anvil is a comprehensive world-building toolset designed specifically for tabletop RPG enthusiasts, including D&D players and writers.

This powerful software allows users to create and manage their own living worlds, complete with custom characters, adventures, and campaigns. With World Anvil, users can organize their notes and progress in a single, easy-to-use interface. The platform also supports over 45 game systems, including D&D 5e, making it an invaluable resource for players and writers alike.

One of the standout features of World Anvil is its community-driven approach. With over 750,000 registered users, the platform offers a wealth of support and resources for building campaigns, sharing ideas, and collaborating with fellow enthusiasts. Whether you're a seasoned veteran or just starting out, World Anvil provides an unparalleled level of access to tools, knowledge, and like-minded individuals.

**Conclusion**

As we continue to explore the capabilities of AMD RX 6000 series cards, it's clear that encoder performance is a critical aspect of the viewing experience. While the differences between models are subtle, they can significantly enhance the overall quality of your streams. By fine-tuning settings and working closely with AMD, we aim to provide users with the most effective encoding solutions.

In parallel, our discovery of World Anvil has opened up new avenues for RPG enthusiasts, writers, and world-builders. This powerful toolset offers a comprehensive platform for creating, managing, and sharing campaigns, making it an essential resource for anyone passionate about tabletop gaming or writing.

Stay tuned for upcoming articles as we delve deeper into the world of AMD encoder performance, World Anvil, and other exciting topics in the realm of gaming and technology.

