The Oculus Quest: A Step Forward in VR's Journey to Mainstream Acceptance
This is an Oculus game because they've definitely put the work into tuning it like it runs smoothly unlike some of the other ones it just really doesn't look great right like the display is high resolution but the chip just can't put out. Yeah, that's the thing that's important to keep in mind for all this because you know you're i hear a lot of complaining i hear a lot of whining this is a 400 headset like you just played the index this is what i was saying earlier you know like learn to appreciate a snob earlier and now you're doubling down. Is that what i understand you wrote that into the script? Yeah, like when panning like this it's a little bit stuttery in a way that is not nearly as bad as like daydream devices that i've tried where it's just like yeah this is completely unusable it's garbage throw it away right uh like i'm not i'm not sick now that i'm not trying to play vader immortal but but i would say this is like pretty close quickly to the first htc vive experience. Oh, he's different he's different okay whoa i didn't even realize where i was or what way i was facing your back linus come back drive pressure marks on my cheeks you do i do so there are definitely some strong points here uh light leakage not too bad i got a little bit around the bottom so it's not as good as the index or the vive for me but not unacceptable. The oled screen it's funny i've been playing mostly on the index lately right doesn't have an oled screen lcd and it hasn't been bothering me but going back to an oled screen those really deep blacks was actually quite nice i thought i was gonna be experiencing like a lot of uh warmth i played for like an hour and it started getting kind of warm well i think you're gonna have that experience regardless of the vr headset depending on the kind of games you're playing that's a fair point yeah like i wouldn't recommend putting on my vr headset at my house.
The Quest is a really interesting device like it's hard to compare it directly to anything because it's so different. Like comparing it to a rift s the pricing is the same or actually more expensive depending on how much storage you want but the game library is not nearly as big. On top of what riley mentioned earlier about games that you buy in the oculus store not necessarily being compatible with the quest which i think is sort of a bummer uh interesting fact though red matter a puzzle narrative game you'd like it sold more copies on quest than it did on the rift which is very interesting because it's one of those titles that does not support crossbuy but what i think people really like about the quest is that it makes full room scale vr completely accessible to way more consumers like you don't have to set up a pc or base stations or anything so it's really more of a console like experience that you can pick up and grab and take to your buddy's house wherever or like a family gathering it's great.
Now with that said the quest is far from perfect. You are giving up pc level graphics in exchange for the mobility which is an obvious compromise in terms of resolution render detail frame rate and as we saw in vader immortal the tracking definitely can occasionally glitch out i think that might have been because i was standing right in front of you with that said there are ways to stream pc vr games to the oculus quest so maybe we could do another video do you think that would be any good i don't know but we should try it i guess so.
The Oculus Quest represents a huge step forward in VR's journey towards mainstream acceptance. It is a console-like experience that makes full room scale VR completely accessible to way more consumers than ever before. The Quest has a high resolution display, but the chip just can't put out enough pixels to match PC-level graphics. This is an obvious compromise, but one that many users are willing to make in order to enjoy mobility and convenience.
One of the strong points of the Quest is its light leakage, which is not too bad despite being slightly worse than on the Index or Vive. The OLED screen is also a notable feature, providing deep blacks and a more immersive experience. However, this comes with some drawbacks, such as the potential for overheating during prolonged use.
The Quest's game library is still relatively small compared to other VR systems, but it has made significant strides in making full room scale VR accessible to a wider audience. This is largely due to its ease of use and portability, which makes it perfect for social gatherings or casual gaming sessions with friends.
While the Quest is not without its flaws, such as compromised graphics and occasional tracking issues, it remains a promising step forward in VR's journey towards mainstream acceptance. Its accessibility and convenience make it an attractive option for those looking to get into VR, even if it means sacrificing some of the more advanced features found on other systems.
The Oculus Quest is a device that has left a lasting impression, with its unique blend of mobility and convenience making it a must-try for anyone interested in exploring the world of VR. Whether you're a seasoned gamer or just looking to dip your toes into the world of virtual reality, the Quest is definitely worth checking out.
