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The Market for Gaming Devices Has Become Exorbitant
If you've been shopping around for a new gaming device, whether it's a PC or console, you've definitely noticed just how expensive the market has gotten. How in the world are you supposed to play the latest games without breaking the bank?
In recent times, the cost of gaming devices has skyrocketed. From high-performance gaming PCs to cutting-edge consoles, the prices have become increasingly steep. This surge in costs can be attributed to various factors, including advancements in technology and the rise of popular gaming franchises.
The trend is evident across various platforms. PC gamers are willing to shell out top dollar for powerful machines that can handle demanding games at high resolutions and frame rates. Console manufacturers, on the other hand, have seen a significant increase in demand for their devices, leading to higher production costs.
As a result, consumers are facing an uphill battle when it comes to affording the latest gaming technology. The question remains: how can you stay up-to-date with the latest games and technologies without emptying your wallet?
WEBVTTKind: captionsLanguage: en- If you've been shoppingaround for a new gaming device,whether it's a PC or console,you've definitely noticedjust how expensivethe market has gotten.How in the world am I supposedto play the latest "Halo"when there are an infinitenumber of scalpers,but in this dark era, a newkind of segment has emerged,one that I believe will changegaming forever. (coughs)Since the very beginningof game development,there's always been a raceto have the fastesthardware around, but lately,there's been a new trend towardtaking a step back in powerand shrinking down that gaming experience.One example of that is the Xbox Series S.Unlike its bigger brother,this little box sips power,plays everything that theSeries X does and comes inat the low price of $300.Almost more importantly,it actually is $300.I've seen it on storeshelves several times,and while it's usually available for MSRP,other scalpers havetaken things like the PS5and the Xbox Series X toroutinely hit $700 to $800or even more.With the availability of theS, the question really is,is the Series S that muchworse than the Series X?Now, there is a considerabledifference between the two.Although the CPU's are nearly the same,the GPU and RAM have beencut down significantly.Because of this,the Series S tends totarget lower resolutions,like 1080P instead of 4K on the X.However, what is it like in real life?Can you even tell the differencebetween the $300 Series Sand the $800 Series X?So now, we're going todetermine just how muchof an upgrade you truly get bygoing from the Xbox Series Sto the Series X.Jared has put together a simple test.Can we tell the differencebetween the Series Sand the Series X?To make things a little more fair,we're on a 24 inch 1080Pmonitor, because on paper,there should be a massivedifference in powerthat goes far beyond just running it HD.First up is console A,running "Halo Infinite."- No, no, no,you can't get that close.- It's 1080P.- You can't get that close.- The same amount of pixels.- No, no, no.You've gotta stay three feet away.Pixel peeping is cheating.Do you think gamers are really doing that?- Yeah.- No.- Even though the SeriesX is outputting at 1080P,it still can super sample from 4k down,which theoretically givesa cleaner, crisper image.First thought.I saw a little texture pop in thereand I'm seeing some aliasing,so you see in the back here,it's out of focus.Some of those lines, like right over here,it's a little aliased,which would make me thinkthat we're running at 1080Pas opposed to anythingthat's being super sampled.Oh God, oh God, oh God,oh God, that was bad,that was bad, okay.I'm pretty heavily leaningtoward the S right now,but I will make my finaldetermination after switchingto console B.Oh, that's X, X, X, definitely X.Yeah, so I can see the super sampling.Console B is the Series X.Well, to be fair, I'mplaying on a different map,so it's not a perfectone-to-one comparison.- How confident are you?- I'm 80% confident thatI'm on a Series X right now.- All right, so this is console B, right?- Console B.- Okay, if this is a SeriesS, it looks really good.- And remember, this istheoretically with the Xbox Series Xbeing three times more powerful. (laughs)- Find the extrapixels there, chief?- That's chief.My name's Ken.(group laughing)(upbeat music)- I'm not responding to that.I'm not even gonna...- Ah, no, this has to be Series S.For example, this rope,there's definitely somealiasing going on for sure.It doesn't seem as high resolution.- See, that's the fun thingabout video game graphics,is every time someone needsto point out a difference,they're like, "Look atthis rope." (laughs)- So the first game, "Halo Infinite,"you guys were both absolutely correct.- Yes.- It was subtle,but there were differencesthat you could spot.- So now, I want to say, Iwas maybe about 10 feet away,which is way farther than youwanna be from this monitor,but even just from that distance,I could not even tellthere was a differencebetween the games, it was identical.- The main thing is thatfor "Halo Infinite,"maybe not so much in the campaign context,but the multiplayer context,that detail won't necessarily matter.You can argue maybe slightcompetitive advantageto see more detail, but honestly,I think that for 300 bucks,especially getting into nextgen titles and it playingat a constant frame rate, yeah,it absolutely looked fine.- This video is sponsored by "Mech Arena.""Mech Arena" is a mobile shooterthat puts you in the seatof your very own mech to fightcompetitive battles online.I really appreciatethat it's extremely easyto pick up and play.It only took me a couple ofminutes to learn the controlsand it's really quick to get into a gamewhen you have just a few minutes free.There are tons of mechs tochoose from, including Killshot,which is by far the fastestmech in the game, and Panther,which is a little bit harder to play,but when you get it right, itcan be absolutely devastating.I am not exactly the biggest fanof super fast paced FPS gameswhen I'm using touch controls,which makes the speed of "MechArena" feel just right to me.The game also runs greaton tons of devices,but it allows you to crankthe graphics up all the wayto ultra at 120 FPS, ifyour device can handle it.Right now, "Mech Arena" is havingtheir Mechs Are Here event,where they raised $100,000for charity, and of course,they've got new content coming soon,including up to 12 new pilots for youto customize however you like.It's completely free to playon Android and iOS right now,and you can use my personallink or scan my QR codeto get 50,000 credits, three gold crates,and one exclusive mech tohelp kickstart your game,and if you're quick, youcan add me as a friend too.So what are you waiting for?Head on down to the descriptionand start playing "Mech Arena" today.Next up, we've got "Forza Horizon 5,"a game that both Ken andI are very familiar with.