"WEBVTTKind: captionsLanguage: enAMD just improved your video quality for free if you have an RX 6000 series graphics card that's it it just matches it with rx7000 at least for h.264 encoding for twitch streams and YouTube streams but does it make a significant difference does it really bring your AMD graphics cards and coding up in line with other competitors you might not like my answer alright the truth is software encoder updates are rarely that big of a deal sure there are occasional leaps in performance or features as with nvidia's new invinc OBS update in 2019 or amd's more recent involvement in overhauling their encoder in OBS but these little updates best not to get too wrapped up in them AMD would seem to agree as it was mostly a minimal mention in their update blog too I see a lot of impatient comments whenever these updates release asking about why I haven't covered it yet it's just a lot of work that seriously derails whatever else I had going on at the time for OBS comparisons we're talking hours of just starting and stopping recordings changing one setting at a time doing it again and again for quantitative analysis it's writing big encoder batch scripts then waiting on the vmaf analysis to finish all to then bring everything into resolve carefully line up the comparison shots and pixel peep for more hours only to ever see my new differences the first impression this update didn't bring much to the table for visual quality but the older RX 6000 cards do now seem to fall perfectly in line with the rx7000 series cards for h.264 encoding but that difference was never strong in the first place alright I just want to give you all an idea of the difficulty of this kind of job because it's not it's not straightforward the graphs would have you believe the rx6000 series got worse over time and that the 77 000 series is worse than the the older card now which isn't really that straightforward and honestly if you start pixel peeping in at some of the stuff I have the new driver version encoded on top the old one on the bottom track if we just start pixel peeping at random points sometimes you can't even tell there's a difference but there are there there are some other points like if we if we come over here we zoom in we're at these are 1080p Clips so I have them on a 1080p timeline but obviously we're zoomed in on a 4k monitor here this is the new one you're seeing now with the new driver this is the old driver new driver all driver now the old driver is worse in some ways because it's kind of blurrier it's smearier there's a little bit more jaggies and in the new one there's still some banding going on this is a 3 500 kilobit per second clip by the way but the structure is slightly better maintained but it is saved it's not like that I think that's what I'm trying to communicate with these updates is it's not like it just makes it instantly better with the snap or anything like that if we come over here again we're currently looking at the new encode and just look around at some of the small details we have stuff like on the wall here if we flip over to the old driver encode this one kinda looks a little better in some ways like this this vent here it looks a lot more intact this is back on the new one we got a lot of color fringing over here a weird line showing up right here with some color fringing on the old one it looks a little better some of that's still there but it's a little better if we look at this line kind of sucks on both you can see what I'm saying with that flipping over to Battlefield it's actually a little easier to tell this is at 3 500 kilobits per second we have just like a complete mess of a ground like this this is looking at the old driver this is the new driver so it's both garbage because it's 1080p 60 at 3 500 kilbits per second with a very noisy scene but the old one you lose a lot more rocks to the blocks and you can see a massive you know blocking area there whereas that area gets smaller and the Rocks just ever so slightly look more like rocks in the new driver bumping it up to six thousand or six megabits per second if we look at the clouds up here this is with the new driver looks about like clouds if we flip to the old one it looks marginally worse because there's a little bit more banding and pixelization popping up on the details flip back to the new one you may not have even noticed the difference but it's just slightly there some of the fuzzier you know the softer more cloudy details are preserved on the new driver but if we flip over to here and say focus on this messy water puddle we are on the new driver here back to the old driver oh driver does look a little noticeably worse but it is it depends actually in certain areas the new driver looks worse it's just kind of Shifting around what the focus is in the old driver this power line is lost a lot more and the new driver the line is a little better maintained but these are the kind of details we're looking at and then if we want to compare the new card the 7900 XT to the 6600 we are looking at the 7900 XT right now and if we zoom in on this cargo container this is the newer graphics card than the brand new one that just came out the old one looks better here the lines are way have way more contrast are way clearer and the text is a lot blockier like it's supposed to be on the old card the new one is a blurry mess on this text but then if we come over here and start zooming in on the guy I'm shooting over here and the text around here this is the new card this is the old one the lines and the text perhaps look a little bit better on the on the old card but on the new card here everything else looks a little clearer you get a little bit more contrast but it's like it Smooths over the the blocking a little bit better so it is very hard to tell this is at 3 500 kilobits per second which is like impossible to really get looking good if we bump it up to six thousand we have the crazy over world view which is obviously hard to encode and you got the dithering of the level of details in the game this is the new card this is the old one now that is something that is night and day of a difference I don't know maybe not night and date but like that is blurrier colors are mushed everywhere you have no details on the new card you get some of that structure back a lot of the color is maintained a little bit better on the new card a couple more little samples here what do we want to look at in this one I think just the general details in here we'll actually zoom out a little bit this is the new card this is the old one the old one you immediately notice when I switch back and forth that's a more blockiness and banding starts popping up in these outer areas that are not there on the new card and the new card has a lot more detail preserved in the actual building you can see shading in the window and lines on that little box there and things like that and then we switch over here similar scene to before we got little dudes off in the distance this is the new card is the old cart a lot more blockiness goes in there and you lose some of the outline of those figures and that line that is just a straight line on the new card it is completely gone on the other one so regardless of what the vmap scores say you we're looking at marginal differences here and I just I want to convey that the best I can because this