The Unreal Air: A Revolutionary AR Solution
The Unreal Air is a groundbreaking augmented reality (AR) solution that has been making waves in the tech world. This innovative headset boasts an impressive 46-degree field of view, allowing users to experience immersive AR like never before. With its sleek and lightweight design, weighing only 80 grams, it's no wonder this technology is being touted as a game-changer.
One of the most exciting features of the Unreal Air is its ability to project high-definition displays in front of you, creating an equivalent viewing experience of up to 130 inches on screen. This means that users can now open games on their phone and have them projected in front of them, providing an unparalleled level of immersion and interactivity. The Unreal Air also supports Xbox Cloud Gaming, allowing users to access a vast library of games on the go without the need for a powerful console. Additionally, it can be paired with Nintendo Switch or Steam Deck devices, further expanding its capabilities.
But that's not all - the Unreal Air is also capable of using HDMI or USB-C cables to connect to external devices, making it possible to use it with computers and other gaming consoles. This feature opens up a world of possibilities for users who want to experience AR on a larger scale without breaking the bank. Whether you're traveling, working remotely, or simply looking for a new way to enjoy your favorite games, the Unreal Air has got you covered.
The Unreal Air is not just limited to gaming, however. Its advanced technology also makes it an ideal tool for productivity and everyday tasks. Imagine being able to take something from your iPhone or Android phone and having it appear on a much larger display - this is precisely what the Unreal Air offers. Users can now work more efficiently, edit videos with ease, and enjoy an immersive experience that's hard to put down.
So how does it all work? According to the creators of the Unreal Air, offloading processing and battery power to external devices is key to making their technology so affordable and accessible. By leveraging the computing power of your connected device, they've managed to keep the headset itself remarkably lightweight and compact.
But what really sets the Unreal Air apart from other AR solutions is its ability to spatially anchor displays in the world around you. Imagine being able to position virtual screens in mid-air, resize them on the fly, and move them closer or further away with just a glance. This level of control and flexibility is truly revolutionary.
Other companies have attempted to replicate this technology, but none have quite matched the Unreal Air's success. For example, Focals by North (now owned by Google) offered turn-by-turn directions in their head-up display and even notifications from your phone, but at a significantly higher price point and with more bulkier designs.
As the tech world continues to evolve, we can expect to see more advanced AR solutions emerge that build upon this foundation. Hand tracking, outward cameras, and controllers will all become increasingly important as they allow us to interact more naturally with virtual objects in mid-air. The potential applications are endless - from smart home devices to interactive entertainment systems.
For the present, however, it's clear that the Unreal Air is a game-changer in its own right. With its impressive display capabilities, seamless integration with external devices, and innovative spatial anchoring technology, this headset is poised to revolutionize the way we experience AR. Whether you're a gamer, productivest, or simply someone looking for a new way to enjoy your favorite content, the Unreal Air has something special to offer.
In conclusion, the Unreal Air represents a major breakthrough in augmented reality technology, offering an unparalleled level of immersion, interactivity, and control over virtual displays. As this tech continues to mature and become more affordable, we can expect to see even more innovative applications emerge that change the way we live, work, and play. For now, however, the Unreal Air stands as a shining example of what's possible in the world of AR - a truly remarkable device that's sure to leave a lasting impression on anyone who experiences it.
