**Pushing the Limits: Can a High-End Gaming PC Handle Grand Theft Auto IV?**
Even with modern systems, some titles can still pose performance issues. However, it's unlikely to be an issue for this beast of a gaming PC, featuring the I9 14900K, RTX 480 Super (Asus Tough Gaming OC Edition), 32 GB of fast DDR5 6400 MHz RAM, and a whopping 10,000 CUDA cores. This top-tier combination is sure to handle Grand Theft Auto IV with ease.
**A Look Back at the Minimum Requirements**
The game's minimum requirements are listed as a Core 2 Quad and an Nvidia 8600, which may seem relatively low. However, we've ditched the mid-range combo and gone straight to the top, making it unlikely that this system will experience any performance problems. In fact, using a high-end build like this should eliminate every last bit of stutter.
**The System: A High-End Gaming PC**
We're using an I9 14900K processor with 24 cores and 32 threads, all core speed at 5.7 GHz. This chip is capable of handling the game's demands. Alongside the CPU, we have an RTX 480 Super (Asus Tough Gaming OC Edition) that boasts over 10,000 CUDA cores and 16 GB of GDDR6 VRAM. The system is a true powerhouse, with components exceeding £2,500.
**Testing Grand Theft Auto IV**
We decided to test the game at 2160p resolution and the highest visual quality settings, despite the fact that the game's API is DX9, an older API that's supported by graphics cards from around 10-20 years ago. It's difficult to imagine a system like this having problems, so we felt it made perfect sense to dive in at the deep end.
**Resource Usage and Frame Rates**
According to the resource usage indicator, there's plenty of VRAM to spare. However, we do need to keep an eye on the onscreen overlay for allocation and usage during gameplay. We took a 15-minute drive around a predetermined route to test the game, and our results showed that we were averaging 173 FPS. This figure was taken from repeated laps of the same route, thanks in part to my many hours of playtime on the Xbox 360 back in the day.
**1% Low and Frame Drop Issues**
The 1% low was recorded at 88 FPS, with the 1% figure coming in at 38 FPS. There were some noticeable inconsistencies with frame times in certain areas, but overall it's nice to see that around £500 of CPU and GPU power can produce a more than acceptable gameplay experience.
**Improvement with DXVK**
We also wanted to try the game with DXVK, a Vulcan-based translation layer that has helped with performance in the past. We've seen massive FPS boosts with early Intel Arc drivers using this tool, but it's been a bit outdated since our last video covering its usage.
**Performance with DXVK**
Our test system is averaging 195 FPS at 4K, and improved 1% numbers. Not only does this mean that the game feels smoother, but the performance overall is far more consistent. This suggests that enabling DXVK can significantly improve performance.
**Conclusion**
In conclusion, it's safe to say that this system with components exceeding £2,500 is indeed enough to max out Grand Theft Auto IV at high resolutions with what is admittedly higher frame rates than we were initially anticipating. The out-of-the-box experience still isn't perfect, but it's definitely more than playable. It's always interesting to test Grand Theft Auto 4 because despite its age, there's still plenty of debate regarding its performance and how to improve it.
**Call to Action**
Don't get used to seeing hardware like this on the channel, as we'll likely have some surprises up our sleeve in the future. While I had this system for testing, we may as well see if it can handle another legendary game. So, let's hear from you: how does Grand Theft Auto IV run for you in 2024 on your PC? Share your experiences down below, and hopefully, I'll see all of you in the next video!