Technologies like Virtual Reality and Augmented Reality: Engaging Audiences with New Forms of Storytelling
Technologies like virtual reality and augmented reality are allowing writers and storytellers to engage their audiences with narratives that extend beyond just text or images. In some cases, these new computer vision technologies are being combined with traditional media to create a unique and immersive experience for readers. Today, we're going to take a closer look at a book that uses augmented reality to bring its characters and environments to life in a way that's truly magical.
Between Worlds: A Story of Two Teenagers and a Magical Wishing Tree
Between Worlds is a story written by Skip Brittenham, a tale of two teenagers who stumble upon a magical wishing tree that transports them to an alternate universe. What makes this book particularly exciting is its use of augmented reality in the illustrations. When you buy the book, it comes with a cover that implores you to download the corresponding app. This is immediately driving you to hold your camera over the book, which then pulls out characters and environments that reside in the world depicted within the story.
Using Augmented Reality to Bring Characters and Environments to Life
The integration of augmented reality into the illustrations in Between Worlds is a fascinating take on wanting to give readers visuals that will drive their imagination as they read. The app allows you to scan the book's cover or specific pages, which then brings the characters and environments to life with sounds and visuals. This not only adds an interactive element to the reading experience but also helps to build the world around the story.
Interactive Activities: Magic Training and Character Choice
One of the fun aspects of the app is the ability to participate in interactive activities that extend beyond the book itself. For example, you can go into "magic training," where you'll be able to choose between two main characters, Marshall or Mayberry. If you tap on Marshall because he looks a little bit like you, or if you tap on him because he looks a lot like you, the story introduces manga, the antagonist of the tale, who will give you guidance on how to train in magical battle using the same spells cast within the book.
The App: A Predecessor to Mixed Media Publishing
The app that accompanies Between Worlds is not only an exciting way to engage with the story but also a precursor to mixed media publishing. By combining traditional media with new technologies, writers and storytellers can create unique and immersive experiences for their audiences. This trend is likely to continue in the future, as emerging technologies like virtual reality and augmented reality become more accessible to readers.
Target Audience: Young Adults
The core audience for Between Worlds is young adults, which makes it an excellent choice for those interested in exploring emerging technologies. The book's use of augmented reality creates a compelling and interesting storytelling experience that will likely appeal to fans of science fiction and fantasy genres. As the first in a series of mixed media publications, Between Worlds is sure to set the stage for future innovations in storytelling.
Conclusion
Between Worlds is an exciting example of how new technologies like virtual reality and augmented reality can be used to engage audiences with narratives that extend beyond just text or images. By combining these technologies with traditional media, writers and storytellers can create immersive experiences that drive readers' imagination and build the world around the story. If you're interested in emerging technologies, Between Worlds is a must-see, and it's likely to be the predecessor to similar types of mixed media publishing in the future.
"WEBVTTKind: captionsLanguage: enTechnologies like virtual reality and augmented reality are allowing writers and storytellers to engage their audiences with narratives that extend beyond just text or images and in some cases combine these new computer vision Technologies with traditional media today we're going to look at a book that uses augmented reality to lift its characters and environments right off the page I'm Tessa Bron and I'm Justin Middleton of whale Rock Industries and we're here to share a great finding in the world of media disruption Between Worlds written by Skip brittenham is a story of two teenagers who find a magical wishing tree that transports them to an alternate universe but what's really exciting and amazing about this book is that its illustrations integrate augmented reality once you buy the book up front on the cover it implores the user to download the app that corresponds to the book so it's immediately driving you to hold your camera over the book which is then pulling out characters and environments and sounds that reside in the world that the book depicts um so it's actually an interesting take on wanting to give you visuals that will then drive your imagination as you're reading the book another uh fun aspect of the app which you know also serves to kind of build the world around the book is I can go into these activities one of which is magic training and you're going to be able to choose between the two main characters Marshall and Mayberry if I tap on Marshall because he looks a little bit like me he looks a lot like you um we're going to be introduced with manga who we know is the antagonist of the story um but he's going to give me a little bit of guidance onto how to train in magical battle using the same magical spells that are cast within the book itself so now what I'm going to ask you Tessa to do magic training you know this isn't my first magical uh training I will be Mayberry in this demo I'm pretty good y you're good first time's the charm training complete looks like I might be a natural the core audience for between worlds is young adults and I think if you're interested in emerging Technologies Between Worlds is a really uh compelling and interesting storytelling experience uh and it will certainly be the predecessor um to similar uh types of mixed media publishing so thanks for watchingTechnologies like virtual reality and augmented reality are allowing writers and storytellers to engage their audiences with narratives that extend beyond just text or images and in some cases combine these new computer vision Technologies with traditional media today we're going to look at a book that uses augmented reality to lift its characters and environments right off the page I'm Tessa Bron and I'm Justin Middleton of whale Rock Industries and we're here to share a great finding in the world of media disruption Between Worlds written by Skip brittenham is a story of two teenagers who find a magical wishing tree that transports them to an alternate universe but what's really exciting and amazing about this book is that its illustrations integrate augmented reality once you buy the book up front on the cover it implores the user to download the app that corresponds to the book so it's immediately driving you to hold your camera over the book which is then pulling out characters and environments and sounds that reside in the world that the book depicts um so it's actually an interesting take on wanting to give you visuals that will then drive your imagination as you're reading the book another uh fun aspect of the app which you know also serves to kind of build the world around the book is I can go into these activities one of which is magic training and you're going to be able to choose between the two main characters Marshall and Mayberry if I tap on Marshall because he looks a little bit like me he looks a lot like you um we're going to be introduced with manga who we know is the antagonist of the story um but he's going to give me a little bit of guidance onto how to train in magical battle using the same magical spells that are cast within the book itself so now what I'm going to ask you Tessa to do magic training you know this isn't my first magical uh training I will be Mayberry in this demo I'm pretty good y you're good first time's the charm training complete looks like I might be a natural the core audience for between worlds is young adults and I think if you're interested in emerging Technologies Between Worlds is a really uh compelling and interesting storytelling experience uh and it will certainly be the predecessor um to similar uh types of mixed media publishing so thanks for watching\n"