"WEBVTTKind: captionsLanguage: enforeign while it might feel like hype for no reason there actually is some good use cases for AR or augmented reality and there's going to be even more in the near future so in today's decoder episode my explainer series here on the Channel I want to talk about and even show you some of those use cases so firstly shout out to enrail for partnering with me to make this video we'll use their new sunglasses inspired unreal air AR headset that is out now for way less than any of the other comparable AR headsets to show some of those use cases in a bit but really quick let's just talk about what AR even is now the term augmented reality was first coined by Boeing yes the airplane manufacturer back in 1990 a researcher named Tom caudell and his colleague David Mizell were asked to come up with an alternative to the expensive diagrams and marking devices that were used to guide workers on the factory floor when building airplanes specifically doing the wiring for those airplanes now they propose that instead of using the large plywood boards which contained individually designed wiring instructions for each plane they could use a head mounted apparatus that would use some form of high-tech eyewear and project each plane specific schematics onto multi-purpose reusable boards instead now these could then be worn by the worker and altered much more efficiently through a computer system essentially though in a nutshell if virtual reality takes you and puts you into a virtual world then augmented reality or ar takes virtual items whether those are sounds or visuals and puts them into the real world with you now according to a case study from 2021 Boeing using a version of Google Glass and Enterprise AR headset that was originally launched in a small developer only program back in 2013. gives their technicians line of sight and voice instructions for wire harnesses see what I see abilities when they need help from from someone else remotely barcode scanners with a camera on the headset Etc and all of this to be able to put their Planes together more efficiently the result well according to Boeing they were able to reduce error rates to zero and cut the wiring harness production Time by 25 and when those wiring configurations can add up to tens of thousands of hours of work each year that's no small number now the Enterprise and Manufacturing use case of AR is being used actually by a lot of companies all over the world already from schematics like the Boeing scenario and even GE is doing something similar to order picking assistance for shipping with companies like DHL to assembly assistance and even John Hopkins has used AR glasses to project images of the patient's internal anatomy like bones and other tissues based on their own actual CT scans to give surgeons x-ray vision during their procedures basically and BMW uses it in their vehicle prototype Engineering Process to swap true to scale Parts on a vehicle body for instance they even claim It sped up certain processes by as much as 12 months since they don't have to create new test setups with every change and that's just the tip of the iceberg you can kind of easily see at least start to see how AR can be useful in business scenarios like this but what about for consumers well while it may not be the most productive use case I feel like it's probably the one that most people have personally used to experience AR already and that's gaming now even if you didn't play it you undoubtedly heard a Pokemon go we're back now with something that may explain any odd behavior you've seen on the streets recently the Smash Hit Mobile game app Pokemon go has only been on for a few days but it's already got millions following their smartphones to the most random places the app published by a Niantic in collaboration with Nintendo and the Pokemon company became hugely popular in 2016 when it launched and was downloaded over 500 million times the game used your mobile phone's GPS and camera to put virtual creatures called Pokemon in the real world on your location it was credited with popularizing location-based AR technology and mass promoting physical activity while gaming in the form of walking because you had to physically go places to find specific Pokemon and even help local businesses with the increase in foot traffic in some situations now you take this a step further and use the inreal air glasses and plug them into your phone whether it's an iPhone using their unreal adapter and the lightning digital AV adapter from Apple or the included USBC cable to connect to an Android device and mirror your display on the full HD Micro OLED displays with a 46 degree field of view inside the glasses so you can open a game on your phone and then have it projected in front of you in an equivalent of up to 130 inch screen now this also works well with Xbox cloud gaming and since it can use an HDMI or USBC cable you can also plug in a Nintendo switch or a steam deck and have a much larger screen for playing while traveling or you can even plug it into an Xbox or a PlayStation and have a larger screen than your TV unless you have 130 inch TV then I mean good for you I live in New York I couldn't I don't even have a wall that big so now besides gaming AR can also be used for productivity by again taking something from your iPhone or Android phone and giving away a much larger display but also your computer even now imagine being able to put on some glasses like the unreal air and edit a video on a much larger screen instead of carrying one around with you obviously the unreal air actually only weighs 80 grams or so and