Overall, the Oculus Quest is a testament to the evolving nature of VR technology and its ability to adapt to the needs and desires of users. As it continues to grow and improve, we can expect to see even more exciting developments in the world of VR.
"WEBVTTKind: captionsLanguage: ennow requesting we've talked quite a lot in the past couple of years about how vr is dead and i think that was true for a while if we interpret dead to mean stagnant and uninteresting from an enthusiast perspective but then something happened 2019 turned out to be a super interesting year for vr so i recently reviewed the valve index and i was blown away by the upgrades that that headset brought to the high end of the vr experience spectrum but what about the people who can't afford one of those well that is where the oculus quest comes in it actually launched a month before the index for only 399 us and admittedly i ignored it because i assumed that it would be trash but in fact it represents a similar if not greater leap forward just at the lower end of the market it enables wireless room scale vr with high resolution displays and it's got two desktop class controllers without any need for a powerful pc that means that with the quest you can take your headset anywhere and play any game wherever you are wow you can i can you can go anywhere with this thing linus whoa i got a there's a lightsaber through your head right now wow oh this is great whoa i feel so free yeah private internet access that's exactly what you'll get with pia a safe and protected ip and it's got loads of other features as well check it out at the link in the video description let's get to work so we should clarify you weren't actually playing a game just there no i wasn't linus you got me uh the quest has four external cameras that allow you to see the real world so that's how i was able to do that and i only did it to highlight one of the key advantages that the oculus quest has over pc based vr headsets and even other standalone options like the oculus go and google daydream headsets like you can set it up anywhere like you could set it up here over there you could use this whole space so the cool thing is those cameras actually serve a second purpose as well the controllers that riley's holding have infrared or ir leds on them and the cameras on the headset keep track of where they are in front of you so the quest doesn't need any external sensors to work in a surprisingly large play space now some people online have said they've gotten it to work in up to a 10 by 10 or even 15 by 15 meter space and to put that in context that's probably i think from there to like over there is eight meters right so basically unless you live in a giant warehouse the limitation pretty much doesn't matter at least um that's what i'm told so far i'm actually taking your word for everything i'm saying about this thing so uh do i get to try it now yes all right that's right so you're gonna set up the guardian system which is the kind of safe zone area okay of the entire galaxy or just my disappointment is immeasurable okay so it fires up automatically just like their desktop headset let me give you this yes oh and the camera is just like turned on whoa it's pretty uh whoa it's pretty stuttery there it's a little disorienting there's a delay between the camera feed and real life huh he's in he's inside you know the weird thing is it's not as bad looking around as it is looking at these these are like yeah yeah they got the big indicators on there right no it's just they're choppier so it has a very similar fit actually to the original rift where i i on that one too i found it kind of a little hard against your face but um it's not too bad so just like room scale experiences on desktop vr headsets like the rift vive or the index the quest has a guardian system that requires you to map out a safe area like linus is doing right now wow so we can have a giant freaking play area in here if you reuse the same space regularly it won't make you map it out again the quest actually can recognize and hold a few guardian spaces in memory one caveat is that oculus does not recommend that you use the quest outside you disappeared i disappeared because you finished the setup linus hello okay there it is he's in vr he's been sucked in it feels like such a big play space that it's like not natural to be able to walk around so i know right seamlessly yeah with a pc headset you'd have to set up base stations in an area this big and leave them there basically in order to have it consistently let's talk specs the display is surprisingly sharp it's 1440 by 1600 per eye now it is an oled display with a pentile matrix so it's not quite as sharp as what you might find on something like the valve index but it's pretty comparable to something like a vive pro with that said there is one area where it falls behind those higher end pc headsets the refresh rate is only 72 hertz versus 90 or even as high as 120 or the experimental 144 hertz mode on the index now part of the shtick here is that the entire experience is powered by what is basically a phone sitting in the front of the headset here so it's a qualcomm snapdragon 835 four gigs of ram a 3600 milliamp hour battery that gives you about two to three hours of play time and it's all running on some version of android there's