How to Start a Gaming YouTube Channel - Part 2 - Making Successful Content & Software Choices
The art of editing: a journey of discovery and mastery. As someone who's spent countless hours perfecting their craft, I can attest that the biggest thing with editing is not to give up. Be relentless in your pursuit of learning and always Google because you are going to have a million one questions and sometimes it's a tiny little tick box buried way deep in a random preference setting that you have no idea about but I guarantee you six other people have asked that question on Creative Cal Forum so the better you get at Googling your questions the answers are online for almost all of these things and anyone watching this video can learn how to edit and improve at editing over time.
The key to making great videos is balancing quality versus file size. Some of my videos are almost 15 gigs in size before I upload them to YouTube, but I like pumping as much quality as I can into my videos so that's a delicate balance. A good rule of thumb for rendering is to aim for 12-16 megabits per second for an average medium setting, and on the high end it'd be about 28 megabits per second. There's some fine tuning that goes into it based on what your actual recording quality is, but even for 60fps this will serve you very well because YouTube actually compresses the video down to a tiny tiny bit rate.
But audio is still very important too. I recommend always rendering your audio at 320 kilobits per second, especially if you're recording your raw voice over that way it has the best possible audio quality to work with. The frequency should be one of those default options, 44100 or 48,000, you don't even need to know what they mean as long as it says one of those you're good to go. Lastly, please do not render to 60fps if you didn't actually record a 60fps video it can't magically make your video 60 frames a second it will just confuse viewers and create a lot of problems with your render settings.
The biggest thing for me is that I've learned over the years not to give up. Don't get intimidated by all the tech jargon or the seemingly endless options in editing software. Just be willing to learn and experiment, and you'll find that it's a very fun creative process. You're like the sculptor of video, shaping and molding your vision into something beautiful.
One thing that I've found to be really helpful is rewatching my videos and asking myself if I would want to watch this again. This might sound weird, but it's honestly one of the best feelings in the world to get from a video - when you can upload it and then sit there and play it again and again, because not only am I proud of what I made but I thoroughly enjoy watching it. That's a feeling that's very important to me, and I think it's something that all creators should strive for.
So if you guys are looking for growth tips and best practices from someone who knows their stuff, be sure to check out part three next week on Ost's channel. Epost is really good at strategy, and he's helped other channels do so much with his advice. We'll be covering everything from branding to thumbnail design to optimal upload times, all of it geared towards getting your channel off the ground past 100 subs and beyond.
"WEBVTTKind: captionsLanguage: enwhat is up everybody and welcome back to part two of making a successful gaming YouTube channel today epost is guiding us through the world of production quality editing tips creating style programs for editing videos and for editing thumbnails editing tips music where can I find some awesome royalty-free music and of course some render settings thrown in there what is up epost thank you so much part one we did last week over on my Channel all the basics of cap cards mics Etc the stuff you need to get going but now we're taking it the next step which a lot of people had questions on the editing this one is your realm is it not a little bit a little bit opening up then what is production quality why does it matter and how does one Creator go about achieving it production quality is like it's so hard to describe but as soon as you get the concept it just kind of Clicks in your head and so it it's the level of Polish the the things that add to a video to make it pop to make it really resonate with a viewer it's the difference between literally just recording gameplay recording your voice and uploading it and the more you know like Network level videos that have sound effects overlay Graphics the stuff you see on GameStop TV versus maybe your brother's YouTube channel totally it's the extra elements that really make the video just that much more enjoyable totally like think about local TV versus National TV it's a very apparent difference to you the viewer but how do you get better at it and I think it just takes practice and a lot of personal effort to learn anyone and I literally mean anyone can learn how to edit video but they have to be willing to be proactive there are an insane amount of free learning resources available to people these days online and when learning how to use editing software you're going to have questions you're going to get stuck and you'll make mistakes everybody does but you can research your questions and look for specific Solutions like hm my frame rate looks really weird what can I do about that clever Google search lands you on Creative cows forums boom you fix the render settings and it's looking nice and crispy at 60 FPS once again absolutely and what I I this this is going to rub some people the wrong way but again you got to think about it with the right mindset how I have learned to get a lot of my production value increased my production quality just much higher than it was like even 3 years ago was simply watch a lot of the top YouTubers or creators or even outside of YouTube you know media content with the kind of content you watch now we're talking about gaming content specifically here so watch your favorite gaming YouTubers watch people who have the millions of subscribers and find out what they do in their videos that you really like if there's something you don't like don't fake it just for the sake of the obligation but if there's something in a video that you say hey I really liked that or hey that stood out to me take notes figure out you