Mobile World Congress 2015: A Year of Great Handsets and Performance Gains
It's Darcy Lauve reporting live here from Mobile World Congress 2015, and I'm delighted to be at the Arm booth again with a favorite of mine, Mr. James Bruce, who is the director of mobile at Arm. How are you today, sir? I'm very well and it's great to speak with you again, Dar. Thank you very much for your time, sir.
So we've seen a lot of great things here at Mobile World Congress this year, including 14nm designs from Exos and the Galaxy S6, as well as many other exciting stuff. Mr. Bruce, what are some of the highlights of this year's show? You've had a chance to see all the latest handsets and technologies, what stands out to you?
Mr. Bruce: Well, Darcy, I think one of the biggest highlights is the performance gains that we're seeing in these devices. The 14nm designs from Exos are allowing for significant power reductions while maintaining or even increasing performance, which is a major step forward for mobile devices.
Enlighten, announced yesterday, is another exciting technology that's being showcased here at MWC. What can you tell us about this new lighting technology?
Mr. Bruce: Enlighten is a new technology that allows for more efficient use of lighting in devices. It uses advanced LED lighting to create more accurate and consistent color reproduction, which is particularly useful for gaming and other applications where image quality is critical.
When it comes to gaming on smartphones, we're seeing some significant advancements this year. What can you tell us about the state of mobile gaming at MWC?
Mr. Bruce: Mobile gaming is really taking off right now, and we're seeing some amazing new technologies that are allowing for more realistic graphics and gameplay. Low power DDR4 RAM, which is being used in devices like the Galaxy S6, is also playing a major role in enabling these advancements.
We've had the opportunity to speak with Micron about their work on low power DDR4 RAM, and they're packing a lot of performance into this technology. How do you see this technology changing the way we experience mobile gaming?
Mr. Bruce: Low power DDR4 RAM is vital for delivering that user experience, particularly in games where memory bandwidth is critical. It's allowing us to transfer data to these compute units more efficiently, which means better performance and more realistic graphics.
As we look to the future of mobile devices, what can you tell us about the design trends that we might see? Will we be seeing more big little designs, or are there other exciting technologies on the horizon?
Mr. Bruce: I think 2015 is really the year of the big little design. We've seen some amazing advancements in this area, with devices like the Exos 14nm designs allowing for significant power reductions while maintaining performance. But I also believe that we're going to see more innovation and competition between our partners, which will drive us forward.
One thing that's really exciting about Arm is the ecosystem that we've built around mobile technology. We're working closely with developers and OEMs to provide them with the resources they need to grow and innovate. Can you tell us a bit more about what this means for the future of mobile devices?
Mr. Bruce: Well, Darcy, I think it's really all about empowering our partners to create amazing new technologies. We supply important IP, but it's really up to them to come out with the cool stuff that people don't even realize is possible. And that's what makes it so exciting to work for Arm – we get to see the results of their hard work and innovation two years down the line.
Finally, before we wrap up, I wanted to ask you a bit about the future of wearables. How do you see this technology evolving over the next year or so?
Mr. Bruce: Wearables are really growing right now, and we're expecting to see them double or triple in size by the time we have our next conversation. This is an exciting area for us at Arm, as it allows us to apply our expertise in mobile technology to new and innovative applications.
Thanks again to Mr. James Bruce for his time today – it's always a pleasure speaking with him, and I'm sure we'll be hearing from him again next year at MWC 2016.