an ipd adjustment slider on the bottom and a volume rocker it's got built-in speakers with spatial audio and then it's also got two headphone jacks one on either side for oculus's special headphones though you can use normal ones one thing that i like about it actually is i i prefer this style of strap to the the halo style right right on the psvr as well as the the rift s you prefer this i do i do actually prefer this i'm not a huge fan of that one and one other thing i wanted to comment on that's not really in the specs is the quality of the lenses they are much much better like you don't see those distinct rings like you do on first gen stuff like the htc vive and oculus says that they did use a different manufacturing process for the lenses so whereas yeah on the original riffs they had those kind of concentric yeah so this looks shockingly sharp that makes me so happy okay so that's all the numbers now it's time for me to really get to try this i'm actually way more amped now that i've played with it a little bit than i was before so while linus is firing that up i know he just came off of reviewing the index and he's a bit of a vr snob in general so i feel like even if this disappoints him i want to give my own perspective and what that perspective is is i haven't really used vr in a major way since ncix died back in 2017. so i kind of missed the big rush of windows mixed reality headsets and the vive pro experience so it was pretty crazy for me to put on the quest and have something even comparable at all to those early experiences from the first htc vive in a standalone device even so it's pretty amazing i'm very excited to not get hit now there's noticeably more binocular effect compared to something like the index of course but it's not bad it's supposed to be around a 90 degree field of view this game is 35 what the hell uh well okay now you're coming up against one of the major disadvantages to the quest is that the the store does not cross by with oculus quest except for a few titles at least until the oculus link beta coming in november which will allow you to connect the quest to your gaming pc via usbc or an oculus made optical fiber cable and access all rift content on the quest like honestly this is not appreciably worse this doesn't seem that different from the last you know major vr experiences i had you know htc vive first oculus rift and stuff crap should i die now requesting the speakers are not great no they lack a lot of they lack a lot of a lot of a lot of things yeah one thing i really missed from the pc vr experience when i first started using the quest was the social experience of replicating the player's view on the computer monitor or a tv especially since the quest feels more like a social device you could bring to parties and stuff but then i was stoked to find out you can cast the view from the quest to a chromecast or an android app so this is actually what linus is seeing right now now i am experiencing a little bit of stutteriness this is not a replacement for your premium vr setup that's very true and i think it's actually really cool that we can see vr is separating in that way so that we have this really kind of cool robust experience at the low end and at the high end like we can say that the quest is a completely different category than the index might need to take off my jacket for a second here oh yeah really warm yeah the swag at lttstore.com lttstore.com i'm gonna check that out all right definitely a bit of chop man this has to be the dorkiest looking vr game out of all of them you know i don't know like a bow and arrow you look cool with this one it's like whatever makes window looks cool when he's doing it no oh god no don't go there you know what i will say though i haven't had any complaints about the tracking of the controllers which is a little bit surprising to me given that we're relying on these cameras in the front of the device to keep track of them uh performance hasn't been perfect especially when there's a lot of like particle effects on screen i mean it is running on a smartphone processor and you're recording video right now so that might also be affecting performance now i don't actually i haven't actually tried the rift s yet so i'm not sure if it's the same with those controllers but i really noticed uh whatever this is sliding off of it when i was playing oh the battery cover i had it happen three or four times while i was playing just now you were going a little more vigorously than i was maybe but that won't be a problem in 2020 as oculus claims they're gonna launch hand tracking on the quest so you won't need to use a controller at all the crazy part is this upgrade doesn't require any extra hardware all right so vader immortal this is supposed to be like amazing oh yeah you got to do vader immortal i haven't tried it yet it's so good i do find it rests a little heavily on my cheekbones maybe i just need to tighten it up a little bit but when i tighten it up more i like i said before i do find the way that it is a little hard against your face is not necessarily my my favorite now this is somewhere where i really notice the 72 hertz experience like it's quite jittery as i'm waving my lightsaber around in front of me the lightsaber in particular i noticed that yeah that's a really long drop yeah it's a long