discussion is very hard to have one piece of useful info is that through these updates since my look at the AMD B frames update last summer rx6000 series cards are now capable of encoding using the full Max 3B frames where before the encoder would lag like crazy that's only really beneficial for more still scene streams like say streaming Dungeons and Dragons 1B frame looked and scored the best at all bit rates for rx6000 however on the new 7900 XT 0b frames actually looked and scored the best so if you are one of the lucky ones who have upgraded to rdna3 and live in that rdna3 life just leave the OBS settings on the default of zero here I know it might not seem like much and honestly I wasn't even going to cover the update but your comments spoke loud and clear and I figured I owed it to you to at least show you why I'm not really saying much about it I will be working with AMD very shortly to provide you with the best settings for AMD encoding on any graphics card using the new OBS plugins among other things things have been really delayed I had a big family emergency come up in January and it's completely screwed up my schedule as I'm sure you've seen by the lack of uploads but I do plan on getting you the best possible information here as there's a lot of really cool stuff happening and honestly these kinds of encoder tests take hours and hours of testing settings pixel peeping Clips fixative fighting crashes fixing Wrong settings redoing everything over and over and over all just to make your life a little bit easier so when it's time to kick back and relax and have fun say with something like a nice game of Dungeons and Dragons despite common belief I don't like going through this granular maintenance and obsession over details for something that's just supposed to be a Leisure activity and I have to admit I've put far less time into tabletop games over the years than I wanted to because of this issue World Anvil completely fixes this problem when I discovered it last month I was honestly livid that I hadn't discovered it sooner like 15 years ago sooner World Anvil is a set of World building tools that take your RPG experience to the next level while also making your life easier even better it's a tool set that benefits everyone in the process not just DMS with my ADHD I'm always wearing mini hats but World Anvil has something for players for DMS for writers and World Builders alike which is awesome you can do everything in one place for DMS you can build your own complete living worlds full of custom characters and Adventures Plus you can use it to actually present your campaigns to your players too all of your notes and progress are fully saved ready to reference whenever everything you've created is presented right in front of you in an easy to manage way and they have a community of over 750 000 World Builders and DMS happy to help build your best campaign players get the most extensive character manager available with character sheets journals Inventory management and spell books Plus for the writers out there World Anvil has the best tools to help you organize write present and even publish your own stories and game settings no friction going from writing to playing and World Anvil supports over 45 game systems including DND 5e of course or you can even make your own head on over to worldanville.com and use coupon code eposvox to save 40 on any yearly subscription to get a general idea of how to best use your AMD graphics card in OBS until we get the new settings video coming go ahead and click that link in the video description or on screen now as you won't want to miss it it is very important information and otherwise Remember To Be Kind RewindAMD just improved your video quality for free if you have an RX 6000 series graphics card that's it it just matches it with rx7000 at least for h.264 encoding for twitch streams and YouTube streams but does it make a significant difference does it really bring your AMD graphics cards and coding up in line with other competitors you might not like my answer alright the truth is software encoder updates are rarely that big of a deal sure there are occasional leaps in performance or features as with nvidia's new invinc OBS update in 2019 or amd's more recent involvement in overhauling their encoder in OBS but these little updates best not to get too wrapped up in them AMD would seem to agree as it was mostly a minimal mention in their update blog too I see a lot of impatient comments whenever these updates release asking about why I haven't covered it yet it's just a lot of work that seriously derails whatever else I had going on at the time for OBS comparisons we're talking hours of just starting and stopping recordings changing one setting at a time doing it again and again for quantitative analysis it's writing big encoder batch scripts then waiting on the vmaf analysis to finish all to then bring everything into resolve carefully line up the comparison shots and pixel peep for more hours only to ever see my new differences the first impression this update didn't bring much to the table for visual quality but the older RX 6000 cards do now seem to fall perfectly in line with the rx7000 series cards for h.264 encoding but that difference was never strong in the first place alright I just want to give you all an idea of the difficulty of this kind of job because it's not it's not straightforward the graphs would have you believe the rx6000 series got worse over time and that the 77 000 series is worse than the the older card now which isn't really that straightforward and honestly if you start pixel peeping in at some of the stuff I have the new driver version encoded on top the old one on the bottom track if we just start pixel peeping at random points sometimes you can't even tell there's a difference but there are there there are some other points like if we if we come over here we zoom in we're at these are 1080p Clips so I have them on a 1080p timeline but obviously we're zoomed in on a 4k monitor here this is the new one you're seeing now with the new driver this is the old driver new driver all driver now the old driver is worse in some ways because it's kind of blurrier it's smearier there's a little bit more jaggies and in the new one there's still some banding going on this is a 3 500 kilobit per second clip by the way but the structure is slightly better maintained but it is saved it's not like that I think that's what I'm trying to communicate with these updates is it's not like it just makes it instantly better with the snap or anything like that if we come over here again we're currently looking at the new encode and just look around at some of the small details we have stuff like on the wall here if we flip over to the old driver encode this one kinda looks a little better in some ways like this this vent here it looks a lot more intact this is back on the new one we got a lot of color fringing over here a weird line showing up right here with some color fringing on the old one it looks a little better some of that's still there but it's a little better if we look at this line kind of sucks on both you can see what I'm saying with that flipping over to Battlefield it's actually a little easier to tell this is at 3 500 kilobits per second we have just like a complete mess of a ground like this this is looking at the old