**A Virtual Reality Experience Like No Other**
The developers behind this VR experience have created an immersive ride that takes users on a journey through the microscopic world of snowflakes, molecules, and atoms. The ride starts with a virtual representation of snowflakes, which are recreated in stunning detail to give users a sense of wonder and awe. As they progress through the ride, the focus shifts to molecules, with an in-depth look at their structure and behavior.
As users delve deeper into the microscopic world, they begin to see individual atoms, which provides a fascinating glimpse into the fundamental building blocks of matter. The experience is made even more engaging by the inclusion of a nucleus, which adds another layer of complexity and interest to the ride. What's truly remarkable about this VR experience is its ability to recreate the look and feel of the original theme park ride, using a combination of advanced technology and creative vision.
**A Blast from the Past**
This VR experience was created in collaboration with Disney historians, who have been working tirelessly to preserve the company's rich history. The project, which is part of an online catalogue of ephemera and imagery, aims to bring back memories of classic theme park attractions that have been lost over time. A perfect example of this is the Ten Thousand Leagues Under the Sea attraction, which has been recreated in stunning detail for this VR experience.
Another notable addition to the collection is Paper Beast, a game that was previously exclusive to PlayStation VR but will now be released on PC through Steam. Developed by the same team behind Another World and Out of This World, Paper Beast promises to deliver an immersive and challenging experience for gamers. With its promise of stunning visuals and engaging gameplay, this release has all eyes on it.
**A Poly Game with a Difference**
In addition to Paper Beast, another highly anticipated game is Crysis VR: Gaede 2, which has just entered early access on Steam. Developed by the same team that brought us Crysis VR: Gaede, this sequel promises to deliver even more improved graphics and new levels to explore. The game's focus on time-based gameplay and its resemblance to the classic Time Crisis series make it an exciting addition to any gamer's library.
**Episode Recommendation**
For those looking for a fun and engaging recommendation, we suggest checking out "Adventure Through Inter Space" on the Oculus Quest. This VR experience offers a thrilling ride through the microscopic world of snowflakes, molecules, and atoms, providing users with a sense of wonder and awe. With its creative vision and attention to detail, this experience is not to be missed.
**Outro Music**
We'd love to hear from you - do you have any suggestions for new interstitial music or a new show theme? We're always open to trying out new ideas and collaborating with talented musicians. Take a stab at creating something new for us, and we might just use it in an upcoming episode. Whether it's 15 seconds or less, we're excited to hear your creative ideas.
**The Zack Snyder Cut**
Finally, fans of the Justice League will be thrilled to know that a real-life version of the Snyder cut is finally here. The release, which promises to bring a new perspective to the iconic superhero movie, has generated significant buzz among fans and critics alike. With its promise of unprecedented access to the editing room process, this release has all eyes on it - are you ready to experience the Snyder cut for yourself?
"WEBVTTKind: captionsLanguage: enHeylet us begin the show for Thursday June11th 2020 welcome to this is only a testthe official podcast of tested calmhello and welcome to the podcast thisweek you guys heard the music so yes wewere turning to a more standard episodethis week but thank you all out therefor letting us talk and listening as wehad a you know a different episode thatwe recorded last week different kind ofepisode how you guys doin' JeremyWilliams I'm alright Norman Chan thankyou for asking how are you doing umtired yes tired exhausted just feelingthe weight I think we talked about it onstone title but like it's absent flowsin terms of energy in the last last weekespecially has been especially trainingwith not only what's going on the worldbut just you know the three now we'rehitting I think by next week it'll bethree months of lockdown and yeah weneed to get a third or fourth wind topick me up because sure hari how are youdoing I'm doing great you know I'm gonnacome out and say something blasphemousI'm starting to get on the side of nomusic after last week I know it you knowI like the music interstitials but I'mkind of with cash or in that maybe wecould abbreviate them maybe we couldmake smaller ones shorter maybe at leastfor the the opening music section youknow any of them all of them shortenough to create you must destroy normalwell having you know music generatingskills I can read the sheet music but Ican't I can't create music it's gonna beon maybe a generous listener out thereso putting well put the call out now ifyou and I know it's definitely there aresome of you out there who have createdsome awesome compositions in the past infact every piece of interstitial musicand the opening theme that you've heardon the show over the 10 years we've beendoing it now has been listener generatedand it may be time and definitely myears are open to a new take so what arethe parameters we wantno the existing opening theme is 45seconds long I come that is a very longtime so maybe something 10 to 15 secondsyeah 15 seconds yeah a third of thatlength yeah so if you have maybe if youwant any of the original music files tocondense probably not not not the bestway to go about it but uh you knowgenerates a new theme for us and we'llbe happy to try it out you can just postit in the comments under this podcastepisode on test comm or you can send itto me directly at Norman at testeddot-com how are you guys feeling afterlast week we're not gonna record thisepisode twice are we I don't know don'tleave it past us that's that's the onepresident I don't want to say yeah I'mwhat norm on that one um I'm feelingokay like it's been mixed like afterlast week I gone to more protests andengaged even more with what we weretalking about last week which has beengreat like today for example is shutdown stem which is a day of the daywe're recording this is the is a day forscience organisations to kind of lookinternally about their practices aroundthis around how they might be anti blackin their policies and and there'scertainly a history of that and even theorganization I work for is doingsomething along those lines so Iactually feel great on that feel lessgood on coronavirus stuff which we'llcome to later it it does feel like aneternity has passed since last weekthough yeah yeah and that's somethingthat you know we'll have to kind of livewith day by day the I'm glad we'rereturning to somewhat of a normal formatthis week I think that structure ishelpful there's not a lot of stuff thatyou know it's been going on in the worldthat we cover that we're still the youknow the world still turning right likethings are happening in technology in aculture in in VR andit's nice to cover those as well butalso science and if you are not the typeof listener who listens all the waythrough our episodes we are we have beenintroducing a new regular segment sureyou've been interviewing special guestsevery week in a series called livingwith Co vid and so we we're includingthat as well and I think this episodeand next week's episode are ones I'mvery looking forward to hearing thoseinterviews but we did skip a week oftalking about the news and one of thethings we also skip including thesuccessful launch of the SpaceX Dragoncapsule the the crew dragon which hasarrived at ISS and astronauts thankfullymade it safely and now they are you knowin the process of testing thatthree-month time we'll be there beforereturning so that that was very excitingyou just watch that on Saturday isSaturdaya week ago I'm sure - sure did I Ididn't but I saw the I saw the launchand well we actually I was actually outwith my family at the time it we pulledover and listen to it on youtube and itwas it was really exciting but then Ithought even better was they did it Idon't know if you guys saw they did of avideo while they were in route to thespace station but livecam that wasawesomeI I love that video I mean it was reallycuz it was just clearly they had likewhat 20 hours just waiting on their taxiride to the space station and they justpulled out the webcam and they showed usaround the Dragon capsule and yeahlike you could see not only like reallythe only image we had initially was howclose they are to those screens whichseems uncomfortable but then you realizethey could actually uh attach or detachtheir seat belts and float down beneaththat and there's a big open space downthere with a window and man when theypointed that camera out the window andyou you we could barely make out theglorious curvature of a planet downbeneath I got weepy it was awesome Ithink that was my favorite part tooI watched way too much of the launch andthe livestream like we actually woke upand watched it dock with the ISS andwhat a feat it's just what a feat evenlike some of my cosplay friends havebeen like you know the group of peoplethat were in all black they were helpingthem load in they're like we have to gois that support crew because it was justthese ridiculous costumes with like youknow they each have like a differentnumber on their back and so it's just afeat just seeing you know I thinkanytime you see astronauts go on aflight it's amazing there's a little bitof undertones be like this is the firsttime America has gone back to space atnine years which is not the case likepeople have been sending we've beensending people on Soyuz Rockets but tosee this sort of modern take on it andit for it to go as flawlessly to seethis like very complete experience whichis not how it used to be on the SpaceShuttle we get to see everything I lovethat access and it gave you access tothe monotony it gave you access to likethe to the tour that Jeremy was talkingabout it gave you access to to thoselike really tiny moments where they haveto do something but it was just so muchmore access and I loved it it absolutelymakes it feel more real and it's it'sthe technology of cameras and being ableto get the signals back that we take forgranted or don't think about when somuch of the focus is on technology ofthe rocket and the capsule itself I meanjust the fact that they were wide-anglelive cameras I mean we've got we gotglimpses of that you know when they tookfalcon up with the you know with the theTesla Roadster on top right and and andStarman or and and playing the music andbut this was I hope it's a glimpse ofthe kind of experience we're gonna getgoing forward that's not just someoneoff because then we start feeling likeit's a real thing and more connected tothe parts of space travel that we in thepast never or only after the fact got achance to listen through you knowthrough the black box tapes and and allthat stuff yeah watch launch it happenedso quickly right there was all thisbuild-up it every time right if I forgotabout all the excitement leading to thecountdown and then once it goes it'sthat's a rocket it's heaven oh yeahwatching that time line on the on thefeed of all the stages I mean I forgethow fast the the stage one comes downand and lands and it's almost routinelike landing on the bars and it was itwas a perfect landing and so fast yeahyeah I this is gonna start to feelmundane soon that's like the other thingthat's gonna be crazy about this is isthe magic of what SpaceX is done withall this access is now when the rocketlands you're just kind of like awesomethey did it again like you like the itisn't this like oh my god like it wasthe first time around and I think we'regonna start to feel that way about thesedragon capsules which honestly I'mreally really looking forward to theidea of space travel being Monday wellI'm totally serious about that becauseit means we've achieved a level ofsimplicity with such a complex thingbecause then it starts to open up Ithink people's imagination of whatwhat's really possible doesn't changelike all the work that goes into it thecomplexity all that kind of stuff but Ithink it starts to broaden ourimagination jump some in a way that wehaven't had since the space shuttleprogram it I think the next milestonecuz I agree looking very forward to theSpaceX and launch is being routine thefact that they've done so many of theFalcon launches and some of the landingsthat's that's awesome but once boeinggets their Starliner up and it reallybecomes like this friendly competitionhaving to private companies with twodifferent designs working as workhorsesto to send crew up to ISS that's gonnafeel very science-fiction like rightthat it's it it's not just NASA not justa one third party company but the factthat you have multiple companiessuccessfully doing that that's that'sgonna be so coolstill slightly away from that SpaceX didwhen the capture the flag friendlycompetition but now now without theirown setbacks they had an explosion witha test rocket last weekVirgen had a setback you know week and ahalf ago where they had to abort one oftheir flights so like it's always twosteps forward one step back with thesethings another thing that we didn't geta chance to talk about last week wassomething that the three of us did andit's a VR experience wanted to put atthe top of the show we're doing standardAuto Show this week but this I thoughtmerited in the in the top of show banterit's a VR escape room called adventurelab now we've done VR escape roomsbefore single-player there are a bunchof those out there I think the earlyones now expect you to die isessentially a VR escape room the room VRreleased recentlydefinitely a VR escape from orangereally enjoyed that but this was theequivalent of an LBEwhere you book a time and for people itwas the three of us plus one of yourchildren Jeremy downloaded an app signedin and had 40 minutes to go through thisexperience on the oculus very curated ohyeah you guys did on the quest I did iton a rift desk on the desktop but gothrough a curated kind of adventurealmost not in the