Benchmarking the cheap Windows 98 Gaming PC
# Building a Retro Gaming PC: A Deep Dive into Windows 98 Setup and Performance
Welcome back, everyone! My name is Phil, and today we’re diving deep into the world of retro gaming PCs. In our previous video, we explored how to shop for cheap Windows 98 retro gaming computer parts. However, we received a lot of feedback that some of the parts I used were hard to find or expensive. So, this time around, I decided to build something that’s readily available and doesn’t cost a fortune. We already covered shopping for parts and putting everything together in the previous video. Now, it’s time to get our hands dirty and see how well this machine performs. Let’s take a closer look at configuring Windows 98, installing drivers, and running some benchmarks to compare the onboard GPU with the dedicated Radeon 9550. We’ll also explore power efficiency and other fun stuff.
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## Hardware Setup and Configuration
Before diving into benchmarks, let’s talk about setting up our machine. The first thing I noticed was that the battery was flat, so I had to jump straight into the device manager to set the correct date and time. This is crucial for Windows 98 to function properly. Speaking of hardware configuration, the CPU was running at 1.6 GHz with an 8x multiplier, and the memory was clocked at 200 MHz by default. I decided to tweak these settings to get better performance out of my system.
One thing worth mentioning is the SATA hard drive compatibility. Some users have trouble getting SATA drives to work with Windows 98, but as long as your motherboard has a legacy or compatibility mode option, you should be fine. In this case, I disabled the floppy drive and serial/parallel ports in the BIOS to keep things clean.
For those planning to use a USB keyboard and mouse, don’t forget to enable legacy USB support in the BIOS. Without this, Windows 98 won’t recognize your peripherals during installation.
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## Installing Windows 98 and Drivers
The installation process was straightforward—I popped in the Windows 98 CD and followed the on-screen instructions. After setting up the operating system, I installed the chipset drivers from the motherboard’s driver disk. These are a goldmine; they often include drivers for other hardware components as well. In this case, I had to install the SATA controller driver to get my hard drive working properly.
I also installed the VGA drivers for the Radeon 9550 graphics card and the Ethernet and audio drivers. By the time I was done, everything showed up in Device Manager without any unknown devices. The sound card, ethernet port, USB controller, and even the joystick port were all recognized seamlessly.
For extra peace of mind, I installed an unofficial service pack for Windows 98 version 3.5. While it’s not strictly necessary, it gives me confidence that my system is running as smoothly as possible.
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## Benchmarking: Onboard GPU vs. Dedicated Radeon 9550
Now, let’s get into the fun part—benchmarking! I ran a series of synthetic tests to compare the onboard GPU with the dedicated Radeon 9550. In Final Reality’s Robot Test, the integrated graphics scored 145, while the Radeon delivered a much higher score of 194. The trend continued in other benchmarks like 3D Mark 99 and 3D Max 2000, where the dedicated GPU outperformed the onboard solution by a significant margin.
For Direct3D performance, I tested games like Quake and Quake III at 1024x768 resolution with 32-bit colors. The onboard graphics struggled, delivering just 18 FPS in Quake, while the Radeon soared to an impressive 128 FPS. Even more demanding titles like MDK2 ran smoothly on the dedicated card, hitting 158 FPS compared to the onboard GPU’s abysmal performance.
OpenGL results were mixed. While games like GL Quake and Quake III performed better with the Radeon, there were some graphics errors when using the onboard solution. It seems the integrated GPU isn’t ideal for OpenGL-based titles, but with proper driver configuration, most games ran smoothly on the dedicated card.
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## Power Efficiency: Cool ‘n’ Quiet and Beyond
One of my primary goals was to explore power efficiency using AMD’s Cool ‘n’ Quiet technology. Unfortunately, enabling this feature in the BIOS didn’t work as expected. After some research, I discovered that only certain CPU models (like the Athlon 3000+) support Cool ‘n’ Quiet. To test it further, I swapped the CPU with an AMD Sempron 3300+ and tried again, but it still didn’t activate properly.
Despite these setbacks, I measured power draw under idle and load conditions using a power supply connected to a power measurement device. At idle, the system drew around 57 watts, while running Quake II at 1600x1200 resolution without VSync turned off increased power consumption to 85 watts. Even with more demanding games like Expendable, the system stayed relatively efficient, pulling just 77 watts under load.
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## Hard Drive Performance and Upgrades
I spent a good amount of time benchmarking the hard drive speed. Initial tests using ATD showed some strange results, but switching to Roadkill’s Disk Speed test gave me more realistic numbers. The SATA controller delivered an access time of around 14 milliseconds and read speeds of about 30 MB/s—more than adequate for gaming.
To see if I could improve performance further, I cloned the hard drive onto a 120GB Blitz Volt SSD. While linear read speeds improved slightly, the random read numbers were inconsistent and sometimes exceeded linear rates. After updating to the latest storage drivers from the SAS website, things smoothed out a bit, but there’s still room for improvement with the SATA controller.
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## Final Thoughts: Performance and Future Plans
Overall, I’m impressed with how well this retro gaming PC turned out. The dedicated Radeon 9550 card is a steal at just $10, and it delivers fantastic performance in most games. Even titles like Quake III ran smoothly at higher resolutions, which was a pleasant surprise.
The onboard GPU, however, left a lot to be desired, especially for OpenGL-based games. That said, with proper driver settings and anti-aliasing tweaks, you can still enjoy a decent gaming experience on the integrated solution.
One area where I stumbled was enabling Cool ‘n’ Quiet. Despite my best efforts, it didn’t work as expected, even after swapping CPUs. If anyone has insights into configuring this feature for older systems, I’d love to hear from you in the comments below!
In future videos, I plan to dive deeper into actual game testing, hooking up this machine to my capture box to see how it handles more demanding and modern titles. Stay tuned for that!
Thanks for sticking around, and as always, feel free to drop your thoughts or questions in the description. Until next time—gamers, out!