drop come on get on with it playing a game here that's your robot friend don't be rude oh man i have to climb i thought this was cool we're having very different experiences right now oh that was really disorienting did you drop maybe oh that was that was real oh this is very unpleasant i'm gonna get sick playing this game really okay interesting okay oh boy move back into the world i am in the world am i outside of my safe space you might need to uh maybe i don't know what you've set up oh yeah walk forward and oh it's your left arm it's the games issue i'm not standing exactly where it wants in the ground oh yeah yeah it doesn't even know what way i'm facing the lightsaber's like behind me what where's my hand look at this it's okay it's gone you can use the where'd it go what's going on i don't even know where you are in the game right now so no i hate it i'm done i'm out oh no nope i'm out done it's official star wars sucks all right i forget how to play this game there's guns and you shoot the bullets away from you you have to reload the guns no you just drop them wow it really does seem like they have uh simplified the graphics of this game a lot to get down on this you can tell this is an oculus game because they've definitely put the work into tuning it like it runs smoothly unlike some of the other ones it just really doesn't look great right like the display is high resolution but the chip just can't put out yeah the pixels there's no denying the convenience of it all yes that's the thing that's important to keep in mind for all this because you know you're i hear a lot of complaining i hear a lot of whining this is a 400 headset like you just played the index this is what i was saying earlier you know like learn to appreciate a snob earlier and now you're doubling down is that what i understand you wrote that into the script yeah like when panning like this it's a little bit stuttery in a way that is not nearly as bad as like daydream devices that i've tried where it's just like yeah this is completely unusable it's garbage throw it away right uh like i'm not i'm not sick now that i'm not trying to play vader immortal but but i would say this is like pretty close quickly to the first htc vive experience oh he's different he's different okay whoa i didn't even realize where i was or what way i was facing your back linus come back drive pressure marks on my cheeks you do i do so there are definitely some strong points here uh light leakage not too bad i got a little bit around the bottom so it's not as good as the index or the vive for me but not unacceptable the oled screen it's funny i've been playing mostly on the index lately right doesn't have an oled screen lcd and it hasn't been bothering me but going back to an oled screen those really deep blacks was actually quite nice i thought i was gonna be experiencing like a lot of uh warmth i played for like an hour and it started getting kind of warm well i think you're gonna have that experience regardless of the vr headset depending on the kind of games you're playing that's a fair point yeah like i wouldn't recommend putting on my vr headset at my house bottom line then this is a really interesting device like it's hard to compare it directly to anything because it's so different like comparing it to a rift s the pricing is the same or actually more expensive depending on how much storage you want but the game library is not nearly as big on top of what riley mentioned earlier about games that you buy in the oculus store not necessarily being compatible with the quest which i think is sort of a bummer uh interesting fact though red matter a puzzle narrative game you'd like it sold more copies on quest than it did on the rift which is very interesting because it's one of those titles that does not support crossbuy but what i think people really like about the quest is that it makes full room scale vr completely accessible to way more consumers like you don't have to set up a pc or base stations or anything so it's really more of a console like experience that you can pick up and grab and take to your buddy's house wherever or like a family gathering it's great now with that said the quest is far from perfect you are giving up pc level graphics in exchange for the mobility which is an obvious compromise in terms of resolution render detail frame rate and as we saw in vader immortal the tracking definitely can occasionally glitch out i think that might have been because i was standing right in front of you with that said there are ways to stream pc vr games to the oculus quest so maybe we could do another video do you think that would be any good i don't know but we should try it i guess so all right that sounds pretty cool so guys hit subscribe if you don't want to miss that either way the quest represents a huge step forward in vr's journey towards mainstream acceptance linode provides virtual servers that make it easy and affordable to host your own app site service or whatever in the cloud other entry-level hosting solutions can work to start up but eventually you'll want something that's powerful and customizable if you want to use it for cloud computing so you can easily set up your own server with their one-click apps they've got a diy option if you want a full custom setup and you can deploy minecraft cs go