Apple Vision Pro - First Impressions

It's True, It's Called Vision Pro: Apple's Latest AR/VR Headset Revelation at its Developer Conference

The latest revelation from Apple's developer conference is its highly anticipated mixed reality headset, dubbed Vision Pro. Although not officially announced as the name of the product, it was showcased at the event, sending shockwaves throughout the tech community. The device has been priced at a staggering $3,500, which is significantly higher than other high-end AR/VR headsets like Microsoft Hololens 2 and Magic Leap.

This price point places Vision Pro in the same league as industrial-grade VR headsets like the Vario XR3, which is not commonly found in everyday VR headset territory. However, some devices have reached the $1,500 price range, such as the Meta Quest Pro, making Vision Pro seem relatively affordable by comparison. The device promises a highly immersive display, boasting 4K micro OLED with an extremely high pixel density. This level of quality is expected to rival that of a TV or monitor, setting a new standard for VR headsets.

The display's capabilities are being touted as revolutionary, allowing users to forget about traditional controllers and opt for hand gestures, eye tracking, and voice commands as the primary interface methods. Apple claims that this new approach will redefine the user experience in AR/VR devices. While other companies have explored similar concepts, Vision Pro is expected to bring a level of sophistication and ease of use that sets it apart from its competitors.

One aspect of Vision Pro's design has generated significant interest: its external display on the outside of the headset. This curved OLED screen showcases the user's eyes, allowing them to see where they're looking in real-time. When interacting with apps or games, the real world is allowed to pass through, blending seamlessly into the virtual environment. Apple claims that this feature will revolutionize mixed reality capabilities, enabling users to engage with both the physical and digital worlds simultaneously.

Apple has also emphasized its lidar sensors on Vision Pro for depth scanning, which promises impressive results when capturing realistic moments in photos and videos. This technology can also be used to create highly detailed avatars, allowing users to capture their likeness in a more accurate manner than ever before. The potential applications for this feature are vast, from social media platforms like FaceTime to gaming experiences that blur the lines between reality and fantasy.

While Vision Pro's capabilities are still somewhat theoretical at this point, Apple is taking a bold stance on its future development. As part of their commitment to AR/VR innovation, Disney CEO Bob Iger recently made appearances, discussing the device's potential for enhanced entertainment experiences with Disney+. The company has also promised that games will be developed specifically for Vision Pro, although it remains to be seen how quickly developers will adapt to Apple's new interface language.

The release date for Vision Pro is still uncertain, with many speculating that it will launch sometime in 2024. At this point, it's impossible to gauge the full impact of this device on the AR/VR landscape. However, one thing is clear: Apple has invested heavily in research and development, pushing the boundaries of what's possible in mixed reality and virtual reality.

As for users, we can only speculate about their reactions to Vision Pro's features and capabilities. With no hands-on experience yet, it's difficult to imagine how they'll feel when using this device. Will the lack of haptics be a deal-breaker? Will users long for traditional controllers once they've experienced the immersive world offered by Vision Pro?

For now, the Apple Vision Pro is another significant step forward in the company's commitment to AR/VR innovation. As we wait for its official release and our chance to try it out for ourselves, one thing is clear: this device has the potential to revolutionize the way we interact with technology and each other.

The design of Vision Pro itself is a notable aspect of its unveiling. The headset bears an uncanny resemblance to Meta Quest Pro, with its sleek and futuristic design language. However, some features set it apart from its competitors, including an external battery that dangles down from the side of the device. This design choice may seem counterintuitive at first but is likely intended to provide flexibility in terms of placement and accessibility.

Another interesting feature of Vision Pro is its ability to capture realistic moments photos and videos. By incorporating a 3D camera into the device, Apple promises that users will be able to capture stunning footage that rivals high-end photography equipment. However, this feature comes with an important caveat: users must wear the headset to capture these moments, which raises questions about practicality in everyday life.

Finally, there's the matter of how Vision Pro's scanning technology will interact with other devices and platforms. As Disney has already demonstrated, the Avatar Capture feature on Vision Pro promises to revolutionize social media and entertainment experiences. However, it remains to be seen how this technology will play out in conjunction with existing services like FaceTime or social media platforms.

With so much hype surrounding Apple's latest AR/VR revelation, one thing is clear: the tech community will be watching with bated breath as Vision Pro makes its official debut and begins to shape the future of mixed reality and virtual reality.