they managed to do that partly by offloading the processing and Battery to whatever you plug them into instead of trying to put all that into the glasses themselves now this is also partly how they manage to get them to be much less expensive than other AR Solutions you can check them out at the link below if you're curious now you probably also see how this technology can be used for watching movies from your various favorite content sources like Netflix and YouTube Hulu Disney plus HBO Max Etc and the unreal air has its own built-in speakers that are super linear and even have a base enhancement algorithm to give you more of an IMAX like experience so larger displays is a benefit of AR but what makes them more useful and more AR like in my opinion is to be able to spatially Anchor those displays in the world around you and even have multiple displays so again with the unreal air you can use AR mode using their nebula app either on an Android phone or with an M1 enabled MacBook there is an iOS apparently coming soon though and you can use that to put up to three desktops for your Mac or multiple browser windows for example on Android in the space in front of you and even around you and move the screens closer and further resize them and when you turn away and turn back they're still there and it's that spatially aware part of it that's actually kind of cool now we've also seen other AR glasses like the now discontinued focals by North which was bought by Google in 2020 that put turn by turn directions in the heads-up display and even notifications from your phone like a smart watch would now more expensive and bulkier headsets start to add outward cameras and controllers and hand tracking and all sorts of other stuff and that also opens up other possibilities as you can imagine but for now these are probably the most common use cases now as the technology matures and we can get that hand tracking and outward cameras and use that to interact more naturally with the items that we see in AR and can get those into less bulky headsets and ultimately be able to pin them to places or things in the real world that would then always be there when you looked at it I you put a virtual display next to your bed with the weather on it and it would always be there whenever you put the glasses on and looked over there and maybe you have a large Ultra wide monitor always above your laptop on your desk maybe even interactive controls for things in specific restaurants you visit to order food from or your car speedometer in the corner of your vision whenever you get into your car and the glasses connect to it automatically you get the idea now all of that will require things to get a lot less expensive and also look more and more like real glasses but personally I have to say I'm more excited about this and the idea of AR than I am with virtual reality at the moment what do you guys think let me know in the comments below always appreciate hearing from you guys and Shout out again to Unreal for partnering with me to make this video if you want to check out the unreal air glasses they're on Amazon at the link below but there you go hope you guys enjoyed this decoder episode thanks for watching motorcycles trucks highway I work on a highway I basically do this in the middle of a highway in my own Studio this one motorcycle just won't go away things are just circling the building helicopter maybe not just ground traffic it's air traffic too truck and he turns around and goes back to the way what your computer even truck I'm realizing it's Rush Hour right now it is rush hour and that's that's a problem for the highway that I work next to start up the truck right here right next to the studio yay helicopter I think or plane maybe a jet engine propelled blimpforeign while it might feel like hype for no reason there actually is some good use cases for AR or augmented reality and there's going to be even more in the near future so in today's decoder episode my explainer series here on the Channel I want to talk about and even show you some of those use cases so firstly shout out to enrail for partnering with me to make this video we'll use their new sunglasses inspired unreal air AR headset that is out now for way less than any of the other comparable AR headsets to show some of those use cases in a bit but really quick let's just talk about what AR even is now the term augmented reality was first coined by Boeing yes the airplane manufacturer back in 1990 a researcher named Tom caudell and his colleague David Mizell were asked to come up with an alternative to the expensive diagrams and marking devices that were used to guide workers on the factory floor when building airplanes specifically doing the wiring for those airplanes now they propose that instead of using the large plywood boards which contained individually designed wiring instructions for each plane they could use a head mounted apparatus that would use some form of high-tech eyewear and project each plane specific schematics onto multi-purpose reusable boards instead now these could then be worn by the worker and altered much more efficiently through a computer system essentially though in a nutshell if virtual reality takes you and puts you into a virtual world then augmented reality or ar takes virtual items whether those are sounds or visuals and puts them into the real world with you now according to a case study from 2021 Boeing using a version of Google Glass and Enterprise AR headset that was originally launched in a small developer only program back in 2013. gives their technicians line of sight and voice instructions for