**The Evolution of Rendering and Computing Power**
I recall my old machine being around 3000, maybe 3800, with the next best machine at work being something like 1600, 1600-ish. This range is quite common for older systems that are still capable of handling certain tasks. However, when it comes to modern computing power, especially in the realm of visual effects (VFX) rendering, these numbers pale in comparison.
The top-of-the-line Mac Pro can cost upwards of $56,000 and boasts a processing speed of around 10k, with some models reaching as high as 14k. These systems are capable of handling even the most demanding tasks, but it's essential to note that the bottleneck often lies not with the hardware itself, but with the software and workflow.
**The VFX Industry and Computing Power**
One significant change in the VFX industry over the past four to five years has been the shift towards more complex and powerful computing systems. The last major milestone was when NVIDIA's Tesla K40 GPU became a standard tool for VFX rendering. This marked a significant increase in processing power, but it also highlighted the importance of software optimization.
In reality, most projects require not only immense computational power but also substantial memory and storage resources. Software like Adobe Premiere Pro and After Effects must be optimized to handle these demands, as well-known artists have discovered that simply throwing more hardware at the problem doesn't always yield results. It's often a matter of workflow optimization and careful management of resources.
**The Future of Rendering and Computing Power**
As we move forward, it's clear that the future of rendering and computing power lies in hybrid memory solutions. The ability to access GPU memory directly from the CPU would significantly reduce overhead and allow for even more efficient processing. NVIDIA's recent advancements in this area have shown tremendous promise.
One potential game-changer is thread ripper, which unlocks GPU horsepower by a factor of 4+. This technology allows artists to work with much higher resolutions and detailed models than previously thought possible. However, it also raises questions about how these new workflows will be handled on a daily basis.
**Artistic Workflow and Rendering**
The shift towards more powerful computing systems has forced artists to rethink their workflow. With the advent of real-time rendering, many are finding that they can work on multiple projects simultaneously without sacrificing performance. This is made possible by software that allows background rendering, which can be run at a low priority without affecting other tasks.
In this scenario, all machines in the workstation group can render in the background while still allowing artists to focus on their current project. It's an exciting development, one that could fundamentally change the way we approach artistic workflow and collaboration.
**Justin's Perspective**
Justin brought his own machine for testing a particularly demanding scene, which was running at 2 FPS on an older system. By comparing these results with more powerful machines, he gained valuable insights into what factors contribute to poor performance. This experience highlighted the importance of understanding one's own computational limitations and how to optimize them.
As Justin noted, most systems are not optimized for VFX workloads, leaving room for improvement through careful software selection and workflow optimization. His experience demonstrates that even with powerful machines, there can still be significant bottlenecks in terms of workflow.
**The Power of Community**
Finally, it's essential to acknowledge the power of community in driving innovation forward. The ability to share knowledge, collaborate, and learn from one another is crucial for advancing our understanding of computing power and its applications.
Whether through online forums, social media groups, or workshops, artists are continually sharing their experiences, discoveries, and insights. These connections foster a sense of camaraderie and shared purpose, driving us forward as we explore the frontiers of rendering and computing power.