same sense that then arec room quest is we weren't doingcombat it wasn't going on this massivejourney but was part escape room in thatthere were puzzles to solveand then also part up immersive theateralmost because the thing that made thisunique was it there was a host aperformer who guided us through thewhole 45 minutes yeah I've done a coupleescape rooms in VR one one of them wasthe the Ubisoft one a couple years agoyes is a Assassin's Creed themed rightexactly and then another one at UM atGDC last year I believe I thought wasServius but it was a it was the the showthat you couldn't make it to I thinkthat year andand gunther nice shot this and I and weit was definitely an escape room butmuch like the Assassin's Creed one therewasn't anybody there with you you knowas there is an escape room and so Ithought that that's what really sets usapart was that you had what you wouldinitially assume is an animation likehappening in front of you but becomesimmediately apparent that they are alive person and they interact with youand what you spike they'll respond toyou they'll make a joke and if you laughor don't laugh they'll talk to you rightand it really brought it to the nextlevel of or at least more like realitymore like going to a real escape roomwhere there's almost always you know achaperone in the space with you to makesure that you stay on pace and don't getlost or too confused well that's what Iexperienced I thought we were gonna getand the two things you talked about theassassin crew be soft 1 I think it was aServius one if not it was people whomade Arizona sunshine one of thosecompanies right that's probably it waswhere the ideas that they're creatingproducts that were for location basedexperience for things that were like forVR arcades their you know before we werein lockdown around the world there arewere VR arcades where you could booktime an hour and come as likely we sawfor developing experiences specificallyso you and a couple friends could go andyou would be in your own room you knowand we're a tethered VR headset andthere'd be a design like hour-longcollaborative puzzle solving orderventure experience much like a rec roomtype thing except with more puzzles andI I knew this wasn't gonna be thatbecause of the the host factor the factthat there was someone who would be likein a traditional real world escape roomgiving you a tutorial and perhaps evenhelping you but what surprised me it wasthe level of interaction where it wasn'tjust you know if you've done an escaperoom the host gives you a briefing makesure everyone's safe you know keeps laysout the ground rules of the physicalspace but then kind of goes awaymonitors the situation right and maybegives you a hint here or therethis was way more of a performer wherethat host was a character in that worldmultiple characters one performer asmultiple characters and as we went fromdifferent parts of the experience froman introduction of briefing right andsent on this mission the host became adifferent character that then interactedwith us and had a whole script and woulddo things like improv yeah it was thecharacters were never in the same spacewith each other because they could onlyview one character at a time but likeand one of the character couple of thecharacters you you may or may not findthey are Easter eggs and I thought thatwas coolall right I've been to a lot of liveescape rooms and ones that have actorsin them as part of it and but the thingis in the live xscape room they cannever switch they're just that onecharacter and they have that one rolethey can't flip because they are youknow locked into that this offered thatnew level of having that ability toswitch characters and the improv personthat we had was exceptional with thevoices and so funny and so interactiveand kind of spread out that interactionacross everyone that was playing so Ifelt like everyone was engaged which isa thing that can oftentimes happen inescape rooms where one one person endsup sort of like captaining your waythrough everything this felt like eachof us got a quality type experience outof it partially because there was thatmoderator going along with usI loved it and like the puzzles couldhave been harder but that but this isreally geared towards families I wouldlike to see a harder version I Callike you know hour-long like deeppuzzle-solving escape room with thisstyle we're more less about thephysicality of doing things cuz I thinka lot of this was the fun of being in VRand having hand controllers I'm sureit's designed because it's for familiesfor a lot of people just that play rightthere's a lot of opportunity to play inthese spaces as opposed to what we thinkof as the the brainteaser of an escaperoom where you're really oftentimes juststaring at you know a sign a thing ofwritingwall or or a dexterity puzzle in theroom VR so often like that's a solitaireexperience but I liked it becausethere's no pressure of the time limitthe room VR I could spend two hours andreally get stuck on a puzzle andliterally just sit down on my ground andwith the VR headset and like thinkthrough what am I not getting here whatwhat aha moment am i not and i thinkthis was less about the aha moments ofan escape room because it was bound tothat 45 minutes of time and more aboutthe the sense of being of playing withother people the social experience of anescape room I think the trade-offs of aVR are very real right you're not youcan't do a complicated tangible puzzlethat you could do in a real escape roomthe set decoration feels your lesson allof it when we've done the the the one inSan Francisco Palace Palace game isright we're so amazed by just the letthe physical build out of that that roomfrom the septic horns electronics youknow if you do it digitally it'stechnically easier because you don'thave to physically build a space you getless of that but at the same time Ithink interacting with a host who's aperformer who's in a who's skinned likea virtual character you play into itmore and there's less of the awkwardnessthat I felt in escape rooms where thehosts when they're performing you'relooking at a real person and you're evenin immersive theater you're like okaythis is a real person their job is toperform and there's that kind of dissingyour you don't allow yourself to reallyplay and roleplay and here you know wewere cast as these tiny animals and hewas cast as you know various differentavatars and the role play feltsupernatural you really you really andmaybe thought you were a dog you know itwas I mean it was like playing a videogameI was so he's going to lean into it likeyou know play with the little paws itwas and maybe was having like your kidin there playing with us as well yeahbut I felt like it was easier to allowmyself to have thatfun like I don't that I could see myselfhaving if it was in a real physicalspace like with real people I don't knowfor me there's no replacement for a realescape room especially it like the onesthat we've done at the palace have justbeen mind-blowing but given that we arein the middle of quarantine I thoughtthat this hosted virtual escape fromexperience was genius I like just theconcept is spot-on for right now forthis moment in time yeah and even thoughthat they don't follow you around in theinn while you're solving the puzzlesthey're clearly listening and they'reclearly watching you because when youfinish the puzzle they will refer tothings not just that you did with whatyou said like we came out of one and thehost said who was it that said use thethird dimension you're my favoriteyou know and like of course of coursethat was you norm and you know I I justI liked that they were always a part ofthat of the experience yeah and all partof that story and I chatted with thefounders and I'll be covering this andyou'll be see I will see some of thisfootage of the experience we wentthrough on this week's episode ofprojections but apparently the hosts whothey trained their hosts they come fromimprov background from theatrebackground where they can do all thevoices they tre it's easier train Iguess the performer to moderate in VRthan experience VR user to be aperformer yes you would never you don'tyou don't train I really did the oilminers to be astronauts you trainastronauts to be it's mine foil rightagain by the way it was it was vertigogames that did and it wasn't actually inthe Arizona Sun Shine location they callit el bebé are very Arizona sunshine soyeah um but they they also think ofthose hostess DMS like for a dungeondragons game and they'd have a uniqueinterface where as we're going throughthe puzzles they do see like a like anoverview world and they have specialmenus where they see in VR there'sscripts and you know all the thedialogue scripts the options that havebeen written out for them for themreally off of which I thought was superneat it's very much this combination oftme a D&D game with immersive theaterand also an escape room the futureyeah it's called adventure lab thewebsite is a venture lab dot fun organto search in google adventure lab vr andthey're taking these bookings and itcould not be I think a more interestingtime during lockdown and to try it outif you have an oculus quest okay allright or anything else or anything elsethat's right that's right you didyou guys were used on the quest I use iton a tether VR and it was totally finein tethered VR all rightlet's move now on to ourtop story this week you know the two bigtechnology stories this week haven'thappened yetI mean is it we're all we're we're inpeer like speculation and anticipationfor these because probably the mostimportant thing to potentially happen intech is on the hardware side is Applerumored heavily in our rumored to bemoving over away from Intel to ARM chipsof their own design for Mac OS for Macbooks for the iMac and maybe even theMac Pro we've talked about all therumors in the past but a new report outof Bloomberg says that it's gonna happenand not only will happen the newhardware come out next year but theannouncement will come later this monthat WWDC I think it's June 22nd they'redoing a virtual WWDC and it's kind ofrumor that people who probably are inthe know and we don't count ourselvesamong those people were treating this aseveryone else is reading it but peoplewho are on the know are kind of showingtheir hand a little bit in coming outwith their carefully written articlesyou know talking explore talking abouthow this transition will work reallysignaling not giving away that they knowor that they're under NDA but that youknow this is something that probablyit's gonna happen sooner rather thanlater I think it's a matter of this isat this point this is a hundred percentclear that this is a planned launch itmakes sense to launch it here they needto talk about it with the developercommunity first like I wouldn't besurprised if the leak was slightlyplanned to a certain extent you know allof this feels you know very scripted tostart to get the engines turning I'msure like Intel got signaled this liketwo three years ago the developers gotthis signal a while ago Prescottprobably you know two weeks ago they gottalking points and stuff around this soyeah it's onfinally can anybody explain to me whyyou wouldmove from Intel to arm is it acost-savingsis it a performance gain is it acombination of the two why it's acombination why can'tIntel compete in this space um I don'tthink it's an Intel can't compete it'swell fundamentally the arc ensuresarchitectures are different right Intelis x86 and so just as Apple move fromPowerPC to x86 for compatibility reasonsx86 for a longest time the way it'sworked and like this is a much higherlevel in terms of architecture ofdifference that I can explain but theway the differences are for power andefficiency and arm has always been moreefficient and Apple has more experiencedesigning arm because they did it withthe iPhone 1 all the way to you knowwhat's in there a 11 chips now they'rein the new iPad pros and a new iPhones Imay be wrong about the numbering therebut it's probably cost as well if theycan control the hardware they don't haveto pay whatever markup Intel's gonnacharge them in that relationship butalso control over the schedule becauseright now Apple is beholden to Intel'smanufacturing and design schedule thatIntel and they're no doubt a massivecustomer for that but I don't think theywant to be beholden it's not anymore andit probably unifies in the long runthe architectural similarities betweeniOS and Mac OS so I get the elegance ofthat yeah I think for all reasons forall those reasons it makes sense forthem transition it just can be tough fordevelopers theoretically for consumersin the long run a LeMat nothing it willbe no difference because everything thatthe vast majority people will want torun will be ported over and it'll justbe this kind of transition period in theshort term I wonder how difficult itwill be for developers I imagine whenthis is announced there will be a lotApple will say to quell concern aboutthat to the audience you know becauseideally they will have had this workingfor a long timeand it will be a very seamlesstransition all of the all of theirlanguages and libraries will simply justwork on on arm as they have on Intelwhat I suppose you're right if there'sany level of assembly code that peoplehave been started that's gonna have toall be rewritten it's kind of like youknow I want Apple force all the apps tobe 64 bit native and stop having supportfor 32-bit right that's a this is abigger change than that yes yes but inthat they prepare developers and theyhave a massive developer relationshipteams they'll probably be providingdevelopment hardware you know whether inthe form of like Mac minis or IMAX fordevelopers for the big developers tostart doing testing because it'll beperformance I think like how not only doyou port but you also get the samecompatibility and performance with notjust the basic applications we'retalking about like day to day usersoftware like browsers and and messagingsoftware that's gonna port over finelike your slacks of the world they'regonna and zooms of the world are gonnaport over fine it's more about theproductivity software the things thathave decades of complexity like you knowthe Adobe suite of products like whatprofessionals use for filmmaking stuffwhere it's high costs and maybe the userbase is much