GTA IV on an i9 14900K and RTX 4080 Super - It's Smooth Now, Right!

**Pushing the Limits: Can a High-End Gaming PC Handle Grand Theft Auto IV?**

Even with modern systems, some titles can still pose performance issues. However, it's unlikely to be an issue for this beast of a gaming PC, featuring the I9 14900K, RTX 480 Super (Asus Tough Gaming OC Edition), 32 GB of fast DDR5 6400 MHz RAM, and a whopping 10,000 CUDA cores. This top-tier combination is sure to handle Grand Theft Auto IV with ease.

**A Look Back at the Minimum Requirements**

The game's minimum requirements are listed as a Core 2 Quad and an Nvidia 8600, which may seem relatively low. However, we've ditched the mid-range combo and gone straight to the top, making it unlikely that this system will experience any performance problems. In fact, using a high-end build like this should eliminate every last bit of stutter.

**The System: A High-End Gaming PC**

We're using an I9 14900K processor with 24 cores and 32 threads, all core speed at 5.7 GHz. This chip is capable of handling the game's demands. Alongside the CPU, we have an RTX 480 Super (Asus Tough Gaming OC Edition) that boasts over 10,000 CUDA cores and 16 GB of GDDR6 VRAM. The system is a true powerhouse, with components exceeding £2,500.

**Testing Grand Theft Auto IV**

We decided to test the game at 2160p resolution and the highest visual quality settings, despite the fact that the game's API is DX9, an older API that's supported by graphics cards from around 10-20 years ago. It's difficult to imagine a system like this having problems, so we felt it made perfect sense to dive in at the deep end.

**Resource Usage and Frame Rates**

According to the resource usage indicator, there's plenty of VRAM to spare. However, we do need to keep an eye on the onscreen overlay for allocation and usage during gameplay. We took a 15-minute drive around a predetermined route to test the game, and our results showed that we were averaging 173 FPS. This figure was taken from repeated laps of the same route, thanks in part to my many hours of playtime on the Xbox 360 back in the day.

**1% Low and Frame Drop Issues**

The 1% low was recorded at 88 FPS, with the 1% figure coming in at 38 FPS. There were some noticeable inconsistencies with frame times in certain areas, but overall it's nice to see that around £500 of CPU and GPU power can produce a more than acceptable gameplay experience.

**Improvement with DXVK**

We also wanted to try the game with DXVK, a Vulcan-based translation layer that has helped with performance in the past. We've seen massive FPS boosts with early Intel Arc drivers using this tool, but it's been a bit outdated since our last video covering its usage.

**Performance with DXVK**

Our test system is averaging 195 FPS at 4K, and improved 1% numbers. Not only does this mean that the game feels smoother, but the performance overall is far more consistent. This suggests that enabling DXVK can significantly improve performance.

**Conclusion**

In conclusion, it's safe to say that this system with components exceeding £2,500 is indeed enough to max out Grand Theft Auto IV at high resolutions with what is admittedly higher frame rates than we were initially anticipating. The out-of-the-box experience still isn't perfect, but it's definitely more than playable. It's always interesting to test Grand Theft Auto 4 because despite its age, there's still plenty of debate regarding its performance and how to improve it.

**Call to Action**

Don't get used to seeing hardware like this on the channel, as we'll likely have some surprises up our sleeve in the future. While I had this system for testing, we may as well see if it can handle another legendary game. So, let's hear from you: how does Grand Theft Auto IV run for you in 2024 on your PC? Share your experiences down below, and hopefully, I'll see all of you in the next video!