know what specifically they did and then look into integrating that into your video be it the graphical overlay figure out how to make that or who you can commission to make use some graphics uh sound effects if it's from like a game or whatever figure out where they got those and how you could integrate it don't copy adapt and make it work within your content but a lot of these same like consistent things that are done can be recreated in ways that actually work really well for your content as long as you're not just making the exact same video mhm it's a NeverEnding process right we're constantly practicing learning and improving so you're never going to reach the solo or like I'm the best editor in the world done no you're always learning and taking elements and what you mention there is watching other people that is how you find and create your style a lot of times when a new Creator gets into the scene they copy and paste the exact type of video that their favorite content creator is doing like let's say oh I love Markiplier I'm going to start my channel and I'm going to do scary games I'm going to record myself doing Five Nights at Freddy's and I'm going to do it exactly like he did it and then nobody watches it yeah because it's not your style developing your style how does that come about it it takes a lot of time I want to say that first and foremost is you can't just expect to make two videos and figure it out and then just do the exact same thing moving forward it's something that will always adapt and something that just continues to develop but it comes from essentially the grind practice making more videos figuring out what works best not only in entertaining your viewers but in your workflow like the way that you integrate certain sound effects is if there's a way that you can do it that's quicker while still making the video better that becomes part of your style like there's some YouTubers out there who leave in the bloopers or when they mess up and they instead of you know cutting that out like a lot of people would cut that out to make a more seemingly polished video and have a ton of jump Cuts everywhere they instead leave in the bloopers and the mess ups and that they find a way to like edit that up to make it funny and that's their comedic tone and every little basically every little aspect of your editing or your creation process can come become part of your style it's just a matter of breaking down every single video and not just popping out a video because you need to make a video that sense of obligation when you're first starting out a channel can honestly kind of kill your content is oh I just needed to make a video today so let me record whatever I can think of and throw it up there just because I feel that obligation and that honestly kills so many channels as soon as they start yeah it's it's that thing where well it worked for him it's got to work for me however when you watch other YouTubers you're not trying to copy them but trying to just take elements and learn from their best practices and then Implement them into your own work so let's say you watch 15 people you take a cool little concept from this guy or you loved the sound effect this guy used here or that intro that that guy made I really want something that resonates like that be yourself but understand that YouTube is also meant to be entertainment you know if you're a let's player and you're dead silent and you don't talk except for every 6 minutes it's not going to be very entertaining whereas you watch a very skilled let's player you see how they implement the commentary in the right gaps at the right times and they always find something interesting to say that maybe ties to the game or themselves anyone in Creative Media who is successful has gone through this process and is continually reevaluating their own work to refine and improve so experiment and have fun and try and keep some realistic expectations for your work now before we move into program recommendations we want to talk also about thumbnail design so let's start with video recommended programs we talked a little bit last week on it but what are your go-to recommendations for somebody trying to get into the editing process if you absolutely need something free there's on the Mac side of things you have iMovie which comes in every pretty much Mac OS OSX installation ever and a lot of people never move past it because it is quite powerful on the Windows side of things you do have Windows Movie Maker uh but I highly recommend you kind of Branch out a little bit there's a company called Hit film that makes a program that is available for free hit film 3 Express they have a paid version but you don't need it uh Da Vinci resolve is an extremely high level free program but it's very hard to learn so if you plan on just getting in and learning forever go right ahead but I recommend some of the easier options if you're willing to spend like 50 bucks or so or even ask for that for like Christmas or something actually I have a cousin who got uh Vegas movie studio for Christmas last year and that worked out because it was a fairly inexpensive Christmas present compared to some of the stuff I've asked for for YouTube um but you have Vegas movie studio available for about 50 bucks and it's essentially the same thing as Sony Vegas Pro just without a couple features that you may never use there's Adobe Premiere Elements which I stand behind the recommendation like 1,000% you can get a combo with it uh with Photoshop as well and it's essentially the same editing workflow as the Adobe Premiere Pro that BBK and I use and a lot of professional editors use and a lot of YouTubers use but it's kind of just dumbed down a little bit made easier to use use it comes with a lot of built-in tutorials just a great starting place the list goes on and on but then the higher level stuff that BBK and I use is adobe's Creative Cloud has Premiere Pro After Effects Photoshop all that stuff you probably see a million in one tutorials on available for a subscription if you're in college or university and have a edu email address you can get a significant significant discount on it that will save your bacon if that's what you're looking for totally so if you're new my full recommendation and postes is Adobe Premiere