servers wordpress and much more you can even spin up your own vpn and have plenty of space to host a website app or game server they've got affordable pricing with no hidden fees that try to sneak onto your monthly bill and the best thing of all is their 100 human 24 7 365 customer service by phone or support tickets get twenty dollars in free credit on your new account with code minus 20 by clicking on the link in the video description i guess that's pretty much all there is to this can you stop thatnow requesting we've talked quite a lot in the past couple of years about how vr is dead and i think that was true for a while if we interpret dead to mean stagnant and uninteresting from an enthusiast perspective but then something happened 2019 turned out to be a super interesting year for vr so i recently reviewed the valve index and i was blown away by the upgrades that that headset brought to the high end of the vr experience spectrum but what about the people who can't afford one of those well that is where the oculus quest comes in it actually launched a month before the index for only 399 us and admittedly i ignored it because i assumed that it would be trash but in fact it represents a similar if not greater leap forward just at the lower end of the market it enables wireless room scale vr with high resolution displays and it's got two desktop class controllers without any need for a powerful pc that means that with the quest you can take your headset anywhere and play any game wherever you are wow you can i can you can go anywhere with this thing linus whoa i got a there's a lightsaber through your head right now wow oh this is great whoa i feel so free yeah private internet access that's exactly what you'll get with pia a safe and protected ip and it's got loads of other features as well check it out at the link in the video description let's get to work so we should clarify you weren't actually playing a game just there no i wasn't linus you got me uh the quest has four external cameras that allow you to see the real world so that's how i was able to do that and i only did it to highlight one of the key advantages that the oculus quest has over pc based vr headsets and even other standalone options like the oculus go and google daydream headsets like you can set it up anywhere like you could set it up here over there you could use this whole space so the cool thing is those cameras actually serve a second purpose as well the controllers that riley's holding have infrared or ir leds on them and the cameras on the headset keep track of where they are in front of you so the quest doesn't need any external sensors to work in a surprisingly large play space now some people online have said they've gotten it to work in up to a 10 by 10 or even 15 by 15 meter space and to put that in context that's probably i think from there to like over there is eight meters right so basically unless you live in a giant warehouse the limitation pretty much doesn't matter at least um that's what i'm told so far i'm actually taking your word for everything i'm saying about this thing so uh do i get to try it now yes all right that's right so you're gonna set up the guardian system which is the kind of safe zone area okay of the entire galaxy or just my disappointment is immeasurable okay so it fires up automatically just like their desktop headset let me give you this yes oh and the camera is just like turned on whoa it's pretty uh whoa it's pretty stuttery there it's a little disorienting there's a delay between the camera feed and real life huh he's in he's inside you know the weird thing is it's not as bad looking around as it is looking at these these are like yeah yeah they got the big indicators on there right no it's just they're choppier so it has a very similar fit actually to the original rift where i i on that one too i found it kind of a little hard against your face but um it's not too bad so just like room scale experiences on desktop vr headsets like the rift vive or the index the quest has a guardian system that requires you to map out a safe area like linus is doing right now wow so we can have a giant freaking play area in here if you reuse the same space regularly it won't make you map it out again the quest actually can recognize and hold a few guardian spaces in memory one caveat is that oculus does not recommend that you use the quest outside you disappeared i disappeared because you finished the setup linus hello okay there it is he's in vr he's been sucked in it feels like such a big play space that it's like not natural to be able to walk around so i know right seamlessly yeah with a pc headset you'd have to set up base stations in an area this big and leave them there basically in order to have it consistently let's talk specs the display is surprisingly sharp it's 1440 by 1600 per eye now it is an oled display with a pentile matrix so it's not quite as sharp as what you might find on something like the valve index but it's pretty comparable to something like a vive pro with that said there is one area where it falls behind those higher end pc headsets the refresh rate is only 72 hertz versus 90 or even as high as 120 or the experimental 144 hertz mode on the index now part of the shtick here is that the entire experience is powered by what is basically a phone sitting in