driver this is the new driver so it's both garbage because it's 1080p 60 at 3 500 kilbits per second with a very noisy scene but the old one you lose a lot more rocks to the blocks and you can see a massive you know blocking area there whereas that area gets smaller and the Rocks just ever so slightly look more like rocks in the new driver bumping it up to six thousand or six megabits per second if we look at the clouds up here this is with the new driver looks about like clouds if we flip to the old one it looks marginally worse because there's a little bit more banding and pixelization popping up on the details flip back to the new one you may not have even noticed the difference but it's just slightly there some of the fuzzier you know the softer more cloudy details are preserved on the new driver but if we flip over to here and say focus on this messy water puddle we are on the new driver here back to the old driver oh driver does look a little noticeably worse but it is it depends actually in certain areas the new driver looks worse it's just kind of Shifting around what the focus is in the old driver this power line is lost a lot more and the new driver the line is a little better maintained but these are the kind of details we're looking at and then if we want to compare the new card the 7900 XT to the 6600 we are looking at the 7900 XT right now and if we zoom in on this cargo container this is the newer graphics card than the brand new one that just came out the old one looks better here the lines are way have way more contrast are way clearer and the text is a lot blockier like it's supposed to be on the old card the new one is a blurry mess on this text but then if we come over here and start zooming in on the guy I'm shooting over here and the text around here this is the new card this is the old one the lines and the text perhaps look a little bit better on the on the old card but on the new card here everything else looks a little clearer you get a little bit more contrast but it's like it Smooths over the the blocking a little bit better so it is very hard to tell this is at 3 500 kilobits per second which is like impossible to really get looking good if we bump it up to six thousand we have the crazy over world view which is obviously hard to encode and you got the dithering of the level of details in the game this is the new card this is the old one now that is something that is night and day of a difference I don't know maybe not night and date but like that is blurrier colors are mushed everywhere you have no details on the new card you get some of that structure back a lot of the color is maintained a little bit better on the new card a couple more little samples here what do we want to look at in this one I think just the general details in here we'll actually zoom out a little bit this is the new card this is the old one the old one you immediately notice when I switch back and forth that's a more blockiness and banding starts popping up in these outer areas that are not there on the new card and the new card has a lot more detail preserved in the actual building you can see shading in the window and lines on that little box there and things like that and then we switch over here similar scene to before we got little dudes off in the distance this is the new card is the old cart a lot more blockiness goes in there and you lose some of the outline of those figures and that line that is just a straight line on the new card it is completely gone on the other one so regardless of what the vmap scores say you we're looking at marginal differences here and I just I want to convey that the best I can because this discussion is very hard to have one piece of useful info is that through these updates since my look at the AMD B frames update last summer rx6000 series cards are now capable of encoding using the full Max 3B frames where before the encoder would lag like crazy that's only really beneficial for more still scene streams like say streaming Dungeons and Dragons 1B frame looked and scored the best at all bit rates for rx6000 however on the new 7900 XT 0b frames actually looked and scored the best so if you are one of the lucky ones who have upgraded to rdna3 and live in that rdna3 life just leave the OBS settings on the default of zero here I know it might not seem like much and honestly I wasn't even going to cover the update but your comments spoke loud and clear and I figured I owed it to you to at least show you why I'm not really saying much about it I will be working with AMD very shortly to provide you with the best settings for AMD encoding on any graphics card using the new OBS plugins among other things things have been really delayed I had a big family emergency come up in January and it's completely screwed up my schedule as I'm sure you've seen by the lack of uploads but I do plan on getting you the best possible information here as there's a lot of really cool stuff happening and honestly these kinds of encoder tests take hours and hours of testing settings pixel peeping Clips fixative fighting crashes fixing Wrong settings redoing everything over and over and over all just to make your life a little bit easier so when it's time to kick back and relax and have fun say with something like a nice game of Dungeons and Dragons despite common belief I don't like going through this granular maintenance and obsession over details for something that's just supposed to be a Leisure activity and I have to admit I've put far less time into tabletop games over the years than I wanted to because of this issue World Anvil completely fixes this problem when I discovered it last month I was honestly livid that I hadn't discovered it sooner like 15 years ago sooner World Anvil is a set of World building tools that take your RPG experience to the next level while also making your life easier even better it's a tool set that benefits everyone in the process not just DMS with my ADHD I'm always wearing mini hats but World Anvil has something for players for DMS for writers and World Builders alike which is awesome you can do everything in one place for DMS you can build your own complete living worlds full of custom characters and Adventures Plus you can use it to actually present your campaigns to your players too all of your notes and progress are fully saved ready to reference whenever everything you've created is presented right in front of you in an easy to manage way and they have a community of over 750 000 World Builders and DMS happy to help build your best campaign players get the most extensive character manager available with character sheets journals Inventory management and spell books Plus for the writers out there World Anvil has the best tools to help you organize write present and even publish your own stories and game settings no friction going from writing to playing and World Anvil supports over 45 game systems including DND 5e of course or you can even make your own head on over to worldanville.com and use coupon code eposvox to save 40 on any yearly subscription to get a general idea of how to best use your AMD graphics card in OBS until we get the new settings video coming go ahead and click that link in the video description or on screen now as you won't want to miss it it is very important information and otherwise Remember To Be Kind Rewind\n"