**Testing NVIDIA's Broadcast Technology with Modern Warfare 2019**
I recently had the opportunity to test NVIDIA's broadcast technology, which is designed to enhance streaming performance and provide better image quality for content creators. I started by testing it out on Modern Warfare 2019, a game that I've been playing a lot lately. As expected, having both voice and camera enabled during streaming would definitely have an impact on how smooth and responsive the game felt compared to normal streaming.
When testing the broadcast technology with Modern Warfare 2019 at 4K resolution, I found that it had a significant impact on game performance. The broadcast effects had a 14% impact on game performance, while streaming normally with reasonable settings on the NVIDIA GeForce RTX 3080 resulted in a 23% impact. However, there is still an impact on both cards, and this will be a trend throughout all of the games that I test.
On the other hand, at 1080p 240, I found that using the broadcast technology had basically no impact, while enabling max quality in ending settings had a greater impact on the GeForce RTX 3080. The NVIDIA GeForce RTX 2080 suffered a 20% performance impact when using the broadcast software.
**Comparison of Broadcast Technology Impact with Different Games and Resolutions**
When testing the broadcast technology with Apex Legends at 4K resolution, I found that the GeForce RTX 3080 had a 16% performance hit moving from normal streaming to streaming with broadcast. In contrast, the NVIDIA GeForce RTX 2080 had a 13% performance impact without the camera on, but when both camera and voice were enabled, it went up to a 30% performance hit.
At 1080p 240, I found that the GeForce RTX 3080 only suffered a 10% impact from the broadcast effects, while the NVIDIA GeForce RTX 2080 had a 19% impact from just the camera effect and a 30% impact when both were enabled. These results show that even with the same resolution and frame rate, there can be significant differences in performance depending on whether or not the broadcast technology is used.
**Testing Broadcast Technology with Rainbow Six Siege**
When testing the broadcast technology with Rainbow Six Siege at 4K resolution, I found that the GeForce RTX 3080 saw a 15% impact with both effects. In contrast, the NVIDIA GeForce RTX 2080 only had a 12.5% impact from both.
However, when comparing these results to the same test at lower resolutions and frame rates, there were significant differences in performance depending on whether or not the broadcast technology was used. At 1080p 240, I found that both cards had only a 6% impact over normal streaming, so they tied in this test.
**Conclusion**
Overall, NVIDIA's broadcast technology is phenomenal and has the potential to greatly enhance streaming performance and image quality for content creators. However, there are still some limitations to consider, such as the fact that it can have a significant impact on game performance at high resolutions and frame rates.
One of the biggest challenges with this technology is that it relies heavily on real-time processing power, which means that it can be a bottleneck in certain situations. This is why I think that developing a video editor plug-in for NVIDIA's broadcast technology could be incredibly valuable. Imagine being able to apply these effects directly within a video editing software, where you have all the time in the world to process and optimize your results.
As for future development of this technology, I'm excited to see what's in store. With more training data and testing, NVIDIA can continue to refine and improve their broadcast technology to provide even better performance and image quality for content creators.
**Recommendations**
If you're interested in trying out NVIDIA's broadcast technology for yourself, I recommend checking it out. It's free to try, so there's no risk involved! Just submit your own sample footage and let them know what you think about the results. If you have any feedback or suggestions, be sure to share them with the community.
As always, if you enjoyed this article, please hit the like button, subscribe on Nebula or YouTube for more tech education and stream content, and I'll see you next time!