- Wow, this is 30P, ladies and gentlemen,but that looks quality ifI've seen quality before.I think this is Series S,but I do want to see whatthe other version is.- All right, ready?- Series X.- It's been seconds.- Dude, the car detail is way better.- Are you sure?- It is way better.It is miles better.- It looks like the sameamount of pixels to me.- The reflections on the car,the sharpness of everything.If I stop, the wheeldoes not look as aliased.It looks like there'sway more lighting detailon the wheel alone.I'll say though that in 1080P,it's a little less obviousthat things like the grassand the shrubs and whatnot are aliasing.- The fact we're playing at30P is slightly disgusting,but whatever, it's fine.So I'm guessing this isquality mode in Horizon, right?Well, I don't need to ask.It is quality mode.I think I've seen enough with console B.Let me switch to A and see.First impressions, close,not a massive difference.I'm going to put a call inthat right now I'm playingon the Series S instead of the X.I don't care which one this is.I'm impressed by the Series S,because the differencebetween the two consoleson this monitor for thistest, incredibly minimal.- Well, you've heard it here from the...We have Digital Foundry at home.I think I agree too.- Yeah, right?- 100%.- A is S, B is X.- You've gotta see itin the road lines too.- Yeah, yeah.- It's a little moreobvious with the night shot.- But there's no differencebesides just that littlebit of sub-pixel detailon a 1080P display.Lighting, the car models,almost everything looksthe same sort of quality.- I think they definitelyemphasize the car model more,which is probably for the better.- Now, Forza...- Dramatic reveal.- You're both correct.- See, I told you.I want to see what it's likein the performance mode,when the graphic fidelity goes downand has a more constant frame rate,but in the quality mode, it looked great.- It looked absolutely great.- It looked really good.- The toughest test by far though is Ori.Ori's a good game to test this,'cause it is incrediblysmooth and nice looking.I'm going to say,I'm probably not gonna beable to tell the difference.It's a little soft, some of the detail,but I think that's just theway that the game is designed.- I'm going to try to stayright here and get a senseof the detail.I don't want to pixel peep too much.This looks really great already,but Ori already lookedgood on the One X as well.If I had to hedge my betsthough, I think it's Series S.- You think it's Series S?- I think I have a goodsense of resolution.I don't think that was subsampled.- All right, this is console B?- This is console B.- Okay.- Nevermind, oh, wait.- Dude, thatlooks the exact same.- Stop moving, stop moving,stop moving, stop moving,stop moving, stop moving.If you look at this littletiny piece of grass over here,it's not aliased.The problem is that itdoesn't look as sharp,which is throwing me off.I don't know what the hell's happening.I'm going to try to stayright here and get a senseof the detail.I don't want to pixel peep too much.- This is Series S, but byliterally, I am this close.- You know what?There is slightly less texturein this, I agree, yeah.I think that this is Series S.Oh my God, what the hell?- I think it's 52% chancethat this is Series S.I'm going to go with Series S, console B.- Austin, Austin, we're right.- Wait, areyou cheating right now?- What the hell?- Did he just cheat?- Did you just...?- Did you just look at the HDMI?Well, I didn't put my callin that this is Series S.- No, no, we made our call.We made our call. It was fine.- For me, this experimenthas really opened my eyesto something that'sbeen kind of developingover the last few years,but this is the first timethat it really crystallizedfor me, which that gaminghas spent so long chasingafter gigahertz andgigabytes of RAM and pixels,and while all that isabsolutely important,especially if you're an enthusiastand you want to push themaximum performance outof your gaming PC, or you wantto play on a PS5 or Series Xand get 4k and 120 Hertz,that's all important,that's all great,but we're no longer inthe era where cheaper,especially portable devices,are at a huge, huge handicap.Think about the Game Boy.The Game Boy had fourcolors and a terrible screenwith giant amounts ofbattery drain and everything,and when you look at agame on that comparedto the Super Nintendo, therewas no comparison, but today,I can play a game on theSwitch or on a Steam Deckor even on my phone, and while, sure,it might not quite matchup to the exact performanceof my console or my PC,but it does give me avery playable experience,to the point where in a lot of titles,you can get almost the exact same.Like you look at Ori onthe Series S versus the X.Yeah, we can tell adifference, but you know,the difference of pixelpeeping four pixelsof a frickin plant or something.It's to the point where ifyou're looking for differencesand you want the max, you can get that,but what I think is easyto overlook is the factthat so much has gotten so good,that a lot of games aren'tdown to the exact resolutionor whatever the case is,it's about the art style,it's about the experience,and when you have a device in your pocket,whether it be a phone ora Steam Deck or a Switch,or if you have a more affordabledevice, like a Series S,which while it might nothave the raw performanceof the Xbox Series X,it has all the capabilityof running games,just at that lower resolutionand frame rate and whatnot.I think it goes to show thegaming has really evolvedin a way that feels almost strange,if we would've talked toourselves five, 10 years ago,where it was all aboutmore and more and more,because now, I think oneof the biggest trendsin gaming is less.Still the same experiencein a lot of ways.Some ways, it's actually better.When it's portable, it'seasy to take with you,but it's not about justpushing the envelopeon what you can do,but it's about beingsmart about what you haveand the form factors thatyou're putting it in.