wire harnesses see what I see abilities when they need help from from someone else remotely barcode scanners with a camera on the headset Etc and all of this to be able to put their Planes together more efficiently the result well according to Boeing they were able to reduce error rates to zero and cut the wiring harness production Time by 25 and when those wiring configurations can add up to tens of thousands of hours of work each year that's no small number now the Enterprise and Manufacturing use case of AR is being used actually by a lot of companies all over the world already from schematics like the Boeing scenario and even GE is doing something similar to order picking assistance for shipping with companies like DHL to assembly assistance and even John Hopkins has used AR glasses to project images of the patient's internal anatomy like bones and other tissues based on their own actual CT scans to give surgeons x-ray vision during their procedures basically and BMW uses it in their vehicle prototype Engineering Process to swap true to scale Parts on a vehicle body for instance they even claim It sped up certain processes by as much as 12 months since they don't have to create new test setups with every change and that's just the tip of the iceberg you can kind of easily see at least start to see how AR can be useful in business scenarios like this but what about for consumers well while it may not be the most productive use case I feel like it's probably the one that most people have personally used to experience AR already and that's gaming now even if you didn't play it you undoubtedly heard a Pokemon go we're back now with something that may explain any odd behavior you've seen on the streets recently the Smash Hit Mobile game app Pokemon go has only been on for a few days but it's already got millions following their smartphones to the most random places the app published by a Niantic in collaboration with Nintendo and the Pokemon company became hugely popular in 2016 when it launched and was downloaded over 500 million times the game used your mobile phone's GPS and camera to put virtual creatures called Pokemon in the real world on your location it was credited with popularizing location-based AR technology and mass promoting physical activity while gaming in the form of walking because you had to physically go places to find specific Pokemon and even help local businesses with the increase in foot traffic in some situations now you take this a step further and use the inreal air glasses and plug them into your phone whether it's an iPhone using their unreal adapter and the lightning digital AV adapter from Apple or the included USBC cable to connect to an Android device and mirror your display on the full HD Micro OLED displays with a 46 degree field of view inside the glasses so you can open a game on your phone and then have it projected in front of you in an equivalent of up to 130 inch screen now this also works well with Xbox cloud gaming and since it can use an HDMI or USBC cable you can also plug in a Nintendo switch or a steam deck and have a much larger screen for playing while traveling or you can even plug it into an Xbox or a PlayStation and have a larger screen than your TV unless you have 130 inch TV then I mean good for you I live in New York I couldn't I don't even have a wall that big so now besides gaming AR can also be used for productivity by again taking something from your iPhone or Android phone and giving away a much larger display but also your computer even now imagine being able to put on some glasses like the unreal air and edit a video on a much larger screen instead of carrying one around with you obviously the unreal air actually only weighs 80 grams or so and they managed to do that partly by offloading the processing and Battery to whatever you plug them into instead of trying to put all that into the glasses themselves now this is also partly how they manage to get them to be much less expensive than other AR Solutions you can check them out at the link below if you're curious now you probably also see how this technology can be used for watching movies from your various favorite content sources like Netflix and YouTube Hulu Disney plus HBO Max Etc and the unreal air has its own built-in speakers that are super linear and even have a base enhancement algorithm to give you more of an IMAX like experience so larger displays is a benefit of AR but what makes them more useful and more AR like in my opinion is to be able to spatially Anchor those displays in the world around you and even have multiple displays so again with the unreal air you can use AR mode using their nebula app either on an Android phone or with an M1 enabled MacBook there is an iOS apparently coming soon though and you can use that to put up to three desktops for your Mac or multiple browser windows for example on Android in the space in front of you and even around you and move the screens closer and further resize them and when you turn away and turn back they're still there and it's that spatially aware part of it that's actually kind of cool now we've also seen other AR glasses like the now discontinued focals by North which was bought by Google in 2020 that put turn by turn directions in the heads-up display and even notifications from your phone like a smart watch would now more expensive and bulkier headsets start to add outward cameras and controllers and hand tracking and all sorts of other stuff and that also opens up other possibilities as you can imagine but for now these are probably the most common use cases now as the technology matures and we