Elements it's a lifetime license I think it's like $70 right now in the US on Amazon that price kind of jumps around and like you said you can also get Photoshop Elements so moving on to the thumbnail editing programs two main options that I can think of there's of course the big daddy Photoshop himself which you can pay for the Creative Cloud subscription for which is a monthly fee or you can buy Photoshop Elements just like Premier elements it's got most of the stuff that you want only you buy a lifetime time license and it works for you for good it's a great learning piece if you ever upgrade to the full Creative Cloud version the workflow transfers seamlessly but there's a free version of Photoshop is called it's an open-source version of a photo editor that has a lot of the features of Photoshop it's just a little tougher to work with wouldn't you say EOS yeah it's a little harder to learn there is a lot of learning resources out there available uh but it it some of the interface just isn't as intuitive as Photoshop is but I also wanted to throw in I keep forgetting every time I make this recommendation but Adobe actually made Adobe Photoshop CS2 which is about 8 years old now so it's a it's an older version it's a much older version but if you're just want something to use your to make your thumbnails with it's totally capable they made their CS2 version of Photoshop available for free for everyone no way yeah it's a free download from their website they did that a couple years ago and every time I go to recommend stuff I keep forgetting to do it um but it it is available for free it'll run on Windows or Mac and you can actually get it running on Linux as well I have videos on that coming soon but that's available for free if you don't mind using Ultra Tech and feeling like you're back in Windows 7 or Vista days or something all right so let's say I've got my software picked out I'm ready to go time to learn editing oh yeah time to master the software so how do you become better at editing well it's by editing more the more time you put in the more time you get out of it ask yourself is this a video that I would want to watch if it showed up in my own subbox watch through your work refine those edits keep it concise and tight your viewers will definitely appreciate it unless it's very intentional that you're creating a long form unedited piece of content short and sweet and you know generally will get more clicks when you're starting out and by that I mean videoos under like 7 minutes if you start your channel out with nothing but 20 minute plus videos you're asking a lot from your viewers who may not have built up trust or a good relationship with your channel yet so they might not want to commit 20 minutes since they don't really know you or your videos like look at the game grumps they create incredibly popular long form content but if you were to just start your channel out right now and try and make videos just like theirs it' be a very difficult and slow Road gaining momentum trying to add humor to your edits can make all the difference in the world cuz who doesn't like to laugh absolutely and that's a little bit of a slight contradiction whenever we say to look to your favorite YouTubers but when I say when we say that we also mean to look at their history and their growth of their Channel an example is I always go back almost like once a year and rewatch this is a weird ritual of mine but I rewatch a lot of Cen anders' old Call of Duty commentaries you wouldn't know know it by looking at his channel now but he started out doing the most basic and for a lot of people pretty boring Call of Duty World of War commentaries and they were short and sweet they were four and 5 minutes long and the same thing for so many YouTubers is honestly like even let's players nowadays all started out just doing Call of Duty commentaries four 5 minute videos they were easy formats to make and they were super easy to get into and that's how that's honestly an easy entrance to success is you start with something easy and then you figure out ways to make it better you figure out things to experiment with and that's the big thing that BBK brought up is that you don't want to just keep making the same video over and over again because not anyone wants like very few people want to watch the same video same video concept even over and over you you want to every time you edit you want to look for new ways to experiment to try something new to make something better and just iteratively get better at your videos I also recommend taking a break after you've done what you think is your complete edit if you just you know you edit your video and you think it's done don't render it yet don't upload it yet save your project close it play a game go do something else watch someone else's videos then come back to your edit and watch the again you will instantly catch things that you forgot to fix or just didn't notice to fix things that you want to improve or new edit ideas in terms of like production quality stuff of throwing throwing text up on the screen adding sound effects adding some goofy edit you know some sort of effect so many times I have done that where I think a video is done and perfect I rewatch it and I was like oh I missed that I need to fix that that could be better I could cut all of this out why did I even include this and it's just one of those steps that can make the world a difference from a boring video and an entertaining video you can get numb to your own edits if you just watch it back over and over and over again you can totally lose that sense of what a firsttime viewer would see when they they watch it so 100% I agree with that epost like saving it doing something else coming back the next day even if you have that time watching it again you'll see stuff that you didn't see the day before and can just make it that much better a huge question for people is where and what music can I get and use if I have no budget what can I use if I've got some budget what can I do and this is a hard part for new creators who aren't partnered just yet because it's an iffy Market I've had I've seen I should say interesting channels that offer no copyright music but then down the road claim it like years later that kind of stuff like freaked me out but