the front of the headset here so it's a qualcomm snapdragon 835 four gigs of ram a 3600 milliamp hour battery that gives you about two to three hours of play time and it's all running on some version of android there's an ipd adjustment slider on the bottom and a volume rocker it's got built-in speakers with spatial audio and then it's also got two headphone jacks one on either side for oculus's special headphones though you can use normal ones one thing that i like about it actually is i i prefer this style of strap to the the halo style right right on the psvr as well as the the rift s you prefer this i do i do actually prefer this i'm not a huge fan of that one and one other thing i wanted to comment on that's not really in the specs is the quality of the lenses they are much much better like you don't see those distinct rings like you do on first gen stuff like the htc vive and oculus says that they did use a different manufacturing process for the lenses so whereas yeah on the original riffs they had those kind of concentric yeah so this looks shockingly sharp that makes me so happy okay so that's all the numbers now it's time for me to really get to try this i'm actually way more amped now that i've played with it a little bit than i was before so while linus is firing that up i know he just came off of reviewing the index and he's a bit of a vr snob in general so i feel like even if this disappoints him i want to give my own perspective and what that perspective is is i haven't really used vr in a major way since ncix died back in 2017. so i kind of missed the big rush of windows mixed reality headsets and the vive pro experience so it was pretty crazy for me to put on the quest and have something even comparable at all to those early experiences from the first htc vive in a standalone device even so it's pretty amazing i'm very excited to not get hit now there's noticeably more binocular effect compared to something like the index of course but it's not bad it's supposed to be around a 90 degree field of view this game is 35 what the hell uh well okay now you're coming up against one of the major disadvantages to the quest is that the the store does not cross by with oculus quest except for a few titles at least until the oculus link beta coming in november which will allow you to connect the quest to your gaming pc via usbc or an oculus made optical fiber cable and access all rift content on the quest like honestly this is not appreciably worse this doesn't seem that different from the last you know major vr experiences i had you know htc vive first oculus rift and stuff crap should i die now requesting the speakers are not great no they lack a lot of they lack a lot of a lot of a lot of things yeah one thing i really missed from the pc vr experience when i first started using the quest was the social experience of replicating the player's view on the computer monitor or a tv especially since the quest feels more like a social device you could bring to parties and stuff but then i was stoked to find out you can cast the view from the quest to a chromecast or an android app so this is actually what linus is seeing right now now i am experiencing a little bit of stutteriness this is not a replacement for your premium vr setup that's very true and i think it's actually really cool that we can see vr is separating in that way so that we have this really kind of cool robust experience at the low end and at the high end like we can say that the quest is a completely different category than the index might need to take off my jacket for a second here oh yeah really warm yeah the swag at lttstore.com lttstore.com i'm gonna check that out all right definitely a bit of chop man this has to be the dorkiest looking vr game out of all of them you know i don't know like a bow and arrow you look cool with this one it's like whatever makes window looks cool when he's doing it no oh god no don't go there you know what i will say though i haven't had any complaints about the tracking of the controllers which is a little bit surprising to me given that we're relying on these cameras in the front of the device to keep track of them uh performance hasn't been perfect especially when there's a lot of like particle effects on screen i mean it is running on a smartphone processor and you're recording video right now so that might also be affecting performance now i don't actually i haven't actually tried the rift s yet so i'm not sure if it's the same with those controllers but i really noticed uh whatever this is sliding off of it when i was playing oh the battery cover i had it happen three or four times while i was playing just now you were going a little more vigorously than i was maybe but that won't be a problem in 2020 as oculus claims they're gonna launch hand tracking on the quest so you won't need to use a controller at all the crazy part is this upgrade doesn't require any extra hardware all right so vader immortal this is supposed to be like amazing oh yeah you got to do vader immortal i haven't tried it yet it's so good i do find it rests a little heavily on my cheekbones maybe i just need to tighten it up a little bit but when i tighten it up more i like i said before i do find the way that it is a little hard against your face is not necessarily my my favorite now this is