can get that hand tracking and outward cameras and use that to interact more naturally with the items that we see in AR and can get those into less bulky headsets and ultimately be able to pin them to places or things in the real world that would then always be there when you looked at it I you put a virtual display next to your bed with the weather on it and it would always be there whenever you put the glasses on and looked over there and maybe you have a large Ultra wide monitor always above your laptop on your desk maybe even interactive controls for things in specific restaurants you visit to order food from or your car speedometer in the corner of your vision whenever you get into your car and the glasses connect to it automatically you get the idea now all of that will require things to get a lot less expensive and also look more and more like real glasses but personally I have to say I'm more excited about this and the idea of AR than I am with virtual reality at the moment what do you guys think let me know in the comments below always appreciate hearing from you guys and Shout out again to Unreal for partnering with me to make this video if you want to check out the unreal air glasses they're on Amazon at the link below but there you go hope you guys enjoyed this decoder episode thanks for watching motorcycles trucks highway I work on a highway I basically do this in the middle of a highway in my own Studio this one motorcycle just won't go away things are just circling the building helicopter maybe not just ground traffic it's air traffic too truck and he turns around and goes back to the way what your computer even truck I'm realizing it's Rush Hour right now it is rush hour and that's that's a problem for the highway that I work next to start up the truck right here right next to the studio yay helicopter I think or plane maybe a jet engine propelled blimpforeign while it might feel like hype for no reason there actually is some good use cases for AR or augmented reality and there's going to be even more in the near future so in today's decoder episode my explainer series here on the Channel I want to talk about and even show you some of those use cases so firstly shout out to enrail for partnering with me to make this video we'll use their new sunglasses inspired unreal air AR headset that is out now for way less than any of the other comparable AR headsets to show some of those use cases in a bit but really quick let's just talk about what AR even is now the term augmented reality was first coined by Boeing yes the airplane manufacturer back in 1990 a researcher named Tom caudell and his colleague David Mizell were asked to come up with an alternative to the expensive diagrams and marking devices that were used to guide workers on the factory floor when building airplanes specifically doing the wiring for those airplanes now they propose that instead of using the large plywood boards which contained individually designed wiring instructions for each plane they could use a head mounted apparatus that would use some form of high-tech eyewear and project each plane specific schematics onto multi-purpose reusable boards instead now these could then be worn by the worker and altered much more efficiently through a computer system essentially though in a nutshell if virtual reality takes you and puts you into a virtual world then augmented reality or ar takes virtual items whether those are sounds or visuals and puts them into the real world with you now according to a case study from 2021 Boeing using a version of Google Glass and Enterprise AR headset that was originally launched in a small developer only program back in 2013. gives their technicians line of sight and voice instructions for wire harnesses see what I see abilities when they need help from from someone else remotely barcode scanners with a camera on the headset Etc and all of this to be able to put their Planes together more efficiently the result well according to Boeing they were able to reduce error rates to zero and cut the wiring harness production Time by 25 and when those wiring configurations can add up to tens of thousands of hours of work each year that's no small number now the Enterprise and Manufacturing use case of AR is being used actually by a lot of companies all over the world already from schematics like the Boeing scenario and even GE is doing something similar to order picking assistance for shipping with companies like DHL to assembly assistance and even John Hopkins has used AR glasses to project images of the patient's internal anatomy like bones and other tissues based on their own actual CT scans to give surgeons x-ray vision during their procedures basically and BMW uses it in their vehicle prototype Engineering Process to swap true to scale Parts on a vehicle body for instance they even claim It sped up certain processes by as much as 12 months since they don't have to create new test setups with every change and that's just the tip of the iceberg you can kind of easily see at least start to see how AR can be useful in business scenarios like this but what about for consumers well while it may not be the most productive use case I feel like it's probably the one that most people have personally used to experience AR already and that's gaming now even if you didn't play it you undoubtedly heard a Pokemon go we're back now with something that may explain any odd behavior you've seen on the streets recently the Smash Hit Mobile game app Pokemon go has only been on for a few days but it's already got millions following their smartphones to the most random places the app