5 Reasons Why The Wii U Failed

The Wii U: A Console Ahead of Its Time

Although Nintendo has continued to support the console with updates and online services, it is clear that the Wii U was a difficult time for the company.

With two gigs of RAM, the Wii U does have a healthy advantage over the Xbox 360 and PS3, and in many ways, it is more powerful than its contemporaries. Unfortunately, the Wii U came out in 2012, just a year after both the Xbox One and PS4, making it difficult for Nintendo to compete with the current generation of consoles.

The Wii U's high-performance capabilities are overshadowed by its poor sales figures. The console's price point was also a significant challenge, with the basic white version costing $300 and the deluxe edition $350. Even after dropping the price of the deluxe model from $350 to $300, Nintendo struggled to boost sales.

One of the main reasons for the Wii U's poor sales is the lack of third-party support. The console's limited appeal to developers was largely due to the high cost of creating games that utilized the Wii U's innovative features, such as the GamePad. With only 118 titles from non-Nintendo developers released in the US, it's clear that the Wii U struggled to attract a wide range of third-party support.

Additionally, many of Nintendo's first-party titles were ported to the Switch, and some are even better than their original versions on the Wii U. The console's poor sales figures have left fans wondering what could have been if the Wii U had received more support from developers.

In conclusion, the Wii U was a console ahead of its time, but unfortunately, it struggled to find its place in the market. Despite its technical advantages and innovative features, the console's poor sales figures and lack of third-party support make it difficult for Nintendo to look back on the Wii U era with pride.

Reason number one is that the Wii U was released during a crowded year for consoles. The release window for the Wii U was quite challenging due to the simultaneous release of several high-profile consoles, including both the Xbox One and PS4. This led to a difficult time competing with these current generation consoles.

Another reason why the Wii U struggled would be its hardware capabilities versus what other companies were releasing at that moment in time - particularly those from the PS3 and XBOX 360 families as they had around two gigs of RAM like the wii u, however these systems did release a bit later than Nintendo's console giving it a difficult time competing with these systems.

Reason number four is related to price. The Wii U came out in 2012, which meant that it was coming out just one year before both the Xbox One and PS4. This made it challenging for Nintendo to compete with the current generation of consoles when there were so many powerful machines on the market already.