somewhere where i really notice the 72 hertz experience like it's quite jittery as i'm waving my lightsaber around in front of me the lightsaber in particular i noticed that yeah that's a really long drop yeah it's a long drop come on get on with it playing a game here that's your robot friend don't be rude oh man i have to climb i thought this was cool we're having very different experiences right now oh that was really disorienting did you drop maybe oh that was that was real oh this is very unpleasant i'm gonna get sick playing this game really okay interesting okay oh boy move back into the world i am in the world am i outside of my safe space you might need to uh maybe i don't know what you've set up oh yeah walk forward and oh it's your left arm it's the games issue i'm not standing exactly where it wants in the ground oh yeah yeah it doesn't even know what way i'm facing the lightsaber's like behind me what where's my hand look at this it's okay it's gone you can use the where'd it go what's going on i don't even know where you are in the game right now so no i hate it i'm done i'm out oh no nope i'm out done it's official star wars sucks all right i forget how to play this game there's guns and you shoot the bullets away from you you have to reload the guns no you just drop them wow it really does seem like they have uh simplified the graphics of this game a lot to get down on this you can tell this is an oculus game because they've definitely put the work into tuning it like it runs smoothly unlike some of the other ones it just really doesn't look great right like the display is high resolution but the chip just can't put out yeah the pixels there's no denying the convenience of it all yes that's the thing that's important to keep in mind for all this because you know you're i hear a lot of complaining i hear a lot of whining this is a 400 headset like you just played the index this is what i was saying earlier you know like learn to appreciate a snob earlier and now you're doubling down is that what i understand you wrote that into the script yeah like when panning like this it's a little bit stuttery in a way that is not nearly as bad as like daydream devices that i've tried where it's just like yeah this is completely unusable it's garbage throw it away right uh like i'm not i'm not sick now that i'm not trying to play vader immortal but but i would say this is like pretty close quickly to the first htc vive experience oh he's different he's different okay whoa i didn't even realize where i was or what way i was facing your back linus come back drive pressure marks on my cheeks you do i do so there are definitely some strong points here uh light leakage not too bad i got a little bit around the bottom so it's not as good as the index or the vive for me but not unacceptable the oled screen it's funny i've been playing mostly on the index lately right doesn't have an oled screen lcd and it hasn't been bothering me but going back to an oled screen those really deep blacks was actually quite nice i thought i was gonna be experiencing like a lot of uh warmth i played for like an hour and it started getting kind of warm well i think you're gonna have that experience regardless of the vr headset depending on the kind of games you're playing that's a fair point yeah like i wouldn't recommend putting on my vr headset at my house bottom line then this is a really interesting device like it's hard to compare it directly to anything because it's so different like comparing it to a rift s the pricing is the same or actually more expensive depending on how much storage you want but the game library is not nearly as big on top of what riley mentioned earlier about games that you buy in the oculus store not necessarily being compatible with the quest which i think is sort of a bummer uh interesting fact though red matter a puzzle narrative game you'd like it sold more copies on quest than it did on the rift which is very interesting because it's one of those titles that does not support crossbuy but what i think people really like about the quest is that it makes full room scale vr completely accessible to way more consumers like you don't have to set up a pc or base stations or anything so it's really more of a console like experience that you can pick up and grab and take to your buddy's house wherever or like a family gathering it's great now with that said the quest is far from perfect you are giving up pc level graphics in exchange for the mobility which is an obvious compromise in terms of resolution render detail frame rate and as we saw in vader immortal the tracking definitely can occasionally glitch out i think that might have been because i was standing right in front of you with that said there are ways to stream pc vr games to the oculus quest so maybe we could do another video do you think that would be any good i don't know but we should try it i guess so all right that sounds pretty cool so guys hit subscribe if you don't want to miss that either way the quest represents a huge step forward in vr's journey towards mainstream acceptance linode provides virtual servers that make it easy and affordable to host your own app site service or whatever in the cloud other entry-level hosting solutions can work to start up but 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