published by a Niantic in collaboration with Nintendo and the Pokemon company became hugely popular in 2016 when it launched and was downloaded over 500 million times the game used your mobile phone's GPS and camera to put virtual creatures called Pokemon in the real world on your location it was credited with popularizing location-based AR technology and mass promoting physical activity while gaming in the form of walking because you had to physically go places to find specific Pokemon and even help local businesses with the increase in foot traffic in some situations now you take this a step further and use the inreal air glasses and plug them into your phone whether it's an iPhone using their unreal adapter and the lightning digital AV adapter from Apple or the included USBC cable to connect to an Android device and mirror your display on the full HD Micro OLED displays with a 46 degree field of view inside the glasses so you can open a game on your phone and then have it projected in front of you in an equivalent of up to 130 inch screen now this also works well with Xbox cloud gaming and since it can use an HDMI or USBC cable you can also plug in a Nintendo switch or a steam deck and have a much larger screen for playing while traveling or you can even plug it into an Xbox or a PlayStation and have a larger screen than your TV unless you have 130 inch TV then I mean good for you I live in New York I couldn't I don't even have a wall that big so now besides gaming AR can also be used for productivity by again taking something from your iPhone or Android phone and giving away a much larger display but also your computer even now imagine being able to put on some glasses like the unreal air and edit a video on a much larger screen instead of carrying one around with you obviously the unreal air actually only weighs 80 grams or so and they managed to do that partly by offloading the processing and Battery to whatever you plug them into instead of trying to put all that into the glasses themselves now this is also partly how they manage to get them to be much less expensive than other AR Solutions you can check them out at the link below if you're curious now you probably also see how this technology can be used for watching movies from your various favorite content sources like Netflix and YouTube Hulu Disney plus HBO Max Etc and the unreal air has its own built-in speakers that are super linear and even have a base enhancement algorithm to give you more of an IMAX like experience so larger displays is a benefit of AR but what makes them more useful and more AR like in my opinion is to be able to spatially Anchor those displays in the world around you and even have multiple displays so again with the unreal air you can use AR mode using their nebula app either on an Android phone or with an M1 enabled MacBook there is an iOS apparently coming soon though and you can use that to put up to three desktops for your Mac or multiple browser windows for example on Android in the space in front of you and even around you and move the screens closer and further resize them and when you turn away and turn back they're still there and it's that spatially aware part of it that's actually kind of cool now we've also seen other AR glasses like the now discontinued focals by North which was bought by Google in 2020 that put turn by turn directions in the heads-up display and even notifications from your phone like a smart watch would now more expensive and bulkier headsets start to add outward cameras and controllers and hand tracking and all sorts of other stuff and that also opens up other possibilities as you can imagine but for now these are probably the most common use cases now as the technology matures and we can get that hand tracking and outward cameras and use that to interact more naturally with the items that we see in AR and can get those into less bulky headsets and ultimately be able to pin them to places or things in the real world that would then always be there when you looked at it I you put a virtual display next to your bed with the weather on it and it would always be there whenever you put the glasses on and looked over there and maybe you have a large Ultra wide monitor always above your laptop on your desk maybe even interactive controls for things in specific restaurants you visit to order food from or your car speedometer in the corner of your vision whenever you get into your car and the glasses connect to it automatically you get the idea now all of that will require things to get a lot less expensive and also look more and more like real glasses but personally I have to say I'm more excited about this and the idea of AR than I am with virtual reality at the moment what do you guys think let me know in the comments below always appreciate hearing from you guys and Shout out again to Unreal for partnering with me to make this video if you want to check out the unreal air glasses they're on Amazon at the link below but there you go hope you guys enjoyed this decoder episode thanks for watching motorcycles trucks highway I work on a highway I basically do this in the middle of a highway in my own Studio this one motorcycle just won't go away things are just circling the building helicopter maybe not just ground traffic it's air traffic too truck and he turns around and goes back to the way what your computer even truck I'm realizing it's Rush Hour right now it is rush hour and that's that's a problem for the highway that I work next to start up the truck right here right next to the studio yay helicopter I think or plane maybe a jet engine propelled blimp\n"