I'm lucky now I'm with a network that gives me access to some production music libraries but if you're just starting out where do people get music eost it honestly there is no great Universal source that everyone gets it from YouTube actually offers a set of royaltyfree music in your creator studio uh I can't remember exactly where it is it's under the create it's a create tab I think ah yes there it is they hopefully they'll add more resources here too as well but at the moment they've been adding more music to it in the last year definitely if you click it and go to the audio audio library link then there's tabs for free music and sound effects and you can search it you can sort by genre mood instrument like you can really fine-tune what you're looking for play it back and then download it use in your video and it automatically clears out any claims on it because they've gotten the licenses to make from the royalty free providers to allow you to use it in your videos and then you no longer have to worry about getting claimed because YouTube generally has your back sometimes sort of there's third party sites that you can go to where they license it for you know for you to use it and you just have to provide credit incompetech.com I'll post a link to it in the description below is one I recommend that I've used a couple times uh you just got to read the licensing terms and make sure you follow directions yeah I think we could spend the next 30 minutes talking probably about copyright stuff but essentially with music just be careful with what you use make sure you read through the license and ensure that you have permission to use that piece of music on your video that's basically the easiest can get I use audiomicro.com and Opus One those are two great sites however it's a benefit of my network that I get to use some of their Library without having to license it on a music like a song by song basis like on audio micro I think it's $70 to license a single song yeah uh for a project which if you're a new Creator you probably just cried yes music is outrageously expensive so why don't we move on to render settings this is something that is going to be program dependent but generally could you walk us through sort of some baselines yes I'm actually in the middle of scripting like dedicated videos per program for a lot of the major programs to really walk you through what you should edit with but General ideas to keep in mind independent of what program you're working with is that your resolution which is the frame size such as 1920 x 1080 or 1280 x 720 needs to be the same from your recording to your editing project settings to your render settings and the same thing with your frame rate be it 30 FPS or 60 FPS depending on what you're using to record those settings unless you know a very specific reason why you're changing them they should be the exact same from recording step to editing step to rendering step this is going to be the biggest thing to make sure you get the highest possible quality and that's a an issue a lot of people run into when they ask me why their videos don't look as high quality as mine is because they've got something set wrong and so it's either like downscaling it and then scaling back up or just making it muddy for whatever reason when you're rendering to get the best possible like compatibility with YouTube it needs to be an mp4 file the h.264 codec it's pretty much available in any program you'll ever use and then essentially however much bit rate you can give it up to a certain point will mean better quality but that also means a bigger file to upload which means it if you have slower internet it could take forever to upload I know BBK has to drive into his work to upload videos sometimes because they're so big yep um I for one am no like I I like pumping as much quality as I can into my videos so some of my videos are almost 15 gigs in size before I upload them to YouTube it just comes down to you know balancing the size versus the quality that you want uh a an average medium setting for rendering again in just about any program is 12 to 16 megabits per second and on the high end it'd be about 28 megabits per second there's some fine tuning that goes into it based on what your actual recording quality is but even for 60fps this will serve you very well because YouTube actually compresses the video down to a tiny tiny bit rate but the more bits you give it the more data it has to work with and the better overall result audio is still very important though I recommend always rendering your audio at 320 kilobits per second uh especially if you're recording your raw voice over that way it has the best possible audio quality to work with and the frequency it'll give you that option the default should be 44100 or 48,000 you don't even know what don't even need to know what that means as long as it says one of those you're good to go lastly I want to mention that please please please please do not render to 60fps if you didn't actually record a 60fps video it can't magically make your video 60 frames a second it it it'll just confuse viewers and just it creates a lot of problems with your render settings however it is okay to render a 30 FPS video If you record in 60 if you're trying to just save on file size or something like that but please don't try to imitate 60 FPS it doesn't actually work yeah it just add render time it'll be a waste of your time and resources basically it literally has to fake those frames in conclusion though I want to say this the biggest thing with editing that I've learned over the years don't give up be relentless in your pursuit of learning and always Google because you are going to have a million in one questions and sometimes it's a tiny little tick box buried way deep in a random preference setting that you have no idea about but I guarantee you six other people have asked that question on Creative Cal Forum so the better you get at Googling your questions the answers are online for almost all of these things and anyone watching this video can learn how to edit and improve at editing over time but just don't give up don't get intimidated and in no time you're going to be pumping out videos and it's an addictive process you're going to really enjoy it I think cuz it's a very fun