smaller but that means it'sa bigger risk for those devs to have tosupport two platforms going forward notjust on the ARM based Mac OS side butalso the Windows PC x86 side so twoquestions so first is with theannouncement how much time do you thinkit's gonna be until the first ARM basedsystem actually comes out I know I'veheard rumors of 2021 but that could beanywhere from six months to you know 18months depending on how they roll it outI think it's I think it's next nextspring next sprayer next summer I thinkit's got to be close to a year I don'tthink it's me this holiday series ofproducts I think that's too short but Ithink they're gonna probably have thefirst products early next year and thendo a ramp up to 2021 holiday seasonwhere I think everyone's hoping that atleast the world will be a little bitclosedback to normal or they do a bigger roleI think there are two follow-upquestions there are the big questionsone is will they allow emulationwill there be native emulation softwarewhere you can run on a compatible kindof compatibility level x86 programs inthe arm version of of Mac OS and a lotof people have said that it's got to bea hard cutoff yeah I would bet no oremulation which means things like bootcamp and people running you know Windowson Mac OS hardwareI had thought about probably go awayright I don't think boot camps gonna beporting the arm version of Windows whichexists and does have emulation over toto Mac OS but that's one other thinglike parallels parallels has overtakenboot camp in popularity probably by along stretch although that's justanecdotal I really I don't know but Imean it's so much more convenient tolaunch windows inside OS 10 than it isto read yeah but that won't be possibleat all with no emulation now just thatwhole type of usage just goes away oh Ithought you meant like system levelemulation like Apple provided are yousuggesting that a third party wouldn'tbe able to provide an emulation layerfor running Windows I don't think so huhyeah I think they would have to killthat off and then there's all the thekind of indie open sourced kind of smallsoftware that doesn't have dev supportanymore that's all gonna die becauselike there won't be a team to actuallydo the port and that's not a smallecosystem of stuff there's a lot of likeniche products for users that arethey're getting it impacted by that Ialso wonder how much Apple will pushpeople to release and go through the MacOS Store to for application distributionI know one of the that's it's been a bigsticking point on the windows side andin Microsoft I think has probably failedat getting developers to make theMicrosoft Store the place to distributethere are specific applications like ifyou're gonna use Skype I guess you gottago go through the Microsoft Store to useSkype but for the most part people arestill downloading yeahCAES and installing them on windows eventhough there are maybe more securityrisks there on the Mac side it I wonderhow how if Apple will tighten the reinson on the ability to just download a dmgand and install program or if though Imean that that one's gonna take moretime but there has to be you make thewhole point of this is to make Mac OSand iOS like converge in a lot of waysso why wouldn't they make thoseecosystem I don't think that's in termslike the usability and how is it yet yestotallyso I you know I don't think that's likefirst out the gate thing that they'll beworried about I wonder for both of youthough with the with the powerimprovements with you know featureimprovements like AI is gonna run a lotbetter on an ARM based system any chancewe see an AR Apple product launch nextyear on an AR Mehcad architecture but wewere assuming that any AR product wouldrun on the phone anyway yeah but thatwould provide the compute for for theheadset yes yeah but now with this likefull full on like integration they coulddo it I'm multiple systems I think Idon't allow for developers to yeah yeahand that would be interesting too ifthey were planning an AR headset to belets say you SBC right and and whateverand let's assume that next iPhones outthis this fall or USBC and not lightningfor the throughput and for the power inanticipation of a are needing to alsoget power over USB see and also all thedata then theoretically you could do ARclasses that not only plug into thephone but also onto arm based Mac OS andget better performance or better batterylife off of desktop style AR like whereyou use AR alongside computer not justin the world don't know other questionalso is whether this we crossed anentire line on the high the high end iswhere the question the big questionsremain you do the benefits of arm onMacBook type of you know laptops maketotal sense and you can also make theargument that on iMacwhere people are not doing the kind ofheavy multithreaded you know 12 coreoperations that mostly it's about highperformance on single thread that'swhere the the arms the the ARM chips arereally doing well like I'm a pad sidebut whether the Mac Pro's can move awayfrom the server style chipsIntel's me providing don't know don'tknow wolf well no more hopefully andprobably on June 22nd apple also hasannounced that their employees arecoming back into the office on June 15kind of a staggered roll back and Ithink probably a lot of I don't know ifanyone can hear my face but yeah aboutthat I I think it's probably don't thinkthey're forcing employees to come in Ithink it's one they're doing it as asignal of confidenceprobably for economic reasons to say youknow the we're returning quote back andback to normal let's hope our stockprices rise and they have and toprobably leading up to WWDC theyprobably need more people in person todo all the all the preparation for thatwhether or not that's a good idea wellthat's probably for later on the show aswe talk about the science the science ofit all all rightlet's then move but wait was thereanother event oh the PlayStation 5 thingbut I was gonna to talk about in techlet's do itall right yeah that's fine okay okayhere we gohave either of you guys been spendingany time in HBO max oh I forgot I evenhad that no I have not even looked atknow I have so two weeks ago we talkedabout the launch and everything I saidabout the poor rollout of the launch andthe education of people who have have itand don't know they have it becausethey've been paying for HBO alreadystill appliesTime Warner HBO ATT have done a terriblejob promoting HBO Max and even lettingpeople in who have been paying for HBOwhether it's through their Amazon Primesubscription or figuring out for peoplewho've been paying for HBO as an add-onof their existing cable providers butbasically if you've been buying HBO likeHBO now which little is called to bebought up to like Apple TV that app justturned into HBO max so thankfully thatwas seamless interface is fine they haveso much more like yes the studio ghiblistuff that's great but the Adult Swimthe Cartoon Network stuff the SesameStreet stuff which HBO HBO had thecrunchyroll stuff that's all there andit's an TCM turner classic movies iswhere I'm spending a lot of timewatching classic movies on HBO max it'sa net plus so far it's a you know theinterface I think it's just like HBOthey should go now apps were never greatso I think there could be a lot ofimprovement there it's not a place I'mgoing for four new exciting contentwhich I think Netflix and Amazon stillhave a nice foothold on people excitedabout we're putting this much money on ashow that's it's you you know prestigetelevision I think Apple TVs kind ofstill struggling with that as well butit's HBO so you know they're caughtthey're still making things like onOliver and in West world going on youknow and and it's not it's not bad sookayall right so the takeaway is they'redoing a bad job but it's not bad they doa bad job promoting it and they haven'tproved that it's anything more than HBOwith a deeper back catalogue of otherthings which if that's what it ends upbeing that's fine but I don't knowthat's gonna be good enough from theirperspectivebecause they want to be bigger than whatHBO has been seeming like a they wantedto be feel like an essential thing youpay $15 a month for not just the kind ofoptional oh I'm gonna pay for it justwhen Game of Thrones was on or just whenthe West worlds on they want to beNetflix and it's not think it's quitethere yet it's expensive I mean that'sthe thing it's I mean HBO has alwaysbeen expensive do you think they steppedin it a little bit with the gun with thewind thing yeah I felt like that was alittle bit like I thought that was alittle bizarre a reaction to the momentyeah if for those that don't know theypolled gone with a win because they feltlike they needed to add historicalcontext to the movie which put a sim inthat's it's coming back but this they'regonna in have you know conversations andthe the context will be present it themovie won't be altered and I thinkthat's probably the right thing to dobut having the additional layers ofcontext and conversation on top of thatmuch like what a criterion channel willdo I think is he's probably the rightthing I mean it's the same thing that Ithink Disney had to contend with rightlike I just it's songless oh my goodnessplus yeah I don't even know if you canfind that on YouTube I mean they're Ihope not they've locked that down yeahbut they did cover up Daryl Hannah's butI don't know if you know about that andsplash in splash yes as she runs awayfrom Tom Hankshaving I think after they kiss into theocean they digitally add they make herhair longer so that it covers up herbuttocks because it's Disneyand you think Hamilton won't be censoredfind out in less than a month a die-hardisn't on Disney Plus is it I imagine notare diehard is Fox I want to say whichis owned by yes it's definitely it'sdefinitely a Fox movie so yeah it shouldbe on Disney Plus eventually I don'tthink I mean that's that's one wherethere was a TV cut of diehard where yayhappy campers well and you know meethameetha stranger in the alps right that'sthat's another famous censored line butthere was a toning down of so guys we'rediehard three that's why uh Jackson'sname Jacksonyeah I'm Jackson set in New York I'mhard with a vengeance ray is JeremyIrons sent the Bronx and in one of theopening scenes Jeremy Irons the villainforces Bruce Willis to walk through Ithink walk through the Bronx wearing asign that's extremely racist and in theTV cut of it the racist phrase is toneddown to instead of saying I hate then-word to say I hate everybody which islike that could not in and I I wonder ifthey would I mean I don't think I wasever coming to say plus so wait a minuteyou're saying that they digitally theyusually they all all lives mattered theywrite they digitally changed every framewhere that shirt was visible why don'twe sign that he had to wear like asandwich board on those Photoshop thisis also the 90s when they did so wasprobably frame iframe rotoscopedI'm pretty impressed you know what'shilarious about this norm die hard isstreaming on HBO max I guess they paidfor the rights there you go yeah yeahin terms of impressiveit's though completely unrelated but theone that always sticks out to me is theGreat British Bake Offyeah which the British show it's calledthe Great British Bake Off but if youwatch it in America on Netflix it haslicensed distributor PBS it's called agreat British baking show and that'sbecause I believe one of the the bakingcompanies whether it's Betty Crocker orbut has the trademark of Bake Off and sothe show cannot be called the GreatBritish Bake Off in the in the UnitedStates it's like the whole history ofthese baking competitions or run by youknow baking companies that may make theingredients because they want toencourage the culture of that so theprize for the great british bakingbake-off I'm gonna call it that becausethat's the actual original name is aserving dishit's a platter and it's clear it's likethis it's like a translucent platterwhich has laser engraved on it the wordGreat British Bake Off the name of theshow and when the winners in the USbroadcast the Netflix broadcast of theshow run down the idyllic English Hillsholding up the platter when they winthey have frame for frame replaced on atranslucent platter impossible in the90s impossible the griten it's seamlessI had to like do a double-take andscreen grab it but it says great britishbaking show it's not like floating textit is 100% seamless whatever computerdeep learning process algorithm had tobe engineered to make that to preservethat copyright well that's that'scapitalism for you that's loud truenext-level capitalism yeah randomtangent alsopop culture we got trailers movies arestill coming out and apparently well wehaven't really talked up the whole thewhole tenant thing but Chris Nolan'stenant film Warner Brothers still saysthey haven't changed it as of todaystill coming out the summer in theatersI don't think it's gonna happenAMC announced they're gonna open all oftheir theaters by next month well Ithink well it's you might not be existif they don't do that yeah that's thething is like that they're live or die Imean they either have to open or gobankrupt so it's yeah they're they'renot thinking clearly yeah and maybe it'sa play that they think there no otherdistributor is gonna put their movie intheaters this is a Chris Nolan moviepeople want to see it on the big screenand it's gonna be in theaters for twomonths three months as opposed toputting all the money in the openingweekend box officemaybe that's the play I don't knowanother movie coming out that we justsaw the first trailer for is Bill andTed face the music the long way thatsecond sequel to the villains headseries is looking good guys did you guyswatch the trailer yeah a couple times Idon't know I don't know if it's lookinggood but it is I'm glad to see it I'mglad to see you know what was weird forme is after all this time II was probably most excited to see KeanuReeves reprise his role as as as Ted andshave that beardhonestly like I was I was more happy tosee Bill like I huhuh he really is like feeling this roleand I and I was happy to see that hehasn't been in that many other rolesI know mr. Esquire over here it's aterritory compared to Keanu yes Alexwinter has not been in as many moviesbut I think he's become more of adirector he's produced a bunch of stuffand you know he's