"WEBVTTKind: captionsLanguage: enApple's got a VR headset it's true it's called Vision Pro the Apple Vision Pro though is not coming out until 2024 but it was showing off here at Apple's developer conference as expected and yeah it was a whole presentation so here are my reactions so far first of all it's really expensive this is 3 500 that is the price of a Microsoft hololens 2. magic leap those types of high-end AR headsets or industrial type VR headsets like the vario xr3 which you probably haven't heard of in terms of the everyday VR headset territory nothing comes close to that although some things do get to the Thousand fifteen hundred dollar price range things like the metaquest pro that seems really cheap now compared to Vision Pro apple is promising a really immersive display here this is 4K micro OLED with a very high pixel density how good does it look well they're promising this will replace your your TV or monitor of course a lot of VR air companies promise that I'd be really curious to see how well that looks to us also it's supposed to work as a work device again casting monitors from your connected devices especially a Mac which is the sort of thing that we've seen with other VR headsets but maybe it works more automatically with Max there's also some support for the keyboard and the trackpad devices that Apple has which would help because the main interface is all hand gestures eye tracking and voice now the Microsoft hololens and AR headset went all hand tracking and eye tracking but we haven't seen any device really fully moved to that although meta's Quest devices do have hand tracking it's just not considered as accurate enough to fully replace controllers how do you feel you know about the feedback when that happens there's no haptics will it feel really amazing will you long for the controller I don't know but Apple's really betting hard on that and claiming that that's going to be the new interface language here a lot of the other stuff looks like it's leaning on iOS a lot of the same apps are going to run on this with the ability to run specialized mixed reality apps that could be multitask you could put these side by side that's interesting and the design looks like a super duper Quest Pro you know this is something that definitely looks like a big VR headset it's got a very Sleek Ready Player one type look at first glance it's got a ribbed stretchy band on the back it has an external battery though that dangles down to the side so it's not contained in here there's spatial audio that's off the headpiece here that's similar to the quest two really interesting things here one it has a display on the outside a curved OLED that will show your eyes creepy or useful we don't know I mean it's it's trippy and it will show where your eyes are whether you're in an app so people come close to you they'll actually kind of fuzz into view and the mixed reality which is controlled with the digital Crown will allow the real world to pass through and show that person and Apple's claiming that the mixed reality capabilities which blend the real world with cameras are so good that you'll be able to use this to really see the outside world and portray items into it which is something that Matt is doing with the quest Pro and other companies are exploring this is an ongoing Trend in VR to have those pass-through cameras Apple also has lidar sensors on this for depth scanning the extra trick though is this is also a 3D camera apple is claiming you'll be able to capture realistic moments photos and videos that will look really great afterwards when you play them back but you're going to have to wear that headset to capture the moment so I don't know how that's going to work at a birthday party the other thing is that that scanning is also what is able to capture an Avatar metis talked about creating realistic avatars they've shown some demos to me at their Labs there is an avatar capture feature here that will capture your realistic looking face again how will that play out in FaceTime we don't know and there's a lot of time before this launches while Disney's Bob Iger appeared to talk about its capabilities with Disney plus and there's Promises of games on this it's going to take a long time to get app developers on board especially since this has a new interface language but it shows that Apple's really serious about this how serious well we're gonna have to see when this headset launches later and when I eventually get to try it I'll have thoughts about that as well but the Vision Pro not the reality Pro is another big bet on this AR VR future that Google and Samsung are also planning to get into that's the news from Apple in AR VR land and talk to you soon if you have questions or comments please leave them down below and thanks for watchingApple's got a VR headset it's true it's called Vision Pro the Apple Vision Pro though is not coming out until 2024 but it was showing off here at Apple's developer conference as expected and yeah it was a whole presentation so here are my reactions so far first of all it's really expensive this is 3 500 that is the price of a Microsoft hololens 2. magic leap those types of high-end AR headsets or industrial type VR headsets like the vario xr3 which you probably haven't heard of in terms of the everyday VR headset territory nothing comes close to that although some things do get to the Thousand fifteen hundred dollar price range things like the metaquest pro that seems really cheap now compared to Vision Pro apple is promising a really immersive display here this is 4K micro OLED with a very high pixel density how good does it look well they're promising this will replace your your TV or monitor of course a lot of VR air companies promise that I'd be really curious to see how well that looks to us also it's supposed to work as a work device again casting monitors from your connected devices especially a Mac which is the sort of thing that we've seen with other VR headsets but maybe it works more automatically with Max there's also some support for the keyboard and the trackpad devices that Apple has which would help because the main interface is all hand gestures eye tracking and voice now the Microsoft hololens and AR headset went all hand tracking and eye tracking but we haven't seen any device really fully moved to that although meta's Quest devices do have hand tracking it's just not considered as accurate enough to fully replace controllers how do you feel you know about the feedback when that happens there's no haptics will it feel really amazing will you long for the controller I don't know but Apple's really betting hard on that and claiming that that's going to be the new interface language here a lot of the other stuff looks like it's leaning on iOS a lot of the same apps are going to run on this with the ability to run specialized mixed reality apps that could be multitask you could put these side by side that's interesting and the design looks like a super duper Quest Pro you know this is something that definitely looks like a big VR headset it's got a very Sleek Ready Player one type look at first glance it's got a ribbed stretchy band on the back it has an external battery though that dangles down to the side so it's not contained in here there's spatial audio that's off the headpiece here that's similar to the quest two really interesting things here one it has a display on the outside a curved OLED that will show your eyes creepy or useful we don't know I mean it's it's trippy and it will show where your eyes are whether you're in an app so people come close to you they'll actually kind of fuzz into view and the mixed reality which is controlled with the digital Crown will allow the real world to pass through and show that person and Apple's claiming that the mixed reality capabilities which blend the real world with cameras are so good that you'll be able to use this to really see the outside world and portray items into it which is something that Matt is doing with the quest Pro and other companies are exploring this is an ongoing Trend in VR to have those pass-through cameras Apple also has lidar sensors on this for depth scanning the extra trick though is this is also a 3D camera apple is claiming you'll be able to capture realistic moments photos and videos that will look really great afterwards when you play them back but you're going to have to wear that headset to capture the moment so I don't know how that's going to work at a birthday party the other thing is that that scanning is also what is able to capture an Avatar metis talked about creating realistic avatars they've shown some demos to me at their Labs there is an avatar capture feature here that will capture your realistic looking face again how will that play out in FaceTime we don't know and there's a lot of time before this launches while Disney's Bob Iger appeared to talk about its capabilities with Disney plus and there's Promises of games on this it's going to take a long time to get app developers on board especially since this has a new interface language but it shows that Apple's really serious about this how serious well we're gonna have to see when this headset launches later and when I eventually get to try it I'll have thoughts about that as well but the Vision Pro not the reality Pro is another big bet on this AR VR future that Google and Samsung are also planning to get into that's the news from Apple in AR VR land and talk to you soon if you have questions or comments please leave them down below and thanks for watching\n"