creative sit down and you are like the guy sculpting the video it's a lot of fun yes and I just wanted to add in real quick that rewatching your video and aiming for that goal that we mentioned before of appreciating your own video of enjoying watching your own video making that decision of would I want to watch this is key to making some of your best videos it's honestly one of the best feelings in the world I've gotten from videos is when I can upload it and then just sit there and play it again and again from time to time because not only am I proud of what I made but I thoroughly enjoy watching it and that's a feeling when you get that from your own work that is very important to like reward yourself creatively well said very well said sh all right next week we're doing part three it's here on ost's channel it's all about growth strategy something epost is really good at and he's helped other channels do so growth tips best practices branding thumbnail design optimal upload times this one is the real strategy of trying to get your channel off the ground past 100 subs and then past 1 th000 Subs so join us next week if you guys enjoy the video please let us know with a like thanks zost for having me on man thank you and if you miss part one it is up over on bbk's channel link will be in the YouTube card description below you know the drill go check it out we discussed all the hardware like you mentioned before and it's a really good video one I've been meaning to make a long for a long time so I'm glad we got it together but thanks for joining me of course see you next time see you cool that came out weird see you yeah N I don't knowwhat is up everybody and welcome back to part two of making a successful gaming YouTube channel today epost is guiding us through the world of production quality editing tips creating style programs for editing videos and for editing thumbnails editing tips music where can I find some awesome royalty-free music and of course some render settings thrown in there what is up epost thank you so much part one we did last week over on my Channel all the basics of cap cards mics Etc the stuff you need to get going but now we're taking it the next step which a lot of people had questions on the editing this one is your realm is it not a little bit a little bit opening up then what is production quality why does it matter and how does one Creator go about achieving it production quality is like it's so hard to describe but as soon as you get the concept it just kind of Clicks in your head and so it it's the level of Polish the the things that add to a video to make it pop to make it really resonate with a viewer it's the difference between literally just recording gameplay recording your voice and uploading it and the more you know like Network level videos that have sound effects overlay Graphics the stuff you see on GameStop TV versus maybe your brother's YouTube channel totally it's the extra elements that really make the video just that much more enjoyable totally like think about local TV versus National TV it's a very apparent difference to you the viewer but how do you get better at it and I think it just takes practice and a lot of personal effort to learn anyone and I literally mean anyone can learn how to edit video but they have to be willing to be proactive there are an insane amount of free learning resources available to people these days online and when learning how to use editing software you're going to have questions you're going to get stuck and you'll make mistakes everybody does but you can research your questions and look for specific Solutions like hm my frame rate looks really weird what can I do about that clever Google search lands you on Creative cows forums boom you fix the render settings and it's looking nice and crispy at 60 FPS once again absolutely and what I I this this is going to rub some people the wrong way but again you got to think about it with the right mindset how I have learned to get a lot of my production value increased my production quality just much higher than it was like even 3 years ago was simply watch a lot of the top YouTubers or creators or even outside of YouTube you know media content with the kind of content you watch now we're talking about gaming content specifically here so watch your favorite gaming YouTubers watch people who have the millions of subscribers and find out what they do in their videos that you really like if there's something you don't like don't fake it just for the sake of the obligation but if there's something in a video that you say hey I really liked that or hey that stood out to me take notes figure out you know what specifically they did and then look into integrating that into your video be it the graphical overlay figure out how to make that or who you can commission to make use some graphics uh sound effects if it's from like a game or whatever figure out where they got those and how you could integrate it don't copy adapt and make it work within your content but a lot of these same like consistent things that are done can be recreated in ways that actually work really well for your content as long as you're not just making the exact same video mhm it's a NeverEnding process right we're constantly practicing learning and improving so you're never going to reach the solo or like I'm the best editor in the world done no you're always learning and taking elements and what you mention there is watching other people that is how you find and create your style a lot of times when a new Creator gets into the scene they copy and paste the exact type of video that their favorite content creator is doing like let's say oh I love Markiplier I'm going to start my channel and I'm going to do scary games I'm going to record myself doing Five Nights at Freddy's and I'm going to do it exactly like he did it and then nobody watches it yeah because it's not your style developing your style how does that come about it it takes a lot of time I want to say that first and foremost is you can't just expect to make two videos and figure it out and then just do the exact same thing moving forward it's something that will always adapt and something that just continues to develop but it comes from essentially the grind practice making more videos figuring out