becomeoh yeah he's become an activist for umfor privacy rights and and and he did awhole thing with Napstersupporting Napster and against you knowthe the Metallica's of the world when wewere talking about well that was a stilla conversation that we were havingthat's just because wild stallionswasn't being traded as much as MetallicaI like the approach that they're takingwith it right it's you know it lookslike like they're still looking for thesong let's get unite the world tofulfill the destiny of wild stallionsand they're kind of going you know alittle bit Jack Black a little bit liketribute of like you know what is thegreatest song in the world like will wehave to hear in this film or will wejust kind of dance around it and that'sgonna be a fun fun thing but it's itlooks light-hearted it's a movie that Iwould have washed in theaters and Idon't know if they're gonna put it intheaters but if it if it's you knowbecomes video and demand I'm definitelygonna rent it or buy it pay that 20bucks it's it's I'm looking more forthan that than two trolls world tourlet's put it what why well I mean it's adescendant trolls world tour did nothingfor meor my kid and this movie at least issomething that it's like right in mywheelhouse yeah um yeah I don't know I Ihad my really high hopes for trollsworld tour cuz I thought the firsttrolls movie was really good my housearen't aren't super high for this Billand Ted movie but I I can't I will watchit obviously I will watch it is it thekind of movie that will get you to paythe $20 to rent it the your equivalentfee probably because I'm not really surethe next time I'm gonna go see a moviein the theater theater so I think youcould probably convince me pretty easilyto pay 20 bucks for a movie I'm on boardI'll do it20 bucks yeah yeah and it feels like oneof those it ones where I want to watchbecause I want to have a conversationwith friends about it on social media oron zoom' calls like this afterward wheretrolls I didn't really feel that butthis feels like the right amount ofnostalgia and it's something I'mdefinitely looking forward to I want toreiterate a recommendation I gave onstill entitled there's a documentarythat's on Amazon Prime streaming so freeif you have Primecalled making waves the art of cinematicsound and I cannot recommend thisdocumentary enough it's about sounddesign and not just score but alsodialogue and Foley and effects and thehistory of sound in films culminating tothe movies that we all grew up with likeApocalypse NowStar Wars Jurassic Park and the Pixarfilms and really put the spotlight onWalter Murch who did the sound designfor Apocalypse Now Francis Ford Coppolaand really modernized created the modernera of you know surrounds town in incinema - Ben Burtt who is designer hiredson son effects editor and designerhired for Star Wars because Walter Murchwasn't available and then also GaryRydstrom who did Jurassic Park and hasdone all since all the Pixar filmsthat's interesting it's like Frank Ozbeing hired because Jim Henson wasn'tavailable yes and garam hired a lot ofUSC because Ben Burke wasn't availableand these guys all went on to winAcademy Awards for all their work butthey do deep dives and the specificscenes and an interview a bunch of notonly directors but the sound editors whowork with them for movies like SavingPrivate Ryan the opening famous beachscenethe sound design that scene they diveinto that and why there's no music andwhat it's like to have sounds to make itlook like it's from Tom Hanksperspective all that stuff anecdotes Iwas gonna throw out there like we allknow that for example King Kong waspioneer in sound design the originaloriginal King Kong and the sounds ofdinosaurs were a combination of lionsand tigers it was animal sounds combinedbut I didn't know for example thatwookie sounds that Chewbacca is a bearnamed Pooh that Ben Burtt went to recordmaking all sorts of weird sounds byfeeding it bread because this bear lovedbread and they spent a day with thisthis cub named Pooh feeding it bread andrecording the sounds it made and so allthe guttural sounds that you hear peopleimitate for chewya young bear eating bread does this doesmake it wasn't called making wavesmaking waves does it have a really goodsoundtrack itself in order to yesdemonstrates super well edited superwell very well mixed it it was directedby is it it's a 5.1 mix I assume and oryeah yeah it's it's maybe even Atmos Idon't it's not Atmos and I don't thinkit's at most I always I don't think it'sdelivered via Atmos on on Amazon but thedirector is I think a professor of likecinematic sound at USC cool and yeahit's there are things like before BenBurtt was hired to do like thecollaboration between him and GeorgeLucas who took sound seriously for StarWars they wanted to make all the soundsreal just like they want to make theworld you lived in with the way theybuilt props and the way they built thethe sets they didn't want to use likeStar Trek style synthesizers and so youdon't hear a synthesized sound in StarWars and so a year before they startedeven editing before filming evenhappened Ben Burtt got the script forStar Wars started reading through it soI think what does the lightsaber soundlike what is the spaceship sound likeand basically drove around SouthernCalifornia and in the document you cansee he has this map of SouthernCalifornia with little post-it notessaying this is the location that thissound was recorded this is the locationthat this sound was recorded like thisis a spaceship thing here this is thiscrowd thing here yeah it's super coolmaking waves highly recommended go golook it up it's on Amazon Prime in otherthings you guys been watching Nobeen on YouTube rabbit holes I've beenwatching I don't know why I'm on thiskick I am watching off the gridconstruction series where people arebuilding out in the wilderness becauseit's inspired me to make some stuff athome yeah with like my limited woodshopkind of tools like primitive technologyman yeah I mean it's not that that crazyit's usually people trying to build likehomes and so they're doing stuff likebuilding roofs but and like why wiringup like solar systems and rainwaterharvesting that kind of stuff so I'vebeen watching this series called lifeuncontained for a little while now but Ihave found like I tried to watch spaceforce and I was kind of like mad aboutit I haven't been able to get into likea real fiction series so I've beentotally going with the background Ibarely have to pay attention type seriesto get me away from as an escape I reada headline that space force may havenabbed the copyright from the USgovernment yeah it's I thought that washilariousOh much more funny than the show itselfI only watched the first episode I wasnot at highly impressed although I hadagain high hopes I loved John Malkovichand Steve Carell yeah yeah big greatcast I just think that yeah yeah forsomeone reason or another it didn'tclick for me the same way that you knowthe past works the most people did but Iwill say Rick and Morty finalenailed it especially the last scene ofthat finale the whole this whole secondhalf of season 4 I think has beenincredible it's been totally incredibleit's like meta and type of meta oh myDan Harmon all the I mean I think I talkabout solar opposites the Justin roilandshow that based some animation the samestyle of comedy but without Dan Harmon'sinvolvement and while Rick and Morty ismaybe a little more of a crass andhigh-concept show you can tell theinfluences and Harmon in the emotionalstory arcs and the journeys that thecharacters go through it's somethingthat he's kind of been all about withcommunity and there's explicitly there'sone episode in the second halfseason four about like the story arc thecircle the story circle that they diveinto and it's one of the most highconcept pieces of animation and it workson every level and I I'm still thinkingabout that episode today Jeremy you gotto watch the show I know you've got towatch that the last ten seconds of thisor 20 seconds of this finale were reallyheartbreaking it pays off I mean likethese are they feel like real characterswho go on real journeys even in thiscrazy crazy fantastical and farcicalscience fiction setting it's not foreveryone I mean there's a lot of likeoffensive humor in there but it's uhit's very very well-written yeah allrightdon't pop culture let me get the musicon and here we goso happening later today if you'relistening this on Thursday or may havealready happened is Sony's bigPlayStation 5 event 1 p.m. Pacific andinteresting this is a pre-tapedannouncement so not a live broadcastthey're live streaming it but it will bethe big unveil for the the PS 5 eventhough there's for me a 1080 it will bethough the game trailer is associatedwill be released in 4k and they saidspecifically there's some cool audiothey're doing on this program I don'tknow what type of audio demonstrationsthey want to show that would make the PS5 more appealing but if you're gonnawatch it on your laptop put onheadphones if they'd pre-tape this theycould at least shared it with some pressright but they'd probably want any ofthis information going out but hopefullywe'll see pricing that's I'm assumingit's gonna be pretty expensive like 700bucks and up I'm guessing some peoplesuspect maybe not yeah we won't seepricing yet I mean that then that is thebig question though and I clearlyeverybody wants to know not least of allMicrosoft my god like they they're bothwaiting for the other to tip their handright so maybe even if there's nopricing it's gonna be a showcase of theboth exclusive and non exclusive gamesfor this next generation it's the firstchance we'll seeeven if console generations meananything because so much of thedevelopment now is also for PC and youknow do those kind of graphics matterLast of Us part two is just coming outand that's gonna be that's runs form ismade for ps4 but what is it about thehardware on the PS 5 aside from the newdual sends controller that's gonna makethis an essential buy for forPlayStation fans and for console gamingfansI think unreal did them a real serviceby having them Unreal Engine demo thatwas run on a PS 5 that happenedweeks ago as everyone's still riding onthe buzz of the visuals from that beingI want to see that again oh my god Imean I think we didn't do it enoughjustice because it just come out thetrailer and in talking about it but thetechnologies in terms of reducing thatthese incredibly complex and high polyscenes into something that can run areal-time taking all that advantage ofthe fast memory for streaming geometryand also real-time that dynamic lightingI actually watched that a couple daysago for the second time and I when Ishowed it to my son and what hit me thattime when I watched it was that I don'tthink that that this one okay it isfocused just targeted at gamers but butwhat that technology really I think doesis unlocks totally the Unreal Engine twofilmmakers people who don't want to dealwith optimizing for frame rate and gamedesign they just want to get theirassets in there and pre-visualized asrealistically as possible and not justprevious but maybe in production as wellknow if you guys been watching themandalorian Disney gallery and did awhole episode on the volume and they arehuge partners with epic and unreal andyou know they talk about all thebenefits of having these real-timeeffects that can then be motion trackedand computer controlled and know wherethe camera is to give you effects likeparallax as well as the ability tochange all sorts of elements and toshorten the workflow from like you saidfrom the artists who are creating thesehigh geometry and high detailenvironments to something that can bedone in real time yeah incredible Idon't know man I like a Tim Sweeneyapparently has really gushed about ps5like he said that they are doingsomething that pcs simply aren't doingyet like it's a new paradigm shift buthe also said it's not something that pcscan't do I think it's more about thestandardization like things that consoledo right and it's the the argument isjust as that's always the case thatconsole launches though it's all it's aleapfrog and it always has been likewhen the consoles come out they reach anew bar because there's a consistencyacross the market like everybody has thesame high end machine but it's moreconsistency than it isthat whatever chip they're using isquote-unquote better you know transistorfor transistor then what you can buy onPC hardware you can spend the money onan are you know the hot top align a mbchip or an NVIDIA GPU you're gonna youknow if you look at if you just careabout the flops right you can you canrun that stuff on your PC but you babypelipper developers won't cater to youbecause you're not the the average useryes and they may have to make thesecompromises in terms of support for awide range of systems and so the PCrelease won't have all the all the stufftoggled on is that go which goes back tothe advantage of Apple doing their ownARM chips we can rave all we want aboutthe the engine the hardware you knoweven the controller to a certain extentthis is gonna be tomorrow's gonna beabout the games that are bundled withthe launch so we've heard rumors thatRockstar Konami Bethesda and 2k are allgonna drop games during the announcementbecause they have space blocked off onlike different retailer sites for somenew launch so to me that's where it's atlike show me the game show me actualgameplay footage in them get me excitedabout what's coming with the launch ofthe PS 5 I'm I'm curious as the fidelityof what's able to be shown gets higherif that exponentially increases theworkload because of the expectations ondevelopers side or if that's alreadyassets and level of detail that theyalready would be doing for things likecinematics or in the concept stage rightlike if Unreal Engine 5 and PS 5 candisplay a cinematic level quality sceneis the landscape artist being asked todo a lot more work for this newgeneration as had been in the past whenthe when the TVs and when the theconsoles and the PCs could you know it'sshow higher res textures and could showmore geometry or is the workflow at apoint where that geometrythose details are already being createdat some point and it's just that theycan show more of that in real time Ithink it's probably going to be a littlebit of this a little bit of that likethere