Modern Combat 5 Android vs Killzone Mercenary PS Vita

**The Visuals of Modern Combat 5: A Showcase of Android Gaming Potential**

Modern combat 5 is absolutely glorious, really does not look like Android games we've come to know if you compare this to the shooters we were seeing a few years ago it's just unbelievable but it's on the same platform I mean Android is expanding so rapidly and this game looks incredible it's running at native resolution as you can see and it looks just like a console game. It's got really impressive lighting, really impressive shaders I mean some of the textures are still very basic but nonetheless it's very impressive to look at.

So, what sets modern combat 5 apart from its Android counterparts? For one, its visuals are on par with console games. It's running at native resolution, and the level of detail is astounding. The lighting effects are particularly noteworthy, with realistic reflections and depth of field that add a layer of immersion to the game. Even small details like explosions and flare effects come together to create an experience that feels truly console-grade.

Of course, not all Android games can match this level of visual fidelity. Killzone mercenary, on the other hand, looks just as sharp if not sharper than modern combat 5, despite being released a year prior. This is largely due to its lower resolution, but the game's use of soft filter effects actually helps to smooth out the look and feel. While it may not be quite as polished as modern combat 5, killzone mercenary still holds its own in terms of visual quality.

**The Audio of Modern Combat 5: A Solid Effort**

Neither modern combat 5 nor killzone mercenary is going to blow you away with their audio, but they both make a solid effort. The sound design is decent, with powerful guns and plenty of explosions that add to the overall sense of immersion. One notable difference between the two games is the use of sounds effects. Modern combat 5 seems to reuse some of its sounds more frequently, whereas killzone mercenary offers a greater variety of audio cues.

**The Controls: A Major Differentiator**

One thing that really sets modern combat 5 apart from its Android counterparts is its controls. The game was clearly designed with touchscreens in mind, but the on-screen controls can be fiddly and uncomfortable to use. Unless you're using a large tablet or a Bluetooth controller, it's difficult to get a good feel for the game. On the other hand, Killzone mercenary doesn't suffer from this same issue, thanks to its more traditional control scheme.

**The Difficulty: A Trade-Off for Touchscreen Controls**

So, what does it cost the player when a game like modern combat 5 is designed with touchscreen controls in mind? In short, it costs them in terms of difficulty. The game's developers have opted to make the experience easy-going and forgiving, rather than challenging and punishing. This means that players can expect to breeze through levels without much trouble, but may struggle when playing with a full console-grade controller.

This raises an interesting point: how do you balance accessibility with challenge in a mobile game? Modern combat 5's approach seems to be a good one, as it rewards players for completing objectives and working towards goals. However, this also means that the game can feel a bit too straightforward at times, lacking the same level of depth and complexity as console games.

**The Multiplayer: A Surprisingly Complete Experience**

Finally, we have the multiplayer experience in modern combat 5. The online component is surprisingly well-done, with plenty of maps to choose from and a variety of unlockable items to collect. While it may not be on par with Killzone mercenary's spec ops missions, the multiplayer still offers a fun and engaging experience that's worth exploring.

In contrast, killzone mercenary has a single-player campaign that's enjoyable, but lacks the same level of depth as modern combat 5. The game also suffers from a lack of new content beyond its initial release, with "submissions" feeling like a rehashing of existing missions rather than something entirely new.