what works best not only in entertaining your viewers but in your workflow like the way that you integrate certain sound effects is if there's a way that you can do it that's quicker while still making the video better that becomes part of your style like there's some YouTubers out there who leave in the bloopers or when they mess up and they instead of you know cutting that out like a lot of people would cut that out to make a more seemingly polished video and have a ton of jump Cuts everywhere they instead leave in the bloopers and the mess ups and that they find a way to like edit that up to make it funny and that's their comedic tone and every little basically every little aspect of your editing or your creation process can come become part of your style it's just a matter of breaking down every single video and not just popping out a video because you need to make a video that sense of obligation when you're first starting out a channel can honestly kind of kill your content is oh I just needed to make a video today so let me record whatever I can think of and throw it up there just because I feel that obligation and that honestly kills so many channels as soon as they start yeah it's it's that thing where well it worked for him it's got to work for me however when you watch other YouTubers you're not trying to copy them but trying to just take elements and learn from their best practices and then Implement them into your own work so let's say you watch 15 people you take a cool little concept from this guy or you loved the sound effect this guy used here or that intro that that guy made I really want something that resonates like that be yourself but understand that YouTube is also meant to be entertainment you know if you're a let's player and you're dead silent and you don't talk except for every 6 minutes it's not going to be very entertaining whereas you watch a very skilled let's player you see how they implement the commentary in the right gaps at the right times and they always find something interesting to say that maybe ties to the game or themselves anyone in Creative Media who is successful has gone through this process and is continually reevaluating their own work to refine and improve so experiment and have fun and try and keep some realistic expectations for your work now before we move into program recommendations we want to talk also about thumbnail design so let's start with video recommended programs we talked a little bit last week on it but what are your go-to recommendations for somebody trying to get into the editing process if you absolutely need something free there's on the Mac side of things you have iMovie which comes in every pretty much Mac OS OSX installation ever and a lot of people never move past it because it is quite powerful on the Windows side of things you do have Windows Movie Maker uh but I highly recommend you kind of Branch out a little bit there's a company called Hit film that makes a program that is available for free hit film 3 Express they have a paid version but you don't need it uh Da Vinci resolve is an extremely high level free program but it's very hard to learn so if you plan on just getting in and learning forever go right ahead but I recommend some of the easier options if you're willing to spend like 50 bucks or so or even ask for that for like Christmas or something actually I have a cousin who got uh Vegas movie studio for Christmas last year and that worked out because it was a fairly inexpensive Christmas present compared to some of the stuff I've asked for for YouTube um but you have Vegas movie studio available for about 50 bucks and it's essentially the same thing as Sony Vegas Pro just without a couple features that you may never use there's Adobe Premiere Elements which I stand behind the recommendation like 1,000% you can get a combo with it uh with Photoshop as well and it's essentially the same editing workflow as the Adobe Premiere Pro that BBK and I use and a lot of professional editors use and a lot of YouTubers use but it's kind of just dumbed down a little bit made easier to use use it comes with a lot of built-in tutorials just a great starting place the list goes on and on but then the higher level stuff that BBK and I use is adobe's Creative Cloud has Premiere Pro After Effects Photoshop all that stuff you probably see a million in one tutorials on available for a subscription if you're in college or university and have a edu email address you can get a significant significant discount on it that will save your bacon if that's what you're looking for totally so if you're new my full recommendation and postes is Adobe Premiere Elements it's a lifetime license I think it's like $70 right now in the US on Amazon that price kind of jumps around and like you said you can also get Photoshop Elements so moving on to the thumbnail editing programs two main options that I can think of there's of course the big daddy Photoshop himself which you can pay for the Creative Cloud subscription for which is a monthly fee or you can buy Photoshop Elements just like Premier elements it's got most of the stuff that you want only you buy a lifetime time license and it works for you for good it's a great learning piece if you ever upgrade to the full Creative Cloud version the workflow transfers seamlessly but there's a free version of Photoshop is called it's an open-source version of a photo editor that has a lot of the features of Photoshop it's just a little tougher to work with wouldn't you say EOS yeah it's a little harder to learn there is a lot of learning resources out there available uh but it it some of the interface just isn't as intuitive as Photoshop is but I also wanted to throw in I keep forgetting every time I make this recommendation but Adobe actually made Adobe Photoshop CS2 which is about 8 years old now so it's a it's an older version it's a much older version but if you're just want something to use your to make your thumbnails with it's totally capable they made their CS2 version of Photoshop available for free for everyone no way yeah it's a free download from their website they did that a couple years ago and every time I go to recommend stuff I keep forgetting to do it um but it it is available for free it'll run on Windows or Mac and you can actually