"WEBVTTKind: captionsLanguage: enhello everyone and welcome to another video now a few years ago I put the RTX 3070 to the test with one of the most notorious PC ports Grand Theft Auto 4 to see if the card had what it took to max out this aging Masterpiece GTA 4 sits amongst some of the best games I've ever played but one thing that led it down and still does though maybe to a lesser extent is its performance it's never easy to gauge how it will run and despite launching a decade and a half ago in 2008 even some Modern systems will have issues but surely it will pose no problems for this Beast an I94 900k and RTX 480 super this high-end build combined with 32 gigs of fast ddr5 6400 MHz Ram is surely enough to make light work of a game that suggests a Core 2 quad and an Nvidia 8600 as the minimum requirements yeah we're going a little higher end than usual today when I used the 3070 back in 2020 it was paired with a 6 core 12 thread I5 10400f with an allcore turbo of 4 GHz there were still some performance problems but today we've ditched the mid-range combo and gone straight to the top surely now we can eliminate every last bit of stutter the I9 14900 K has 24 cores 32 threads and a 5.7 GHz all core speed the RTX 480 super I'm using more specifically the Asus tough gaming OC Edition has over 10,000 Cuda cor and 16 GB of gddr6 vram not that we should need anywhere near that even at 4K resolution but let's see how it runs by default Grand Theft Auto 4 runs with dx9 an older API which is supported by graphics cards that are 10 maybe 20 years old I'm not saying the game will run smoothly on such ancient Hardware but chances are you could buy almost any used GPU on eBay right now for example and this game will work with it with that in mind it's difficult to imagine a system like this having problems so I felt it made perfect sense to dive in at the deep end with 2160p resolution and the highest visual quality settings as you can see we have plenty of vram to spare according to the resource usage indicator be sure to keep an eye on the onscreen overlay for allocation and usage during gameplay GTA 4 still looks great as far as I'm concerned and with this top tier combo we are averaging 173 FPS this figure was taken from 15 minutes of driving around a predetermined route a route I had no trouble repeating numerous times thanks to my many hours of play time on the Xbox 360 back in the day the 1% low was 88 and the. 1% figure came in at 38 FPS which does indicate a few frame drops here and there there were some noticeable inconsistencies with frame times in certain areas but overall it's nice to see that around ,500 of CPU and GPU power as part of a 2,500 PC can produce a more than acceptable gameplay experience to be honest though I have noticed that since the update which repackaged the game as the complete addition together with episodes from Liberty City performance has been better across a range of my tested Hardware I also wanted to try the game with dxvk a Vulcan based translation layer which has helped with performance in the past if you're a regular here on the channel you may remember that it provided a massive FPS boost with early Intel Arc drivers I covered how to use this in that video which is a bit outdated now so I'll link an amazing in-depth guide from a channel by the name of tjgm in the description this time around our test system is averaging 195 FPS at 4K with improved 1.1% numbers not only does this mean that the game feels smoother but the performance overall is far more consistent I'd still suggest enabling vsync or locking the frame rate using third-party software like reever tuna as I've heard that really high frame rates can mess with certain physics but I wouldn't know as I don't think I've ever got frame rates this high in GTA 4 and leaving things unrestricted for the purpose of this video allows us to witness the performance differences it's always interesting to test Grand Theft Auto 4 because despite its age I still see plenty of for and posts regarding its performance and how to improve it and even those with top tier machines aren't completely immune to experiencing frame time issues some of which we occasionally saw today in conclusion I think it's safe to say that this system with components exceeding a value of £2,500 is indeed enough to max out this masterpiece at high resolutions with what is admittedly higher frame rates than I was initially anticipating the outof thee boox dx9 experience still isn't perfect but it's definitely more than playable and it's still worth giving dxvk a go to see if and how performance changes with your preferred system specifications don't get used to seeing Hardware like this on the channel but I thought while I had it for testing we may as well see if it could handle this Legendary game thank you for watching let me know how GTA 4 runs for you in 2024 on your PCS down below and hopefully I'll see all of you in the next onehello everyone and welcome to another video now a few years ago I put the RTX 3070 to the test with one of the most notorious PC ports Grand Theft Auto 4 to see if the card had what it took to max out this aging Masterpiece GTA 4 sits amongst some of the best games I've ever played but one thing that led it down and still does though maybe to a lesser extent is its performance it's never easy to gauge how it will run and despite launching a decade and a half ago in 2008 even some Modern systems will have issues but surely it will pose no problems for this Beast an I94 900k and RTX 480 super this high-end build combined with 32 gigs of fast ddr5 6400 MHz Ram is surely enough to make light work of a game that suggests a Core 2 quad and an Nvidia 8600 as the minimum requirements yeah we're going a little higher end than usual today when I used the 3070 back in 2020 it was paired with a 6 core 12 thread I5 10400f with an allcore turbo of 4 GHz there were still some performance problems but today we've ditched the mid-range combo and gone straight to the top surely now we can eliminate every last bit of stutter the I9 14900 K has 24 cores 32 threads and a 5.7 GHz all core speed the RTX 480 super I'm using more specifically the Asus tough gaming OC Edition has over 10,000 Cuda cor and 16 GB of gddr6 vram not that we should need anywhere near that even at 4K resolution but let's see how it runs by default Grand Theft Auto 4 runs with dx9 an older API which is supported by graphics cards that are 10 maybe 20 years old I'm not saying the game will run smoothly on such ancient Hardware but chances are you could buy almost any used GPU on eBay right now for example and this game will work with it with that in mind it's difficult to imagine a system like this having problems so I felt it made perfect sense to dive in at the deep end with 2160p resolution and the highest visual quality settings as you can see we have plenty of vram to spare according to the resource usage indicator be sure to keep an eye on the onscreen overlay for allocation and usage during gameplay GTA 4 still looks great as far as I'm concerned and with this top tier combo we are averaging 173 FPS this figure was taken from 15 minutes of driving around a predetermined route a route I had no trouble repeating numerous times thanks to my many hours of play time on the Xbox 360 back in the day the 1% low was 88 and the. 1% figure came in at 38 FPS which does indicate a few frame drops here and there there were some noticeable inconsistencies with frame times in certain areas but overall it's nice to see that around ,500 of CPU and GPU power as part of a 2,500 PC can produce a more than acceptable gameplay experience to be honest though I have noticed that since the update which repackaged the game as the complete addition together with episodes from Liberty City performance has been better across a range of my tested Hardware I also wanted to try the game with dxvk a Vulcan based translation layer which has helped with performance in the past if you're a regular here on the channel you may remember that it provided a massive FPS boost with early Intel Arc drivers I covered how to use this in that video which is a bit outdated now so I'll link an amazing in-depth guide from a channel by the name of tjgm in the description this time around our test system is averaging 195 FPS at 4K with improved 1.1% numbers not only does this mean that the game feels smoother but the performance overall is far more consistent I'd still suggest enabling vsync or locking the frame rate using third-party software like reever tuna as I've heard that really high frame rates can mess with certain physics but I wouldn't know as I don't think I've ever got frame rates this high in GTA 4 and leaving things unrestricted for the purpose of this video allows us to witness the performance differences it's always interesting to test Grand Theft Auto 4 because despite its age I still see plenty of for and posts regarding its performance and how to improve it and even those with top tier machines aren't completely immune to experiencing frame time issues some of which we occasionally saw today in conclusion I think it's safe to say that this system with components exceeding a value of £2,500 is indeed enough to max out this masterpiece at high resolutions with what is admittedly higher frame rates than I was initially anticipating the outof thee boox dx9 experience still isn't perfect but it's definitely more than playable and it's still worth giving dxvk a go to see if and how performance changes with your preferred system specifications don't get used to seeing Hardware like this on the channel but I thought while I had it for testing we may as well see if it could handle this Legendary game thank you for watching let me know how GTA 4 runs for you in 2024 on your PCS down below and hopefully I'll see all of you in the next one\n"