will certainly be more workinvolved in creating higher resolutionpoly texture assets but at the same timethere will be less work involved inoptimizing for framerate and pulling offtricks that no longer need to be pulledoff because you can do so much more inreal time with you know without baked ineffects and lighting and you knowsprites where you would otherwise usePoly's so yeah I mean imagine it's gonnabe it's it's not like game developmentis gonna get easy yeah I mean it's thesame for for movies when we think aboutyou know an animated film because theycan they can the the rendering it's it'snot like because rendering is better nowthey it's easy for Pixar's a renderer anew Toy Story you know they're gonnatake advantage of that they know thatthey'll build into their workflow tostill spend that amount of time with allthe writing but they can drop in thatmuch more simulation that much moredetail and make use of that much moreand at the same time the culture ofthoseartistry right and the artists that'sbecoming more democratized there aremore of those artists in general thetools that they use are more streamlinedand so it takes less time or they canmore efficiently get their vision ofwhat they have in their head into thecomputer system it's cool I'm veryexcited for me today I'm actually gonnawatch streamers comment as they'rewatching the livestream because I thinkI think that's way better than watchingit unfiltered what do you guys expect itto cost750 bucks for the bass 1 terabyte modelare you jokingyou're joking you gotta be joking no wayI bet you it's gonna cost that muchI was thinking 500 me too me too like Ithink that's that gotta be their cab 605hundred for bass 600 for the the extraon the add-on pack yeah for the the Plusversion extra control or whatever it iswhatever we can get the markup on wellphones cost $1,000 now my friends Iwould not put it past them well that's ait's a really good point because phonestablets all can costs well into that andthe argument has always been we usethose devices way more regularly theyare essential parts of our lives and Ithink the console hardware makersMicrosoft and Sony and maybe see evensome extent Nintendo have thought abouttheir hardware as becoming moreintegrated as things that you use on amuch more regular basis not just forgaming as also the hubs for your mediathe hubs for all sorts of compute willthey think of OS whatever interface asbeing a more essential part of your forlack of a better phrase digital life sothat people can justify spending moremoney on it rather than thinking ofhere's 500 or $600 you're spending on athing to play games and you can also useit as a you know not web browser but youknow a media center ps4 launched at 400yes it was a big deal he has to launchtwo three same with PlayStation theplease throughI'm sorry ps2 launch to 300 same withthe place age but ps3 launched at 500and 600 and I remember that being a baddecision yes and that's why aggressivelyps4 ps4 when they launched a 400 it waslike we learned our lesson and that'swhy they basically won that generationwith ps4 I think it's it's all aboutframing right it's all about thinkingabout how people think about if ifpeople are happy to spend 600 $700 on aphone every four years why not spend 600$700 on a console it's not workalso because the games cost a lot moreapps on your phone if you buy a phoneyou're getting a lot more utility out ofthe your standard usage out of it forfree with messaging and for with youknow web browsing whatever you do onyour phone right in computer then youwould on $60 which is frankly probablytoo low because it games have been $60for such a long time and I thinkpublishers are afraid to raise the pricewell they have raised it you just haveto buy the statue or the sticker sheetthat comes along with it sure short theor you're piecing piece Mealing out youradd-ons your patchesyeah not patch but your add-on 10 rightyour DLC your season of content and $60just in base level yeah gaming it's notcheap anymore all right that's why Petefree to play with has been so compellingand that's also what they were fightingagainst right now all right what isgonna be the platform that's me best toplay your fortnight and and yourminecraft on these days yeah you guysare excited about the PlayStation eventI'm excited about whatever arcade one upis gonna announce later today whichmight be ID which would be yesterday ifyou're listening to this podcast sowhat's out but yeah i GN has the scoopthat they have a whole summer of gamingevent in lieu of e3 IGN has you knowgoing on this week and they're launchingthings today with something at 1:30 withannouncements from a few companiesincluding arcade one up who saysexclusive pinball machine reveal andinterview oh arcade and pinball machinethough I don't know what it's gonna bethey announced you know their pinballmachines at CES if if you don't rememberarcade one up is the three-quarter scalearcade machine you knowmanufacturers that they're I guessthey've sold a million of these thingsnow yes kind of a flat-pack IKEA arcadecabinet 3/4 size like you said emulatedsoftware to get advantage of relativelycheap hardware but giving you the formfactor not just in the cabinet but alsoof the unique arcade controllers likethe yoke you get for Star Wars like themultiplayer and four-player multiplayeryou get four moreverse Capcom or a TMNT but what are thefranchises that they haven't tapped intoat this point that would get peopleexcited I know they've gone blue they'repac-man's and gallagher's and theirearly 90s stuff but an NBA Jam but whatelse is therewell I would personally I would love tosee a driving cabinet you know whetherit's a you know Daytona USA or even youknow I would personally Virtua racingwould be high on my list but some kindof driving game and it would probablyrush well that would be awesome I meanbut I don'tI imagine anything 3d is probablyoutside of what they're capable of andtheir current hardware set right now sowe'd probably be looking at you know apole position cabinet maybe it runs SpyHunter Iron Man super sprint like someof the earlier 2d racing games but thatthat's what I would like because I'veI've always liked the idea of arcadegame you know cabinets but I've neverreally gotten into them because you cando a lot of that everywhere you can onyour PC on you know and Raspberry Pi butwhen it comes to interface that's wherethe Star Trek or Star Trek Star Warscabinet really like was successful forme is because it gave you that interfacethat you don't have on you can't emulateusing a mouse and keyboard or a gamepadnot well and so that's where a drivinggame would also be a home run becauseyou could really if they had pedals atthe floor and a steering wheel up topmaybe a basic shifter way that would bea lot of fun and I think that that'swhat I would love to see but there's noburied it I guess that there are rumorsthat they're working on something likethatthere's no rumors about what they'reannouncing later today I have they doneTron yet no but that there is you canbuy an aftermarket Tron joystick andbasically make your own Tron cabinet butthey haven't done it that would be greatbut that yeah for me that's all aboutthe cabinet like all the aesthetics theblack light I mean they've done a greatjob with the the cabinet aesthetics aswell with the art the modernized artthat they've put to showcase you knowthe nostalgia but I think that theywould have to do something more true toI think it for Ninja Turtles they didthat what they originally found theoriginal like the the photo art that'sso memorable and try to makeas close to replicas as it could and I'dbe really cool for for Tron pinball Iknow I'm really curious about what theirvirtual me they all they haven'tofficially announced like a product yetbut it's only been the prototypes theybrought to CES in January so maybe theyhave a list of games and a product and adate and a price ready to ready to tellthat would be greatI'm I'm super excited to see that attackfrom Mars Cabot I mean I'm down toreview it for us if I when it comes outover together yes I mean you know I'mgonna be pretty picky but I you knowkeeping in mind with the prices which Ithink they're probably targeting four orfive hundred dollars you gotta keep yourexpectations in checkthat's pretty that's pretty affordablefor a virtual Inbal cabinet so yeah sowhat the mod ability would be like -exactly and supposedly they have atleast they talked about it as havinghaptics in there which would be a firstfor them where you have actual feedbackthe sensation of solenoids in a balljumping around in there so I'd be verycurious to see how that's come well thatwould make the emulation and the moddinga little more tough to be able to tapinto that hardware as well and to getwhatever signal you're getting out outof your virtual pinball emulation tomatch up with the however they'reimplementing their haptics yeah maybeI'm pretty sure most of their customersdon't mod them like they might replacethe components with light-up buttons butI think a lot of people are just buyingthem like they have rows of them theyjust you know like a little home arcadeI mean and they've gone really cheaplike you can find them at Walmart andthey're whole there's a whole redditsubreddit about people looking for thedeals on these but you know the factthat they've sold a million of them Ithink is is one no small feat but alsothanks to the discounting of thembecause 500 when they originallylaunched it like 400 500 bucks to play aselection of very similar games rightlike this is all your Donkey Kong stylegames a big ask that's that's yeahthat's a lot but when they get down to200 bucks and you have the opportunityto mod it yeah that's really appealingspeaking of arcade cabinets there's aninteresting story I found on ArsTechnicaabout in Japan they're thinking of waysto turn arcade cabinets are not beingused in actual arcades as streamingdevices to run like a Google stadiastyle streaming a server center forstreaming arcade games to people at homeI don't understand exactly how thiscould work but apparently in sega andjapan sega machine their cake machinesare already hooked up to the internetand they could do a streaming version iguess they call it fog gaming as opposedto cloud gaming why okay so that thatmakes it sound worse than cloud yeahit's monomers like when I first saw thisI'm like oh are they talking about youknow doing a combination of rendering inthe cloud and rendering locally whereyou would have some of the assets renderlocally and then maybe like a layer thatwould be cloud render that would then becomposite in real time and be seamlessthey're not talking about that I thinkthere's still a lot of potential andthat idea but they're literally talkingabout location based experiences arcadeswhere you could go you know in a Coveit'd free world in the lockdown freeworld and play the arcade but whenthey're not being used people at homecould run that hardware and stream thosegames at home I don't think I understandthis entirely okay what are you playingat home on a gamepad a game that'srunning on an arcade cabinet yes in acafe somewhere this interface somewhereI mean all these games are onarchive.org you can just go play themright now in JavaScript I don't know younot it's it the appeal of these games istouching the controls and and and havingside by side banter with with whoeveryou're playing against yeah yeah forsure maybe fall gaming is the right worddefinitely foggy about the applicationsand the implementation in imitation inalso in console gaming I thought wasinteresting is ano switch accessory this is a like aofficial Nintendo product but it's it'son Kickstarter but it's a game calledcolors live so it's drawing applicationfor the switch and I think I think youknow Mario Paint made by a third partybut it also has and it comes will comewith a stylus that you can use to todraw on your switches screens which hasyou know multi-touch on it but thestylus gives you pressure sensitivitynot through a wireless signal overBluetooth because they have the tap andbe authorized by Nintendo but through ananalogue connection into the headphonejack ah the old analog hole yeah yesagain this is Apple Apple won't let youdo this very easily well they won'tbecause there aren't any headphone jacksanymore it's like the square credit cardreader but with a stylus that has atether plugs into the headphone jack andthen let gets you I guess feedback intothe pressure sensitivity of what you'redrawing but the way it works is reallyfascinating because it requires nobatteries so and so and very minimalelectronics so they've done this they'veoptimized for cost really well like theentire package is on Kickstarter I thinkit's 42 dollars for the pen and the gameand so the way it works is is you plugthe pen into the headphone jack and thenit actually sends a stone into the penan eight-oh the audio from the gamecomes out of no no no it's not gameaudio it's a specific tone so I guessthat's an interesting point like somehowthey have managed to send a unique soundto the headphone jack that's not comingfrom the speakers and something I assumethey have the speaker still active ormaybe not maybe there is no game soundlike that would probably Betts probablythe case right so because it's aheadphone jack and can you use yourswitch as a microphone is there input aswell apparently so because because whatthey do is they send an 8 kilohertz toneout to the tip of the pen and then theyalso have a little microphone in the tipof the pen and as you press the pen into this to the screendampens the sound of that a kilohertztone and so that the microphone picks upyou know variable range of whatever itis that that it's supposed to be pickingup as you press harder on the screen andthat's how they measure how you know thepressure sensitivity it's prettyinteresting and then I guess there is amicrophone on the headphone jack becausethat's what goes back up into the switchand tells it how hard you're pressing sois it volume or is it time of flight I Ithink it's I don't well I mean that's aninteresting question I thought it wasbanned you know it's like as you pressit gets more muffled so it's it'sspectrum it's it's the quality of theaudio right microphone picks up but itmight be it might be volume but whateverwhatever it is it seems like it worksthere was a quick