get it running on Linux as well I have videos on that coming soon but that's available for free if you don't mind using Ultra Tech and feeling like you're back in Windows 7 or Vista days or something all right so let's say I've got my software picked out I'm ready to go time to learn editing oh yeah time to master the software so how do you become better at editing well it's by editing more the more time you put in the more time you get out of it ask yourself is this a video that I would want to watch if it showed up in my own subbox watch through your work refine those edits keep it concise and tight your viewers will definitely appreciate it unless it's very intentional that you're creating a long form unedited piece of content short and sweet and you know generally will get more clicks when you're starting out and by that I mean videoos under like 7 minutes if you start your channel out with nothing but 20 minute plus videos you're asking a lot from your viewers who may not have built up trust or a good relationship with your channel yet so they might not want to commit 20 minutes since they don't really know you or your videos like look at the game grumps they create incredibly popular long form content but if you were to just start your channel out right now and try and make videos just like theirs it' be a very difficult and slow Road gaining momentum trying to add humor to your edits can make all the difference in the world cuz who doesn't like to laugh absolutely and that's a little bit of a slight contradiction whenever we say to look to your favorite YouTubers but when I say when we say that we also mean to look at their history and their growth of their Channel an example is I always go back almost like once a year and rewatch this is a weird ritual of mine but I rewatch a lot of Cen anders' old Call of Duty commentaries you wouldn't know know it by looking at his channel now but he started out doing the most basic and for a lot of people pretty boring Call of Duty World of War commentaries and they were short and sweet they were four and 5 minutes long and the same thing for so many YouTubers is honestly like even let's players nowadays all started out just doing Call of Duty commentaries four 5 minute videos they were easy formats to make and they were super easy to get into and that's how that's honestly an easy entrance to success is you start with something easy and then you figure out ways to make it better you figure out things to experiment with and that's the big thing that BBK brought up is that you don't want to just keep making the same video over and over again because not anyone wants like very few people want to watch the same video same video concept even over and over you you want to every time you edit you want to look for new ways to experiment to try something new to make something better and just iteratively get better at your videos I also recommend taking a break after you've done what you think is your complete edit if you just you know you edit your video and you think it's done don't render it yet don't upload it yet save your project close it play a game go do something else watch someone else's videos then come back to your edit and watch the again you will instantly catch things that you forgot to fix or just didn't notice to fix things that you want to improve or new edit ideas in terms of like production quality stuff of throwing throwing text up on the screen adding sound effects adding some goofy edit you know some sort of effect so many times I have done that where I think a video is done and perfect I rewatch it and I was like oh I missed that I need to fix that that could be better I could cut all of this out why did I even include this and it's just one of those steps that can make the world a difference from a boring video and an entertaining video you can get numb to your own edits if you just watch it back over and over and over again you can totally lose that sense of what a firsttime viewer would see when they they watch it so 100% I agree with that epost like saving it doing something else coming back the next day even if you have that time watching it again you'll see stuff that you didn't see the day before and can just make it that much better a huge question for people is where and what music can I get and use if I have no budget what can I use if I've got some budget what can I do and this is a hard part for new creators who aren't partnered just yet because it's an iffy Market I've had I've seen I should say interesting channels that offer no copyright music but then down the road claim it like years later that kind of stuff like freaked me out but I'm lucky now I'm with a network that gives me access to some production music libraries but if you're just starting out where do people get music eost it honestly there is no great Universal source that everyone gets it from YouTube actually offers a set of royaltyfree music in your creator studio uh I can't remember exactly where it is it's under the create it's a create tab I think ah yes there it is they hopefully they'll add more resources here too as well but at the moment they've been adding more music to it in the last year definitely if you click it and go to the audio audio library link then there's tabs for free music and sound effects and you can search it you can sort by genre mood instrument like you can really fine-tune what you're looking for play it back and then download it use in your video and it automatically clears out any claims on it because they've gotten the licenses to make from the royalty free providers to allow you to use it in your videos and then you no longer have to worry about getting claimed because YouTube generally has your back sometimes sort of there's third party sites that you can go to where they license it for you know for you to use it and you just have to provide credit incompetech.com I'll post a link to it in the description below is one I recommend that I've used a couple times uh you just got to read the licensing terms and make sure you follow directions yeah I think we could spend the next 30 minutes talking probably about copyright stuff but essentially with music just be careful with what you use make sure you read through the license and ensure that you have permission to use