"WEBVTTKind: captionsLanguage: enokay hi guys Monsieur vos here and in this video we're going to be comparing modern combat 5 on Android with Killzone mercenary on the PlayStation Vita now both of these games are probably the best-looking and most realistic shooters on their respective platforms so we'll be sort of seeing how the gaming experience compares so we'll be looking at graphics sound game design and just general level of fun so start with how the game looks well modern combat 5 is absolutely glorious it really does not look like Android games we've come to know you know if you compare this to the shooters we were seeing a few years ago it's just you know it's unbelievable but it's on the same platform I mean Android is expanding so rapidly and this game looks incredible it's running at native resolution as you can see and it looks just like a console game it's got really impressive lighting really impressive shaders I mean some of the textures are still very basic but nonetheless it's very impressive to look at so then we have Killzone mercenary and even though it's running at about half the resolution of modern combat 5 it's looking just as sharp if not sharper simply because you know modern combat 5 is using a lot of soft filter effects for some reason and yeah that kind of smooths things out but at the same time makes it look less sharp but yeah I mean both of these games you can tell there's some really impressive console level effects going on you know there's a lot of reflections if you actually look at these sort of flaws for example you can actually see a lot of the lights coming back at you on top of that there's depth of field flare effects explosions and all that good stuff so yeah it's pretty enjoyable visually but I'd say in summary the due to the high frame rate higher resolution and brighter color palette modern combat 5 does take the lead in terms of visuals now both games actually have pretty decent audio I mean neither of them is going to blow you away you know this is no the Last of Us or anything like that but you know they've got powerful sounding guns lots of explosions and you know it's not they're not just sort of reusing the same sounds again again there's actually plenty of variation now one of the things that puts the Vita very far in front is the controls so being an Android game modern combat 5 is always going to have multi-with the controls and I think that no matter how good the game looks it's still going to be held back by touchscreen controls and I think the only way to really properly enjoy the game is with a either Bluetooth controller or an Nvidia shield or even the shield tablet now that's out I found the on-screen controls fiddly and pretty uncomfortable to use unless using a large 7 or 10 inch tablet I want the other things that follows on from this is the difficulty so if a game like this is made to use the touchscreen controls it means that the difficulty really does have to be turned down because you know you're not going to have the same level of reflex you know your twitch based gameplay is going to be severely hindered by the on-screen controls which means that the game is actually made from the ground up to be easy I mean you know if you actually tried to play a mobile game with a full console grade controller you're just going to walk straight through it for example you know in the whole time I filmed this video I didn't die once in one combat 5 but I died four times and Killzone mercenary and that just goes to show that yeah I mean there's more to it than just the way the game looks and feels so one thing I found kind of interesting is that modern combat 5 seems to have taken a page from Killzone mercenary book in that you have XP and you gain exp by doing you know completing missions killing enemies that kind of thing and it's all synchronized throughout the single-player and the multiplayer so it feels like one conclusive experience and it's very good things it makes everything you do feel much more rewarding and you feel like you're working towards a common goal so as well as the single-player modern combat 5 also has spec ops missions very similar to modern warfare to kind of thing and also a very very surprisingly complete online multiplayer you know I was pretty impressed I mean there's a lot of maps to go on there's lots of things to unlock and it's actually really really fun so yeah I was happy and in a way this kind of trumps kills a mercenary because aside from the campaign there's only the online multiplayer doesn't have any sort of spec ops mission but I suppose you know for Killzone mercenary there are sort of submissions which is basically sort of you know you go back into missions you've already completed with special objectives and that is still fun but I guess it's just kind of reusing what they've already made it's not exactly new content as such yeah the online mods plan kills them Schmitt is still very very good you know I'm extremely happy with it and I would say that in conclusion the Kells immersion experience is slightly better I mean there are things supporting both sides but just the fact that you have the controls I think it makes more difference betweenokay hi guys Monsieur vos here and in this video we're going to be comparing modern combat 5 on Android with Killzone mercenary on the PlayStation Vita now both of these games are probably the best-looking and most realistic shooters on their respective platforms so we'll be sort of seeing how the gaming experience compares so we'll be looking at graphics sound game design and just general level of fun so start with how the game looks well modern combat 5 is absolutely glorious it really does not look like Android games we've come to know you know if you compare this to the shooters we were seeing a few years ago it's just you know it's unbelievable but it's on the same platform I mean Android is expanding so rapidly and this game looks incredible it's running at native resolution as you can see and it looks just like a console game it's got really impressive lighting really impressive shaders I mean some of the textures are still very basic but nonetheless it's very impressive to look at so then we have Killzone mercenary and even though it's running at about half the resolution of modern combat 5 it's looking just as sharp if not sharper simply because you know modern combat 5 is using a lot of soft filter effects for some reason and yeah that kind of smooths things out but at the same time makes it look less sharp but yeah I mean both of these games you can tell there's some really impressive console level effects going on you know there's a lot of reflections if you actually look at these sort of flaws for example you can actually see a lot of the lights coming back at you on top of that there's depth of field flare effects explosions and all that good stuff so yeah it's pretty enjoyable visually but I'd say in summary the due to the high frame rate higher resolution and brighter color palette modern combat 5 does take the lead in terms of visuals now both games actually have pretty decent audio I mean neither of them is going to blow you away you know this is no the Last of Us or anything like that but you know they've got powerful sounding guns lots of explosions and you know it's not they're not just sort of reusing the same sounds again again there's actually plenty of variation now one of the things that puts the Vita very far in front is the controls so being an Android game modern combat 5 is always going to have multi-with the controls and I think that no matter how good the game looks it's still going to be held back by touchscreen controls and I think the only way to really properly enjoy the game is with a either Bluetooth controller or an Nvidia shield or even the shield tablet now that's out I found the on-screen controls fiddly and pretty uncomfortable to use unless using a large 7 or 10 inch tablet I want the other things that follows on from this is the difficulty so if a game like this is made to use the touchscreen controls it means that the difficulty really does have to be turned down because you know you're not going to have the same level of reflex you know your twitch based gameplay is going to be severely hindered by the on-screen controls which means that the game is actually made from the ground up to be easy I mean you know if you actually tried to play a mobile game with a full console grade controller you're just going to walk straight through it for example you know in the whole time I filmed this video I didn't die once in one combat 5 but I died four times and Killzone mercenary and that just goes to show that yeah I mean there's more to it than just the way the game looks and feels so one thing I found kind of interesting is that modern combat 5 seems to have taken a page from Killzone mercenary book in that you have XP and you gain exp by doing you know completing missions killing enemies that kind of thing and it's all synchronized throughout the single-player and the multiplayer so it feels like one conclusive experience and it's very good things it makes everything you do feel much more rewarding and you feel like you're working towards a common goal so as well as the single-player modern combat 5 also has spec ops missions very similar to modern warfare to kind of thing and also a very very surprisingly complete online multiplayer you know I was pretty impressed I mean there's a lot of maps to go on there's lots of things to unlock and it's actually really really fun so yeah I was happy and in a way this kind of trumps kills a mercenary because aside from the campaign there's only the online multiplayer doesn't have any sort of spec ops mission but I suppose you know for Killzone mercenary there are sort of submissions which is basically sort of you know you go back into missions you've already completed with special objectives and that is still fun but I guess it's just kind of reusing what they've already made it's not exactly new content as such yeah the online mods plan kills them Schmitt is still very very good you know I'm extremely happy with it and I would say that in conclusion the Kells immersion experience is slightly better I mean there are things supporting both sides but just the fact that you have the controls I think it makes more difference between\n"