demonstration in theKickstarter video of the pressuresensitivity they don't go into a wholelot I was surprised Gizmodo got thesedetails because that I didn't see thaton their Kickstarter page but it saysyes fascinating yes I love it it's yeahit's it's totally adapting using theexisting hardware to make something thatotherwise you would need you knowexpensive electronics and if it workswell enough and the fact that you don'tneed batteries or bluetooth and it's wedon't you get one to one the response onwas probably really good also on thepressure sensitivity yeah it's a reallylow-tech solution and affordable like Ithink this is the kind of thing thatwould win a science fair it's a coolidea ultrasonics that is super cool youknow what other device use ultrasonicthat was a Nintendo accessory not madeby Nintendo yes right up there becauseit's in the in the show notes it's thepower glove last night I watched thedocumentary about the power glove it'scalled the power of glove which they getpoints for that name Wow the power ofglove it's on Amazon Prime I'm on thisstuff do they use the song they don'tuse the song he really was had nolicence for the song it's one of thosedocumentaries like could they couldcould I watch an hour in five minutesjust about the power glove the answer isyesone absolutely and two thankfully it'snot it wasn't just like the humaninterest the culture of the power glovestory which I've you know you know aboutthe wizard and you know and yes it'sbecome this thing that people have madesynthesizers and other things out ofmade you tap into to some of that butthe vast majority of the documentary isabout the development and a manufacturerand how the power Club as one of thefirst motion controllers came about andit was what I didn't know about thishistory but the power glove was a tentthat based off a ten thousand dollarmotion control glove system develop forVR systems at VPL when Jaron Lanier wasdoing and and in the people were doingthere was crazy very very early VR headtracked and interface system as thepower glove was developed as aninterface to the Benz sensor inside thefingers were developed as a way to dovirtual like piano and virtual guitar ina way that VR controllers like the theManas gloves and a lot of things we seetoday are still done and the fact thatthey took a ten thousand dollar glovethe technology and sold it to Mattel andhere's the thing we're like a lot ofthese documentaries I watched convergingI think it wasn't that was it in thetoys that made us but it might have beenin the toys that made us or might havealso been in the documentary I sawrecently about 80s action movies butwhen Rambo came out so that's ourSloane's Rambo one of the things thatmade it a cultural phenomenon was thatsomeone decided hey this ultra violentrated-r movie maybe kids with like toysbased on this movie and back then no oneever no one ever thought of making kidstoys based on rated R movies and Rambothe toy line was hugely huge successfuland it's because this toy company saidcould we get this movie looks cool youknow it's and and then Rambo wasfamously in this Canon film it couldcould we make could we get the licenseto make these toys and the rights holdersaid sureno one's gonna buy these toys they gotthe license they sold millions andmillions of dollars of these Rambo kidstoys that then allowed that company tothen dive into other toys and it was thesame company that then made the powerglove because they had that financialbacking and the ties to the toy companythey pitched it to Mattel they got itworking and then they said how do wemake this $10,000 glove turn into a 90dollar piece of consumer hardware I'mjealous of your expertise on the powerglove I must watch this document I sentyou a text yesterday Jeremy yeah I saidboth of you attacks I said thisdocumentary I had deposit I'm like theseguys gotta watch this it's onlyhour-long it's so good like you knewabout the ultrasonic sensors and thepower gloves and how a triangulatedposition right yeah and the flex sensorsbut like they chatted with the engineerswho worked on on all of that and talkedabout like the things that we take forgranted who follow a VR like but thedelay and latency they were addressingall this like it makes the power glovehas failed of a consumer product as itwas because it was overhyped and overmarketed and they definitely address allthat it gives me so much moreappreciation into the thoughtfulness ofthe engineering that went into it andthe technology behind it and what apioneer was for motion control and it'sthinking they thought through all thesethings about haptics and about userexperience you know where the beats ofthe bits meet the flesh and what itmeans to have low latency and and youknow why playing a virtual guitarwithout actually holding a guitarprobably wouldn't work but it was whatthey thought VR was gonna be what did itcostdo you remember 100 bucks it was ahundred it was a hundred bucks is a lotit was compared to the price of aconsole like you have to look at therelative price yeahthey dive into you know mattelintellivision right they're whole theirwhole experience with that and why thatmade them you know wary of going divingback into video gaming but they did itwith the power glove because they wereso excited about itof course goes into the wizard and itsappearance in popculture and and Lukas Spartans you knowthe famous I love power glove it's sobad but a wikipedia says it was only 75dollars guys oh okay maybe even cheaperbut like still a lot of money I meanthere are some amazing stories in therefrom like the seat they have footagefrom CES when I first was showing it topeople they have stories about me withNintendo apparently hated it becauseexecutives and Nintendo didn'tunderstand like they didn't thecalibration there was a cow I neverowned once I didn't know about thecalibration about the button they hadthe press the recenter like just like onour oculus headset so you hold oculusbutton to recenter you held the buttonon the power glove to recalibrate it andrecenter it and the fact that they knowthey scrambled it like 80,000 bees in awarehouse ready to be shipped andintended one let them ship them untilthey packaged in new instructions a newinstruction poster to tell people at thecalibration also put in like a linerglove to make it comfortable for forkids to wear Wow all this stuff anyway Idon't want to give too much of it awaythe power of glove I was hooked on thename and I was sold on the documentarythat's my other recommendation fordocument ever for pop culture and Ithought it fit into this part of tech Ithought these things would be a fortuneon eBay they're really not there theymade so many of them under a hundredbucks yeah yeah yeah okay uh last bitsof technology here's a little bit of PSAif you have a Panasonic Lumix camera alot of people out there my own the gh 5camera it's been a really great camerafor people filming videos at home it's amicro four-thirds and Joey loves hishe's shot a ton of videos with it butpreviously till this week you weren'table to do a live view like I'm usingwith my Canon camera so for forvideoconferencing which a lot of peopleare doing right nowPanasonic just released the beta versionof their UI interface free tether appthat you can download so you can get aclean live view and use it for yourSkype your zooms or your google meetsthe ball is in your court Sony yeahSony's only one yet South againfudge with their their live you out thatdoes not countno that's a still not a good implicationall right do a any tilt warning thisweek Jeremy uh I jumped the gun I put itin Jackthe arcade went up is potentially no nothis I mean there is a Hot Wheelspinball game that was announced recentlythat's it I don't know well I didn'thave the music anyway so we're going toskip that section so let's move on tonow it's time for a moment of scienceyeah continuing the conversation we hadlast week because the day we'rerecording this is I mentioned off thetop shutdown stem which is just a day toreflect on how the black community isthriving or in more cases in science atleast not thriving in the system set uplike there are so many resources thatyou can read I've really benefited fromlooking at the black and the ivoryhashtag on Twitter which is all storiesof black academics one of the thingsthat like really sticks out to you weprobably have around a thousand PhDs inphysics a year graduate we've had 97black women graduate with PhDs inphysics ever and it's I think 22 inastronomy ever in this country so it'slike it's very stark in taking it like ahard look at that I really recommend itokay I am I so normally I've been avoice of calm around kovat related stuffthis week I'm actually pretty scared ofwhat we're seeing in the US and I can'toverstate that there are some really badsigns in the data so while we are wellwe should just acknowledge where we arefirst of all in the US there we're aboutto cross two million positive cases intotal deaths which are at about ahundred ten thousand as we're recordingthis have been declining over the overthe past week but we know deaths are alagging indicator but I think the statthat really stuck out to me this lastweek we're over of those 110,000 I thinkwe're at 23 or 24,000 of them areAfrican Americans only comprise about13% of the total u.s. population withthat many deaths we are more than one in2,000 african-americans in this countryare deadbecause of coronavirus those arestaggering stats that are going to havegenerational impacts the thing thatscares me is we've seen a steep declinein positive rate testing rates in NewYork and New Jersey even Detroit areasthat were hardest hit early on but we'veseen pretty steep rises in other statesand its numerous other states there'sabout 12 states where we've seen apretty significant acceleration forexample there's about 15,000 positivecases in Maricopa County which is wherePhoenix is in Arizona 4,000 of them havecome in the last week there is a prettysharp increase in LA there's a prettysharp increase like we can go on and onand on these sharp increases predictsomething really ugly happening in abouttwo weeksand I'm actually just quite scared thatis the only way I can put it so I'm justgoing to say a couple things like ifyou're not wearing a mask out when yougo out I don't know I don't know whatyou're doing like you have to be wearinga mask right now and it's not about yourown health it's about protecting therest of us because we could reallyquickly be word across many spots inthis country where New York was for amonth yeah if you're not washing yourhands regularly if you're not takingsocial distancing seriously and I know alot of people will criticize the theprotests in that regard you know likefair criticism like but at the same timelike the whole sections of the economyare opening up so there's a massivepeople going out beyond these protestsand right now as far as I can tell moststates do not have contact tracinginfrastructure set up so we don't reallyknow where the the rise of infectionsare coming from and when they're at thisscale is not a way to stop them so I'mjust gonna say it I'm scared and Ithat's the first time I've ever saidthat on this podcast around this issuethe w-h-o this week said something justabsolutely ludicrous when they saidasymptomatic transmission was rare thathad I think I would just largely theywalk that back the next day but it'stotally discredited because there's thisasymptomatic phase which is early on inthe process pre-symptomatic where you'rejust like a couple days before a symptomonset and they didn't make cleardistinctions between them and so I'mdisappointed in the w-h-o but as peopleare dragging the w-h-o it's important tonote the w-h-o is the only agencyglobally that's being really transparentabout what's going on right now the CDCand the NIH aren't responding to areporter requests for interviews at thispoint so we're only getting informationthrough through briefings and at leastw-h-o is holding briefings on a regularbasis unlike what we're getting rightnow so that was a mistake and you shouldnot take what they said aboutasymptomatic transmission is truethey've walked it back as well all rightjust a slight bit of good news NewZealand New Zealand got 1,500 casestotal of kovat and as of two days agothey officially have zero cases and by 0cases I mean they have no one that istested positive in the entire countryand no one with symptoms for at leastthe last 48 hours that has testedpositive in the past and so because ofthat they have totally a transitiontheir economy to being back open sodomestic travel is open you can go tosporting events you can go torestaurants the only thing that'sdifferent is for international travelersif you come into New Zealand you have tosequester for two weeks in a specifichotel so they're trying to sort ofisolate any transmission from outsidebut they've run 40,000 tests over thelast 17 days to show that there are notransmissions there are no cases at allwhat I think the success is attributableto was early action I mean even thoughit's a small kind of isolated spot it'sstill a country of 5 million people andthey did take early action and they madethe guidance really clear so they set upa leveling system a four level system ofalerts for their for the populationthere that each had kind of clearguidelines and then they ramped testingappropriately based on the level thatthey're at and from what we can tellthey took very decisive consistentaction across the population based ontheir level they're at whereas in theu.s. we've been arguing and seeingpeople sort of argue back and forthabout the tyranny of wearing mass andand other things the population NewZealand was much more consistent aboutadhering to the public health guidelinesbased on the level they're at andthey're enjoying the success of that nowthey can move about without you knowwithout day-to-day concern and thatshould be absolutely celebrated becauseit's a triumph of the of that people'scommitment to public health this weekfor our living with kovat series we haveon Alexis Madrigal long time tech andscience correspondent he's a staffwriter at the Atlantic Alexis in earlyMarch after reading some of the stuffthat I was reading and talking about onthis podcast decided we needed to get acount of how many cases have anypositive cases how many negative casesjust get