that piece of music on your video that's basically the easiest can get I use audiomicro.com and Opus One those are two great sites however it's a benefit of my network that I get to use some of their Library without having to license it on a music like a song by song basis like on audio micro I think it's $70 to license a single song yeah uh for a project which if you're a new Creator you probably just cried yes music is outrageously expensive so why don't we move on to render settings this is something that is going to be program dependent but generally could you walk us through sort of some baselines yes I'm actually in the middle of scripting like dedicated videos per program for a lot of the major programs to really walk you through what you should edit with but General ideas to keep in mind independent of what program you're working with is that your resolution which is the frame size such as 1920 x 1080 or 1280 x 720 needs to be the same from your recording to your editing project settings to your render settings and the same thing with your frame rate be it 30 FPS or 60 FPS depending on what you're using to record those settings unless you know a very specific reason why you're changing them they should be the exact same from recording step to editing step to rendering step this is going to be the biggest thing to make sure you get the highest possible quality and that's a an issue a lot of people run into when they ask me why their videos don't look as high quality as mine is because they've got something set wrong and so it's either like downscaling it and then scaling back up or just making it muddy for whatever reason when you're rendering to get the best possible like compatibility with YouTube it needs to be an mp4 file the h.264 codec it's pretty much available in any program you'll ever use and then essentially however much bit rate you can give it up to a certain point will mean better quality but that also means a bigger file to upload which means it if you have slower internet it could take forever to upload I know BBK has to drive into his work to upload videos sometimes because they're so big yep um I for one am no like I I like pumping as much quality as I can into my videos so some of my videos are almost 15 gigs in size before I upload them to YouTube it just comes down to you know balancing the size versus the quality that you want uh a an average medium setting for rendering again in just about any program is 12 to 16 megabits per second and on the high end it'd be about 28 megabits per second there's some fine tuning that goes into it based on what your actual recording quality is but even for 60fps this will serve you very well because YouTube actually compresses the video down to a tiny tiny bit rate but the more bits you give it the more data it has to work with and the better overall result audio is still very important though I recommend always rendering your audio at 320 kilobits per second uh especially if you're recording your raw voice over that way it has the best possible audio quality to work with and the frequency it'll give you that option the default should be 44100 or 48,000 you don't even know what don't even need to know what that means as long as it says one of those you're good to go lastly I want to mention that please please please please do not render to 60fps if you didn't actually record a 60fps video it can't magically make your video 60 frames a second it it it'll just confuse viewers and just it creates a lot of problems with your render settings however it is okay to render a 30 FPS video If you record in 60 if you're trying to just save on file size or something like that but please don't try to imitate 60 FPS it doesn't actually work yeah it just add render time it'll be a waste of your time and resources basically it literally has to fake those frames in conclusion though I want to say this the biggest thing with editing that I've learned over the years don't give up be relentless in your pursuit of learning and always Google because you are going to have a million in one questions and sometimes it's a tiny little tick box buried way deep in a random preference setting that you have no idea about but I guarantee you six other people have asked that question on Creative Cal Forum so the better you get at Googling your questions the answers are online for almost all of these things and anyone watching this video can learn how to edit and improve at editing over time but just don't give up don't get intimidated and in no time you're going to be pumping out videos and it's an addictive process you're going to really enjoy it I think cuz it's a very fun creative sit down and you are like the guy sculpting the video it's a lot of fun yes and I just wanted to add in real quick that rewatching your video and aiming for that goal that we mentioned before of appreciating your own video of enjoying watching your own video making that decision of would I want to watch this is key to making some of your best videos it's honestly one of the best feelings in the world I've gotten from videos is when I can upload it and then just sit there and play it again and again from time to time because not only am I proud of what I made but I thoroughly enjoy watching it and that's a feeling when you get that from your own work that is very important to like reward yourself creatively well said very well said sh all right next week we're doing part three it's here on ost's channel it's all about growth strategy something epost is really good at and he's helped other channels do so growth tips best practices branding thumbnail design optimal upload times this one is the real strategy of trying to get your channel off the ground past 100 subs and then past 1 th000 Subs so join us next week if you guys enjoy the video please let us know with a like thanks zost for having me on man thank you and if you miss part one it is up over on bbk's channel link will be in the YouTube card description below you know the drill go check it out we discussed all the hardware like you mentioned before and it's a really good video one I've been meaning to make a long for a long time so I'm glad we got it together but thanks for joining me of course see you next time see you cool that came out weird see you yeah N I don't know\n"