a handle on the numbers oftesting and he and a friend startedsomething called the Cova trackingproject which has become one of thesingular sources for information on whohas been tested their data is largelyused on the Johns Hopkins dashboard it'sbeen it's even been referenced in WhiteHouse briefing so their data oftentimespopulates the data you're seeing in thevisualizations you're seeing across theweb and Alexis and I have a really frankconversationtesting and we're testing needs to go inthis country to get to where we go soenjoy our conversation thanks forjoining us for another edition of livingwith kovat today we're talking withAlexis Madrigal who's a senior staffwriter at the Atlantic and theco-founder of the cogut tracking projectwhich has been an independent site thathas been tracking testing of Kovacwithin the u.s. testing hospitalizationsdeaths a number of different factors andand what we're gonna do is is reallytalk about the nature of how testing isworked both in the US and globally andwhere we need to go over the next six to12 months especially as the diseaseprogresses globallyAlexis welcome in hey thanks for havingme so let's go over really briefly thetypes of tests they're out there becausethere seems to be a new test thatemerges almost every day yeah sure sothere are tests that test for the virusyou know these are normally done PCRthey're looking for pieces of the viralgenetic material and these tests aredesigned to detect you know infectionsthat are happening right now you knowyou still have the virus in your bodythat's that's what's going on therethere's a sort of variation know most ofthose tests take you know some time torun day to days there's variation withthese sort of point-of-care tests thatwork very quickly like 15 minutes thatthere are some questions about how theiraccuracy compares with the more goldstandard PCR viral diagnostic tests theother major type of testing category arethe antibody or sera logic test so theseare tests that detect the presence of anyour antibodies and what they indicateis that you were exposed to the virus inthe past and they're really powerful forhelping us sort of track like whoa youknow what's the prevalence of thisdisease how many people have been sickand you know so you see these oftenthese kind of surveys that are comingout of different places you knowprobably the highestone has come out of Spain which foundthat about 5% of people in Spain hadbeen infected at some point with SARSCove - the virus that causes diseaseKovach 19 and they're both reallypowerful for different thingsone measures sort of you know theoutbreak that's going that's the viraltest and the other measures the overallcumulative landscape of the the virus'spath and when we're talking abouttesting going forward it's probablygonna be these two types of tests thatare gonna be the major source of testingin the future as well that's what we'rethinking oh there there's gonna be a lotof different variations on how thesetests work I think perhaps the mostimportant thing right now is that we getthe cost of these tests down and we'reable to test more people more often sosome variations that I think areimportant are you know we're probablygonna switch from swabbing people'snoses which is pretty painful and youcan do it every once in a while butyou're not gonna do that every day- saliva and there's some like promisingevidence in saliva can can also providegood high-quality results and thenthere's also this ability to pooldifferent specimens so this is actuallya concept that came out of veterinaryscience it's how diagnostic testing isdone with lots of animals and it'sactually been applied a lot in HIVtesting what it allows you to do withoutgetting into too much in the details isto drive the cost down of these thesetests you can imagine you're going intoa meatpacking plant you spit in a cupeveryone on your shift spits in a cupthat gets tested all as one big group ora few groups and you only test peopleindividually if if there is a virusdetected in that big group test and it'sa more time efficient and cost efficientway to do it exactly and the materialsitself so that also helps with this andthe supply chain constraints on naturalchemicals they're used to do the testsnow the you and the team of volunteershave run the Cova tracking project havefocused exclusively on the US but you'vebeen writing about this about the natureofof kovat and testing for kovat globallyis there anyone that's really gottenthis right any country and what lessonscan we draw from them yeah you know Ithink the the problem with comparing theu.s. to other countries is that ouroutbreak got so big because we botchedtesting at the beginning by the time westarted testing the outbreak waseverywhere so a lot of the countries ofpeople point to as having done a greatjob like South Korea for example theyjust wear a hat got over the top of itmuch sooner and so they just don't haveto do as much testing they knew that theprevalence was low in that country we'rein a bit of an unprecedented situationto have such a big outbreakabout how to get over the top of that soit is true that the United States isdoing massive amounts of testing morethan other places and the question iswhat's going to be required given howfar the virus spread and you know thereare places that did have big outbreaksand got under control I think peopleoften times have thought Germany hasdone a pretty good job but again I thinkthe u.s. situation is unique because ofyou know both we started late and theoutbreak got so large so let's talkabout the u.s. we have the largestoutbreak of any nation in the worldwhere we at with testing right nowmm-hmmI mean testing has scaled up quiteimpressively in this country just foryou know viral diagnostic test you knowwe're now doing hundreds of thousands ofthose per day you know so we're doing asmany tests in a day now as we were doingkind of total accumulated ly back in themiddle of March and that's impressive Imean a lot of that has come fromhospital scaling up they're testing alot has come from the commerciallaboratories it's been anall-hands-on-deck kind of effort and Iactually think it's been a surprisinglygood effort the there are also antibodytests that are available very cheaplyand easily for all kinds of peoplealthough there again questions abouttheir usefulnessfor an individual person as opposed tosort of serving a population right nowwhere we are though we're an interestingone we've come a long way but most ofthe plans that I've seen thatcontemplate reopening the economy stillhave much higher levels of testingrequired so that you can make sure thatyou're doing the kind of surveillanceyou need to catch outbreaks before theyreally start to move through thepopulation and you know were we'reopening so the I think one of thetrade-offs that people haven't fullyrecognized is you know the the hotterthe outbreak is the more testing youneed to do and so some of those ideasabout how much testing we're gonna needyou're gonna see those numbers go up ifthere'smore spread in in the country so weshould be thinking about this as thenumber of cases as being sort of abaseline number that we add a multiplierto in order to to really identify thethreshold of testing we need to sort oftamp start to tamp it down yeahyeah I think so I mean it's at least oneof the major factors I mean there's somepeople who contemplated do you just testthe entire US population everythingevery few days you know and you knowmaybe there's ways that we're gonna getthere I actually I feel quite optimisticabout the u.s. or the innovationecosystem around this attacking thisproblem for many many differentdirections and as a result I actually dothink that the u.s. is pretty good atdriving down the price of technologiesand making them pretty ubiquitous that'sjust the way the country is sort ofgeared and I wouldn't be surprised if weactually have that kind of capacity atsome point and it's just a question ofyou know when when will that come onwhen are we doing millions of tests aday and that's I don't I can't projectfrom now to that moment there's not aclear path there and there's probablysome discontinuities and sort of whatwe're gonna have to do to get there butI do think that is probably where wewant to get that's why the goal ismillions a day I get the idea of scaleand cost are gonna be really murky rightnow but as we move into the summer andproject towards the fall what is theexperience of testing start to look likeon the individual level what does itneed to start to look like is it the ifI wanna test I'm able to get a testmm-hmm I think that is what's gonna looklike I actually think you're probablygonna be getting tested as a matter ofcourse particularly if you're a workerwho works outside the home I mean I Ihate to say it because I think employerlinked health care is that idea justconceptually but I think that we'regonna work with the system we have hereand I from what I've heard and from whatseems to make senseemployers will be people saying likeokay we're just gonna test our workforceso you know like I was saying every meatpacking shift they get tested ora few days they get tested and I thinkthe same will be true of a lot of otherkinds of frontline central workersthat's a that's a lot to prepare forthat testing is going to be soubiquitous that it just becomes embeddedin going to work so that's like aninteresting concept to wrap your headaround I think lastly what are thethings that we should be tracking thedata around that's associated to testingthat we may not have our eye on todaymm-hmm you know there was a guy namedAndy Grove who's a Intel executive veryvery powerful Intel executive he talkeda lot about sort of like chained metricslike basically if you make a metric agoal people start to like work towardsthat goal and the metric maybe gets alittle bit less useful and so what hedid inside Intel was he would chainother metrics to it to make sure that ifyou started to like move all the leversjust so one number would go up but itwasn't actually indicative of systemschange that would show up in anothermetric and you can kind of balance themagainst each other and that's kind ofwhat I think we need to be doing here soyou know positive rate is something thatwe've talked a lot about you knowbecause when you look at countries thathave had their outbreaks under controltheir positive rates for tests or likeunder 2% it means you're testing lots ofpeople in those very few cases but ifyou do a massive amounts of testing andthen you can drive that positive ratedown even if you have tons of cases inan absolute sense and so what'shappening in the US right now is thepositive rate has fallen a lot as theparticularly of the the regionaloutbreak in the Northeast has come undercontrol through you know all thecountermeasures that people have takenbut the number of cases in the u.s. isactually pretty steady it's you knowjust yesterday they were 25,000 newcases that's a lot of new cases to be sogood take and it's been like that dayafter day after day I mean maybe they'redown a little bit from like 29,000 to25,000 but the data that we havereflects the time before there werelarge-scale reopening most places andthat's the other thing that we reallyneed to keep in mind other metrics ifyou're talking about deaths you'retalking about death or reflection ofthings that were happeningyou know four weeks ago five weeks agosix weeks ago cases you're still talkingabout things that are sort of like weeksold and you know like the infectionspread then people got sick enough sothe doctor then they got the test backand that was reported to the state soyou add up all those legs you're talkingabout you know we've got this it's likeyou know this trail you know we'reseeing this ghostly trail move frommoving time and I think that makes makesfor very it's very difficult to makegood decisions under those conditionsbecause when you make a decision likeyou open a state or you go back to workor all these things the consequence wasthat decision are quite removed fromfrom the point of decision and so that'swhat we really really have to keep inmind is that these things are laggedwhen a state opens up and they don'timmediate you don't immediately see thenumbers jump up that's not an indicationthat they won't ever jump up it's anindication that that's not going toreally be reflecting that data for weeksyeah or the converse is true - ifthere's reopening and you see thepositive rate go down that's notindicative of what happened at theopening as you may be looking in a legwhere are some good sources if peoplewant to learn more about testing and andpositives where should they gosure you know obviously the site we runthis place that I think it'll should gogo be tracking calm Cove attractingproject at the Atlantic if people wantto see you know kind of a bunch ofdifferent metrics on same dashboardthere's one called Kovac exit strategiescomm that's that's really useful andProPublica also has a great dashboardand the last one I'll call it is the NewYork Times on a county-by-county levelhas been doing a really exceptionallygood job of tracking cases and deathsspecifically so you know you havedifferent different sources differentvisualizations and I think all of thosethings help you know just like with thechain two metrics you know if you cancheck a few different things check thestates check the counties check how thatmatches up with what the state has thesame policies and also the other thing Ikeep an eye on is the actual mobilitydata that Apple and Google have beenputting out in part because that tellsyou that there's another lag built inwhich is even when a state changes apolicy it takes a while for people toactually start doing different thingswith their liveand so those metrics all are things tokind of keep in mind if you'reinterested in tracking this more closelyor like it was really interesting likein the case of Florida where there was alag and the public policy to shut downcertain things but the public tookbehavior where they started you know youknow not traveling as much well beforethe public policy do you exactly I juston an international comparison Hong Kongis somewhat you know famous for this andthat a lot of their public healthinterventions were actually led bypeople just doing different things and Ithink that's one takeaway from all thisfor me has been that obviously publicpolicy is really important we need toget it right but the collective actionsof people really matter here and theyhave a measurable impact on the on theviruses spread and that's that's on usand on everyone and on you knowprotecting our communities thank you somuch Alexis for joining us thank you Ithink in the end especially as we gotowards the fall when things are gonnaget more complicated with schoolsreopening and certain social gatheringsstarting to take up steam I think thisquestion of what testing actually lookslike in a day to day basis is myemployer gonna be a litany how quicklycan I get the test back Kenan can welike test kids all of those questionsare questions we don't have answers toand with the rate of transmission that'sgoing on in the u.s. right now in thesummer and some early predictions thatthe influenza season is going to be abad one I think this idea of of having alot of more in vail ability and abilityto track where those tests are and dothem fast as alexis is saying is gonnabe critical for us to get to a pointwhere this is even manageable all rightto last little fun stories because we'regonna get away from the dire stuff foronce so just a quick follow-up on thechocolate hologram story that I talkedabout a couple weeks ago yes umfriend of a friend of testimon Krasnowwho runs his own YouTube channel calledApplied Science actually made them andyou can actually see him go through theprocess of taking holographic stickerskind of dissolving and re planting thatthat holographic imprint onto chocolateusing some of the techniques that wewere sort of talking about he goesthrough this kind of painstaking processit's an awesome watch so I highlyrecommend that I'll put a link in theYouTube comments but lastly some amazingscience is happening here in the BayAreathanks to a retrofit on our Golden GateBridge so we typically the Golden GateBridge is an item it's an infrastructureitem that's always under constructionthey're always either repainting it ordoing some retrofit to it because it'sin this area that is just gettingbattered by winds and salt waterconstantly and so what they installed isto deal with some heavy winds theserailings along the sidewalk to kind ofdeflect a little bit of some of the thewind that comes in to make it easier andsafer for pedestrians to walk on thebridge well ahead an unintendedconsequence and norm you could sharethat here we gothat is the sound of that voice was thevoice of a transit worker on the bridgeon his maintenance path and that soundis the resonant frequency that is comingthroughfrom wind going through those slats andit is so loud that you can hear italmost like a mile away from the bridgeit only happens on these really heavywind days where the wind is coming in ona certain direction but it's happened sofar like a day some people said ithappened again on a second day sincethey've installed it but they onlyinstalled the slats like a couple weeksagoit is this uh there's this hilariousstatement where they came out a coupledays ago and said yeah we knew that thiswas gonna happen yeah yeah we totallyknew this it's gonna happen um but nownow the Golden Gate Bridge comes withsound effects which i think is thecoolest thing everit's so eerie it's very creepy I meanI've been around it's here in person butapparently you can hear it from LandsEnd in an along Ocean Beach and placewhere you can see the Golden Gate Bridgeright yes yeah you can't hear from fromOcean Beach is that true Lands Endright through the cliff house youshouldn't be able to hear it from OceanBeach the wind is going the audio isgoing the wrong way this is a video clipof what it sounds like from Lands EndI believe you're in Lands End sure yeahand throm at Ocean Beach probably themarina yeahPresidio for sure yeah oh very verycreepy alright let's move on to our lastsegment the VR minutevirtual reality this week I'm hope Ihave life Alex just quick bit quickupdate valve a-- stole apparentlyupdating it and they patched it a weekand a half ago with a awesome patch ifyou have played the game you know thatthere are objects you can pick upincluding wine bottles and vodka bottleswhich comes in useful which later on thegame but one of the decoders added ashader inside the wine bottles and thevodka bottles to make it look likethere's a liquid you can actually seethe liquid move around not exactlysloshed around but you can see it kindof jostle around as you move the bottlesaround this is probably given the mostpublicity tale half-life Alex since itsrelease because there's videos of thison Twitter like constantly it's prettyit's great-looking shader like you'dnever know it was just a shader it lookslike liquid inside a bottle it's prettyimpressiveso not a physics simulation to be clearright that's not actually in everybottle like model and what happens whenwater moves around and when you breakthe bottle like obviously there's noliquid that splashes out no they do likejust just the what should we call it itseffect like particle effect yeahessentially to make the splashes likethe water is gone but it's such aneffective illusion as a shader thankswe're talking about because people havenow tried to implement it in things liketheir oculus quest games like I saw thesame guy who works I think Shopify whodid the the finger beat saber laserfingers lightsaber fingers also made onewhere his hands with hand tracking ourvials essentially it looked like they'rebeing filled with liquid which then youcould use as an interface for health andand mana yeahbut essentially all it is is it's aplane it's a plane that reacts based onand it basically almost keeps level butdoes a little bit of wobbling regardlessof what orientation you're holding theobject the vesseland that plane then emulates the surfaceof liquid and they can add someadditional effects to give it somevariability bah blah exact exactly butit's not actually it's a flat plane soit's not actually flowing you knowbetween so you can have very complexvessels the illusion is broken if youhave something that's more complicatedthan just like a vase or a bottle butit's super super effective and not verycompute heavy eitherwell yeah if it's a shader it's runningon the GPU the the cool thing aboutabout this I think that I don't knowmaybe maybe it's implicit is that it's ait's perfectly suited for VR because youcan interact with it using a one-to-onehand motion which typically video gamesdon't have you know if you were to putthis into a game you might be able toshoot something and see ripples but thatit's a very repetitive kind ofinteraction but in VR you can actuallytilt and get it's it becomes much morerealistic yeah yeah it's a wonderfuleffect wonderful implementation and coolthing I hope we see in in other VR gamesthere was an article on where was thisprotocol about location-based VR centerskind of suffering and I mean it's it'san obvious thing I think the void andother companies like I'm out there andVR arcades are trying to figure out whatit means to run these businesses whenpeople can't can't go there and a lot ofthem are trying to bring those softwareexperiences into the home there's acompany that had made previously a VRarcade game a laser tag game calledtower tag and they just releasednon-steam and the thing that made theirgame appealing in addition to not havingto buy a headset if you went to a andLBE was that you had controllers as wellthat were mapped and tracked and so theinnovation that they're doing is thatthey're releasing the 3d model files ifyou have a 3d printer or can you knowpay to have something 3d printed thenyou have what's essentially if you'rewatching the video an attachment foryour oculus touch controller that itgets plugged into and you get aone-to-one representationthis blaster in their game and it'sreally effective effect by holding thatone-to-one representation do you knowanything about that the the files ifthey're available publicly or do youhave to they are they're just on theirdiscord you just gonna join this chordand you can download them I don't thinkyou need to verify that you've boughtthe game I think we want the people tohave the files yeah that's super cool Imean I think a lot of people willprobably like to print that anyway justto have them out you know a gunattachment yeah but an excellent way tomarket their idea totally something wealso didn't get a chance to talk aboutlast week was the next IOM X lab VRexperience that they announced andhaven't said since nothing else aboutbut tales from galaxy's edge we have atitle there is a poster with a logo Iguess but it will be some type of VRexperience presumably a game that willtake place on but - is this an LBE or isthis an at-home experience it's gotta bethat home ok evader immortal I thinkit's done in partnership with oculusagain but it's supposed to expand thelore in the the black spire outpost thatis on Batu I don't think it's a 1:1recreation of galaxies edge but it couldprobably use a lot of those same assetsa lot of same storytelling it's a flushout that part of the Star Wars universeI would love to see I mean it's a pipedream but I would love to see aone-to-one recreation of Disney park andDisneyland in general would be awesomebut if they just started to spin up oneride at a time I mean people are doingthat in Minecraft and on dreams sothat's the closest you're gonna getyou're not gonna get something officialthey want you some of the money to go tothe parkwell did you see this new thing that wasreleased on each day oh it's theadventure through inner space ok this isthis is an this is an officialDisneyland ride that existed from themid 1960s to the mid 1980sum and I I never saw this right I didn'teven know it existed but apparently itis what Star Tours replaced so it was inthat area of Tomorrowland and for 20years you would go in there it was thefirst aamna mover ride like the hauntedmansion where you get three people intoa chair and you get pushed through thisride and it was um it was a sort of likea it was very science II you shrunksmaller and smaller and smaller and youanalyzed what was a snowflake so youstart on this ride you sit down and youyou go through a narrated visualexperience where you see you know thesnowflakes and then you see themolecules and then you see the atoms andthen you see the like the nucleus andit's very cool and what this this app isis that it's a vr re-creation of thatride and it sounds to me like they foundthe original audio which is awesome itsounds really good they did a solid jobrecreating the look of the ride becauseI went back and I watched YouTube videosof old film of what this ride lookedlike and they did they're like serioushomework on it it's all recreated andit's it's free you just go to it's aadventure through interspace thr youproject snowflake you'll find it on HIOdead you side load up side quests dropit on your oculus quest it'll show up inunknown sources and I highly recommendit it has a it is a little bit maybe ifyou're prone to motion sickness be warybecause it does do this thing that I'mthe movers do which is rotate you youknow which is a panning since which iscan be nauseating but you know it's justclose your eyes maybe if you feel thatand then open them back up because it'sit's well done it's really cool cool appbut it gives you the taste of what itmight be like to go to a theme parkvirtually yeah it's done as part of thefolks who run the Disney historyInstitute it's an online catalogue ofephemera and in imagery and mediapreserving things that changed throughDisney historywhat an awesome idea I mean they shoulddo every destroyed right you know theTen Thousand Leagues Under the Sea allkinds of 20,000 leagues in it see allkinds of things I'd love absolutelya couple of the things coming out apaper beast is coming on on PC on Steamthis was previously a psvr exclusive Ihaven't played it but this was notdeveloped by Sony I believe but theyhave but this is a huge this is bad bythe guy who did another world out ofthis world yes the old the old game allthe voxel game yeah well yeah the yeahit's a poly game but it's wow I meanthis guy is up there with a game god Imean I'm super excited to see this Idon't know anything about what thereviews this game got but I'm superpsyched to see this coming in on PCbecause this guy this guy deserves allthe credit because he made a fantasticgame and then if you have a questionyou've been playing on side cross thethe game Crysis VR Gaede Viera Gaedekind of at a time time crisis style timebased shoot him up the sequel to thatcrisis VR Gaede 2 is now an early accesson Steam with three levels improvedgraphics not unquestioning working onthat but it's it's like time crisis forVR and that does it for this weeksepisode thank you guysI hope you enjoy those recommendationsthank you for sure for your living withkovat segment I will have another onenext week as well any shoutouts on yourend hi momFather's Day is coming up too bTW that'srightyeah we're like 10 days away right yeahI think I think so well links to thingswe talked about in the show notes andplease stay safe where mass washed herhands 20 seconds don't man yes theguidance actually gone up to 40 secondsare you seriousyeah forty seconds holy smokesall right I know I'm doing after thispodcast son and we do have an outro thisweek speaking of outro and music like weset the top of the show if you want totake a stab at creating some newinterstitial music or a new show themefor us 15 seconds or less we'll try itwe might not keep it we might use it butwe'll definitely try itwhat about what a commitment we'll tryfor what episode you I mean actuallyplay it on an episode and it might stickI'm really I'm excited about this mix itup just a little bit but outros stillare very much welcome and thank you somuch black-powder engine for making yetanother outro for this week haven'theard it yet but so we're gonna wrap upwith the show with and here goesit's real the Zack Snyder cut of theJustice League is a thing think that inmost of the time movies actually made inthe editing paper and you can do allkinds of things even just by paintingsound dear me I would bet a whole lot ofmoney like an extraordinary amount ofmoney like I'm almost a point of bettinga childhashtag released the Snyder cutdelightful we shall seewell done alright we'll see you guysnext week thanks a lot bye bye\n"